diff mbox series

[PULL,18/22] fpu/softfloat: re-factor int/uint to float

Message ID 20180221110523.859-19-alex.bennee@linaro.org
State New
Headers show
Series re-factor softfloat and add fp16 functions | expand

Commit Message

Alex Bennée Feb. 21, 2018, 11:05 a.m. UTC
These are considerably simpler as the lower order integers can just
use the higher order conversion function. As the decomposed fractional
part is a full 64 bit rounding and inexact handling comes from the
pack functions.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>

Reviewed-by: Richard Henderson <richard.henderson@linaro.org>


-- 
2.15.1

Comments

Peter Maydell April 27, 2018, 12:15 p.m. UTC | #1
On 21 February 2018 at 11:05, Alex Bennée <alex.bennee@linaro.org> wrote:
> +/*

> + * Integer to float conversions

> + *

> + * Returns the result of converting the two's complement integer `a'

> + * to the floating-point format. The conversion is performed according

> + * to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.

> + */

> +

> +static FloatParts int_to_float(int64_t a, float_status *status)

> +{

> +    FloatParts r;

> +    if (a == 0) {

> +        r.cls = float_class_zero;

> +        r.sign = false;

> +    } else if (a == (1ULL << 63)) {

> +        r.cls = float_class_normal;

> +        r.sign = true;

> +        r.frac = DECOMPOSED_IMPLICIT_BIT;

> +        r.exp = 63;

> +    } else {

> +        uint64_t f;

> +        if (a < 0) {

> +            f = -a;

> +            r.sign = true;

> +        } else {

> +            f = a;

> +            r.sign = false;

> +        }

> +        int shift = clz64(f) - 1;

> +        r.cls = float_class_normal;

> +        r.exp = (DECOMPOSED_BINARY_POINT - shift);

> +        r.frac = f << shift;

> +    }

> +

> +    return r;

> +}


Hi -- Coverity complains about this function (CID1390635) because
there's a code path through it that doesn't fully initialize
the struct (the a == 0 case doesn't set r.frac), and it thinks
that "return r" is a 'use' of all fields in the structure.
I don't know why it doesn't complain about r.exp.

Should we initialize all of r's fields anyway to shut it up,
or mark it as a Coverity false-positive?

thanks
-- PMM
Alex Bennée April 27, 2018, 1:49 p.m. UTC | #2
Peter Maydell <peter.maydell@linaro.org> writes:

> On 21 February 2018 at 11:05, Alex Bennée <alex.bennee@linaro.org> wrote:

>> +/*

>> + * Integer to float conversions

>> + *

>> + * Returns the result of converting the two's complement integer `a'

>> + * to the floating-point format. The conversion is performed according

>> + * to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.

>> + */

>> +

>> +static FloatParts int_to_float(int64_t a, float_status *status)

>> +{

>> +    FloatParts r;

>> +    if (a == 0) {

>> +        r.cls = float_class_zero;

>> +        r.sign = false;

>> +    } else if (a == (1ULL << 63)) {

>> +        r.cls = float_class_normal;

>> +        r.sign = true;

>> +        r.frac = DECOMPOSED_IMPLICIT_BIT;

>> +        r.exp = 63;

>> +    } else {

>> +        uint64_t f;

>> +        if (a < 0) {

>> +            f = -a;

>> +            r.sign = true;

>> +        } else {

>> +            f = a;

>> +            r.sign = false;

>> +        }

>> +        int shift = clz64(f) - 1;

>> +        r.cls = float_class_normal;

>> +        r.exp = (DECOMPOSED_BINARY_POINT - shift);

>> +        r.frac = f << shift;

>> +    }

>> +

>> +    return r;

>> +}

>

> Hi -- Coverity complains about this function (CID1390635) because

> there's a code path through it that doesn't fully initialize

> the struct (the a == 0 case doesn't set r.frac), and it thinks

> that "return r" is a 'use' of all fields in the structure.

> I don't know why it doesn't complain about r.exp.

>

> Should we initialize all of r's fields anyway to shut it up,

> or mark it as a Coverity false-positive?


Hmm tricky - because in some cases we don't want to mess with it. The
fcvt patch for example manually messed with the frac portion to deal
with conversion. But it's done outside of the main canonicalize/pack
routines.

>

> thanks

> -- PMM



--
Alex Bennée
Peter Maydell May 8, 2018, 10:41 a.m. UTC | #3
On 27 April 2018 at 14:49, Alex Bennée <alex.bennee@linaro.org> wrote:
>

> Peter Maydell <peter.maydell@linaro.org> writes:

>

>> On 21 February 2018 at 11:05, Alex Bennée <alex.bennee@linaro.org> wrote:

>>> +/*

>>> + * Integer to float conversions

>>> + *

>>> + * Returns the result of converting the two's complement integer `a'

>>> + * to the floating-point format. The conversion is performed according

>>> + * to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.

>>> + */

>>> +

>>> +static FloatParts int_to_float(int64_t a, float_status *status)

>>> +{

>>> +    FloatParts r;

>>> +    if (a == 0) {

>>> +        r.cls = float_class_zero;

>>> +        r.sign = false;

>>> +    } else if (a == (1ULL << 63)) {

>>> +        r.cls = float_class_normal;

>>> +        r.sign = true;

>>> +        r.frac = DECOMPOSED_IMPLICIT_BIT;

>>> +        r.exp = 63;

>>> +    } else {

>>> +        uint64_t f;

>>> +        if (a < 0) {

>>> +            f = -a;

>>> +            r.sign = true;

>>> +        } else {

>>> +            f = a;

>>> +            r.sign = false;

>>> +        }

>>> +        int shift = clz64(f) - 1;

>>> +        r.cls = float_class_normal;

>>> +        r.exp = (DECOMPOSED_BINARY_POINT - shift);

>>> +        r.frac = f << shift;

>>> +    }

>>> +

>>> +    return r;

>>> +}

>>

>> Hi -- Coverity complains about this function (CID1390635) because

>> there's a code path through it that doesn't fully initialize

>> the struct (the a == 0 case doesn't set r.frac), and it thinks

>> that "return r" is a 'use' of all fields in the structure.

>> I don't know why it doesn't complain about r.exp.

>>

>> Should we initialize all of r's fields anyway to shut it up,

>> or mark it as a Coverity false-positive?

>

> Hmm tricky - because in some cases we don't want to mess with it. The

> fcvt patch for example manually messed with the frac portion to deal

> with conversion. But it's done outside of the main canonicalize/pack

> routines.


Hmm? The problem is only in this specific function, which
currently returns an entirely uninitialized 'frac' field,
and could be made to return a zeroed field. There aren't
many other functions that create a FloatParts struct themselves
rather than modifying an existing one:
 * unpack_raw() sets all the fields
 * uint_to_float() has "FloatParts r = { .sign = false};"
   which implicitly sets all the other parts to 0

It doesn't seem too unreasonable to me to either have this
function start "FloatParts r = {};" or to init both exp
and frac in the "zero" case.

thanks
-- PMM
Alex Bennée May 8, 2018, 10:54 a.m. UTC | #4
Peter Maydell <peter.maydell@linaro.org> writes:

> On 27 April 2018 at 14:49, Alex Bennée <alex.bennee@linaro.org> wrote:

>>

>> Peter Maydell <peter.maydell@linaro.org> writes:

>>

>>> On 21 February 2018 at 11:05, Alex Bennée <alex.bennee@linaro.org> wrote:

>>>> +/*

>>>> + * Integer to float conversions

>>>> + *

>>>> + * Returns the result of converting the two's complement integer `a'

>>>> + * to the floating-point format. The conversion is performed according

>>>> + * to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.

>>>> + */

>>>> +

>>>> +static FloatParts int_to_float(int64_t a, float_status *status)

>>>> +{

>>>> +    FloatParts r;

>>>> +    if (a == 0) {

>>>> +        r.cls = float_class_zero;

>>>> +        r.sign = false;

>>>> +    } else if (a == (1ULL << 63)) {

>>>> +        r.cls = float_class_normal;

>>>> +        r.sign = true;

>>>> +        r.frac = DECOMPOSED_IMPLICIT_BIT;

>>>> +        r.exp = 63;

>>>> +    } else {

>>>> +        uint64_t f;

>>>> +        if (a < 0) {

>>>> +            f = -a;

>>>> +            r.sign = true;

>>>> +        } else {

>>>> +            f = a;

>>>> +            r.sign = false;

>>>> +        }

>>>> +        int shift = clz64(f) - 1;

>>>> +        r.cls = float_class_normal;

>>>> +        r.exp = (DECOMPOSED_BINARY_POINT - shift);

>>>> +        r.frac = f << shift;

>>>> +    }

>>>> +

>>>> +    return r;

>>>> +}

>>>

>>> Hi -- Coverity complains about this function (CID1390635) because

>>> there's a code path through it that doesn't fully initialize

>>> the struct (the a == 0 case doesn't set r.frac), and it thinks

>>> that "return r" is a 'use' of all fields in the structure.

>>> I don't know why it doesn't complain about r.exp.

>>>

>>> Should we initialize all of r's fields anyway to shut it up,

>>> or mark it as a Coverity false-positive?

>>

>> Hmm tricky - because in some cases we don't want to mess with it. The

>> fcvt patch for example manually messed with the frac portion to deal

>> with conversion. But it's done outside of the main canonicalize/pack

>> routines.

>

> Hmm? The problem is only in this specific function, which

> currently returns an entirely uninitialized 'frac' field,

> and could be made to return a zeroed field. There aren't

> many other functions that create a FloatParts struct themselves

> rather than modifying an existing one:

>  * unpack_raw() sets all the fields

>  * uint_to_float() has "FloatParts r = { .sign = false};"

>    which implicitly sets all the other parts to 0

>

> It doesn't seem too unreasonable to me to either have this

> function start "FloatParts r = {};" or to init both exp

> and frac in the "zero" case.


Good point - it is the source of the FloatParts in this case. I'll init
it.

>

> thanks

> -- PMM



--
Alex Bennée
diff mbox series

Patch

diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index da0c43c0e7..4313d3a602 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -1500,6 +1500,169 @@  FLOAT_TO_UINT(64, 64)
 
 #undef FLOAT_TO_UINT
 
+/*
+ * Integer to float conversions
+ *
+ * Returns the result of converting the two's complement integer `a'
+ * to the floating-point format. The conversion is performed according
+ * to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+ */
+
+static FloatParts int_to_float(int64_t a, float_status *status)
+{
+    FloatParts r;
+    if (a == 0) {
+        r.cls = float_class_zero;
+        r.sign = false;
+    } else if (a == (1ULL << 63)) {
+        r.cls = float_class_normal;
+        r.sign = true;
+        r.frac = DECOMPOSED_IMPLICIT_BIT;
+        r.exp = 63;
+    } else {
+        uint64_t f;
+        if (a < 0) {
+            f = -a;
+            r.sign = true;
+        } else {
+            f = a;
+            r.sign = false;
+        }
+        int shift = clz64(f) - 1;
+        r.cls = float_class_normal;
+        r.exp = (DECOMPOSED_BINARY_POINT - shift);
+        r.frac = f << shift;
+    }
+
+    return r;
+}
+
+float16 int64_to_float16(int64_t a, float_status *status)
+{
+    FloatParts pa = int_to_float(a, status);
+    return float16_round_pack_canonical(pa, status);
+}
+
+float16 int32_to_float16(int32_t a, float_status *status)
+{
+    return int64_to_float16(a, status);
+}
+
+float16 int16_to_float16(int16_t a, float_status *status)
+{
+    return int64_to_float16(a, status);
+}
+
+float32 int64_to_float32(int64_t a, float_status *status)
+{
+    FloatParts pa = int_to_float(a, status);
+    return float32_round_pack_canonical(pa, status);
+}
+
+float32 int32_to_float32(int32_t a, float_status *status)
+{
+    return int64_to_float32(a, status);
+}
+
+float32 int16_to_float32(int16_t a, float_status *status)
+{
+    return int64_to_float32(a, status);
+}
+
+float64 int64_to_float64(int64_t a, float_status *status)
+{
+    FloatParts pa = int_to_float(a, status);
+    return float64_round_pack_canonical(pa, status);
+}
+
+float64 int32_to_float64(int32_t a, float_status *status)
+{
+    return int64_to_float64(a, status);
+}
+
+float64 int16_to_float64(int16_t a, float_status *status)
+{
+    return int64_to_float64(a, status);
+}
+
+
+/*
+ * Unsigned Integer to float conversions
+ *
+ * Returns the result of converting the unsigned integer `a' to the
+ * floating-point format. The conversion is performed according to the
+ * IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+ */
+
+static FloatParts uint_to_float(uint64_t a, float_status *status)
+{
+    FloatParts r = { .sign = false};
+
+    if (a == 0) {
+        r.cls = float_class_zero;
+    } else {
+        int spare_bits = clz64(a) - 1;
+        r.cls = float_class_normal;
+        r.exp = DECOMPOSED_BINARY_POINT - spare_bits;
+        if (spare_bits < 0) {
+            shift64RightJamming(a, -spare_bits, &a);
+            r.frac = a;
+        } else {
+            r.frac = a << spare_bits;
+        }
+    }
+
+    return r;
+}
+
+float16 uint64_to_float16(uint64_t a, float_status *status)
+{
+    FloatParts pa = uint_to_float(a, status);
+    return float16_round_pack_canonical(pa, status);
+}
+
+float16 uint32_to_float16(uint32_t a, float_status *status)
+{
+    return uint64_to_float16(a, status);
+}
+
+float16 uint16_to_float16(uint16_t a, float_status *status)
+{
+    return uint64_to_float16(a, status);
+}
+
+float32 uint64_to_float32(uint64_t a, float_status *status)
+{
+    FloatParts pa = uint_to_float(a, status);
+    return float32_round_pack_canonical(pa, status);
+}
+
+float32 uint32_to_float32(uint32_t a, float_status *status)
+{
+    return uint64_to_float32(a, status);
+}
+
+float32 uint16_to_float32(uint16_t a, float_status *status)
+{
+    return uint64_to_float32(a, status);
+}
+
+float64 uint64_to_float64(uint64_t a, float_status *status)
+{
+    FloatParts pa = uint_to_float(a, status);
+    return float64_round_pack_canonical(pa, status);
+}
+
+float64 uint32_to_float64(uint32_t a, float_status *status)
+{
+    return uint64_to_float64(a, status);
+}
+
+float64 uint16_to_float64(uint16_t a, float_status *status)
+{
+    return uint64_to_float64(a, status);
+}
+
 /*----------------------------------------------------------------------------
 | Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
 | and 7, and returns the properly rounded 32-bit integer corresponding to the
@@ -2591,43 +2754,6 @@  static float128 normalizeRoundAndPackFloat128(flag zSign, int32_t zExp,
 
 }
 
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a'
-| to the single-precision floating-point format.  The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 int32_to_float32(int32_t a, float_status *status)
-{
-    flag zSign;
-
-    if ( a == 0 ) return float32_zero;
-    if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
-    zSign = ( a < 0 );
-    return normalizeRoundAndPackFloat32(zSign, 0x9C, zSign ? -a : a, status);
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a'
-| to the double-precision floating-point format.  The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 int32_to_float64(int32_t a, float_status *status)
-{
-    flag zSign;
-    uint32_t absA;
-    int8_t shiftCount;
-    uint64_t zSig;
-
-    if ( a == 0 ) return float64_zero;
-    zSign = ( a < 0 );
-    absA = zSign ? - a : a;
-    shiftCount = countLeadingZeros32( absA ) + 21;
-    zSig = absA;
-    return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount );
-
-}
 
 /*----------------------------------------------------------------------------
 | Returns the result of converting the 32-bit two's complement integer `a'
@@ -2674,56 +2800,6 @@  float128 int32_to_float128(int32_t a, float_status *status)
 
 }
 
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a'
-| to the single-precision floating-point format.  The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 int64_to_float32(int64_t a, float_status *status)
-{
-    flag zSign;
-    uint64_t absA;
-    int8_t shiftCount;
-
-    if ( a == 0 ) return float32_zero;
-    zSign = ( a < 0 );
-    absA = zSign ? - a : a;
-    shiftCount = countLeadingZeros64( absA ) - 40;
-    if ( 0 <= shiftCount ) {
-        return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount );
-    }
-    else {
-        shiftCount += 7;
-        if ( shiftCount < 0 ) {
-            shift64RightJamming( absA, - shiftCount, &absA );
-        }
-        else {
-            absA <<= shiftCount;
-        }
-        return roundAndPackFloat32(zSign, 0x9C - shiftCount, absA, status);
-    }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a'
-| to the double-precision floating-point format.  The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 int64_to_float64(int64_t a, float_status *status)
-{
-    flag zSign;
-
-    if ( a == 0 ) return float64_zero;
-    if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
-        return packFloat64( 1, 0x43E, 0 );
-    }
-    zSign = ( a < 0 );
-    return normalizeRoundAndPackFloat64(zSign, 0x43C, zSign ? -a : a, status);
-}
-
 /*----------------------------------------------------------------------------
 | Returns the result of converting the 64-bit two's complement integer `a'
 | to the extended double-precision floating-point format.  The conversion
@@ -2778,65 +2854,6 @@  float128 int64_to_float128(int64_t a, float_status *status)
 
 }
 
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit unsigned integer `a'
-| to the single-precision floating-point format.  The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 uint64_to_float32(uint64_t a, float_status *status)
-{
-    int shiftcount;
-
-    if (a == 0) {
-        return float32_zero;
-    }
-
-    /* Determine (left) shift needed to put first set bit into bit posn 23
-     * (since packFloat32() expects the binary point between bits 23 and 22);
-     * this is the fast case for smallish numbers.
-     */
-    shiftcount = countLeadingZeros64(a) - 40;
-    if (shiftcount >= 0) {
-        return packFloat32(0, 0x95 - shiftcount, a << shiftcount);
-    }
-    /* Otherwise we need to do a round-and-pack. roundAndPackFloat32()
-     * expects the binary point between bits 30 and 29, hence the + 7.
-     */
-    shiftcount += 7;
-    if (shiftcount < 0) {
-        shift64RightJamming(a, -shiftcount, &a);
-    } else {
-        a <<= shiftcount;
-    }
-
-    return roundAndPackFloat32(0, 0x9c - shiftcount, a, status);
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit unsigned integer `a'
-| to the double-precision floating-point format.  The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 uint64_to_float64(uint64_t a, float_status *status)
-{
-    int exp = 0x43C;
-    int shiftcount;
-
-    if (a == 0) {
-        return float64_zero;
-    }
-
-    shiftcount = countLeadingZeros64(a) - 1;
-    if (shiftcount < 0) {
-        shift64RightJamming(a, -shiftcount, &a);
-    } else {
-        a <<= shiftcount;
-    }
-    return roundAndPackFloat64(0, exp - shiftcount, a, status);
-}
-
 /*----------------------------------------------------------------------------
 | Returns the result of converting the 64-bit unsigned integer `a'
 | to the quadruple-precision floating-point format.  The conversion is performed
@@ -6714,19 +6731,6 @@  int float128_unordered_quiet(float128 a, float128 b, float_status *status)
     return 0;
 }
 
-/* misc functions */
-float32 uint32_to_float32(uint32_t a, float_status *status)
-{
-    return int64_to_float32(a, status);
-}
-
-float64 uint32_to_float64(uint32_t a, float_status *status)
-{
-    return int64_to_float64(a, status);
-}
-
-
-
 #define COMPARE(s, nan_exp)                                                  \
 static inline int float ## s ## _compare_internal(float ## s a, float ## s b,\
                                       int is_quiet, float_status *status)    \
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index ec1e701c26..3e6fdd756a 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -190,9 +190,13 @@  enum {
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE integer-to-floating-point conversion routines.
 *----------------------------------------------------------------------------*/
+float32 int16_to_float32(int16_t, float_status *status);
 float32 int32_to_float32(int32_t, float_status *status);
+float64 int16_to_float64(int16_t, float_status *status);
 float64 int32_to_float64(int32_t, float_status *status);
+float32 uint16_to_float32(uint16_t, float_status *status);
 float32 uint32_to_float32(uint32_t, float_status *status);
+float64 uint16_to_float64(uint16_t, float_status *status);
 float64 uint32_to_float64(uint32_t, float_status *status);
 floatx80 int32_to_floatx80(int32_t, float_status *status);
 float128 int32_to_float128(int32_t, float_status *status);
@@ -204,27 +208,6 @@  float32 uint64_to_float32(uint64_t, float_status *status);
 float64 uint64_to_float64(uint64_t, float_status *status);
 float128 uint64_to_float128(uint64_t, float_status *status);
 
-/* We provide the int16 versions for symmetry of API with float-to-int */
-static inline float32 int16_to_float32(int16_t v, float_status *status)
-{
-    return int32_to_float32(v, status);
-}
-
-static inline float32 uint16_to_float32(uint16_t v, float_status *status)
-{
-    return uint32_to_float32(v, status);
-}
-
-static inline float64 int16_to_float64(int16_t v, float_status *status)
-{
-    return int32_to_float64(v, status);
-}
-
-static inline float64 uint16_to_float64(uint16_t v, float_status *status)
-{
-    return uint32_to_float64(v, status);
-}
-
 /*----------------------------------------------------------------------------
 | Software half-precision conversion routines.
 *----------------------------------------------------------------------------*/
@@ -245,6 +228,11 @@  uint64_t float16_to_uint64(float16 a, float_status *status);
 int64_t float16_to_int64_round_to_zero(float16, float_status *status);
 uint64_t float16_to_uint64_round_to_zero(float16 a, float_status *status);
 float16 int16_to_float16(int16_t a, float_status *status);
+float16 int32_to_float16(int32_t a, float_status *status);
+float16 int64_to_float16(int64_t a, float_status *status);
+float16 uint16_to_float16(uint16_t a, float_status *status);
+float16 uint32_to_float16(uint32_t a, float_status *status);
+float16 uint64_to_float16(uint64_t a, float_status *status);
 
 /*----------------------------------------------------------------------------
 | Software half-precision operations.