diff mbox series

Applied "ASoC: adau17x1: Do not reload dsp-fw if samplerate has not changed" to the asoc tree

Message ID E1f82n7-0008V0-8G@debutante
State Accepted
Commit 728815e3feec751769b3a9fe406fbc529de7cdc0
Headers show
Series Applied "ASoC: adau17x1: Do not reload dsp-fw if samplerate has not changed" to the asoc tree | expand

Commit Message

Mark Brown April 16, 2018, 11:59 a.m. UTC
The patch

   ASoC: adau17x1: Do not reload dsp-fw if samplerate has not changed

has been applied to the asoc tree at

   https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound.git 

All being well this means that it will be integrated into the linux-next
tree (usually sometime in the next 24 hours) and sent to Linus during
the next merge window (or sooner if it is a bug fix), however if
problems are discovered then the patch may be dropped or reverted.  

You may get further e-mails resulting from automated or manual testing
and review of the tree, please engage with people reporting problems and
send followup patches addressing any issues that are reported if needed.

If any updates are required or you are submitting further changes they
should be sent as incremental updates against current git, existing
patches will not be replaced.

Please add any relevant lists and maintainers to the CCs when replying
to this mail.

Thanks,
Mark

From 728815e3feec751769b3a9fe406fbc529de7cdc0 Mon Sep 17 00:00:00 2001
From: Danny Smith <dannys@axis.com>

Date: Mon, 9 Apr 2018 15:13:36 +0200
Subject: [PATCH] ASoC: adau17x1: Do not reload dsp-fw if samplerate has not
 changed

Reloading fw causes an audiable popping sound, we can avoid this
by not reloading if the samplerate is the same as before.

Signed-off-by: Danny Smith <dannys@axis.com>

Signed-off-by: Robert Rosengren <robert.rosengren@axis.com>

Acked-by: Lars-Peter Clausen <lars@metafoo.de>

Signed-off-by: Mark Brown <broonie@kernel.org>

---
 sound/soc/codecs/adau17x1.c | 9 +++++++++
 1 file changed, 9 insertions(+)

-- 
2.17.0

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diff mbox series

Patch

diff --git a/sound/soc/codecs/adau17x1.c b/sound/soc/codecs/adau17x1.c
index 12bf24c26818..ae41edd1c406 100644
--- a/sound/soc/codecs/adau17x1.c
+++ b/sound/soc/codecs/adau17x1.c
@@ -843,6 +843,15 @@  int adau17x1_setup_firmware(struct snd_soc_component *component,
 	struct adau *adau = snd_soc_component_get_drvdata(component);
 	struct snd_soc_dapm_context *dapm = snd_soc_component_get_dapm(component);
 
+	/* Check if sample rate is the same as before. If it is there is no
+	 * point in performing the below steps as the call to
+	 * sigmadsp_setup(...) will return directly when it finds the sample
+	 * rate to be the same as before. By checking this we can prevent an
+	 * audiable popping noise which occours when toggling DSP_RUN.
+	 */
+	if (adau->sigmadsp->current_samplerate == rate)
+		return 0;
+
 	snd_soc_dapm_mutex_lock(dapm);
 
 	ret = regmap_read(adau->regmap, ADAU17X1_DSP_SAMPLING_RATE, &dspsr);