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[23/25] clocksource/drivers/tegra: Set up maximum-ticks limit properly

Message ID 20190626144651.16742-23-daniel.lezcano@linaro.org
State Accepted
Commit 6fde3894e26ec53989b12162f11616029825a8c8
Headers show
Series [01/25] clocksource/drivers/timer-meson6: Update with SPDX Licence identifier | expand

Commit Message

Daniel Lezcano June 26, 2019, 2:46 p.m. UTC
From: Dmitry Osipenko <digetx@gmail.com>


Tegra's timer has 29 bits for the counter and for the "load" register
which sets counter to a load-value. The counter's value is lower than
the actual value by 1 because it starts to decrement after one tick,
hence the maximum number of ticks that hardware can handle equals to
29 bits + 1.

Signed-off-by: Dmitry Osipenko <digetx@gmail.com>

Acked-by: Jon Hunter <jonathanh@nvidia.com>

Acked-by: Thierry Reding <treding@nvidia.com>

Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>

---
 drivers/clocksource/timer-tegra.c | 10 +++++++++-
 1 file changed, 9 insertions(+), 1 deletion(-)

-- 
2.17.1
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Patch

diff --git a/drivers/clocksource/timer-tegra.c b/drivers/clocksource/timer-tegra.c
index a907e71065bd..e9635c25eef4 100644
--- a/drivers/clocksource/timer-tegra.c
+++ b/drivers/clocksource/timer-tegra.c
@@ -139,9 +139,17 @@  static int tegra_timer_setup(unsigned int cpu)
 	irq_force_affinity(to->clkevt.irq, cpumask_of(cpu));
 	enable_irq(to->clkevt.irq);
 
+	/*
+	 * Tegra's timer uses n+1 scheme for the counter, i.e. timer will
+	 * fire after one tick if 0 is loaded and thus minimum number of
+	 * ticks is 1. In result both of the clocksource's tick limits are
+	 * higher than a minimum and maximum that hardware register can
+	 * take by 1, this is then taken into account by set_next_event
+	 * callback.
+	 */
 	clockevents_config_and_register(&to->clkevt, timer_of_rate(to),
 					1, /* min */
-					0x1fffffff); /* 29 bits */
+					0x1fffffff + 1); /* max 29 bits + 1 */
 
 	return 0;
 }