Message ID | 20200516072014.7766-9-vr_qemu@t-online.de |
---|---|
State | New |
Headers | show |
Series | Patches for ui/gtk and ui/sdl | expand |
diff --git a/ui/gtk.c b/ui/gtk.c index 354dd90e18..1d51e14bb5 100644 --- a/ui/gtk.c +++ b/ui/gtk.c @@ -1095,10 +1095,17 @@ static gboolean gd_key_event(GtkWidget *widget, GdkEventKey *key, void *opaque) VirtualConsole *vc = opaque; int qcode; -#ifdef WIN32 +#ifdef G_OS_WIN32 /* on windows, we ought to ignore the reserved key event? */ if (key->hardware_keycode == 0xff) return false; + + if (!vc->s->kbd_owner) { + if (key->hardware_keycode == VK_LWIN || + key->hardware_keycode == VK_RWIN) { + return FALSE; + } + } #endif if (key->keyval == GDK_KEY_Pause
Without keyboard grab Windows currently handles the two win keys and the key events are also sent to the guest. This is undesir- able. Only one program should handle key events. This patch ap- plies commit c68f74b02e "win32: do not handle win keys when the keyboard is not grabbed" from project spice-gtk to ui/gtk.c to fix this problem. Signed-off-by: Volker RĂ¼melin <vr_qemu@t-online.de> --- ui/gtk.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-)