diff mbox series

[v3] ARM: dts: motorola-mapphone-common: Add dts configureation for the android buttons beneath the screen

Message ID 20201030100550.010bfe4f3cdc2f4e5a599c8b@uvos.xyz
State Superseded
Headers show
Series [v3] ARM: dts: motorola-mapphone-common: Add dts configureation for the android buttons beneath the screen | expand

Commit Message

Carl Philipp Klemm Oct. 30, 2020, 9:05 a.m. UTC
Adds a driver for supporting permanet, physically labeled, buttons on
touchscreen surfaces. As are common on android phones designed with android 1.0
to 2.3 in mind. The driver works by attaching to another input device and
creating key events on its device when a press is registerd on a button.
It also provides a mirrored touchscreen device with the same events as the
attached device, but with the touchches that land on buttons filterd away
Buttons are arbitrary rectangles configurable via dts.

Signed-off-by: Carl Philipp Klemm <carl@uvos.xyz>

---

Comments

Tony Lindgren Oct. 31, 2020, 7:15 a.m. UTC | #1
Hi,

* Carl Philipp Klemm <philipp@uvos.xyz> [201030 09:06]:
> Adds a driver for supporting permanet, physically labeled, buttons on

> touchscreen surfaces. As are common on android phones designed with android 1.0

> to 2.3 in mind. The driver works by attaching to another input device and

> creating key events on its device when a press is registerd on a button.

> It also provides a mirrored touchscreen device with the same events as the

> attached device, but with the touchches that land on buttons filterd away

> Buttons are arbitrary rectangles configurable via dts.


Nice to have a generic way for the touchscreen buttons :)

Care to summarize here too what's currently blocking touchscreen buttons
driver only providing the keyboard events as a separate inputdevice
without having to mirror all the touchscreen events?

Regards,

Tony
Carl Philipp Klemm Oct. 31, 2020, 9:55 a.m. UTC | #2
Hi,

> Care to summarize here too what's currently blocking touchscreen buttons

> driver only providing the keyboard events as a separate inputdevice

> without having to mirror all the touchscreen events?


Of course. The touchscreen buttons driver has two primary tasks: it
needs to provide the input device with the keyevents of the buttons and
it needs to somehow prevent these surfaces generating regular touch
events. Currently the driver provides these on 2 different input
devices, one with just the key events and one with all the touch events
mirrored execpt those that the driver wants to filter away. 

It would seam best to avoid implementing the second input device by
using a filter in the input layer on the original touchscreen to filter
away the unwanted events. The interface is however not conducive to
this as it requires the filter immidatly decide to filter an event or
not. This however is impossible as a touch on a button is the
combination of many simultainus events and the touchscreen buttons
driver cant possibly know wather to filter an event or not until the
SYN report arrives. This could be worked around by filtering away all
events and then retransmitting the ones we dont want to filter later
using input_inject_event. The problem with this approch however is that
we cant do this from the interrupt context, and doing this later via a
workeque or similar mechanisum crates a very dificult to solve problem
where we must somehow disable the filter until our events are passed to
userpsace (to avoid retansmitting our own injected events in an endless
loop) whilst not loosing any events that might come in at any time via
an intterupt.

The above problem is likely solvable, somehow, but solveing it would
incure another problem: Registering an input filter counts as having
the device open, therby the underlying touchscreen device can not
sleep, this is unacceptable on the devices where this driver is
intended to be used, as they have power budgets in the tens of mW.
Right now this problem is solved by the fact that we can get events
from the input layer on the mirrored touchscreen devce when userspace
closes and opens this device. We can then unregister or register the
input event handler on the underlying touchscreen device accordingly.
If we directly filter the underlying touchscreen device via the method
outlined above, we loose this information as we can not get open() or
close() events on the underlying device, therby we are forced to have
the filter registerd at all times and power managment stopps working.

-- 
Carl Philipp Klemm <philipp@uvos.xyz> <carl@uvos.xyz>Hi,

> Care to summarize here too what's currently blocking touchscreen buttons

> driver only providing the keyboard events as a separate inputdevice

> without having to mirror all the touchscreen events?


Of course. The touchscreen buttons driver has two primary tasks: it
needs to provide the input device with the keyevents of the buttons and
it needs to somehow prevent these surfaces generating regular touch
events. Currently the driver provides these on 2 different input
devices, one with just the key events and one with all the touch events
mirrored execpt those that the driver wants to filter away. 

It would seam best to avoid implementing the second input device by
using a filter in the input layer on the original touchscreen to filter
away the unwanted events. The interface is however not conducive to
this as it requires the filter immidatly decide to filter an event or
not. This however is impossible as a touch on a button is the
combination of many simultainus events and the touchscreen buttons
driver cant possibly know wather to filter an event or not until the
SYN report arrives. This could be worked around by filtering away all
events and then retransmitting the ones we dont want to filter later
using input_inject_event. The problem with this approch however is that
we cant do this from the interrupt context, and doing this later via a
workeque or similar mechanisum crates a very dificult to solve problem
where we must somehow disable the filter until our events are passed to
userpsace (to avoid retansmitting our own injected events in an endless
loop) whilst not loosing any events that might come in at any time via
an intterupt.

The above problem is likely solvable, somehow, but solveing it would
incure another problem: Registering an input filter counts as having
the device open, therby the underlying touchscreen device can not
sleep, this is unacceptable on the devices where this driver is
intended to be used, as they have power budgets in the tens of mW.
Right now this problem is solved by the fact that we can get events
from the input layer on the mirrored touchscreen devce when userspace
closes and opens this device. We can then unregister or register the
input event handler on the underlying touchscreen device accordingly.
If we directly filter the underlying touchscreen device via the method
outlined above, we loose this information as we can not get open() or
close() events on the underlying device, therby we are forced to have
the filter registerd at all times and power managment stopps working.

-- 
Carl Philipp Klemm <philipp@uvos.xyz> <carl@uvos.xyz>

-- 
Carl Philipp Klemm <philipp@uvos.xyz> <carl@uvos.xyz>

On Sat, 31 Oct 2020 10:37:22 +0100
Carl Philipp Klemm <philipp@uvos.xyz> wrote:

> Hi,

> 

> > Care to summarize here too what's currently blocking touchscreen buttons

> > driver only providing the keyboard events as a separate inputdevice

> > without having to mirror all the touchscreen events?

> 

> Of course. The touchscreen buttons driver has two primary tasks: it

> needs to provide the input device with the keyevents of the buttons and

> it needs to somehow prevent these surfaces generating regular touch

> events. Currently the driver provides these on 2 different input

> devices, one with just the key events and one with all the touch events

> mirrored execpt those that the driver wants to filter away. 

> 

> It would seam best to avoid implementing the second input device by

> using a filter in the input layer on the original touchscreen to filter

> away the unwanted events. The interface is however not conducive to

> this as it requires the filter immidatly decide to filter an event or

> not. This however is impossible as a touch on a button is the

> combination of many simultainus events and the touchscreen buttons

> driver cant possibly know wather to filter an event or not until the

> SYN report arrives. This could be worked around by filtering away all

> events and then retransmitting the ones we dont want to filter later

> using input_inject_event. The problem with this approch however is that

> we cant do this from the interrupt context, and doing this later via a

> workeque or similar mechanisum crates a very dificult to solve problem

> where we must somehow disable the filter until our events are passed to

> userpsace (to avoid retansmitting our own injected events in an endless

> loop) whilst not loosing any events that might come in at any time via

> an intterupt.

> 

> The above problem is likely solvable, somehow, but solveing it would

> incure another problem: Registering an input filter counts as having

> the device open, therby the underlying touchscreen device can not

> sleep, this is unacceptable on the devices where this driver is

> intended to be used, as they have power budgets in the tens of mW.

> Right now this problem is solved by the fact that we can get events

> from the input layer on the mirrored touchscreen devce when userspace

> closes and opens this device. We can then unregister or register the

> input event handler on the underlying touchscreen device accordingly.

> If we directly filter the underlying touchscreen device via the method

> outlined above, we loose this information as we can not get open() or

> close() events on the underlying device, therby we are forced to have

> the filter registerd at all times and power managment stopps working.

> 

> -- 

> Carl Philipp Klemm <philipp@uvos.xyz> <carl@uvos.xyz>

>
diff mbox series

Patch

diff --git a/drivers/input/misc/Kconfig b/drivers/input/misc/Kconfig
index 362e8a01980c..3d487b8e7d8b 100644
--- a/drivers/input/misc/Kconfig
+++ b/drivers/input/misc/Kconfig
@@ -318,6 +318,14 @@  config INPUT_CPCAP_PWRBUTTON
 	  To compile this driver as a module, choose M here. The module will
 	  be called cpcap-pwrbutton.
 
+config INPUT_TOUCHSCREEN_BUTTONS
+	tristate "Touchscreen Buttons"
+	help
+	  Say Y here if you want to enable buttons on touchscreen devices.
+
+	  To compile this driver as a module, choose M here. The module will
+	  be called touchscreen-buttons.
+
 config INPUT_WISTRON_BTNS
 	tristate "x86 Wistron laptop button interface"
 	depends on X86_32
diff --git a/drivers/input/misc/Makefile b/drivers/input/misc/Makefile
index a48e5f2d859d..18032a1b2a9c 100644
--- a/drivers/input/misc/Makefile
+++ b/drivers/input/misc/Makefile
@@ -84,4 +84,5 @@  obj-$(CONFIG_INPUT_WM831X_ON)		+= wm831x-on.o
 obj-$(CONFIG_INPUT_XEN_KBDDEV_FRONTEND)	+= xen-kbdfront.o
 obj-$(CONFIG_INPUT_YEALINK)		+= yealink.o
 obj-$(CONFIG_INPUT_IDEAPAD_SLIDEBAR)	+= ideapad_slidebar.o
+obj-$(CONFIG_INPUT_TOUCHSCREEN_BUTTONS)	+= touchscreen-buttons.o
 
diff --git a/drivers/input/misc/touchscreen-buttons.c b/drivers/input/misc/touchscreen-buttons.c
new file mode 100644
index 000000000000..3b1b630b4e66
--- /dev/null
+++ b/drivers/input/misc/touchscreen-buttons.c
@@ -0,0 +1,593 @@ 
+// SPDX-License-Identifier: GPL-2.0-or-later
+/**
+ * Touchscreen Virutal Button Input Driver
+ *
+ * Copyright (C) 2020 Carl Klemm <carl@uvos.xyz>
+ *
+ * This file is subject to the terms and conditions of the GNU General
+ * Public License. See the file "COPYING" in the main directory of this
+ * archive for more details.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ */
+
+#include <linux/module.h>
+#include <linux/types.h>
+#include <linux/platform_device.h>
+#include <linux/errno.h>
+#include <linux/input.h>
+#include <linux/slab.h>
+#include <linux/of.h>
+#include <linux/of_platform.h>
+#include <linux/kernel.h>
+#include <linux/limits.h>
+#include <linux/input/mt.h>
+#include <linux/device/bus.h>
+#include <linux/string.h>
+#include <linux/workqueue.h>
+
+#define EVENT_QUEUE_SIZE 32
+
+struct touchscreen_button {
+	u32 x;
+	u32 y;
+	u32 width;
+	u32 height;
+	u32 keycode;
+	u8 depressed;
+};
+
+struct touchscreen_button_map {
+	struct touchscreen_button *buttons;
+	u32 count;
+	struct device_node *ts_node;
+};
+
+struct event {
+	unsigned int type;
+	unsigned int code;
+	int value;
+};
+
+struct event_queue {
+	struct event events[EVENT_QUEUE_SIZE];
+	unsigned int lastindex;
+};
+
+struct touchscreen_buttons {
+	struct device *dev;
+	struct input_dev *buttons_idev;
+	struct input_dev *filtered_ts_idev;
+	struct touchscreen_button_map *map;
+	struct input_handler *handler;
+	struct input_handle *ts_handle;
+	struct event_queue queue;
+	struct workqueue_struct *workqueue;
+	struct work_struct open_task;
+	struct work_struct close_task;
+	struct work_struct merge_task;
+	struct mutex mutex;
+};
+
+static const struct input_device_id touchscreen_buttons_ids[] = {
+	{
+	 .flags = INPUT_DEVICE_ID_MATCH_EVBIT,
+	 .evbit = {BIT_MASK(EV_ABS)},
+	 },
+	{
+	 .flags = INPUT_DEVICE_ID_MATCH_EVBIT,
+	 .evbit = {BIT_MASK(EV_KEY)},
+	 },
+	{
+	 .flags = INPUT_DEVICE_ID_MATCH_EVBIT,
+	 .evbit = {BIT_MASK(EV_SYN)},
+	 },
+	{},
+};
+
+static int touchscreen_buttons_process_syn(const struct event_queue *queue,
+					   const struct touchscreen_button_map
+					   *map, struct input_dev *idev)
+{
+	u32 i;
+	int x, y, ret, pressed;
+
+	x = INT_MIN;
+	y = INT_MIN;
+	pressed = -1;
+	ret = 0;
+
+	for (i = 0; i < queue->lastindex; ++i) {
+		const struct event *ev;
+
+		ev = &queue->events[i];
+		if (ev->type == EV_ABS && ev->code == ABS_X)
+			x = ev->value;
+		else if (ev->type == EV_ABS && ev->code == ABS_Y)
+			y = ev->value;
+		else if (ev->type == EV_KEY && ev->code == BTN_TOUCH)
+			pressed = ev->value;
+	}
+
+	for (i = 0; i < map->count; ++i) {
+		struct touchscreen_button *button = &map->buttons[i];
+
+		if (pressed == 1 &&
+		    button->x <= x &&
+		    button->y <= y &&
+		    button->width + button->x >= x &&
+		    button->height + button->y >= y && button->depressed == 0) {
+			input_report_key(idev, button->keycode, 1);
+			button->depressed = 1;
+			ret = 1;
+		} else if (button->depressed == 1) {
+			if (pressed == 0) {
+				input_report_key(idev, button->keycode, 0);
+				button->depressed = 0;
+			}
+			ret = 2;
+		}
+	}
+
+	if (ret != 0) {
+		input_event(idev, EV_SYN, SYN_REPORT, 0);
+	} else if (ret == 0) {
+		bool buttonpressed = false;
+
+		for (i = 0; i < map->count; ++i)
+			buttonpressed = buttonpressed
+			    || map->buttons[i].depressed;
+		if (buttonpressed)
+			ret = 3;
+	}
+
+	return ret;
+}
+
+static void touchscreen_buttons_resend_events(const struct event_queue *queue,
+					      struct input_dev *idev)
+{
+	u32 i;
+
+	for (i = 0; i < queue->lastindex; ++i)
+		input_event(idev, queue->events[i].type, queue->events[i].code,
+			    queue->events[i].value);
+	input_event(idev, EV_SYN, SYN_REPORT, 0);
+}
+
+static void touchscreen_buttons_copy_mt_slots(struct input_dev *target,
+					      struct input_dev *source)
+{
+	if (source->mt && target->mt
+	    && source->mt->num_slots == target->mt->num_slots) {
+		memcpy(target->mt->slots, source->mt->slots,
+		       sizeof(struct input_mt_slot) * source->mt->num_slots);
+	}
+}
+
+static void touchscreen_buttons_input_event(struct input_handle *handle,
+					    unsigned int type,
+					    unsigned int code, int value)
+{
+	struct touchscreen_buttons *buttons;
+
+	buttons = handle->private;
+
+	if (type == EV_SYN && code == SYN_REPORT) {
+		if (touchscreen_buttons_process_syn(&buttons->queue,
+						    buttons->map,
+						    buttons->buttons_idev) == 0)
+			touchscreen_buttons_resend_events(&buttons->queue,
+							  buttons->filtered_ts_idev);
+		buttons->queue.lastindex = 0;
+	} else if (buttons->queue.lastindex < EVENT_QUEUE_SIZE
+		   && buttons->queue.lastindex >= 0) {
+		buttons->queue.events[buttons->queue.lastindex].type = type;
+		buttons->queue.events[buttons->queue.lastindex].code = code;
+		buttons->queue.events[buttons->queue.lastindex].value = value;
+		++buttons->queue.lastindex;
+	} else {
+		dev_warn(buttons->dev,
+			 "event_qeue overrun, will not capture events until next SYN_REPORT\n");
+	}
+}
+
+static void touchscreen_buttons_merge_capabilitys(struct input_dev *target,
+						  struct input_dev *source)
+{
+	unsigned int i;
+
+	mutex_lock(&target->mutex);
+	mutex_lock(&source->mutex);
+	for (i = 0; i < BITS_TO_LONGS(INPUT_PROP_CNT); ++i)
+		target->propbit[i] = target->propbit[i] | source->propbit[i];
+	for (i = 0; i < BITS_TO_LONGS(EV_CNT); ++i)
+		target->evbit[i] = target->evbit[i] | source->evbit[i];
+	for (i = 0; i < BITS_TO_LONGS(KEY_CNT); ++i)
+		target->keybit[i] = target->keybit[i] | source->keybit[i];
+	for (i = 0; i < BITS_TO_LONGS(REL_CNT); ++i)
+		target->relbit[i] = target->relbit[i] | source->relbit[i];
+	for (i = 0; i < BITS_TO_LONGS(ABS_CNT); ++i)
+		target->absbit[i] = target->absbit[i] | source->absbit[i];
+	for (i = 0; i < BITS_TO_LONGS(MSC_CNT); ++i)
+		target->mscbit[i] = target->mscbit[i] | source->mscbit[i];
+	for (i = 0; i < BITS_TO_LONGS(LED_CNT); ++i)
+		target->ledbit[i] = target->ledbit[i] | source->ledbit[i];
+	for (i = 0; i < BITS_TO_LONGS(SND_CNT); ++i)
+		target->sndbit[i] = target->sndbit[i] | source->sndbit[i];
+	for (i = 0; i < BITS_TO_LONGS(FF_CNT); ++i)
+		target->ffbit[i] = target->ffbit[i] | source->ffbit[i];
+	for (i = 0; i < BITS_TO_LONGS(SW_CNT); ++i)
+		target->swbit[i] = target->swbit[i] | source->swbit[i];
+
+	if (*source->evbit & (1 << EV_ABS)) {
+		input_alloc_absinfo(target);
+		for (i = 0; i < ABS_CNT; ++i)
+			target->absinfo[i] = source->absinfo[i];
+		if (source->mt) {
+			input_mt_init_slots(target, source->mt->num_slots,
+					    source->mt->flags);
+			touchscreen_buttons_copy_mt_slots(target, source);
+		}
+	}
+	mutex_unlock(&source->mutex);
+	mutex_unlock(&target->mutex);
+}
+
+void merge_task_handler(struct work_struct *work)
+{
+	struct touchscreen_buttons *buttons =
+	    container_of(work, struct touchscreen_buttons, merge_task);
+
+	mutex_lock(&buttons->mutex);
+	if (buttons->ts_handle && buttons->ts_handle->dev)
+		touchscreen_buttons_merge_capabilitys(buttons->filtered_ts_idev,
+						      buttons->ts_handle->dev);
+	mutex_unlock(&buttons->mutex);
+}
+
+void close_task_handler(struct work_struct *work)
+{
+	struct touchscreen_buttons *buttons =
+	    container_of(work, struct touchscreen_buttons, close_task);
+
+	mutex_lock(&buttons->mutex);
+	if (buttons && buttons->ts_handle && buttons->ts_handle->open != 0)
+		input_close_device(buttons->ts_handle);
+	mutex_unlock(&buttons->mutex);
+}
+
+void open_task_handler(struct work_struct *work)
+{
+	struct touchscreen_buttons *buttons =
+	    container_of(work, struct touchscreen_buttons, open_task);
+	int error;
+
+	mutex_lock(&buttons->mutex);
+	if (buttons && buttons->ts_handle) {
+		error = input_open_device(buttons->ts_handle);
+		if (error) {
+			dev_err(buttons->dev,
+				"Failed to open input device, error %d\n",
+				error);
+			input_unregister_handle(buttons->ts_handle);
+			kfree(buttons->ts_handle);
+			buttons->ts_handle = NULL;
+		}
+	}
+	mutex_unlock(&buttons->mutex);
+}
+
+static int touchscreen_buttons_input_connect(struct input_handler *handler,
+					     struct input_dev *dev,
+					     const struct input_device_id *id)
+{
+	struct touchscreen_buttons *buttons;
+
+	buttons = handler->private;
+
+	mutex_lock(&buttons->mutex);
+
+	if ((!buttons->ts_handle
+	     && device_match_of_node(&dev->dev, buttons->map->ts_node))
+	    || (dev->dev.parent
+		&& device_match_of_node(dev->dev.parent,
+					buttons->map->ts_node))) {
+		int error;
+
+		dev_info(buttons->dev, "Binding to device: %s\n",
+			 dev_name(&dev->dev));
+
+		buttons->ts_handle =
+		    kzalloc(sizeof(*buttons->ts_handle), GFP_KERNEL);
+		if (!buttons->ts_handle) {
+			mutex_unlock(&buttons->mutex);
+			return -ENOMEM;
+		}
+
+		buttons->ts_handle->dev = dev;
+		buttons->ts_handle->handler = handler;
+		buttons->ts_handle->name = "touchscreen-buttons";
+		buttons->ts_handle->private = handler->private;
+		buttons->queue.lastindex = 0;
+
+		error = input_register_handle(buttons->ts_handle);
+		if (error) {
+			dev_err(buttons->dev,
+				"Failed to register input handler, error %d\n",
+				error);
+			kfree(buttons->ts_handle);
+			buttons->ts_handle = NULL;
+			mutex_unlock(&buttons->mutex);
+			return error;
+		}
+
+		queue_work(buttons->workqueue, &buttons->merge_task);
+
+		if (buttons->filtered_ts_idev->users > 0
+		    && buttons->ts_handle->open == 0)
+			queue_work(buttons->workqueue, &buttons->open_task);
+	}
+
+	mutex_unlock(&buttons->mutex);
+	return 0;
+}
+
+static void touchscreen_buttons_input_disconnect(struct input_handle *handle)
+{
+	struct touchscreen_buttons *buttons;
+
+	buttons = handle->private;
+
+	mutex_lock(&buttons->mutex);
+	if (handle == buttons->ts_handle) {
+		input_close_device(handle);
+		input_unregister_handle(handle);
+		kfree(handle);
+		buttons->ts_handle = NULL;
+		dev_info(buttons->dev,
+			 "Touchscreen device disconnected buttons disabled\n");
+	} else {
+		dev_err(buttons->dev,
+			"Unknown device disconnected, %p should be %p", handle,
+			buttons->ts_handle);
+	}
+	mutex_unlock(&buttons->mutex);
+}
+
+static struct touchscreen_button_map
+*touchscreen_buttons_get_devtree_pdata(struct device *dev)
+{
+	struct touchscreen_button_map *map;
+	struct fwnode_handle *child_node;
+	struct device_node *node;
+	int i;
+
+	map = kzalloc(sizeof(*map), GFP_KERNEL);
+	if (!map)
+		return ERR_PTR(-ENOMEM);
+
+	map->count = device_get_child_node_count(dev);
+	if (map->count == 0)
+		return ERR_PTR(-ENODEV);
+
+	map->buttons = kcalloc(map->count, sizeof(*map->buttons), GFP_KERNEL);
+	if (!map->buttons)
+		return ERR_PTR(-ENOMEM);
+
+	node = dev->of_node;
+	map->ts_node = of_parse_phandle(node, "touchscreen_phandle", 0);
+	if (!map->ts_node) {
+		dev_err(dev, "touchscreen_phandle node missing\n");
+		return ERR_PTR(-ENODEV);
+	}
+
+	dev_info(dev, "Device_node name: %s\n", map->ts_node->name);
+
+	i = 0;
+	device_for_each_child_node(dev, child_node) {
+		struct touchscreen_button *button;
+
+		button = &map->buttons[i];
+
+		fwnode_property_read_u32(child_node, "x-position", &button->x);
+		fwnode_property_read_u32(child_node, "y-position", &button->y);
+		fwnode_property_read_u32(child_node, "x-size", &button->width);
+		fwnode_property_read_u32(child_node, "y-size", &button->height);
+		fwnode_property_read_u32(child_node, "keycode",
+					 &button->keycode);
+		dev_info(dev,
+			 "Adding button at x=%u y=%u size %u x %u keycode=%u\n",
+			 button->x, button->y, button->width, button->height,
+			 button->keycode);
+		++i;
+	}
+	return map;
+}
+
+int touchscreen_buttons_idev_opened(struct input_dev *idev)
+{
+	struct touchscreen_buttons *buttons;
+
+	buttons = dev_get_drvdata(idev->dev.parent);
+
+	mutex_lock(&buttons->mutex);
+	if (buttons && buttons->ts_handle) {
+		if (buttons->ts_handle->open == 0) {
+			queue_work(buttons->workqueue, &buttons->open_task);
+			dev_dbg(idev->dev.parent, "idev opened\n");
+		} else {
+			dev_info(idev->dev.parent, "idev allready opened\n");
+		}
+	} else {
+		dev_warn(idev->dev.parent,
+			 "Input device opend but touchscreen not opened. %p %p\n",
+			 buttons, buttons->ts_handle);
+	}
+	mutex_unlock(&buttons->mutex);
+	return 0;
+}
+
+void touchscreen_buttons_idev_closed(struct input_dev *idev)
+{
+	struct touchscreen_buttons *buttons;
+
+	buttons = dev_get_drvdata(idev->dev.parent);
+
+	mutex_lock(&buttons->mutex);
+	if (buttons && buttons->ts_handle && buttons->ts_handle->open != 0) {
+		queue_work(buttons->workqueue, &buttons->close_task);
+		dev_dbg(idev->dev.parent, "idev closed\n");
+	}
+	mutex_unlock(&buttons->mutex);
+}
+
+static int touchscreen_buttons_probe(struct platform_device *pdev)
+{
+	struct touchscreen_buttons *buttons;
+	int error, i;
+
+	buttons = kzalloc(sizeof(*buttons), GFP_KERNEL);
+	if (!buttons)
+		return -ENOMEM;
+
+	dev_set_drvdata(&pdev->dev, buttons);
+
+	buttons->workqueue =
+	    create_singlethread_workqueue("touchscreen-buttons-workqueue");
+	INIT_WORK(&buttons->merge_task, merge_task_handler);
+	INIT_WORK(&buttons->open_task, open_task_handler);
+	INIT_WORK(&buttons->close_task, close_task_handler);
+
+	mutex_init(&buttons->mutex);
+
+	buttons->queue.lastindex = 0;
+	buttons->dev = &pdev->dev;
+
+	buttons->map = touchscreen_buttons_get_devtree_pdata(&pdev->dev);
+	if (IS_ERR(buttons->map))
+		return PTR_ERR(buttons->map);
+
+	/*filtered touchscreen device */
+	buttons->filtered_ts_idev = input_allocate_device();
+	if (!buttons->filtered_ts_idev)
+		return -ENOMEM;
+	buttons->filtered_ts_idev->name = "Filtered Touchscreen";
+	buttons->filtered_ts_idev->phys = "touchscreen-buttons/input1";
+	buttons->filtered_ts_idev->dev.parent = buttons->dev;
+	buttons->filtered_ts_idev->open = touchscreen_buttons_idev_opened;
+	buttons->filtered_ts_idev->close = touchscreen_buttons_idev_closed;
+
+	/*buttons input device */
+	buttons->buttons_idev = input_allocate_device();
+	if (!buttons->buttons_idev)
+		return -ENOMEM;
+	buttons->buttons_idev->name = "Touchscreen Buttons";
+	buttons->buttons_idev->phys = "touchscreen-buttons/input0";
+	buttons->buttons_idev->dev.parent = buttons->dev;
+	for (i = 0; i < buttons->map->count; ++i)
+		input_set_capability(buttons->buttons_idev, EV_KEY,
+				     buttons->map->buttons[i].keycode);
+
+	/*handler for touchscreen input device */
+	buttons->handler = kzalloc(sizeof(*buttons->handler), GFP_KERNEL);
+
+	buttons->handler->event = touchscreen_buttons_input_event;
+	buttons->handler->connect = touchscreen_buttons_input_connect;
+	buttons->handler->disconnect = touchscreen_buttons_input_disconnect;
+	buttons->handler->name = "touchscreen-buttons";
+	buttons->handler->id_table = touchscreen_buttons_ids;
+	buttons->handler->private = buttons;
+
+	error = input_register_handler(buttons->handler);
+	if (error) {
+		dev_err(&pdev->dev, "Input handler register failed: %d\n",
+			error);
+		return error;
+	}
+
+	error = input_register_device(buttons->buttons_idev);
+	if (error) {
+		dev_err(&pdev->dev, "Input device register failed: %d\n",
+			error);
+		return error;
+	}
+
+	error = input_register_device(buttons->filtered_ts_idev);
+	if (error) {
+		dev_err(&pdev->dev, "Input device register failed: %d\n",
+			error);
+		return error;
+	}
+
+	return 0;
+}
+
+static int touchscreen_buttons_remove(struct platform_device *pdev)
+{
+	struct touchscreen_buttons *buttons;
+	struct input_handle *ts_handle;
+
+	buttons = dev_get_drvdata(&pdev->dev);
+
+	mutex_lock(&buttons->mutex);
+
+	ts_handle = buttons->ts_handle;
+
+	input_unregister_handler(buttons->handler);
+	if (buttons->ts_handle) {
+		if (buttons->ts_handle->open != 0)
+			input_close_device(buttons->ts_handle);
+		input_unregister_handle(buttons->ts_handle);
+		buttons->ts_handle = NULL;
+	}
+
+	mutex_unlock(&buttons->mutex);
+
+	flush_workqueue(buttons->workqueue);
+	destroy_workqueue(buttons->workqueue);
+
+	input_unregister_device(buttons->buttons_idev);
+	input_unregister_device(buttons->filtered_ts_idev);
+
+	kfree(ts_handle);
+
+	if (buttons->map) {
+		kfree(buttons->map->buttons);
+		kfree(buttons->map);
+	}
+	kfree(buttons->handler);
+
+	kfree(buttons);
+
+	return 0;
+}
+
+#ifdef CONFIG_OF
+static const struct of_device_id touchscreen_buttons_dt_match_table[] = {
+	{.compatible = "touchscreen-buttons"},
+	{},
+};
+
+MODULE_DEVICE_TABLE(of, touchscreen_buttons_dt_match_table);
+#endif
+
+static struct platform_driver touchscreen_buttons_driver = {
+	.probe = touchscreen_buttons_probe,
+	.remove = touchscreen_buttons_remove,
+	.driver = {
+		   .name = "touchscreen-buttons",
+		   .of_match_table =
+		   of_match_ptr(touchscreen_buttons_dt_match_table),
+		   },
+};
+
+module_platform_driver(touchscreen_buttons_driver);
+
+MODULE_ALIAS("platform:touchscreen-buttons");
+MODULE_DESCRIPTION("touchscreen-buttons");
+MODULE_LICENSE("GPL");
+MODULE_AUTHOR("Carl Klemm <carl@uvos.xyz>");