[3/4] goldfish_fb: Set pixclock = 0

Message ID 20160411133035.23962.14637.stgit@localhost.localdomain
State New
Headers show

Commit Message

Alan Cox April 11, 2016, 1:30 p.m.
From: Christoffer Dall <christoffer.dall@linaro.org>


User space Android code identifies pixclock == 0 as a sign for
emulation and will set the frame rate to 60 fps when reading
this value, which is the desired outcome.

Signed-off-by: Christoffer Dall <christoffer.dall@linaro.org>

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>

Signed-off-by: Jin Qian <jinqian@android.com>

Signed-off-by: Alan <alan@linux.intel.com>

---
 drivers/video/fbdev/goldfishfb.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)


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diff --git a/drivers/video/fbdev/goldfishfb.c b/drivers/video/fbdev/goldfishfb.c
index 58b33e4..131fee0 100644
--- a/drivers/video/fbdev/goldfishfb.c
+++ b/drivers/video/fbdev/goldfishfb.c
@@ -235,7 +235,7 @@  static int goldfish_fb_probe(struct platform_device *pdev)
 	fb->fb.var.activate	= FB_ACTIVATE_NOW;
 	fb->fb.var.height	= readl(fb->reg_base + FB_GET_PHYS_HEIGHT);
 	fb->fb.var.width	= readl(fb->reg_base + FB_GET_PHYS_WIDTH);
-	fb->fb.var.pixclock	= 10000;
+	fb->fb.var.pixclock	= 0;
 
 	fb->fb.var.red.offset = 11;
 	fb->fb.var.red.length = 5;