diff mbox series

[PULL,17/45] hw/core/reset: Add qemu_{register, unregister}_resettable()

Message ID 20240227133314.1721857-18-peter.maydell@linaro.org
State Not Applicable
Headers show
Series [PULL,01/45] hw/arm/sbsa-ref: Simplify init since PCIe is always enabled | expand

Commit Message

Peter Maydell Feb. 27, 2024, 1:32 p.m. UTC
Implement new functions qemu_register_resettable() and
qemu_unregister_resettable().  These are intended to be
three-phase-reset aware equivalents of the old qemu_register_reset()
and qemu_unregister_reset().  Instead of passing in a function
pointer and opaque, you register any QOM object that implements the
Resettable interface.

The implementation is simple: we have a single global instance of a
ResettableContainer, which we reset in qemu_devices_reset(), and
the Resettable objects passed to qemu_register_resettable() are
added to it.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-id: 20240220160622.114437-8-peter.maydell@linaro.org
Reviewed-by: Zhao Liu <zhao1.liu@intel.com>
---
 include/sysemu/reset.h | 37 ++++++++++++++++++++++++++++++++++---
 hw/core/reset.c        | 31 +++++++++++++++++++++++++++++--
 2 files changed, 63 insertions(+), 5 deletions(-)
diff mbox series

Patch

diff --git a/include/sysemu/reset.h b/include/sysemu/reset.h
index 658a7e091e6..ef2c595e296 100644
--- a/include/sysemu/reset.h
+++ b/include/sysemu/reset.h
@@ -31,6 +31,36 @@ 
 
 typedef void QEMUResetHandler(void *opaque);
 
+/**
+ * qemu_register_resettable: Register an object to be reset
+ * @obj: object to be reset: it must implement the Resettable interface
+ *
+ * Register @obj on the list of objects which will be reset when the
+ * simulation is reset. These objects will be reset in the order
+ * they were added, using the three-phase Resettable protocol,
+ * so first all objects go through the enter phase, then all objects
+ * go through the hold phase, and then finally all go through the
+ * exit phase.
+ *
+ * It is not permitted to register or unregister reset functions or
+ * resettable objects from within any of the reset phase methods of @obj.
+ *
+ * We assume that the caller holds the BQL.
+ */
+void qemu_register_resettable(Object *obj);
+
+/**
+ * qemu_unregister_resettable: Unregister an object to be reset
+ * @obj: object to unregister
+ *
+ * Remove @obj from the list of objects which are reset when the
+ * simulation is reset. It must have been previously added to
+ * the list via qemu_register_resettable().
+ *
+ * We assume that the caller holds the BQL.
+ */
+void qemu_unregister_resettable(Object *obj);
+
 /**
  * qemu_register_reset: Register a callback for system reset
  * @func: function to call
@@ -44,8 +74,8 @@  typedef void QEMUResetHandler(void *opaque);
  * for instance, device model reset is better accomplished using the
  * methods on DeviceState.
  *
- * It is not permitted to register or unregister reset functions from
- * within the @func callback.
+ * It is not permitted to register or unregister reset functions or
+ * resettable objects from within the @func callback.
  *
  * We assume that the caller holds the BQL.
  */
@@ -81,7 +111,8 @@  void qemu_unregister_reset(QEMUResetHandler *func, void *opaque);
  *
  * This function performs the low-level work needed to do a complete reset
  * of the system (calling all the callbacks registered with
- * qemu_register_reset()). It should only be called by the code in a
+ * qemu_register_reset() and resetting all the Resettable objects registered
+ * with qemu_register_resettable()). It should only be called by the code in a
  * MachineClass reset method.
  *
  * If you want to trigger a system reset from, for instance, a device
diff --git a/hw/core/reset.c b/hw/core/reset.c
index d3263b613e6..a9b30e705fe 100644
--- a/hw/core/reset.c
+++ b/hw/core/reset.c
@@ -26,8 +26,23 @@ 
 #include "qemu/osdep.h"
 #include "qemu/queue.h"
 #include "sysemu/reset.h"
+#include "hw/resettable.h"
+#include "hw/core/resetcontainer.h"
 
-/* reset/shutdown handler */
+/*
+ * Return a pointer to the singleton container that holds all the Resettable
+ * items that will be reset when qemu_devices_reset() is called.
+ */
+static ResettableContainer *get_root_reset_container(void)
+{
+    static ResettableContainer *root_reset_container;
+
+    if (!root_reset_container) {
+        root_reset_container =
+            RESETTABLE_CONTAINER(object_new(TYPE_RESETTABLE_CONTAINER));
+    }
+    return root_reset_container;
+}
 
 typedef struct QEMUResetEntry {
     QTAILQ_ENTRY(QEMUResetEntry) entry;
@@ -71,6 +86,16 @@  void qemu_unregister_reset(QEMUResetHandler *func, void *opaque)
     }
 }
 
+void qemu_register_resettable(Object *obj)
+{
+    resettable_container_add(get_root_reset_container(), obj);
+}
+
+void qemu_unregister_resettable(Object *obj)
+{
+    resettable_container_remove(get_root_reset_container(), obj);
+}
+
 void qemu_devices_reset(ShutdownCause reason)
 {
     QEMUResetEntry *re, *nre;
@@ -83,5 +108,7 @@  void qemu_devices_reset(ShutdownCause reason)
         }
         re->func(re->opaque);
     }
-}
 
+    /* Reset the simulation */
+    resettable_reset(OBJECT(get_root_reset_container()), RESET_TYPE_COLD);
+}