diff mbox series

[04/29] drm/vmwgfx/vmwgfx_binding: Provide some missing param descriptions and remove others

Message ID 20210115181601.3432599-5-lee.jones@linaro.org
State Superseded
Headers show
Series Finally rid W=1 warnings from GPU! | expand

Commit Message

Lee Jones Jan. 15, 2021, 6:15 p.m. UTC
Fixes the following W=1 kernel build warning(s):

 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c:340: warning: Function parameter or member 'shader_slot' not described in 'vmw_binding_add'
 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c:340: warning: Function parameter or member 'slot' not described in 'vmw_binding_add'
 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c:376: warning: Function parameter or member 'from' not described in 'vmw_binding_transfer'
 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c:498: warning: Function parameter or member 'to' not described in 'vmw_binding_state_commit'
 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c:498: warning: Excess function parameter 'ctx' description in 'vmw_binding_state_commit'
 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c:498: warning: Excess function parameter 'scrubbed' description in 'vmw_binding_state_commit'
 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c:520: warning: Function parameter or member 'cbs' not described in 'vmw_binding_rebind_all'
 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c:520: warning: Excess function parameter 'ctx' description in 'vmw_binding_rebind_all'
 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c:795: warning: Function parameter or member 'shader_slot' not described in 'vmw_emit_set_sr'

Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Cc: Zack Rusin <zackr@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Lee Jones <lee.jones@linaro.org>

---
 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c | 9 ++++++---
 1 file changed, 6 insertions(+), 3 deletions(-)

-- 
2.25.1

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diff mbox series

Patch

diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
index 180f6dbc9460d..81f525a82b77f 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
@@ -330,6 +330,8 @@  static void vmw_binding_drop(struct vmw_ctx_bindinfo *bi)
  *
  * @cbs: Pointer to the context binding state tracker.
  * @bi: Information about the binding to track.
+ * @shader_slot: The shader slot of the binding.
+ * @slot: The slot of the binding.
  *
  * Starts tracking the binding in the context binding
  * state structure @cbs.
@@ -367,6 +369,7 @@  void vmw_binding_add_uav_index(struct vmw_ctx_binding_state *cbs, uint32 slot,
  * vmw_binding_transfer: Transfer a context binding tracking entry.
  *
  * @cbs: Pointer to the persistent context binding state tracker.
+ * @from: Staged binding info built during execbuf
  * @bi: Information about the binding to track.
  *
  */
@@ -484,9 +487,8 @@  void vmw_binding_res_list_scrub(struct list_head *head)
 /**
  * vmw_binding_state_commit - Commit staged binding info
  *
- * @ctx: Pointer to context to commit the staged binding info to.
+ * @to:   Staged binding info area to copy into to.
  * @from: Staged binding info built during execbuf.
- * @scrubbed: Transfer only scrubbed bindings.
  *
  * Transfers binding info from a temporary structure
  * (typically used by execbuf) to the persistent
@@ -511,7 +513,7 @@  void vmw_binding_state_commit(struct vmw_ctx_binding_state *to,
 /**
  * vmw_binding_rebind_all - Rebind all scrubbed bindings of a context
  *
- * @ctx: The context resource
+ * @cbs: Pointer to the context binding state tracker.
  *
  * Walks through the context binding list and rebinds all scrubbed
  * resources.
@@ -789,6 +791,7 @@  static void vmw_collect_dirty_view_ids(struct vmw_ctx_binding_state *cbs,
  * vmw_binding_emit_set_sr - Issue delayed DX shader resource binding commands
  *
  * @cbs: Pointer to the context's struct vmw_ctx_binding_state
+ * @shader_slot: The shader slot of the binding.
  */
 static int vmw_emit_set_sr(struct vmw_ctx_binding_state *cbs,
 			   int shader_slot)