Show patches with: Archived = No       |   310 patches
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Patch Series S/W/F Date Submitter Delegate State
[Branch,~glmark2-dev/glmark2/trunk] Rev 56: Add man pages for glmark2 and glmark2-es2 --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 57: Update informational files for 10.07 release. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 59: Updated informational files for release. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 58: Define the precision of fragment shader variables for OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 45: When loading a texture that is not RGBA or RGB, convert it to one of these two formats. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 52: Fix textures data path in build file. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 42: Refactor Screen class. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 44: Silence compiler warnings. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 53: Change score scaling to produce the average for each test. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 50: Add license headers to source files. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 54: Set the version string using a compile time #define. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 51: Update informational files. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 47: Remove redundant switch statement. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 49: Add some informational files. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 43: Add OpenGL ES 2.0 screen. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 46: Use only values allowed by OpenGL ES 2.0 for the internalFormat in glTexImage2D(). --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 48: When setting a uniform for a program make sure that the program is in use. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 55: Fix the alignment of the display of results for the shading Scene. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 30: Refactor Scene class and main(). --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 35: Create mipmaps using glGenerateMipmaps. This gets rid of glu.h once and for all! --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 32: Add "MaterialTexture0" uniform. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 40: Remove references to GL_BGRA and GL_BGR pixel formats that don't exist in OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 37: Remove Mesh::make_cube implementation as it depends on GL_QUADS that doesn't exist in OpenGL ES 2.0 --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 39: Remove OpenGL 1.x compatible Mesh::render_vbo() and Mesh::render_array() methods. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 34: Get rid of gl functions not available in or relevant to OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 31: Don't try to start the next part of the scene if the scene is finished! --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 33: Use a shader to draw the Texture Scene. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 38: Replace *ARB functions and constants with their OpenGL (ES) 2.0 equivalents. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 29: Add Shader::unload() method. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 36: Whitespace fixes. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 24: Add more light and material related uniforms to shader. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 26: Add Mesh:render_array_attrib() method. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 17: Remove accesses to non-existent array elements. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 19: Associate each Scene with the Screen it is going to draw on. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 28: Add MaterialColor uniform to shaders. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 20: Initialize scene variables properly. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 16: Add Matrix4f::perspective(), Matrix4f::identity() and copy constructor. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 21: Add Matrix4f::invert() method. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 25: Change advanced shader to use user-defined vertex attributes exclusively. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 15: Clean up code. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 22: Change basic shader to use user-defined vertex attributes exclusively. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 18: Add mProjection matrix in Screen. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 23: Simplified and improved basic shader efficiency. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 27: Change Build Scene to use a shader for rendering. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 9: Enable lighting when starting each scene (not just the first one), so that they can be started in... --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 5: Add back output header string. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 14: Improve Makefile. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 8: Add support for some standard shader uniforms. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 10: Use enumerated values instead of plain numbers for attribute locations. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 4: Remove dependency on GLEW. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 11: Add Mesh::render_vbo_attrib() that renders using user-defined vertex attributes exclusively. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 7: Add matrix class. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 12: Fix errors in shaders. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 6: Remove built-in smooth shading functionality which is not available in OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 13: Fix part number for shading scene. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 3: Removed request for user input at start of program. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 2: Remove immediate rendering and display list functionality that is not available in OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 1: Initial release of original OpenGL code. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 284: CanvasGeneric: fix inverted checks for destroying renderbuffers. --- 2013-10-17 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 281: SceneShading: Adds a new 'cel' (or 'toon') shading model. --- 2013-09-04 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 279: Fix for bug 1209259. Make sure to include cstring for 'memcpy' declaration. --- 2013-08-07 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 280: Fix for bug 1208996. Merged from lp:~jbkonno/+junk/glmark2/revision/279. --- 2013-08-07 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 276: Scene{Shadow, Refract}: When testing on Nexus 10, it was discovered that the --- 2013-06-12 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 275: CanvasGeneric: Check buffer object handles before calling delete. While it is --- 2013-06-11 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 273: ShaderSource: Parse precision strings using fuzzy split to allow spaces. --- 2013-05-23 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 272: SceneDesktop: RenderObject::init() was creating a zero-sized texture image and --- 2013-05-21 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 271: Merge of lp:~glmark2-dev/glmark2/scene-clear --- 2013-05-17 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 269: NativeStateWayland: Apply patch from jbkonno to support resize properly. --- 2013-04-29 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 267: NativeStateWayland: Add a Wayland backend to Canvas --- 2013-04-04 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 266: NativeStateDRM: A few small cleanup items. --- 2013-03-05 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 260: Merge of lp:~glmark2-dev/glmark2/obj-update --- 2013-02-01 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 259: SceneRefract: The GLSL [ES] built-in 'refract()' expects a ratio of refractive --- 2012-12-21 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 258: Build, Doc: Update files for 2012.12 release. --- 2012-12-18 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 257: Merge of lp:~glmark2-dev/glmark2/canvas-drm-rebranch --- 2012-12-18 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 256: SceneShadow: Port potential memory leak fix from SceneRefract (detected in both --- 2012-12-17 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 255: Merge of lp:~glmark2-dev/glmark2/refract --- 2012-12-17 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 254: CanvasX11EGL: The type definitions between X.h and eglplatform.h make these --- 2012-12-12 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 253: Merge of lp:~glmark2-dev/glmark2/config-update. --- 2012-12-06 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 252: Build, Doc: Update files for 2012.11 release. --- 2012-11-26 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 251: Merge of lp:~glmark2-dev/glmark2/egl-state. --- 2012-11-16 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 250: Merge of ~glmark2-dev/glmark2/shadow --- 2012-11-15 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 249: CanvasX11GLX: Updates to handle the API change for GLX_EXT_swap_control --- 2012-08-23 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 239: SceneJellyfish: Save and restore custom GL state so other scenes are unaffected --- 2012-07-26 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 230: Merge of lp:~glmark2-dev/glmark2/jellyfish. --- 2012-07-09 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 227: Merge of lp:~glmark2-dev/glmark2/texgen --- 2012-06-28 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 225: SceneIdeas: Convert all element array handling from unsigned int to unsigned short. --- 2012-06-27 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 213: libmatrix: Missed one (minor) change from the 2012.05 release. --- 2012-05-22 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 212: libmatrix: Update to 2012.05 release. --- 2012-05-22 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 207: SceneIdeas: Updates to the fly around speed options. Create a special option --- 2012-05-11 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 206: Merging lp:~glmark2-dev/glmark2/ideas --- 2012-05-10 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 201: Remove unused static function (was repurposed as a class member of the main loop --- 2012-03-09 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 193: Merge of lp:~glmark2-dev/glmark2/libmatrix-util. --- 2012-01-27 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 190: Create a new TextRenderer each time through the loop so that it is initialized with the newly res... --- 2012-01-18 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 189: Canvas: This adds logic to the canvas and its derivatives to allow a "reset" of the canvas betwee... --- 2012-01-18 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 131: Only delete textures/framebuffers if they were gen'd in the first place. Mesa --- 2011-09-13 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 128: Update to account for latest changes to libmatrix. --- 2011-09-07 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 109: Cleanup of PNG image loading code. Still wildly uncomfortable with libpng using --- 2011-07-21 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 107: Fix compiler warning about potentially uninitialized variable. --- 2011-07-21 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 106: Merge advanced lighting development branch into trunk. --- 2011-07-21 Jesse Barker Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 64: Make sure to set ClearDepth explicitly. Also, revert the attribs for red, green and blue size as ... --- 2011-07-21 Jesse Barker Accepted
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