From patchwork Fri Jul 1 07:30:51 2011 Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: 8bit X-Patchwork-Submitter: alexandros.frantzis@linaro.org X-Patchwork-Id: 2394 Return-Path: X-Original-To: patchwork@peony.canonical.com Delivered-To: patchwork@peony.canonical.com Received: from fiordland.canonical.com (fiordland.canonical.com [91.189.94.145]) by peony.canonical.com (Postfix) with ESMTP id 7586523F58 for ; Fri, 1 Jul 2011 07:30:56 +0000 (UTC) Received: from mail-qw0-f52.google.com (mail-qw0-f52.google.com [209.85.216.52]) by fiordland.canonical.com (Postfix) with ESMTP id B1964A18398 for ; Fri, 1 Jul 2011 07:30:55 +0000 (UTC) Received: by qwb8 with SMTP id 8so2111449qwb.11 for ; Fri, 01 Jul 2011 00:30:55 -0700 (PDT) Received: by 10.229.1.140 with SMTP id 12mr2351902qcf.118.1309505454824; Fri, 01 Jul 2011 00:30:54 -0700 (PDT) X-Forwarded-To: linaro-patchwork@canonical.com X-Forwarded-For: patch@linaro.org linaro-patchwork@canonical.com Delivered-To: patches@linaro.org Received: by 10.229.48.135 with SMTP id r7cs97210qcf; Fri, 1 Jul 2011 00:30:53 -0700 (PDT) Received: by 10.227.208.207 with SMTP id gd15mr2638094wbb.93.1309505452582; Fri, 01 Jul 2011 00:30:52 -0700 (PDT) Received: from adelie.canonical.com (adelie.canonical.com [91.189.90.139]) by mx.google.com with ESMTP id fm6si6308856wbb.42.2011.07.01.00.30.51; Fri, 01 Jul 2011 00:30:52 -0700 (PDT) Received-SPF: pass (google.com: best guess record for domain of bounces@canonical.com designates 91.189.90.139 as permitted sender) client-ip=91.189.90.139; Authentication-Results: mx.google.com; spf=pass (google.com: best guess record for domain of bounces@canonical.com designates 91.189.90.139 as permitted sender) smtp.mail=bounces@canonical.com Received: from loganberry.canonical.com ([91.189.90.37]) by adelie.canonical.com with esmtp (Exim 4.71 #1 (Debian)) id 1QcYBf-0008Ha-Nu for ; Fri, 01 Jul 2011 07:30:51 +0000 Received: from loganberry.canonical.com (localhost [127.0.0.1]) by loganberry.canonical.com (Postfix) with ESMTP id A529B2E800C for ; Fri, 1 Jul 2011 07:30:51 +0000 (UTC) MIME-Version: 1.0 X-Launchpad-Project: glmark2 X-Launchpad-Branch: ~afrantzis/glmark2/trunk X-Launchpad-Message-Rationale: Subscriber X-Launchpad-Branch-Revision-Number: 96 X-Launchpad-Notification-Type: branch-revision To: Linaro Patch Tracker From: noreply@launchpad.net Subject: [Branch ~afrantzis/glmark2/trunk] Rev 96: Merge SDL removal branch. Message-Id: <20110701073051.1650.28507.launchpad@loganberry.canonical.com> Date: Fri, 01 Jul 2011 07:30:51 -0000 Reply-To: noreply@launchpad.net Sender: bounces@canonical.com Errors-To: bounces@canonical.com Precedence: bulk X-Generated-By: Launchpad (canonical.com); Revision="13333"; Instance="initZopeless config overlay" X-Launchpad-Hash: f33501decb8ed50e8b05b761ccec1145db5203f0 Merge authors: Alexandros Frantzis (afrantzis) ------------------------------------------------------------ revno: 96 [merge] committer: Alexandros Frantzis branch nick: trunk timestamp: Fri 2011-07-01 10:25:44 +0300 message: Merge SDL removal branch. removed: data/textures/crate-base.bmp src/glx-disable-vsync.cpp src/glx-disable-vsync.h src/screen-sdl-gl.cpp src/screen-sdl-gl.h src/screen-sdl-glesv2.cpp src/screen-sdl-glesv2.h src/screen-sdl.cpp src/screen-sdl.h src/sdlgles/ src/sdlgles/SDL_gles.c src/sdlgles/SDL_gles.h src/sdlgles/attribs.inc added: data/textures/crate-base.png src/canvas-x11-egl.cpp src/canvas-x11-egl.h src/canvas-x11-glx.cpp src/canvas-x11-glx.h src/canvas-x11.cpp src/canvas-x11.h renamed: src/oglsdl.h => src/gl-headers.h src/screen.h => src/canvas.h modified: README src/libmatrix/program.cc src/main.cpp src/mesh.h src/options.cpp src/scene-build.cpp src/scene-shading.cpp src/scene-texture.cpp src/scene.cpp src/scene.h src/texture.cpp src/texture.h src/wscript_build wscript src/gl-headers.h src/canvas.h --- lp:glmark2 https://code.launchpad.net/~afrantzis/glmark2/trunk You are subscribed to branch lp:glmark2. To unsubscribe from this branch go to https://code.launchpad.net/~afrantzis/glmark2/trunk/+edit-subscription === modified file 'README' --- README 2010-07-15 10:04:49 +0000 +++ README 2011-06-30 13:33:37 +0000 @@ -3,14 +3,12 @@ glmark2 was developed by Alexandros Frantzis based on the original glmark benchmark by Ben Smith. -For the ES 2.0 variant it uses the SDL_gles addon written by Javier S. Pedro. - It is licensed under the GPLv3 (see COPYING). To build glmark2 you need: * python 2.x (>= 2.4) for the build system (waf) - * libSDL 1.2 + * libpng 1.2 and for OpenGL 2.0: === removed file 'data/textures/crate-base.bmp' Binary files data/textures/crate-base.bmp 2010-07-07 10:32:18 +0000 and data/textures/crate-base.bmp 1970-01-01 00:00:00 +0000 differ === added file 'data/textures/crate-base.png' Binary files data/textures/crate-base.png 1970-01-01 00:00:00 +0000 and data/textures/crate-base.png 2011-06-28 16:41:09 +0000 differ === added file 'src/canvas-x11-egl.cpp' --- src/canvas-x11-egl.cpp 1970-01-01 00:00:00 +0000 +++ src/canvas-x11-egl.cpp 2011-06-30 12:24:25 +0000 @@ -0,0 +1,215 @@ +/* + * Copyright © 2010-2011 Linaro Limited + * + * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. + * + * glmark2 is free software: you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * glmark2. If not, see . + * + * Authors: + * Alexandros Frantzis (glmark2) + */ +#include "canvas-x11-egl.h" +#include "log.h" +#include "options.h" + +#include +#include + +/********************* + * Protected methods * + *********************/ + +XVisualInfo * +CanvasX11EGL::get_xvisualinfo() +{ + XVisualInfo vis_tmpl; + XVisualInfo *vis_info; + int num_visuals; + EGLint vid; + + if (!ensure_egl_config()) + return 0; + + if (!eglGetConfigAttrib(egl_display_, egl_config_, + EGL_NATIVE_VISUAL_ID, &vid)) + { + Log::error("Error: eglGetConfigAttrib() failed with error: %d\n", + eglGetError()); + return 0; + } + + /* The X window visual must match the EGL config */ + vis_tmpl.visualid = vid; + vis_info = XGetVisualInfo(xdpy_, VisualIDMask, &vis_tmpl, + &num_visuals); + if (!vis_info) { + Log::error("Error: couldn't get X visual\n"); + return 0; + } + + return vis_info; +} + +/******************* + * Private methods * + *******************/ + +bool +CanvasX11EGL::ensure_egl_display() +{ + if (egl_display_) + return true; + + egl_display_ = eglGetDisplay((EGLNativeDisplayType) xdpy_); + if (!egl_display_) { + Log::error("Error: eglGetDisplay() failed with error: %d\n", + eglGetError()); + return false; + } + if (!eglInitialize(egl_display_, NULL, NULL)) { + Log::error("Error: eglInitialize() failed with error: %d\n", + eglGetError()); + return false; + egl_display_ = 0; + } + + return true; +} + +bool +CanvasX11EGL::ensure_egl_config() +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_ALPHA_SIZE, 1, + EGL_DEPTH_SIZE, 1, +#ifdef USE_GLESv2 + EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, +#elif USE_GL + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, +#endif + EGL_NONE + }; + EGLint num_configs; + EGLint vid; + + if (egl_config_) + return true; + + if (!ensure_egl_display()) + return false; + + if (!eglChooseConfig(egl_display_, attribs, &egl_config_, + 1, &num_configs)) + { + Log::error("Error: eglChooseConfig() failed with error: %d\n", + eglGetError()); + return false; + } + + if (!eglGetConfigAttrib(egl_display_, egl_config_, + EGL_NATIVE_VISUAL_ID, &vid)) + { + Log::error("Error: eglGetConfigAttrib() failed with error: %d\n", + eglGetError()); + return false; + } + + if (Options::show_debug) { + int buf, red, green, blue, alpha, depth, id, native_id; + eglGetConfigAttrib(egl_display_, egl_config_, EGL_CONFIG_ID, &id); + eglGetConfigAttrib(egl_display_, egl_config_, EGL_NATIVE_VISUAL_ID, &native_id); + eglGetConfigAttrib(egl_display_, egl_config_, EGL_BUFFER_SIZE, &buf); + eglGetConfigAttrib(egl_display_, egl_config_, EGL_RED_SIZE, &red); + eglGetConfigAttrib(egl_display_, egl_config_, EGL_GREEN_SIZE, &green); + eglGetConfigAttrib(egl_display_, egl_config_, EGL_BLUE_SIZE, &blue); + eglGetConfigAttrib(egl_display_, egl_config_, EGL_ALPHA_SIZE, &alpha); + eglGetConfigAttrib(egl_display_, egl_config_, EGL_DEPTH_SIZE, &depth); + Log::debug("EGL chosen config ID: 0x%x Native Visual ID: 0x%x\n" + " Buffer: %d bits\n" + " Red: %d bits\n" + " Green: %d bits\n" + " Blue: %d bits\n" + " Alpha: %d bits\n" + " Depth: %d bits\n", + id, native_id, + buf, red, green, blue, alpha, depth); + } + + return true; +} + +bool +CanvasX11EGL::ensure_egl_surface() +{ + static const EGLint ctx_attribs[] = { +#ifdef USE_GLESv2 + EGL_CONTEXT_CLIENT_VERSION, 2, +#endif + EGL_NONE + }; + + if (egl_surface_) + return true; + + if (!ensure_egl_display()) + return false; + +#ifdef USE_GLESv2 + eglBindAPI(EGL_OPENGL_ES_API); +#elif USE_GL + eglBindAPI(EGL_OPENGL_API); +#endif + + egl_context_ = eglCreateContext(egl_display_, egl_config_, + EGL_NO_CONTEXT, ctx_attribs); + if (!egl_context_) { + Log::error("Error: eglCreateContext() failed with error: %d\n", + eglGetError()); + return false; + } + + egl_surface_ = eglCreateWindowSurface(egl_display_, egl_config_, + (EGLNativeWindowType) xwin_, + NULL); + if (!egl_surface_) { + Log::error("Error: eglCreateWindowSurface failed with error: %d\n", + eglGetError()); + return false; + } + + return true; +} + +bool +CanvasX11EGL::make_current() +{ + if (!ensure_egl_surface()) + return false; + + if (egl_context_ == eglGetCurrentContext()) + return true; + + if (!eglMakeCurrent(egl_display_, egl_surface_, egl_surface_, egl_context_)) { + Log::error("Error: eglMakeCurrent failed with error %d\n", eglGetError()); + return false; + } + + if (!eglSwapInterval(egl_display_, 0)) + Log::info("** Failed to set swap interval. Results may be bounded above by refresh rate.\n"); + + return true; +} === added file 'src/canvas-x11-egl.h' --- src/canvas-x11-egl.h 1970-01-01 00:00:00 +0000 +++ src/canvas-x11-egl.h 2011-06-30 11:45:52 +0000 @@ -0,0 +1,55 @@ +/* + * Copyright © 2010-2011 Linaro Limited + * + * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. + * + * glmark2 is free software: you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * glmark2. If not, see . + * + * Authors: + * Alexandros Frantzis (glmark2) + */ +#ifndef GLMARK2_CANVAS_X11_EGL_H_ +#define GLMARK2_CANVAS_X11_EGL_H_ + +#include "canvas-x11.h" + +#include + +class CanvasX11EGL : public CanvasX11 +{ +public: + CanvasX11EGL(int width, int height) : + CanvasX11(width, height), egl_display_(EGL_NO_DISPLAY), + egl_surface_(EGL_NO_SURFACE), egl_config_(0), + egl_context_(EGL_NO_CONTEXT) {} + ~CanvasX11EGL() {} + +protected: + XVisualInfo *get_xvisualinfo(); + bool make_current(); + void swap_buffers() { eglSwapBuffers(egl_display_, egl_surface_); } + +private: + bool ensure_egl_display(); + bool ensure_egl_config(); + bool ensure_egl_surface(); + + EGLDisplay egl_display_; + EGLSurface egl_surface_; + EGLConfig egl_config_; + EGLContext egl_context_; +}; + +#endif + === added file 'src/canvas-x11-glx.cpp' --- src/canvas-x11-glx.cpp 1970-01-01 00:00:00 +0000 +++ src/canvas-x11-glx.cpp 2011-06-30 12:24:25 +0000 @@ -0,0 +1,208 @@ +/* + * Copyright © 2010-2011 Linaro Limited + * + * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. + * + * glmark2 is free software: you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * glmark2. If not, see . + * + * Authors: + * Alexandros Frantzis (glmark2) + */ +#include "canvas-x11-glx.h" +#include "log.h" +#include "options.h" + +#include + +static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT_; +static PFNGLXSWAPINTERVALMESAPROC glXSwapIntervalMESA_; + +/********************* + * Protected methods * + *********************/ + +XVisualInfo * +CanvasX11GLX::get_xvisualinfo() +{ + if (!ensure_glx_fbconfig()) + return 0; + + XVisualInfo *vis_info = glXGetVisualFromFBConfig(xdpy_, glx_fbconfig_ ); + + return vis_info; +} + +bool +CanvasX11GLX::make_current() +{ + if (!ensure_glx_context()) + return false; + + if (glx_context_ == glXGetCurrentContext()) + return true; + + init_extensions(); + + if (!glXMakeCurrent(xdpy_, xwin_, glx_context_)) { + Log::error("Error: glXMakeCurrent failed\n"); + return false; + } + + if ((!glXSwapIntervalEXT_ || glXSwapIntervalEXT_(xdpy_, xwin_, 0)) && + (!glXSwapIntervalMESA_ || glXSwapIntervalMESA_(0))) + { + Log::info("** Failed to set swap interval. Results may be bounded above by refresh rate.\n"); + } + + return true; +} + + +/******************* + * Private methods * + *******************/ + +bool +CanvasX11GLX::check_glx_version() +{ + int glx_major, glx_minor; + + if (!glXQueryVersion(xdpy_, &glx_major, &glx_minor ) || + (glx_major == 1 && glx_minor < 3) || glx_major < 1) + { + Log::error("GLX version >= 1.3 is required\n"); + return false; + } + + return true; +} + +void +CanvasX11GLX::init_extensions() +{ + /* + * Parse the extensions we care about from the extension string. + * Don't even bother to get function pointers until we know the + * extension is present. + */ + std::string extString; + const char* exts = glXQueryExtensionsString(xdpy_, 0); + if (exts) { + extString = exts; + } + + /* + * GLX_EXT_swap_control or GL_MESA_swap_control. Note that + * GLX_SGI_swap_control is not enough because it doesn't allow 0 as a valid + * value (i.e. you can't turn off VSync). + */ + if (extString.find("GLX_EXT_swap_control") != std::string::npos) { + glXSwapIntervalEXT_ = + reinterpret_cast( + glXGetProcAddress((const GLubyte *)"glXSwapIntervalEXT")); + } + else if (extString.find("GLX_MESA_swap_control") != std::string::npos) { + glXSwapIntervalMESA_ = + reinterpret_cast( + glXGetProcAddress((const GLubyte *)"glXSwapIntervalMESA")); + } + + + if (!glXSwapIntervalEXT_ && !glXSwapIntervalMESA_) { + Log::info("** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!\n"); + } +} + +bool +CanvasX11GLX::ensure_glx_fbconfig() +{ + static int attribs[] = { + GLX_X_RENDERABLE, True, + GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, + GLX_RENDER_TYPE, GLX_RGBA_BIT, + GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_ALPHA_SIZE, 1, + GLX_DEPTH_SIZE, 1, + GLX_DOUBLEBUFFER, True, + None + }; + int num_configs; + + if (glx_fbconfig_) + return true; + + if (!check_glx_version()) + return false; + + GLXFBConfig *fbc = glXChooseFBConfig(xdpy_, DefaultScreen(xdpy_), + attribs, &num_configs); + if (!fbc) { + Log::error("Error: glXChooseFBConfig() failed\n"); + return false; + } + + Log::debug("Found %d matching FB configs.\n", num_configs); + + /* Get the first matching config */ + glx_fbconfig_ = fbc[0]; + + XFree(fbc); + + if (Options::show_debug) { + int buf, red, green, blue, alpha, depth, id, native_id; + glXGetFBConfigAttrib(xdpy_, glx_fbconfig_, GLX_FBCONFIG_ID, &id); + glXGetFBConfigAttrib(xdpy_, glx_fbconfig_, GLX_VISUAL_ID, &native_id); + glXGetFBConfigAttrib(xdpy_, glx_fbconfig_, GLX_BUFFER_SIZE, &buf); + glXGetFBConfigAttrib(xdpy_, glx_fbconfig_, GLX_RED_SIZE, &red); + glXGetFBConfigAttrib(xdpy_, glx_fbconfig_, GLX_GREEN_SIZE, &green); + glXGetFBConfigAttrib(xdpy_, glx_fbconfig_, GLX_BLUE_SIZE, &blue); + glXGetFBConfigAttrib(xdpy_, glx_fbconfig_, GLX_ALPHA_SIZE, &alpha); + glXGetFBConfigAttrib(xdpy_, glx_fbconfig_, GLX_DEPTH_SIZE, &depth); + Log::debug("GLX chosen config ID: 0x%x Native Visual ID: 0x%x\n" + " Buffer: %d bits\n" + " Red: %d bits\n" + " Green: %d bits\n" + " Blue: %d bits\n" + " Alpha: %d bits\n" + " Depth: %d bits\n", + id, native_id, + buf, red, green, blue, alpha, depth); + } + + + return true; +} + +bool +CanvasX11GLX::ensure_glx_context() +{ + if (glx_context_) + return true; + + if (!ensure_glx_fbconfig()) + return false; + + glx_context_ = glXCreateNewContext(xdpy_, glx_fbconfig_, GLX_RGBA_TYPE, + 0, True); + if (!glx_context_) { + Log::error("Error: glXCreateNewContext failed\n"); + return false; + } + + return true; +} + === added file 'src/canvas-x11-glx.h' --- src/canvas-x11-glx.h 1970-01-01 00:00:00 +0000 +++ src/canvas-x11-glx.h 2011-06-30 12:17:09 +0000 @@ -0,0 +1,55 @@ +/* + * Copyright © 2010-2011 Linaro Limited + * + * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. + * + * glmark2 is free software: you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * glmark2. If not, see . + * + * Authors: + * Alexandros Frantzis (glmark2) + */ +#ifndef GLMARK2_CANVAS_X11_GLX_H_ +#define GLMARK2_CANVAS_X11_GLX_H_ + +#include "canvas-x11.h" + +#define GLX_GLXEXT_PROTOTYPES +#include +#include + +class CanvasX11GLX : public CanvasX11 +{ +public: + CanvasX11GLX(int width, int height) : + CanvasX11(width, height), glx_fbconfig_(0), glx_context_(0) {} + ~CanvasX11GLX() {} + +protected: + XVisualInfo *get_xvisualinfo(); + bool make_current(); + void swap_buffers() { glXSwapBuffers(xdpy_, xwin_); } + +private: + bool check_glx_version(); + void init_extensions(); + bool ensure_glx_fbconfig(); + bool ensure_glx_context(); + + GLXFBConfig glx_fbconfig_; + GLXContext glx_context_; + +}; + +#endif + === added file 'src/canvas-x11.cpp' --- src/canvas-x11.cpp 1970-01-01 00:00:00 +0000 +++ src/canvas-x11.cpp 2011-06-30 14:01:43 +0000 @@ -0,0 +1,195 @@ +/* + * Copyright © 2010-2011 Linaro Limited + * + * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. + * + * glmark2 is free software: you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * glmark2. If not, see . + * + * Authors: + * Alexandros Frantzis (glmark2) + */ +#include "canvas-x11.h" +#include "log.h" +#include "options.h" + +#include +#include +#include + +static Window +create_canvas_x_window(Display *xdpy, const char *name, int width, int height, + const XVisualInfo *vis_info) +{ + XSetWindowAttributes attr; + unsigned long mask; + Window win = 0; + Window root = RootWindow(xdpy, DefaultScreen(xdpy)); + + Log::debug("Creating XWindow W: %d H: %d VisualID: 0x%x\n", + width, height, (int)vis_info->visualid); + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap(xdpy, root, vis_info->visual, AllocNone); + attr.event_mask = KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow(xdpy, root, 0, 0, width, height, + 0, vis_info->depth, InputOutput, + vis_info->visual, mask, &attr); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.min_width = width; + sizehints.min_height = height; + sizehints.max_width = width; + sizehints.max_height = height; + sizehints.flags = PMaxSize | PMinSize; + XSetNormalHints(xdpy, win, &sizehints); + XSetStandardProperties(xdpy, win, name, name, + None, NULL, 0, &sizehints); + } + + /* Gracefully handle Window Delete event from window manager */ + Atom wmDelete = XInternAtom(xdpy, "WM_DELETE_WINDOW", True); + XSetWMProtocols(xdpy, win, &wmDelete, 1); + + return win; +} + +bool +CanvasX11::init() +{ + xdpy_ = XOpenDisplay(NULL); + if (!xdpy_) + return false; + + XVisualInfo *visinfo = get_xvisualinfo(); + + xwin_ = create_canvas_x_window(xdpy_, "glmark2 "GLMARK_VERSION, mWidth, mHeight, visinfo); + + XFree(visinfo); + + if (!xwin_) + return false; + + if (!make_current()) + return false; + + glClearColor(0.0f, 0.0f, 0.0f, 0.5f); +#if USE_GL + glClearDepth(1.0f); +#elif USE_GLESv2 + glClearDepthf(1.0f); +#endif + glEnable(GL_DEPTH_TEST); + glDepthFunc(GL_LEQUAL); + glEnable(GL_CULL_FACE); + glCullFace(GL_BACK); + + glViewport(0, 0, mWidth, mHeight); + + clear(); + + mProjection = LibMatrix::Mat4::perspective(60.0, mWidth / (float)mHeight, + 1.0, 1024.0); + + return true; +} + +void +CanvasX11::visible(bool visible) +{ + if (visible) + XMapWindow(xdpy_, xwin_); +} + +void +CanvasX11::clear() +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); +} + +void +CanvasX11::update() +{ + if (Options::swap_buffers) + swap_buffers(); + else + glFinish(); +} + +void +CanvasX11::print_info() +{ + make_current(); + + std::stringstream ss; + + ss << " OpenGL Information" << std::endl; + ss << " GL_VENDOR: " << glGetString(GL_VENDOR) << std::endl; + ss << " GL_RENDERER: " << glGetString(GL_RENDERER) << std::endl; + ss << " GL_VERSION: " << glGetString(GL_VERSION) << std::endl; + + Log::info("%s", ss.str().c_str()); +} + +Canvas::Pixel +CanvasX11::read_pixel(int x, int y) +{ + uint8_t pixel[4]; + + glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); + + return Canvas::Pixel(pixel[0], pixel[1], pixel[2], pixel[3]); +} + +void +CanvasX11::write_to_file(std::string &filename) +{ + char *pixels = new char[mWidth * mHeight * 4]; + + for (int i = 0; i < mHeight; i++) { + glReadPixels(0, i, mWidth, 1, GL_RGBA, GL_UNSIGNED_BYTE, + &pixels[(mHeight - i - 1) * mWidth * 4]); + } + + std::ofstream output (filename.c_str(), std::ios::out | std::ios::binary); + output.write(pixels, 4 * mWidth * mHeight); + + delete [] pixels; +} + +bool +CanvasX11::should_quit() +{ + XEvent event; + + if (!XPending(xdpy_)) + return false; + + XNextEvent(xdpy_, &event); + + if (event.type == KeyPress) { + if (XLookupKeysym(&event.xkey, 0) == XK_Escape) + return true; + } + else if (event.type == ClientMessage) { + /* Window Delete event from window manager */ + return true; + } + + return false; +} === added file 'src/canvas-x11.h' --- src/canvas-x11.h 1970-01-01 00:00:00 +0000 +++ src/canvas-x11.h 2011-06-30 13:13:14 +0000 @@ -0,0 +1,55 @@ +/* + * Copyright © 2010-2011 Linaro Limited + * + * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. + * + * glmark2 is free software: you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * glmark2. If not, see . + * + * Authors: + * Alexandros Frantzis (glmark2) + */ +#ifndef GLMARK2_CANVAS_X11_H_ +#define GLMARK2_CANVAS_X11_H_ + +#include "canvas.h" +#include +#include + +class CanvasX11 : public Canvas +{ +public: + ~CanvasX11() {} + + virtual bool init(); + virtual void visible(bool visible); + virtual void clear(); + virtual void update(); + virtual void print_info(); + virtual Pixel read_pixel(int x, int y); + virtual void write_to_file(std::string &filename); + virtual bool should_quit(); + +protected: + CanvasX11(int width, int height) : Canvas(width, height) {} + + virtual XVisualInfo *get_xvisualinfo() = 0; + virtual bool make_current() = 0; + virtual void swap_buffers() = 0; + + Window xwin_; + Display *xdpy_; +}; + +#endif + === renamed file 'src/screen.h' => 'src/canvas.h' --- src/screen.h 2011-06-17 08:27:49 +0000 +++ src/canvas.h 2011-06-30 13:39:21 +0000 @@ -21,46 +21,42 @@ * Ben Smith (original glmark benchmark) * Alexandros Frantzis (glmark2) */ -#ifndef GLMARK2_SCREEN_H_ -#define GLMARK2_SCREEN_H_ +#ifndef GLMARK2_CANVAS_H_ +#define GLMARK2_CANVAS_H_ -#include "oglsdl.h" +#include "gl-headers.h" #include "mat.h" +#include #include #include -class Screen +class Canvas { public: - ~Screen() {} + ~Canvas() {} struct Pixel { Pixel(): r(0), g(0), b(0), a(0) {} - Pixel(Uint8 r, Uint8 g, Uint8 b, Uint8 a): + Pixel(uint8_t r, uint8_t g, uint8_t b, uint8_t a): r(r), g(g), b(b), a(a) {} - Uint32 to_le32() + uint32_t to_le32() { - return static_cast(r) + - (static_cast(g) << 8) + - (static_cast(b) << 16) + - (static_cast(a) << 24); + return static_cast(r) + + (static_cast(g) << 8) + + (static_cast(b) << 16) + + (static_cast(a) << 24); } - Uint8 r; - Uint8 g; - Uint8 b; - Uint8 a; + uint8_t r; + uint8_t g; + uint8_t b; + uint8_t a; }; - int mWidth; - int mHeight; - int mBpp; - int mFullScreen; - LibMatrix::mat4 mProjection; - int mInitSuccess; - + virtual bool init() { return false; } + virtual void visible(bool visible) { (void)visible; } virtual void clear() {} virtual void update() {} virtual void print_info() {} @@ -71,15 +67,24 @@ return Pixel(); } virtual void write_to_file(std::string &filename) { (void)filename; } + virtual bool should_quit() { return false; } - static Screen &dummy() + static Canvas &dummy() { - static Screen dummy_screen; - return dummy_screen; + static Canvas dummy_canvas(0, 0); + return dummy_canvas; } + int width() { return mWidth; } + int height() { return mWidth; } + const LibMatrix::mat4 &projection() { return mProjection; } + protected: - Screen() {} + Canvas(int width, int height) : mWidth(width), mHeight(height) {} + + int mWidth; + int mHeight; + LibMatrix::mat4 mProjection; }; #endif === renamed file 'src/oglsdl.h' => 'src/gl-headers.h' --- src/oglsdl.h 2011-03-08 23:12:05 +0000 +++ src/gl-headers.h 2011-06-30 13:33:37 +0000 @@ -1,5 +1,4 @@ /* - * Copyright © 2008 Ben Smith * Copyright © 2010-2011 Linaro Limited * * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. @@ -18,13 +17,10 @@ * glmark2. If not, see . * * Authors: - * Ben Smith (original glmark benchmark) * Alexandros Frantzis (glmark2) */ -#ifndef GLMARK2_OGLSDL_H_ -#define GLMARK2_OGLSDL_H_ - -#include +#ifndef GLMARK2_GL_HEADERS_H_ +#define GLMARK2_GL_HEADERS_H_ #if USE_GL #define GL_GLEXT_PROTOTYPES === removed file 'src/glx-disable-vsync.cpp' --- src/glx-disable-vsync.cpp 2011-06-24 11:47:33 +0000 +++ src/glx-disable-vsync.cpp 1970-01-01 00:00:00 +0000 @@ -1,86 +0,0 @@ -/* - * Copyright © 2010-2011 Linaro Limited - * - * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. - * - * glmark2 is free software: you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation, either version 3 of the License, or (at your option) any later - * version. - * - * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * glmark2. If not, see . - * - * Authors: - * Alexandros Frantzis (glmark2) - */ - -#if USE_GL - -#include "glx-disable-vsync.h" -#include -#include -#include -#include - -#include -#include "log.h" - -PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT_ = 0; -PFNGLXSWAPINTERVALMESAPROC glXSwapIntervalMESA_ = 0; - -void -glx_disable_vsync() -{ - SDL_SysWMinfo info; - SDL_VERSION(&info.version); - - if (SDL_GetWMInfo(&info) != 1) { - Log::error("Couldn't get windowing system info from SDL.\n"); - return; - } - - Display *display = info.info.x11.gfxdisplay; - Window window = info.info.x11.window; - - std::string extString; - const char* exts = glXQueryExtensionsString(display, 0); - if (exts) { - extString = exts; - } - - /* - * GLX_EXT_swap_control or GL_MESA_swap_control. Note that - * GLX_SGI_swap_control is not enough because it doesn't allow 0 as a valid - * value (i.e. we can't turn off VSync). - */ - if (extString.find("GLX_EXT_swap_control") != std::string::npos) { - glXSwapIntervalEXT_ = - reinterpret_cast( - glXGetProcAddress((const GLubyte *)"glXSwapIntervalEXT")); - } - else if (extString.find("GLX_MESA_swap_control") != std::string::npos) { - glXSwapIntervalMESA_ = - reinterpret_cast( - glXGetProcAddress((const GLubyte *)"glXSwapIntervalMESA")); - } - - - if (!glXSwapIntervalEXT_ && !glXSwapIntervalMESA_) { - Log::info("** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!\n"); - } - - /* Turn off VSync */ - if ((!glXSwapIntervalEXT_ || glXSwapIntervalEXT_(display, window, 0)) && - (!glXSwapIntervalMESA_ || glXSwapIntervalMESA_(0))) - { - Log::info("** Failed to set swap interval. Results may be bounded above by refresh rate.\n"); - } -} - -#endif === removed file 'src/glx-disable-vsync.h' --- src/glx-disable-vsync.h 2011-06-24 11:47:33 +0000 +++ src/glx-disable-vsync.h 1970-01-01 00:00:00 +0000 @@ -1,28 +0,0 @@ -/* - * Copyright © 2010-2011 Linaro Limited - * - * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. - * - * glmark2 is free software: you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation, either version 3 of the License, or (at your option) any later - * version. - * - * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * glmark2. If not, see . - * - * Authors: - * Alexandros Frantzis (glmark2) - */ - -#ifndef GLMARK2_GLX_DISABLE_VSYNC_H_ -#define GLMARK2_GLX_DISABLE_VSYNC_H_ - -void glx_disable_vsync(); - -#endif === modified file 'src/libmatrix/program.cc' --- src/libmatrix/program.cc 2011-06-17 13:09:21 +0000 +++ src/libmatrix/program.cc 2011-06-30 13:33:37 +0000 @@ -15,7 +15,7 @@ #include #include -#include "oglsdl.h" +#include "gl-headers.h" #include "program.h" using std::string; === modified file 'src/main.cpp' --- src/main.cpp 2011-06-23 12:32:34 +0000 +++ src/main.cpp 2011-06-30 13:33:37 +0000 @@ -21,7 +21,7 @@ * Ben Smith (original glmark benchmark) * Alexandros Frantzis (glmark2) */ -#include "oglsdl.h" +#include "gl-headers.h" #include "scene.h" #include "benchmark.h" #include "options.h" @@ -30,9 +30,9 @@ #include #if USE_GL -#include "screen-sdl-gl.h" +#include "canvas-x11-glx.h" #elif USE_GLESv2 -#include "screen-sdl-glesv2.h" +#include "canvas-x11-egl.h" #endif using std::vector; @@ -50,28 +50,6 @@ NULL }; -bool should_keep_running() -{ - bool running = true; - SDL_Event event; - - while(SDL_PollEvent(&event)) - { - switch(event.type) - { - case SDL_QUIT: - running = false; - break; - case SDL_KEYDOWN: - if(event.key.keysym.sym == SDLK_ESCAPE) - running = false; - break; - } - } - - return running; -} - void add_default_benchmarks(vector &benchmarks) { @@ -122,7 +100,7 @@ } void -do_benchmark(Screen &screen, vector &benchmarks) +do_benchmark(Canvas &canvas, vector &benchmarks) { unsigned score = 0; @@ -139,14 +117,14 @@ Log::flush(); while (scene.is_running() && - (keep_running = should_keep_running())) + (keep_running = !canvas.should_quit())) { - screen.clear(); + canvas.clear(); scene.draw(); scene.update(); - screen.update(); + canvas.update(); } Log::info(" FPS: %u\n", scene.average_fps()); @@ -166,7 +144,7 @@ } void -do_validation(Screen &screen, vector &benchmarks) +do_validation(Canvas &canvas, vector &benchmarks) { for (vector::iterator bench_iter = benchmarks.begin(); bench_iter != benchmarks.end(); @@ -179,9 +157,9 @@ Log::info("%s", scene.info_string().c_str()); Log::flush(); - screen.clear(); + canvas.clear(); scene.draw(); - screen.update(); + canvas.update(); string result; switch(scene.validate()) { @@ -216,29 +194,29 @@ return 0; } - // Create the screen + // Create the canvas #if USE_GL - ScreenSDLGL screen(800, 600, 24, 0); + CanvasX11GLX canvas(800, 600); #elif USE_GLESv2 - ScreenSDLGLESv2 screen(800, 600, 24, 0); + CanvasX11EGL canvas(800, 600); #endif - if (!screen.mInitSuccess) { - Log::error("Error: %s: Could not initialize screen\n", __FUNCTION__); - return 1; - } - // Register the scenes, so they can be looked-up by name - Benchmark::register_scene(*new SceneDefaultOptions(screen)); - Benchmark::register_scene(*new SceneBuild(screen)); - Benchmark::register_scene(*new SceneTexture(screen)); - Benchmark::register_scene(*new SceneShading(screen)); + Benchmark::register_scene(*new SceneDefaultOptions(canvas)); + Benchmark::register_scene(*new SceneBuild(canvas)); + Benchmark::register_scene(*new SceneTexture(canvas)); + Benchmark::register_scene(*new SceneShading(canvas)); if (Options::list_scenes) { list_scenes(); return 0; } + if (!canvas.init()) { + Log::error("Error: %s: Could not initialize canvas\n", __FUNCTION__); + return 1; + } + // Add the benchmarks to run vector benchmarks; @@ -250,13 +228,15 @@ Log::info("=======================================================\n"); Log::info(" glmark2 %s\n", GLMARK_VERSION); Log::info("=======================================================\n"); - screen.print_info(); + canvas.print_info(); Log::info("=======================================================\n"); + canvas.visible(true); + if (Options::validate) - do_validation(screen, benchmarks); + do_validation(canvas, benchmarks); else - do_benchmark(screen, benchmarks); + do_benchmark(canvas, benchmarks); return 0; } === modified file 'src/mesh.h' --- src/mesh.h 2011-06-17 13:16:16 +0000 +++ src/mesh.h 2011-06-30 08:38:35 +0000 @@ -24,7 +24,7 @@ #ifndef GLMARK2_MESH_H_ #define GLMARK2_MESH_H_ -#include "screen.h" +#include "canvas.h" #include "vec.h" #include === modified file 'src/options.cpp' --- src/options.cpp 2011-06-15 11:25:14 +0000 +++ src/options.cpp 2011-06-30 08:38:35 +0000 @@ -55,7 +55,7 @@ " (the option can be used multiple times)\n" " --validate Run a quick output validation test instead of \n" " running the benchmarks\n" - " --no-swap-buffers Don't update the screen by swapping the front and\n" + " --no-swap-buffers Don't update the canvas by swapping the front and\n" " back buffer, use glFinish() instead\n" " -l, --list-scenes Display information about the available scenes\n" " and their options\n" === modified file 'src/scene-build.cpp' --- src/scene-build.cpp 2011-06-23 12:48:15 +0000 +++ src/scene-build.cpp 2011-06-30 15:07:34 +0000 @@ -27,8 +27,8 @@ #include "stack.h" #include -SceneBuild::SceneBuild(Screen &pScreen) : - Scene(pScreen, "build") +SceneBuild::SceneBuild(Canvas &pCanvas) : + Scene(pCanvas, "build") { mOptions["use-vbo"] = Scene::Option("use-vbo", "true", "Whether to use VBOs for rendering [true,false]"); @@ -97,7 +97,7 @@ mCurrentFrame = 0; mRotation = 0.0; mRunning = true; - mStartTime = SDL_GetTicks() / 1000.0; + mStartTime = Scene::get_timestamp_us() / 1000000.0; mLastUpdateTime = mStartTime; } @@ -114,7 +114,7 @@ void SceneBuild::update() { - double current_time = SDL_GetTicks() / 1000.0; + double current_time = Scene::get_timestamp_us() / 1000000.0; double dt = current_time - mLastUpdateTime; double elapsed_time = current_time - mStartTime; @@ -135,7 +135,7 @@ LibMatrix::Stack4 model_view; // Load the ModelViewProjectionMatrix uniform in the shader - LibMatrix::mat4 model_view_proj(mScreen.mProjection); + LibMatrix::mat4 model_view_proj(mCanvas.projection()); model_view.translate(0.0f, 0.0f, -2.5f); model_view.rotate(mRotation, 0.0f, 1.0f, 0.0f); @@ -169,9 +169,9 @@ if (mRotation != 0) return Scene::ValidationUnknown; - Screen::Pixel ref(0xa7, 0xa7, 0xa7, 0xff); - Screen::Pixel pixel = mScreen.read_pixel(mScreen.mWidth / 2, - mScreen.mHeight / 2); + Canvas::Pixel ref(0xcf, 0xcf, 0xcf, 0xff); + Canvas::Pixel pixel = mCanvas.read_pixel(mCanvas.width() / 2, + mCanvas.height() / 2); double dist = pixel_value_distance(pixel, ref); if (dist < radius_3d + 0.01) { === modified file 'src/scene-shading.cpp' --- src/scene-shading.cpp 2011-06-23 12:48:15 +0000 +++ src/scene-shading.cpp 2011-06-30 15:07:34 +0000 @@ -29,8 +29,8 @@ #include -SceneShading::SceneShading(Screen &pScreen) : - Scene(pScreen, "shading") +SceneShading::SceneShading(Canvas &pCanvas) : + Scene(pCanvas, "shading") { mOptions["shading"] = Scene::Option("shading", "gouraud", "[gouraud, phong]"); @@ -121,7 +121,7 @@ mCurrentFrame = 0; mRotation = 0.0f; mRunning = true; - mStartTime = SDL_GetTicks() / 1000.0; + mStartTime = Scene::get_timestamp_us() / 1000000.0; mLastUpdateTime = mStartTime; } @@ -135,7 +135,7 @@ void SceneShading::update() { - double current_time = SDL_GetTicks() / 1000.0; + double current_time = Scene::get_timestamp_us() / 1000000.0; double dt = current_time - mLastUpdateTime; double elapsed_time = current_time - mStartTime; @@ -155,7 +155,7 @@ { // Load the ModelViewProjectionMatrix uniform in the shader LibMatrix::Stack4 model_view; - LibMatrix::mat4 model_view_proj(mScreen.mProjection); + LibMatrix::mat4 model_view_proj(mCanvas.projection()); model_view.translate(0.0f, 0.0f, -5.0f); model_view.rotate(mRotation, 0.0f, 1.0f, 0.0f); @@ -182,17 +182,17 @@ if (mRotation != 0) return Scene::ValidationUnknown; - Screen::Pixel ref; + Canvas::Pixel ref; - Screen::Pixel pixel = mScreen.read_pixel(mScreen.mWidth / 2, - mScreen.mHeight / 2); + Canvas::Pixel pixel = mCanvas.read_pixel(mCanvas.width() / 3, + mCanvas.height() / 3); const std::string &filter = mOptions["shading"].value; if (filter == "gouraud") - ref = Screen::Pixel(0x00, 0x00, 0xca, 0xff); + ref = Canvas::Pixel(0x00, 0x00, 0x76, 0xff); else if (filter == "phong") - ref = Screen::Pixel(0x1a, 0x1a, 0xbb, 0xff); + ref = Canvas::Pixel(0x1a, 0x1a, 0x79, 0xff); else return Scene::ValidationUnknown; === modified file 'src/scene-texture.cpp' --- src/scene-texture.cpp 2011-06-24 08:04:32 +0000 +++ src/scene-texture.cpp 2011-06-30 15:07:34 +0000 @@ -30,8 +30,8 @@ #include "program.h" #include -SceneTexture::SceneTexture(Screen &pScreen) : - Scene(pScreen, "texture") +SceneTexture::SceneTexture(Canvas &pCanvas) : + Scene(pCanvas, "texture") { mOptions["texture-filter"] = Scene::Option("texture-filter", "nearest", "[nearest, linear, mipmap]"); @@ -103,7 +103,7 @@ mag_filter = GL_LINEAR; } - Texture::load(GLMARK_DATA_PATH"/textures/crate-base.bmp", &mTexture, + Texture::load(GLMARK_DATA_PATH"/textures/crate-base.png", &mTexture, min_filter, mag_filter, 0); mProgram.start(); @@ -117,7 +117,7 @@ mCurrentFrame = 0; mRotation = LibMatrix::vec3(); mRunning = true; - mStartTime = SDL_GetTicks() / 1000.0; + mStartTime = Scene::get_timestamp_us() / 1000000.0; mLastUpdateTime = mStartTime; } @@ -131,7 +131,7 @@ void SceneTexture::update() { - double current_time = SDL_GetTicks() / 1000.0; + double current_time = Scene::get_timestamp_us() / 1000000.0; double dt = current_time - mLastUpdateTime; double elapsed_time = current_time - mStartTime; @@ -151,7 +151,7 @@ { // Load the ModelViewProjectionMatrix uniform in the shader LibMatrix::Stack4 model_view; - LibMatrix::mat4 model_view_proj(mScreen.mProjection); + LibMatrix::mat4 model_view_proj(mCanvas.projection()); model_view.translate(0.0f, 0.0f, -5.0f); model_view.rotate(mRotation.x(), 1.0f, 0.0f, 0.0f); @@ -183,19 +183,19 @@ if (mRotation.x() != 0 || mRotation.y() != 0 || mRotation.z() != 0) return Scene::ValidationUnknown; - Screen::Pixel ref; + Canvas::Pixel ref; - Screen::Pixel pixel = mScreen.read_pixel(mScreen.mWidth / 2 - 3, - mScreen.mHeight / 2 - 3); + Canvas::Pixel pixel = mCanvas.read_pixel(mCanvas.width() / 2 - 3, + mCanvas.height() / 2 - 3); const std::string &filter = mOptions["texture-filter"].value; if (filter == "nearest") - ref = Screen::Pixel(0x2b, 0x2a, 0x28, 0xff); + ref = Canvas::Pixel(0x24, 0x22, 0x23, 0xff); else if (filter == "linear") - ref = Screen::Pixel(0x2c, 0x2b, 0x29, 0xff); + ref = Canvas::Pixel(0x29, 0x27, 0x28, 0xff); else if (filter == "mipmap") - ref = Screen::Pixel(0x2d, 0x2c, 0x2a, 0xff); + ref = Canvas::Pixel(0x2c, 0x2a, 0x2b, 0xff); else return Scene::ValidationUnknown; === modified file 'src/scene.cpp' --- src/scene.cpp 2011-06-23 12:32:34 +0000 +++ src/scene.cpp 2011-06-30 12:39:37 +0000 @@ -25,13 +25,14 @@ #include "log.h" #include #include +#include using std::stringstream; using std::string; using std::map; -Scene::Scene(Screen &pScreen, const string &name) : - mScreen(pScreen), mName(name), +Scene::Scene(Canvas &pCanvas, const string &name) : + mCanvas(pCanvas), mName(name), mStartTime(0), mLastUpdateTime(0), mCurrentFrame(0), mAverageFPS(0), mRunning(0), mDuration(0) { @@ -152,7 +153,7 @@ } double -Scene::pixel_value_distance(Screen::Pixel p1, Screen::Pixel p2, +Scene::pixel_value_distance(Canvas::Pixel p1, Canvas::Pixel p2, bool use_alpha) { double s(0.0); @@ -215,3 +216,13 @@ return true; } + +uint64_t +Scene::get_timestamp_us() +{ + struct timeval tv; + gettimeofday(&tv, NULL); + uint64_t now = static_cast(tv.tv_sec) * 1000000 + + static_cast(tv.tv_usec); + return now; +} === modified file 'src/scene.h' --- src/scene.h 2011-06-23 12:32:34 +0000 +++ src/scene.h 2011-06-30 13:33:37 +0000 @@ -24,7 +24,7 @@ #ifndef GLMARK2_SCENE_H_ #define GLMARK2_SCENE_H_ -#include "oglsdl.h" +#include "gl-headers.h" #include "mesh.h" #include "model.h" @@ -87,7 +87,7 @@ static Scene &dummy() { - static Scene dummy_scene(Screen::dummy(), ""); + static Scene dummy_scene(Canvas::dummy(), ""); return dummy_scene; } @@ -97,13 +97,15 @@ const std::string &vtx_shader_filename, const std::string &frg_shader_filename); + static uint64_t get_timestamp_us(); + protected: - Scene(Screen &pScreen, const std::string &name); + Scene(Canvas &pCanvas, const std::string &name); std::string construct_title(const std::string &title); - double pixel_value_distance(Screen::Pixel p1, Screen::Pixel p2, + double pixel_value_distance(Canvas::Pixel p1, Canvas::Pixel p2, bool use_alpha=false); - Screen &mScreen; + Canvas &mCanvas; std::string mName; std::map mOptions; @@ -122,7 +124,7 @@ class SceneDefaultOptions : public Scene { public: - SceneDefaultOptions(Screen &pScreen) : Scene(pScreen, "") {} + SceneDefaultOptions(Canvas &pCanvas) : Scene(pCanvas, "") {} bool set_option(const std::string &opt, const std::string &val); void setup(); @@ -133,7 +135,7 @@ class SceneBuild : public Scene { public: - SceneBuild(Screen &pScreen); + SceneBuild(Canvas &pCanvas); int load(); void unload(); void setup(); @@ -159,7 +161,7 @@ class SceneTexture : public Scene { public: - SceneTexture(Screen &pScreen); + SceneTexture(Canvas &pCanvas); int load(); void unload(); void setup(); @@ -185,7 +187,7 @@ class SceneShading : public Scene { public: - SceneShading(Screen &pScreen); + SceneShading(Canvas &pCanvas); int load(); void unload(); void setup(); === removed file 'src/screen-sdl-gl.cpp' --- src/screen-sdl-gl.cpp 2011-06-24 11:47:33 +0000 +++ src/screen-sdl-gl.cpp 1970-01-01 00:00:00 +0000 @@ -1,101 +0,0 @@ -/* - * Copyright © 2008 Ben Smith - * Copyright © 2010-2011 Linaro Limited - * - * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. - * - * glmark2 is free software: you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation, either version 3 of the License, or (at your option) any later - * version. - * - * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * glmark2. If not, see . - * - * Authors: - * Ben Smith (original glmark benchmark) - * Alexandros Frantzis (glmark2) - */ -#include "screen-sdl-gl.h" -#include "options.h" -#include "glx-disable-vsync.h" -#include - -ScreenSDLGL::ScreenSDLGL(int pWidth, int pHeight, int pBpp, int pFullScreen, int pFlags) - : ScreenSDL(pWidth, pHeight, pBpp, pFullScreen, pFlags | SDL_OPENGL) -{ - glClearColor(0.0f, 0.0f, 0.0f, 0.5f); - glClearDepth(1.0f); - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LEQUAL); - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - - glViewport(0, 0, mWidth, mHeight); - - /* - * There is a bug in SDL that prevents us from setting the swap - * interval using the SDL_GL_SWAP_CONTROL attribute. We take care - * of this manually for now. - */ - glx_disable_vsync(); - - clear(); -} - -ScreenSDLGL::~ScreenSDLGL() -{ -} - - -void ScreenSDLGL::clear() -{ - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); -} - -void ScreenSDLGL::update() -{ - if (Options::swap_buffers) - SDL_GL_SwapBuffers(); - else - glFinish(); -} - -void ScreenSDLGL::print_info() -{ - printf(" OpenGL Information\n"); - printf(" GL_VENDOR: %s\n", glGetString(GL_VENDOR)); - printf(" GL_RENDERER: %s\n", glGetString(GL_RENDERER)); - printf(" GL_VERSION: %s\n", glGetString(GL_VERSION)); -} - -Screen::Pixel -ScreenSDLGL::read_pixel(int x, int y) -{ - Uint8 pixel[4]; - - glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); - - return Screen::Pixel(pixel[0], pixel[1], pixel[2], pixel[3]); -} - -void -ScreenSDLGL::write_to_file(std::string &filename) -{ - char *pixels = new char[mWidth * mHeight * 4]; - - for (int i = 0; i < mHeight; i++) { - glReadPixels(0, i, mWidth, 1, GL_RGBA, GL_UNSIGNED_BYTE, - &pixels[(mHeight - i - 1) * mWidth * 4]); - } - - std::ofstream output(filename.c_str(), std::ios::out | std::ios::binary); - output.write(pixels, 4 * mWidth * mHeight); - - delete [] pixels; -} === removed file 'src/screen-sdl-gl.h' --- src/screen-sdl-gl.h 2011-06-15 10:11:13 +0000 +++ src/screen-sdl-gl.h 1970-01-01 00:00:00 +0000 @@ -1,42 +0,0 @@ -/* - * Copyright © 2008 Ben Smith - * Copyright © 2010-2011 Linaro Limited - * - * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. - * - * glmark2 is free software: you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation, either version 3 of the License, or (at your option) any later - * version. - * - * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * glmark2. If not, see . - * - * Authors: - * Ben Smith (original glmark benchmark) - * Alexandros Frantzis (glmark2) - */ -#ifndef GLMARK2_SCREEN_SDL_GL_H_ -#define GLMARK2_SCREEN_SDL_GL_H_ - -#include "screen-sdl.h" - -class ScreenSDLGL : public ScreenSDL -{ -public: - ScreenSDLGL(int pWidth, int pHeight, int pBpp, int pFullscreen, int pFlags = 0); - ~ScreenSDLGL(); - - virtual void clear(); - virtual void update(); - virtual void print_info(); - virtual Pixel read_pixel(int x, int y); - virtual void write_to_file(std::string &filename); -}; - -#endif === removed file 'src/screen-sdl-glesv2.cpp' --- src/screen-sdl-glesv2.cpp 2011-06-21 12:38:07 +0000 +++ src/screen-sdl-glesv2.cpp 1970-01-01 00:00:00 +0000 @@ -1,138 +0,0 @@ -/* - * Copyright © 2008 Ben Smith - * Copyright © 2010-2011 Linaro Limited - * - * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. - * - * glmark2 is free software: you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation, either version 3 of the License, or (at your option) any later - * version. - * - * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * glmark2. If not, see . - * - * Authors: - * Ben Smith (original glmark benchmark) - * Alexandros Frantzis (glmark2) - */ -#include "screen-sdl-glesv2.h" -#include "sdlgles/SDL_gles.h" -#include "options.h" -#include "log.h" -#include - -ScreenSDLGLESv2::ScreenSDLGLESv2(int pWidth, int pHeight, int pBpp, int pFullScreen, int pFlags) - : ScreenSDL(pWidth, pHeight, pBpp, pFullScreen, pFlags) -{ - mInitSuccess = 0; - - if (SDL_GLES_Init(SDL_GLES_VERSION_2_0) < 0) { - fprintf(stderr, "[ Fail ] - GLES initialization failed: %s\n", SDL_GetError()); - } - - SDL_GLES_Context *context; - context = SDL_GLES_CreateContext(); - if (context == NULL) { - fprintf(stderr, "[ Fail ] - GLES create context: %s\n", SDL_GetError()); - return; - } - - if (SDL_GLES_MakeCurrent(context) != 0) { - fprintf(stderr, "[ Fail ] - GLES make context current: %s\n", SDL_GetError()); - return; - } - - if (SDL_GLES_SetSwapInterval(0) != 0) { - fprintf(stderr, "[ Fail ] - GLES set swap interval: %s\n", SDL_GetError()); - return; - } - - if (Options::show_debug) { - int buf, red, green, blue, alpha, depth; - SDL_GLES_GetAttribute(SDL_GLES_BUFFER_SIZE, &buf); - SDL_GLES_GetAttribute(SDL_GLES_RED_SIZE, &red); - SDL_GLES_GetAttribute(SDL_GLES_GREEN_SIZE, &green); - SDL_GLES_GetAttribute(SDL_GLES_BLUE_SIZE, &blue); - SDL_GLES_GetAttribute(SDL_GLES_ALPHA_SIZE, &alpha); - SDL_GLES_GetAttribute(SDL_GLES_DEPTH_SIZE, &depth); - Log::debug("EGL chosen config:\n" - " Buffer: %d bits\n" - " Red: %d bits\n" - " Green: %d bits\n" - " Blue: %d bits\n" - " Alpha: %d bits\n" - " Depth: %d bits\n", - buf, red, green, blue, alpha, depth); - } - - glClearColor(0.0f, 0.0f, 0.0f, 0.5f); - glClearDepthf(1.0f); - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LEQUAL); - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - - glViewport(0, 0, mWidth, mHeight); - - clear(); - - mInitSuccess = 1; -} - -ScreenSDLGLESv2::~ScreenSDLGLESv2() -{ -} - - -void ScreenSDLGLESv2::clear() -{ - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); -} - -void ScreenSDLGLESv2::update() -{ - if (Options::swap_buffers) - SDL_GLES_SwapBuffers(); - else - glFinish(); -} - -void ScreenSDLGLESv2::print_info() -{ - printf(" OpenGL Information\n"); - printf(" GL_VENDOR: %s\n", glGetString(GL_VENDOR)); - printf(" GL_RENDERER: %s\n", glGetString(GL_RENDERER)); - printf(" GL_VERSION: %s\n", glGetString(GL_VERSION)); -} - -Screen::Pixel -ScreenSDLGLESv2::read_pixel(int x, int y) -{ - Uint8 pixel[4]; - - glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); - - return Screen::Pixel(pixel[0], pixel[1], pixel[2], pixel[3]); -} - -void -ScreenSDLGLESv2::write_to_file(std::string &filename) -{ - char *pixels = new char[mWidth * mHeight * 4]; - - for (int i = 0; i < mHeight; i++) { - glReadPixels(0, i, mWidth, 1, GL_RGBA, GL_UNSIGNED_BYTE, - &pixels[(mHeight - i - 1) * mWidth * 4]); - } - - std::ofstream output (filename.c_str(), std::ios::out | std::ios::binary); - output.write(pixels, 4 * mWidth * mHeight); - - delete [] pixels; -} === removed file 'src/screen-sdl-glesv2.h' --- src/screen-sdl-glesv2.h 2011-06-15 10:11:13 +0000 +++ src/screen-sdl-glesv2.h 1970-01-01 00:00:00 +0000 @@ -1,42 +0,0 @@ -/* - * Copyright © 2008 Ben Smith - * Copyright © 2010-2011 Linaro Limited - * - * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. - * - * glmark2 is free software: you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation, either version 3 of the License, or (at your option) any later - * version. - * - * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * glmark2. If not, see . - * - * Authors: - * Ben Smith (original glmark benchmark) - * Alexandros Frantzis (glmark2) - */ -#ifndef GLMARK2_SCREEN_SDL_GLESv2_H_ -#define GLMARK2_SCREEN_SDL_GLESv2_H_ - -#include "screen-sdl.h" - -class ScreenSDLGLESv2 : public ScreenSDL -{ -public: - ScreenSDLGLESv2(int pWidth, int pHeight, int pBpp, int pFullscreen, int pFlags = 0); - ~ScreenSDLGLESv2(); - - virtual void clear(); - virtual void update(); - virtual void print_info(); - virtual Pixel read_pixel(int x, int y); - virtual void write_to_file(std::string &filename); -}; - -#endif === removed file 'src/screen-sdl.cpp' --- src/screen-sdl.cpp 2011-06-21 12:38:07 +0000 +++ src/screen-sdl.cpp 1970-01-01 00:00:00 +0000 @@ -1,84 +0,0 @@ -/* - * Copyright © 2008 Ben Smith - * Copyright © 2010-2011 Linaro Limited - * - * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. - * - * glmark2 is free software: you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation, either version 3 of the License, or (at your option) any later - * version. - * - * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * glmark2. If not, see . - * - * Authors: - * Ben Smith (original glmark benchmark) - * Alexandros Frantzis (glmark2) - */ -#include "screen-sdl.h" -#include "log.h" - -ScreenSDL::ScreenSDL(int pWidth, int pHeight, int pBpp, int pFullScreen, int pFlags) -{ - mWidth = pWidth; - mHeight = pHeight; - mFullScreen = pFullScreen; - mBpp = pBpp; - - if (mFullScreen) - pFlags |= SDL_FULLSCREEN; - - if(SDL_Init(SDL_INIT_VIDEO) < 0) - { - Log::error("[ Fail ] - Video initialization failed: %s\n", SDL_GetError()); - return; - } - - mInfo = SDL_GetVideoInfo(); - - if (pFlags & SDL_OPENGL) { - SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); - SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); - SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 0); - } - - if(SDL_SetVideoMode(mWidth, mHeight, mBpp, pFlags) == 0) - { - Log::error("[ Fail ] - Video mode set failed: %s\n", SDL_GetError()); - return; - } - - SDL_WM_SetCaption("glmark2 " GLMARK_VERSION, NULL); - - mProjection = LibMatrix::Mat4::perspective(60.0, mWidth / (float)mHeight, - 1.0, 1024.0); - mInitSuccess = 1; -} - -ScreenSDL::~ScreenSDL() -{ - SDL_Quit(); -} - - -void ScreenSDL::clear() -{ -} - -void ScreenSDL::update() -{ -} - -void ScreenSDL::print_info() -{ -} - === removed file 'src/screen-sdl.h' --- src/screen-sdl.h 2011-01-25 15:06:04 +0000 +++ src/screen-sdl.h 1970-01-01 00:00:00 +0000 @@ -1,43 +0,0 @@ -/* - * Copyright © 2008 Ben Smith - * Copyright © 2010-2011 Linaro Limited - * - * This file is part of the glmark2 OpenGL (ES) 2.0 benchmark. - * - * glmark2 is free software: you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation, either version 3 of the License, or (at your option) any later - * version. - * - * glmark2 is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * glmark2. If not, see . - * - * Authors: - * Ben Smith (original glmark benchmark) - * Alexandros Frantzis (glmark2) - */ -#ifndef GLMARK2_SCREEN_SDL_H_ -#define GLMARK2_SCREEN_SDL_H_ - -#include "screen.h" - -class ScreenSDL : public Screen -{ -public: - ScreenSDL(int pWidth, int pHeight, int pBpp, int pFullscreen, int pFlags = 0); - ~ScreenSDL(); - - virtual void clear(); - virtual void update(); - virtual void print_info(); - -protected: - const SDL_VideoInfo *mInfo; -}; - -#endif === removed directory 'src/sdlgles' === removed file 'src/sdlgles/SDL_gles.c' --- src/sdlgles/SDL_gles.c 2011-04-15 18:20:15 +0000 +++ src/sdlgles/SDL_gles.c 1970-01-01 00:00:00 +0000 @@ -1,439 +0,0 @@ -/* This file is part of SDL_gles - SDL addon for OpenGL|ES - * Copyright (C) 2010 Javier S. Pedro - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 3 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA or see . - */ - -#include -#include -#include -#include -#include - -#include - -#include -#include - -#include "SDL_gles.h" - -typedef struct SDL_GLES_ContextPriv -{ - SDL_GLES_Context p; - - EGLConfig egl_config; - EGLContext egl_context; -} SDL_GLES_ContextPriv; - -static const char * default_libgl[] = { - [SDL_GLES_VERSION_1_1] = "/usr/lib/libGLES_CM.so", - [SDL_GLES_VERSION_2_0] = "/usr/lib/libGLESv2.so" -}; - -/** SDL GFX display */ -static Display *display = NULL; -/** EGLDisplay for the above X11 display */ -static EGLDisplay *egl_display = EGL_NO_DISPLAY; -/** The current surface. Recreated by SDL_GLES_SetVideoMode(). */ -static EGLSurface egl_surface = EGL_NO_SURFACE; -/** A pointer to the current active context. */ -static SDL_GLES_ContextPriv *cur_context = NULL; - -/** The desired GLES version, as selected by the SDL_GLES_Init() call. */ -static SDL_GLES_Version gl_version = SDL_GLES_VERSION_NONE; -/** A handle to the dynamically loaded GL library. */ -static void* gl_handle = NULL; -/** EGL version. */ -static EGLint egl_major, egl_minor; - -/** Your average countof() macro. */ -#define countof(a) (sizeof(a)/sizeof(a[0])) - -/** List of EGLConfig attributes we care about; - * Used for filtering; modified by SDL_GLES_Get/SetAttribute(). */ -static EGLint attrib_list[] = { -#define A(number, attrib, default_value) \ - attrib, default_value, -#include "attribs.inc" -#undef A - EGL_NONE -}; -/** A enum which maps A_EGL_* attrib constants to attrib_list positions. */ -typedef enum { -#define A(number, attrib, default_value) \ - A_ ## attrib = (number * 2), -#include "attribs.inc" -#undef A -} attrib_enum; -static EGLint context_attrib_list[] = { - EGL_CONTEXT_CLIENT_VERSION, 1, - EGL_NONE -}; - -static const char * get_error_string(int error) { - switch (error) { - case EGL_SUCCESS: - return "EGL_SUCCESS"; - case EGL_NOT_INITIALIZED: - return "EGL_NOT_INITIALIZED"; - case EGL_BAD_ACCESS: - return "EGL_BAD_ACCESS"; - case EGL_BAD_ALLOC: - return "EGL_BAD_ALLOC"; - case EGL_BAD_ATTRIBUTE: - return "EGL_BAD_ATTRIBUTE"; - case EGL_BAD_CONFIG: - return "EGL_BAD_CONFIG"; - case EGL_BAD_CONTEXT: - return "EGL_BAD_CONTEXT"; - case EGL_BAD_CURRENT_SURFACE: - return "EGL_BAD_CURRENT_SURFACE"; - case EGL_BAD_DISPLAY: - return "EGL_BAD_DISPLAY"; - case EGL_BAD_MATCH: - return "EGL_BAD_MATCH"; - case EGL_BAD_NATIVE_PIXMAP: - return "EGL_BAD_NATIVE_PIXMAP"; - case EGL_BAD_NATIVE_WINDOW: - return "EGL_BAD_NATIVE_WINDOW"; - case EGL_BAD_PARAMETER: - return "EGL_BAD_PARAMETER"; - case EGL_BAD_SURFACE: - return "EGL_BAD_SURFACE"; - case EGL_CONTEXT_LOST: - return "EGL_CONTEXT_LOST"; - default: - return "EGL_UNKNOWN_ERROR"; - } -} - -static inline void set_egl_attrib(attrib_enum attrib, EGLint value) -{ - const unsigned int i = (unsigned int)attrib + 1; - assert(i < countof(attrib_list)); - attrib_list[i] = value; -} - -static inline EGLint get_egl_attrib(attrib_enum attrib) -{ - const unsigned int i = (unsigned int)attrib + 1; - assert(i < countof(attrib_list)); - return attrib_list[i]; -} - -static inline void set_egl_context_attrib(EGLenum attrib, EGLint value) -{ - /* Only one attribute supported here. */ - assert(attrib == EGL_CONTEXT_CLIENT_VERSION); - context_attrib_list[1] = value; -} - -int SDL_GLES_LoadLibrary(const char *path) -{ - /* If path is NULL, try first to use path from SDL_VIDEO_GL_DRIVER, - * otherwise use a sane default depending on selected GLES version. */ - if (!path) { - path = getenv("SDL_VIDEO_GL_DRIVER"); - if (!path) { - switch (gl_version) { - case SDL_GLES_VERSION_1_1: - case SDL_GLES_VERSION_2_0: - path = default_libgl[gl_version]; - break; - default: - SDL_SetError("No GL version specific and SDL_VIDEO_GL_DRIVER set"); - return -1; - } - } - } - - /* Dynamically load the desired GL library */ - gl_handle = dlopen(path, RTLD_LAZY|RTLD_GLOBAL); - if (!gl_handle) { - SDL_SetError("Failed to open GL library: %s (%s)", path, dlerror()); - return -2; - } - - return 0; -} - -void* SDL_GLES_GetProcAddress(const char *proc) -{ - if (!gl_handle) return NULL; - return dlsym(gl_handle, proc); -} - -int SDL_GLES_Init(SDL_GLES_Version version) -{ - SDL_SysWMinfo info; - EGLBoolean res; - - SDL_VERSION(&info.version); - if (SDL_GetWMInfo(&info) != 1) { - SDL_SetError("SDL_gles is incompatible with this SDL version"); - return -1; - } - - /* We use the SDL GFX display (we're using the GFX window too after all) */ - display = info.info.x11.gfxdisplay; - - egl_display = eglGetDisplay((EGLNativeDisplayType)display); - if (egl_display == EGL_NO_DISPLAY) { - SDL_SetError("EGL found no available displays"); - return -2; - } - - res = eglInitialize(egl_display, &egl_major, &egl_minor); - if (!res) { - SDL_SetError("EGL failed to initialize: %s", - get_error_string(eglGetError())); - return -2; - } - - /* Configure some context attributes and bind the required API now. */ - EGLenum api_to_bind = EGL_OPENGL_ES_API; - gl_version = version; - switch (gl_version) { - case SDL_GLES_VERSION_1_1: - /* OpenGL|ES 1.1 */ - api_to_bind = EGL_OPENGL_ES_API; - /* filter non ES 1.0 renderable configurations */ - set_egl_attrib(A_EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT); - /* default egl_context_client_version is OK */ - break; - case SDL_GLES_VERSION_2_0: - /* OpenGL|ES 2.0 */ - api_to_bind = EGL_OPENGL_ES_API; /* Note: no EGL_OPENGL_ES2_API */ - /* filter non ES 2.0 renderable configurations */ - set_egl_attrib(A_EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT); - /* and request GL ES 2.0 contexts */ - set_egl_context_attrib(EGL_CONTEXT_CLIENT_VERSION, 2); - break; - default: - SDL_SetError("Unsupported API version"); - return -1; - } - - res = eglBindAPI(api_to_bind); - if (!res) { - SDL_SetError("EGL failed to bind the required API"); - return -2; - } - - return 0; -} - -void SDL_GLES_Quit() -{ - /* Close the loaded GL library (if any) */ - if (gl_handle) { - dlclose(gl_handle); - gl_handle = NULL; - } - /* Unallocate most stuff we can unallocate. */ - if (egl_display != EGL_NO_DISPLAY) { - eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, - EGL_NO_CONTEXT); - - if (cur_context) { - eglDestroyContext(egl_display, cur_context->egl_context); - free(cur_context); - cur_context = 0; - } - if (egl_surface != EGL_NO_SURFACE) { - eglDestroySurface(egl_display, egl_surface); - egl_surface = EGL_NO_SURFACE; - } - - eglTerminate(egl_display); - egl_display = EGL_NO_DISPLAY; - } -} - -int SDL_GLES_SetVideoMode() -{ - SDL_SysWMinfo info; - EGLBoolean res; - - SDL_VERSION(&info.version); - if (SDL_GetWMInfo(&info) != 1) { - SDL_SetError("SDL_gles is incompatible with this SDL version"); - return -1; - } - - /* Destroy previous surface, if any. */ - if (egl_surface != EGL_NO_SURFACE) { - /* Ensure the surface is not the current one, - * thus freeing memory earlier. */ - eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, - EGL_NO_CONTEXT); - eglDestroySurface(egl_display, egl_surface); - egl_surface = EGL_NO_SURFACE; - } - - /* No current context? Quietly defer surface creation. - * Surface will be created on the call to MakeCurrent. */ - if (!cur_context) { - return 0; - } - - /* Create the new window surface. */ - egl_surface = eglCreateWindowSurface(egl_display, cur_context->egl_config, - (EGLNativeWindowType)info.info.x11.window, NULL); - if (egl_surface == EGL_NO_SURFACE) { - SDL_SetError("EGL failed to create a window surface: %s", - get_error_string(eglGetError())); - return -2; - } - - /* New surface created. Make it active. */ - assert(cur_context && cur_context->egl_context != EGL_NO_CONTEXT); - res = eglMakeCurrent(egl_display, egl_surface, egl_surface, - cur_context->egl_context); - - if (!res) { - SDL_SetError("EGL failed to change current surface: %s", - get_error_string(eglGetError())); - cur_context = NULL; - return -2; - } - - return 0; -} - -SDL_GLES_Context* SDL_GLES_CreateContext(void) -{ - SDL_GLES_ContextPriv *context = malloc(sizeof(SDL_GLES_ContextPriv)); - if (!context) { - SDL_Error(SDL_ENOMEM); - return NULL; - } - - EGLBoolean res; - EGLConfig configs[1]; - EGLint num_config; - - res = eglChooseConfig(egl_display, attrib_list, configs, 1, &num_config); - if (!res || num_config < 1) { - SDL_SetError("EGL failed to find any valid config with required attributes: %s", - get_error_string(eglGetError())); - free(context); - return NULL; - } - - context->egl_config = configs[0]; - context->egl_context = eglCreateContext(egl_display, configs[0], - EGL_NO_CONTEXT, context_attrib_list); - if (context->egl_context == EGL_NO_CONTEXT) { - SDL_SetError("EGL failed to create context: %s", - get_error_string(eglGetError())); - free(context); - return NULL; - } - - return (SDL_GLES_Context*) context; -} - -void SDL_GLES_DeleteContext(SDL_GLES_Context* c) -{ - SDL_GLES_ContextPriv *context = (SDL_GLES_ContextPriv*)c; - if (!context) return; - - if (cur_context == context) { - /* Deleting the active context */ - SDL_GLES_MakeCurrent(NULL); - } - - eglDestroyContext(egl_display, context->egl_context); - free(context); -} - -int SDL_GLES_MakeCurrent(SDL_GLES_Context* c) -{ - SDL_GLES_ContextPriv *context = (SDL_GLES_ContextPriv*)c; - int res; - - cur_context = context; - - /* SDL_GLES_SetVideoMode() will appropiately clear the current context - * (and surface), then create a new surface matching the selected context - * config and make both the surface and the context the active ones. */ - res = SDL_GLES_SetVideoMode(); - if (res != 0) return res; /* Surface (re-)creation failed. */ - - return 0; -} - -int SDL_GLES_SetSwapInterval(int interval) -{ - if (!eglSwapInterval(egl_display, interval)) { - SDL_SetError("EGL failed to set swap interval: %s", - get_error_string(eglGetError())); - return -1; - } - - return 0; -} - -void SDL_GLES_SwapBuffers() -{ - eglSwapBuffers(egl_display, egl_surface); -} - -/** A simple map between SDL_GLES_* attributes and EGL ones. - * More abstraction layers is always good. - */ -static const attrib_enum attrib_map[] = { - [SDL_GLES_BUFFER_SIZE] = A_EGL_BUFFER_SIZE, - [SDL_GLES_RED_SIZE] = A_EGL_RED_SIZE, - [SDL_GLES_GREEN_SIZE] = A_EGL_GREEN_SIZE, - [SDL_GLES_BLUE_SIZE] = A_EGL_BLUE_SIZE, - [SDL_GLES_ALPHA_SIZE] = A_EGL_ALPHA_SIZE, - [SDL_GLES_LUMINANCE_SIZE] = A_EGL_LUMINANCE_SIZE, - [SDL_GLES_DEPTH_SIZE] = A_EGL_DEPTH_SIZE, - [SDL_GLES_STENCIL_SIZE] = A_EGL_STENCIL_SIZE, -}; - -int SDL_GLES_SetAttribute(SDL_GLES_Attr attr, int value) -{ - if (attr >= countof(attrib_map)) return -1; - attrib_enum list_attr = attrib_map[attr]; - set_egl_attrib(list_attr, value); - return 0; -} - -int SDL_GLES_GetAttribute(SDL_GLES_Attr attr, int *value) -{ - if (attr >= countof(attrib_map)) return -1; - attrib_enum list_attr = attrib_map[attr]; - if (cur_context) { - EGLenum egl_attr = attrib_list[list_attr]; - EGLint egl_value = 0; - EGLBoolean res = eglGetConfigAttrib(egl_display, - cur_context->egl_config, egl_attr, &egl_value); - if (res) { - *value = egl_value; - return 0; - } else { - printf("Failed: %s\n", get_error_string(eglGetError())); - return -1; - } - } else { - *value = get_egl_attrib(list_attr); - return 0; - } -} - === removed file 'src/sdlgles/SDL_gles.h' --- src/sdlgles/SDL_gles.h 2011-04-15 18:20:15 +0000 +++ src/sdlgles/SDL_gles.h 1970-01-01 00:00:00 +0000 @@ -1,127 +0,0 @@ -/* This file is part of SDL_gles - SDL addon for OpenGL|ES - * Copyright (C) 2010 Javier S. Pedro - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 3 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 59 Temple Place - Suite 330, - * Boston, MA 02111-1307, USA or see . - */ - -#ifndef __SDL_GLES_H -#define __SDL_GLES_H - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -typedef enum SDL_GLES_Version -{ - SDL_GLES_VERSION_NONE = 0, - SDL_GLES_VERSION_1_1 = 1, - SDL_GLES_VERSION_2_0 = 2 -} SDL_GLES_Version; - -typedef enum SDL_GLES_Attr -{ - SDL_GLES_BUFFER_SIZE = 0, - SDL_GLES_RED_SIZE, - SDL_GLES_GREEN_SIZE, - SDL_GLES_BLUE_SIZE, - SDL_GLES_ALPHA_SIZE, - SDL_GLES_LUMINANCE_SIZE, - SDL_GLES_DEPTH_SIZE, - SDL_GLES_STENCIL_SIZE -} SDL_GLES_Attr; - -typedef struct SDL_GLES_Context -{ - /* Opaque pointer to an EGLContext */ -} SDL_GLES_Context; - -/** Invoke after SDL_Init. - @return 0 if SDL_gles was initialized correctly. - */ -extern DECLSPEC int SDLCALL SDL_GLES_Init(SDL_GLES_Version version); - -/** Invoke just before SDL_Quit. - */ -extern DECLSPEC void SDLCALL SDL_GLES_Quit(); - -/** Call before calling GetProcAddress. Dynamically loads a GLES library. - * @param path full path to the library to load, or leave as NULL to load - * the default GL ES library (version as specified in SDL_GLES_Init()). - * @return 0 if everything went OK. - */ -extern DECLSPEC int SDLCALL SDL_GLES_LoadLibrary(const char *path); -/** Returns the address of a symbol in the loaded GL ES library. - * @param name of the symbol to look up. - * @return address of the symbol or NULL. - */ -extern DECLSPEC void* SDLCALL SDL_GLES_GetProcAddress(const char *proc); - -/** Creates a new GL ES rendering context. This is where all your textures, - * etc. are stored. You need one for rendering; after creating it, make sure - * it is the current one calling SDL_GLES_MakeCurrent(). - * @return the created context or NULL. - */ -extern DECLSPEC SDL_GLES_Context* SDLCALL SDL_GLES_CreateContext(void); -/** Deletes an existing GL ES rendering context. This can delete the current - * context, but after that no context will be current. - * @param context context to delete - */ -extern DECLSPEC void SDLCALL SDL_GLES_DeleteContext(SDL_GLES_Context *context); - -/** Call after calling SDL_SetVideoMode() if you have an active context - * to refresh the surface parameters. - * @return 0 if everything went OK. - */ -extern DECLSPEC int SDLCALL SDL_GLES_SetVideoMode(void); -/** Makes a context the current one. All GLES calls will use it from now on. - * @param context context to use - * @return 0 if everything went OK. - */ -extern DECLSPEC int SDLCALL SDL_GLES_MakeCurrent(SDL_GLES_Context *context); - -/** Sets the swap interval for the current SDL_GLES context - * @param interval 0 for immediate updates, 1 for updates synchronized with the vertical retrace. - * @return 0 if everything went OK. - */ -extern DECLSPEC int SDLCALL SDL_GLES_SetSwapInterval(int interval); - -/** Equivalent to SDL_Flip(). Call when you're finished issuing GL calls - * and want to draw the color buffer contents to the window surface. - */ -extern DECLSPEC void SDLCALL SDL_GLES_SwapBuffers(void); - -/** Sets a specific context attribute before calling SDL_CreateContext(). - * @param attr - * @param value - * @return 0 if the attribute exists, -1 otherwise. - */ -extern DECLSPEC int SDLCALL SDL_GLES_SetAttribute(SDL_GLES_Attr attr, int value); - -/** Gets a context attribute from the current context, or from the wanted - * attribute set if no context is current. - * @param attr - * @param value pointer where the result will be stored. - * @return 0 if the attribute exists, -1 otherwise. - */ -extern DECLSPEC int SDLCALL SDL_GLES_GetAttribute(SDL_GLES_Attr attr, int *value); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#endif === removed file 'src/sdlgles/attribs.inc' --- src/sdlgles/attribs.inc 2010-11-19 18:09:32 +0000 +++ src/sdlgles/attribs.inc 1970-01-01 00:00:00 +0000 @@ -1,22 +0,0 @@ -/* List of EGL attributes we care about */ -A(0, EGL_BUFFER_SIZE, 1) -A(1, EGL_RED_SIZE, 0) -A(2, EGL_GREEN_SIZE, 0) -A(3, EGL_BLUE_SIZE, 0) -A(4, EGL_LUMINANCE_SIZE, 0) -A(5, EGL_ALPHA_SIZE, 0) -A(6, EGL_CONFIG_CAVEAT, EGL_DONT_CARE) -A(7, EGL_CONFIG_ID, EGL_DONT_CARE) -A(8, EGL_DEPTH_SIZE, 1) -A(9, EGL_LEVEL, 0) -A(10, EGL_NATIVE_RENDERABLE, EGL_DONT_CARE) -A(11, EGL_NATIVE_VISUAL_TYPE, EGL_DONT_CARE) -A(12, EGL_RENDERABLE_TYPE, 0) -A(13, EGL_SAMPLE_BUFFERS, 0) -A(14, EGL_SAMPLES, 0) -A(15, EGL_STENCIL_SIZE, 0) -A(16, EGL_SURFACE_TYPE, EGL_WINDOW_BIT) -A(17, EGL_TRANSPARENT_TYPE, EGL_NONE) -A(18, EGL_TRANSPARENT_RED_VALUE, EGL_DONT_CARE) -A(19, EGL_TRANSPARENT_GREEN_VALUE,EGL_DONT_CARE) -A(20, EGL_TRANSPARENT_BLUE_VALUE, EGL_DONT_CARE) === modified file 'src/texture.cpp' --- src/texture.cpp 2011-06-08 08:44:03 +0000 +++ src/texture.cpp 2011-06-30 13:33:37 +0000 @@ -22,17 +22,119 @@ * Alexandros Frantzis (glmark2) */ #include "texture.h" +#include "log.h" + +#include +#include + +class ImageData { +public: + ImageData() : pixels(0), width(0), height(0), bpp(0) {} + ~ImageData() { delete [] pixels; } + bool load_png(const std::string &filename); + void resize(int w, int h, int b) + { + width = w; + height = h; + bpp = b; + delete [] pixels; + pixels = new unsigned char[bpp * w * h]; + } + + unsigned char *pixels; + int width; + int height; + int bpp; +}; + +bool +ImageData::load_png(const std::string &filename) +{ + bool ret = false; + png_structp png_ptr = 0; + png_infop info_ptr = 0; + png_bytepp row_pointers = 0; + static const int png_transforms = PNG_TRANSFORM_STRIP_16 | + PNG_TRANSFORM_GRAY_TO_RGB | + PNG_TRANSFORM_PACKING | + PNG_TRANSFORM_EXPAND; + + Log::debug("Reading PNG file %s\n", filename.c_str()); + + FILE *fp = fopen(filename.c_str(), "rb"); + if (!fp) { + Log::error("Cannot open file %s!\n", filename.c_str()); + goto out; + } + + /* Set up all the libpng structs we need */ + png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0); + if (!png_ptr) { + Log::error("Couldn't create libpng read struct\n"); + goto out; + } + + info_ptr = png_create_info_struct(png_ptr); + if (!info_ptr) { + Log::error("Couldn't create libpng info struct\n"); + goto out; + } + + /* Set up libpng error handling */ + if (setjmp(png_jmpbuf(png_ptr))) { + Log::error("libpng error while reading file %s\n", filename.c_str()); + goto out; + } + + /* Read the image information and data */ + png_init_io(png_ptr, fp); + + png_read_png(png_ptr, info_ptr, png_transforms, 0); + + row_pointers = png_get_rows(png_ptr, info_ptr); + + resize(png_get_image_width(png_ptr, info_ptr), + png_get_image_height(png_ptr, info_ptr), + png_get_color_type(png_ptr, info_ptr) == PNG_COLOR_TYPE_RGB ? 3 : 4); + + + Log::debug(" Height: %d Width: %d Bpp: %d\n", width, height, bpp); + + /* + * Copy the image data to a contiguous memory area suitable for texture + * upload. + */ + for (int i = 0; i < height; i++) { + memcpy(&pixels[bpp * width * i], + row_pointers[height - i - 1], + width * bpp); + } + + ret = true; + +out: + if (fp) + fclose(fp); + + if (png_ptr) + png_destroy_read_struct(&png_ptr, + info_ptr != 0 ? &info_ptr : 0, + 0); + + return ret; +} static void -setup_texture(GLuint *tex, GLenum format, SDL_Surface *surface, - GLint min_filter, GLint mag_filter) +setup_texture(GLuint *tex, ImageData &image, GLint min_filter, GLint mag_filter) { + GLenum format = image.bpp == 3 ? GL_RGB : GL_RGBA; + glGenTextures(1, tex); glBindTexture(GL_TEXTURE_2D, *tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter); - glTexImage2D(GL_TEXTURE_2D, 0, format, surface->w, surface->h, 0, - format, GL_UNSIGNED_BYTE, surface->pixels); + glTexImage2D(GL_TEXTURE_2D, 0, format, image.width, image.height, 0, + format, GL_UNSIGNED_BYTE, image.pixels); if ((min_filter != GL_NEAREST && min_filter != GL_LINEAR) || (mag_filter != GL_NEAREST && mag_filter != GL_LINEAR)) @@ -44,79 +146,22 @@ int Texture::load(const std::string &filename, GLuint *pTexture, ...) { - SDL_Surface *surface; - GLenum texture_format = GL_RGB; - GLint nOfColors; - - if ((surface = SDL_LoadBMP(filename.c_str()))) { - if ((surface->w & (surface->w - 1)) != 0) - printf("warning: image.bmp's width is not a power of 2\n"); - - if ((surface->h & (surface->h - 1)) != 0) - printf("warning: image.bmp's height is not a power of 2\n"); - - nOfColors = surface->format->BytesPerPixel; - if (nOfColors == 4) { - texture_format = GL_RGBA; - // If the picture is not RGBA convert it - if (surface->format->Rmask != 0x000000ff) { - SDL_PixelFormat format = { - surface->format->palette, - surface->format->BitsPerPixel, - surface->format->BytesPerPixel, - surface->format->Rloss, surface->format->Gloss, - surface->format->Bloss, surface->format->Aloss, - 0, 8, 16, 24, - 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, - surface->format->colorkey, surface->format->alpha - }; - SDL_Surface *tmp = SDL_ConvertSurface(surface, &format, 0); - SDL_FreeSurface(surface); - surface = tmp; - } - } - else if (nOfColors == 3) { - texture_format = GL_RGB; - // If the picture is not RGB convert it - if (surface->format->Rmask != 0x000000ff) { - SDL_PixelFormat format = { - surface->format->palette, - surface->format->BitsPerPixel, - surface->format->BytesPerPixel, - surface->format->Rloss, surface->format->Gloss, - surface->format->Bloss, surface->format->Aloss, - 0, 8, 16, 24, - 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, - surface->format->colorkey, surface->format->alpha - }; - SDL_Surface *tmp = SDL_ConvertSurface(surface, &format, 0); - SDL_FreeSurface(surface); - surface = tmp; - } - } - else { - printf("warning: the image is not truecolor.. this will probably break\n"); - } - - va_list ap; - va_start(ap, pTexture); - GLint arg; - - while ((arg = va_arg(ap, GLint)) != 0) { - GLint arg2 = va_arg(ap, GLint); - setup_texture(pTexture, texture_format, surface, arg, arg2); - pTexture++; - } - - va_end(ap); - } - else { - fprintf(stderr, "SDL could not load image.bmp: %s\n", SDL_GetError()); + ImageData image; + + if (!image.load_png(filename)) return 0; + + va_list ap; + va_start(ap, pTexture); + GLint arg; + + while ((arg = va_arg(ap, GLint)) != 0) { + GLint arg2 = va_arg(ap, GLint); + setup_texture(pTexture, image, arg, arg2); + pTexture++; } - if (surface) - SDL_FreeSurface(surface); + va_end(ap); return 1; } === modified file 'src/texture.h' --- src/texture.h 2011-06-08 08:44:03 +0000 +++ src/texture.h 2011-06-30 13:33:37 +0000 @@ -24,7 +24,7 @@ #ifndef GLMARK2_TEXTURE_H_ #define GLMARK2_TEXTURE_H_ -#include "oglsdl.h" +#include "gl-headers.h" #include === modified file 'src/wscript_build' --- src/wscript_build 2011-06-17 13:09:21 +0000 +++ src/wscript_build 2011-06-30 14:13:04 +0000 @@ -1,7 +1,7 @@ all_sources = bld.path.ant_glob('*.cpp') -common_sources = [f for f in all_sources if f.name.find('screen-') == -1] -gl_sources = ['screen-sdl.cpp', 'screen-sdl-gl.cpp'] -glesv2_sources = ['screen-sdl.cpp', 'screen-sdl-glesv2.cpp'] +common_sources = [f for f in all_sources if f.name.find('canvas-') == -1] +gl_sources = ['canvas-x11.cpp', 'canvas-x11-glx.cpp'] +glesv2_sources = ['canvas-x11.cpp', 'canvas-x11-egl.cpp'] libmatrix_sources = [f for f in bld.path.ant_glob('libmatrix/*.cc') if not f.name.endswith('test.cc')] @@ -19,7 +19,7 @@ features = ['cxx', 'cprogram'], source = common_sources + gl_sources, target = 'glmark2', - use = ['sdl', 'gl', 'matrix'], + use = ['x11', 'gl', 'matrix', 'libpng12'], lib = ['m'], defines = ['USE_GL'] ) @@ -35,16 +35,10 @@ defines = ['USE_GLESv2'] ) bld( - features = ['c', 'cstlib'], - source = bld.path.ant_glob('sdlgles/*.c'), - target = 'sdlgles', - uselib = ['sdl', 'glesv2', 'egl'] - ) - bld( features = ['cxx', 'cprogram'], source = common_sources + glesv2_sources, target = 'glmark2-es2', - use = ['sdl', 'glesv2', 'sdlgles', 'matrix-es2'], + use = ['x11', 'egl', 'glesv2', 'matrix-es2', 'libpng12'], lib = ['m', 'dl'], defines = ['USE_GLESv2'] ) === modified file 'wscript' --- wscript 2011-06-24 12:17:59 +0000 +++ wscript 2011-06-30 14:13:04 +0000 @@ -49,7 +49,7 @@ uselib = uselib, mandatory = True) # Check required packages - req_pkgs = [('sdl', 'sdl')] + req_pkgs = [('x11', 'x11'), ('libpng12', 'libpng12')] for (pkg, uselib) in req_pkgs: ctx.check_cfg(package = pkg, uselib_store = uselib, args = '--cflags --libs', mandatory = True)