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[02/70] target/arm: Handle FPROUNDING_ODD in arm_rmode_to_sf

Message ID 20230227054233.390271-3-richard.henderson@linaro.org
State Superseded
Headers show
Series tcg: Remove tcg_const_* | expand

Commit Message

Richard Henderson Feb. 27, 2023, 5:41 a.m. UTC
While this enumerator has been present since the first commit,
it isn't ever used.  The first actual use of round-to-odd came
with SVE, which currently uses float_round_to_odd instead of
the arm-specific enumerator.

Amusingly, the comment about unhandled TIEAWAY has been
out of date since the initial commit of translate-a64.c.

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
 target/arm/vfp_helper.c | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)
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Patch

diff --git a/target/arm/vfp_helper.c b/target/arm/vfp_helper.c
index 24e3d820a5..90cc324f71 100644
--- a/target/arm/vfp_helper.c
+++ b/target/arm/vfp_helper.c
@@ -1111,10 +1111,8 @@  int arm_rmode_to_sf(int rmode)
         rmode = float_round_ties_away;
         break;
     case FPROUNDING_ODD:
-        /* FIXME: add support for TIEAWAY and ODD */
-        qemu_log_mask(LOG_UNIMP, "arm: unimplemented rounding mode: %d\n",
-                      rmode);
-        /* fall through for now */
+        rmode = float_round_to_odd;
+        break;
     case FPROUNDING_TIEEVEN:
     default:
         rmode = float_round_nearest_even;