diff mbox series

[PULL,14/35] target/sh4: add missing CHECK_NOT_DELAY_SLOT

Message ID 20240408174929.862917-15-richard.henderson@linaro.org
State Superseded
Headers show
Series [PULL,01/35] tcg/optimize: Do not attempt to constant fold neg_vec | expand

Commit Message

Richard Henderson April 8, 2024, 5:49 p.m. UTC
From: Zack Buhman <zack@buhman.org>

CHECK_NOT_DELAY_SLOT is correctly applied to the branch-related
instructions, but not to the PC-relative mov* instructions.

I verified the existence of an illegal slot exception on a SH7091 when
any of these instructions are attempted inside a delay slot.

This also matches the behavior described in the SH-4 ISA manual.

Signed-off-by: Zack Buhman <zack@buhman.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20240407150705.5965-1-zack@buhman.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Reviewd-by: Yoshinori Sato <ysato@users.sourceforge.jp>
---
 target/sh4/translate.c | 3 +++
 1 file changed, 3 insertions(+)
diff mbox series

Patch

diff --git a/target/sh4/translate.c b/target/sh4/translate.c
index 6643c14dde..ebb6c901bf 100644
--- a/target/sh4/translate.c
+++ b/target/sh4/translate.c
@@ -523,6 +523,7 @@  static void _decode_opc(DisasContext * ctx)
         tcg_gen_movi_i32(REG(B11_8), B7_0s);
         return;
     case 0x9000: /* mov.w @(disp,PC),Rn */
+        CHECK_NOT_DELAY_SLOT
         {
             TCGv addr = tcg_constant_i32(ctx->base.pc_next + 4 + B7_0 * 2);
             tcg_gen_qemu_ld_i32(REG(B11_8), addr, ctx->memidx,
@@ -530,6 +531,7 @@  static void _decode_opc(DisasContext * ctx)
         }
         return;
     case 0xd000: /* mov.l @(disp,PC),Rn */
+        CHECK_NOT_DELAY_SLOT
         {
             TCGv addr = tcg_constant_i32((ctx->base.pc_next + 4 + B7_0 * 4) & ~3);
             tcg_gen_qemu_ld_i32(REG(B11_8), addr, ctx->memidx,
@@ -1236,6 +1238,7 @@  static void _decode_opc(DisasContext * ctx)
         }
         return;
     case 0xc700: /* mova @(disp,PC),R0 */
+        CHECK_NOT_DELAY_SLOT
         tcg_gen_movi_i32(REG(0), ((ctx->base.pc_next & 0xfffffffc) +
                                   4 + B7_0 * 4) & ~3);
         return;