diff mbox series

[hwc] drm_hwcomposer: Remove GL compositing support

Message ID 20180504191833.6967-1-robh@kernel.org
State New
Headers show
Series [hwc] drm_hwcomposer: Remove GL compositing support | expand

Commit Message

Rob Herring (Arm) May 4, 2018, 7:18 p.m. UTC
The GL based compositing adds alot of complexity and was only ever well
tested on closed stacks. It also only supports GLES3.x and still relies
on sw_sync timeline which is now a debugfs feature. Those are just the
known issues.

Removing the GL compositor means everything related to squashing layers
and pre-compositing can be removed. The planner is left as it may be
useful when adding back support for overlay planes. With this change,
only a single plane is supported until ValidateDisplay learns to do
atomic modesetting test for overlay planes.

Signed-off-by: Rob Herring <robh@kernel.org>
---
I've lightly tested this with virgl. John tested an earlier version on Hikey.

This depends on reverting these commits:
"drm_hwcomposer: Cleanup gl precompositor init and provide uses_GL flag"
"drm_hwcomposer: Fall back to client compositon if the gl precompostior fails"

 Android.mk                  |   4 -
 autogl.h                    | 110 -----
 drmcompositorworker.cpp     |  78 ----
 drmdisplaycomposition.cpp   | 315 +-------------
 drmdisplaycomposition.h     |  34 +-
 drmdisplaycompositor.cpp    | 529 +----------------------
 drmdisplaycompositor.h      |  56 ---
 drmhwctwo.cpp               |   6 +-
 glworker.cpp                | 840 -----------------------------------
 glworker.h                  |  94 ----
 hwcomposer.cpp              | 841 ------------------------------------
 platform.cpp                |  93 +---
 platform.h                  |  49 +--
 platformdrmgeneric.cpp      |  17 -
 platformdrmgeneric.h        |   1 -
 platformhisi.cpp            |  23 -
 platformhisi.h              |   1 -
 platformminigbm.cpp         |  16 -
 platformminigbm.h           |   1 -
 virtualcompositorworker.cpp | 168 -------
 virtualcompositorworker.h   |  56 ---
 21 files changed, 21 insertions(+), 3311 deletions(-)
 delete mode 100644 autogl.h
 delete mode 100644 drmcompositorworker.cpp
 delete mode 100644 glworker.cpp
 delete mode 100644 glworker.h
 delete mode 100644 hwcomposer.cpp
 delete mode 100644 virtualcompositorworker.cpp
 delete mode 100644 virtualcompositorworker.h

Comments

Sean Paul May 4, 2018, 7:40 p.m. UTC | #1
On Fri, May 04, 2018 at 02:18:33PM -0500, Rob Herring wrote:
> The GL based compositing adds alot of complexity and was only ever well
> tested on closed stacks. It also only supports GLES3.x and still relies
> on sw_sync timeline which is now a debugfs feature. Those are just the
> known issues.
> 
> Removing the GL compositor means everything related to squashing layers
> and pre-compositing can be removed. The planner is left as it may be
> useful when adding back support for overlay planes. With this change,
> only a single plane is supported until ValidateDisplay learns to do
> atomic modesetting test for overlay planes.

Hey Rob,
Thanks for posting this so quickly, I think it's definitely a step in the right
direction.

I've posted this as a merge request on gitlab [1] with the reverts squashed into the
change.

I don't think this will conflict too badly with Alex's work, but I want him to
take a look at it first before merging.

Sean

[1]- https://gitlab.freedesktop.org/drm-hwcomposer/drm-hwcomposer/merge_requests/6

> 
> Signed-off-by: Rob Herring <robh@kernel.org>
> ---
> I've lightly tested this with virgl. John tested an earlier version on Hikey.
> 
> This depends on reverting these commits:
> "drm_hwcomposer: Cleanup gl precompositor init and provide uses_GL flag"
> "drm_hwcomposer: Fall back to client compositon if the gl precompostior fails"
> 
>  Android.mk                  |   4 -
>  autogl.h                    | 110 -----
>  drmcompositorworker.cpp     |  78 ----
>  drmdisplaycomposition.cpp   | 315 +-------------
>  drmdisplaycomposition.h     |  34 +-
>  drmdisplaycompositor.cpp    | 529 +----------------------
>  drmdisplaycompositor.h      |  56 ---
>  drmhwctwo.cpp               |   6 +-
>  glworker.cpp                | 840 -----------------------------------
>  glworker.h                  |  94 ----
>  hwcomposer.cpp              | 841 ------------------------------------
>  platform.cpp                |  93 +---
>  platform.h                  |  49 +--
>  platformdrmgeneric.cpp      |  17 -
>  platformdrmgeneric.h        |   1 -
>  platformhisi.cpp            |  23 -
>  platformhisi.h              |   1 -
>  platformminigbm.cpp         |  16 -
>  platformminigbm.h           |   1 -
>  virtualcompositorworker.cpp | 168 -------
>  virtualcompositorworker.h   |  56 ---
>  21 files changed, 21 insertions(+), 3311 deletions(-)
>  delete mode 100644 autogl.h
>  delete mode 100644 drmcompositorworker.cpp
>  delete mode 100644 glworker.cpp
>  delete mode 100644 glworker.h
>  delete mode 100644 hwcomposer.cpp
>  delete mode 100644 virtualcompositorworker.cpp
>  delete mode 100644 virtualcompositorworker.h
> 
> diff --git a/Android.mk b/Android.mk
> index c0a1d0e7cdce..0d05f9c52de5 100644
> --- a/Android.mk
> +++ b/Android.mk
> @@ -37,8 +37,6 @@ include $(CLEAR_VARS)
>  LOCAL_SHARED_LIBRARIES := \
>  	libcutils \
>  	libdrm \
> -	libEGL \
> -	libGLESv2 \
>  	libhardware \
>  	liblog \
>  	libsync \
> @@ -63,12 +61,10 @@ LOCAL_SRC_FILES := \
>  	drmmode.cpp \
>  	drmplane.cpp \
>  	drmproperty.cpp \
> -	glworker.cpp \
>  	hwcutils.cpp \
>  	platform.cpp \
>  	platformdrmgeneric.cpp \
>  	separate_rects.cpp \
> -	virtualcompositorworker.cpp \
>  	vsyncworker.cpp
>  
>  LOCAL_CPPFLAGS += \
> diff --git a/autogl.h b/autogl.h
> deleted file mode 100644
> index fc77fb0c1bf0..000000000000
> --- a/autogl.h
> +++ /dev/null
> @@ -1,110 +0,0 @@
> -/*
> - * Copyright (C) 2015 The Android Open Source Project
> - *
> - * Licensed under the Apache License, Version 2.0 (the "License");
> - * you may not use this file except in compliance with the License.
> - * You may obtain a copy of the License at
> - *
> - *      http://www.apache.org/licenses/LICENSE-2.0
> - *
> - * Unless required by applicable law or agreed to in writing, software
> - * distributed under the License is distributed on an "AS IS" BASIS,
> - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
> - * See the License for the specific language governing permissions and
> - * limitations under the License.
> - */
> -
> -#ifndef ANDROID_AUTO_GL_H_
> -#define ANDROID_AUTO_GL_H_
> -
> -#include <memory>
> -#define EGL_EGLEXT_PROTOTYPES
> -#define GL_GLEXT_PROTOTYPES
> -
> -#include <EGL/egl.h>
> -#include <EGL/eglext.h>
> -#include <GLES2/gl2.h>
> -#include <GLES2/gl2ext.h>
> -
> -// TODO(zachr): use hwc_drm_bo to turn buffer handles into textures
> -#ifndef EGL_NATIVE_HANDLE_ANDROID_NVX
> -#define EGL_NATIVE_HANDLE_ANDROID_NVX 0x322A
> -#endif
> -
> -namespace android {
> -
> -#define AUTO_GL_TYPE(name, type, zero, deleter) \
> -  struct name##Deleter {                        \
> -    typedef type pointer;                       \
> -                                                \
> -    void operator()(pointer p) const {          \
> -      if (p != zero) {                          \
> -        deleter;                                \
> -      }                                         \
> -    }                                           \
> -  };                                            \
> -  typedef std::unique_ptr<type, name##Deleter> name;
> -
> -AUTO_GL_TYPE(AutoGLFramebuffer, GLuint, 0, glDeleteFramebuffers(1, &p))
> -AUTO_GL_TYPE(AutoGLBuffer, GLuint, 0, glDeleteBuffers(1, &p))
> -AUTO_GL_TYPE(AutoGLTexture, GLuint, 0, glDeleteTextures(1, &p))
> -AUTO_GL_TYPE(AutoGLShader, GLint, 0, glDeleteShader(p))
> -AUTO_GL_TYPE(AutoGLProgram, GLint, 0, glDeleteProgram(p))
> -
> -struct AutoEGLDisplayImage {
> -  AutoEGLDisplayImage() = default;
> -
> -  AutoEGLDisplayImage(EGLDisplay display, EGLImageKHR image)
> -      : display_(display), image_(image) {
> -  }
> -
> -  AutoEGLDisplayImage(const AutoEGLDisplayImage& rhs) = delete;
> -  AutoEGLDisplayImage(AutoEGLDisplayImage&& rhs) {
> -    display_ = rhs.display_;
> -    image_ = rhs.image_;
> -    rhs.display_ = EGL_NO_DISPLAY;
> -    rhs.image_ = EGL_NO_IMAGE_KHR;
> -  }
> -
> -  ~AutoEGLDisplayImage() {
> -    clear();
> -  }
> -
> -  AutoEGLDisplayImage& operator=(const AutoEGLDisplayImage& rhs) = delete;
> -  AutoEGLDisplayImage& operator=(AutoEGLDisplayImage&& rhs) {
> -    clear();
> -    std::swap(display_, rhs.display_);
> -    std::swap(image_, rhs.image_);
> -    return *this;
> -  }
> -
> -  void reset(EGLDisplay display, EGLImageKHR image) {
> -    clear();
> -    display_ = display;
> -    image_ = image;
> -  }
> -
> -  void clear() {
> -    if (image_ != EGL_NO_IMAGE_KHR) {
> -      eglDestroyImageKHR(display_, image_);
> -      display_ = EGL_NO_DISPLAY;
> -      image_ = EGL_NO_IMAGE_KHR;
> -    }
> -  }
> -
> -  EGLImageKHR image() const {
> -    return image_;
> -  }
> -
> - private:
> -  EGLDisplay display_ = EGL_NO_DISPLAY;
> -  EGLImageKHR image_ = EGL_NO_IMAGE_KHR;
> -};
> -
> -struct AutoEGLImageAndGLTexture {
> -  AutoEGLDisplayImage image;
> -  AutoGLTexture texture;
> -};
> -}
> -
> -#endif
> diff --git a/drmcompositorworker.cpp b/drmcompositorworker.cpp
> deleted file mode 100644
> index 695876d7ae70..000000000000
> --- a/drmcompositorworker.cpp
> +++ /dev/null
> @@ -1,78 +0,0 @@
> -/*
> - * Copyright (C) 2015 The Android Open Source Project
> - *
> - * Licensed under the Apache License, Version 2.0 (the "License");
> - * you may not use this file except in compliance with the License.
> - * You may obtain a copy of the License at
> - *
> - *      http://www.apache.org/licenses/LICENSE-2.0
> - *
> - * Unless required by applicable law or agreed to in writing, software
> - * distributed under the License is distributed on an "AS IS" BASIS,
> - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
> - * See the License for the specific language governing permissions and
> - * limitations under the License.
> - */
> -
> -#define LOG_TAG "hwc-drm-compositor-worker"
> -
> -#include "drmdisplaycompositor.h"
> -#include "drmcompositorworker.h"
> -#include "worker.h"
> -
> -#include <stdlib.h>
> -
> -#include <log/log.h>
> -#include <hardware/hardware.h>
> -
> -namespace android {
> -
> -static const int64_t kSquashWait = 500000000LL;
> -
> -DrmCompositorWorker::DrmCompositorWorker(DrmDisplayCompositor *compositor)
> -    : Worker("drm-compositor", HAL_PRIORITY_URGENT_DISPLAY),
> -      compositor_(compositor) {
> -}
> -
> -DrmCompositorWorker::~DrmCompositorWorker() {
> -}
> -
> -int DrmCompositorWorker::Init() {
> -  return InitWorker();
> -}
> -
> -void DrmCompositorWorker::Routine() {
> -  int ret;
> -  if (!compositor_->HaveQueuedComposites()) {
> -    Lock();
> -
> -    // Only use a timeout if we didn't do a SquashAll last time. This will
> -    // prevent wait_ret == -ETIMEDOUT which would trigger a SquashAll and be a
> -    // pointless drain on resources.
> -    int wait_ret = did_squash_all_ ? WaitForSignalOrExitLocked()
> -                                   : WaitForSignalOrExitLocked(kSquashWait);
> -    Unlock();
> -
> -    switch (wait_ret) {
> -      case 0:
> -        break;
> -      case -EINTR:
> -        return;
> -      case -ETIMEDOUT:
> -        ret = compositor_->SquashAll();
> -        if (ret)
> -          ALOGE("Failed to squash all %d", ret);
> -        did_squash_all_ = true;
> -        return;
> -      default:
> -        ALOGE("Failed to wait for signal, %d", wait_ret);
> -        return;
> -    }
> -  }
> -
> -  ret = compositor_->Composite();
> -  if (ret)
> -    ALOGE("Failed to composite! %d", ret);
> -  did_squash_all_ = false;
> -}
> -}
> diff --git a/drmdisplaycomposition.cpp b/drmdisplaycomposition.cpp
> index 24a8e9c9a043..75e01a67564e 100644
> --- a/drmdisplaycomposition.cpp
> +++ b/drmdisplaycomposition.cpp
> @@ -29,18 +29,12 @@
>  #include <unordered_set>
>  
>  #include <log/log.h>
> -#include <sw_sync.h>
>  #include <sync/sync.h>
>  #include <xf86drmMode.h>
>  
>  namespace android {
>  
> -DrmDisplayComposition::~DrmDisplayComposition() {
> -  if (timeline_fd_ >= 0) {
> -    SignalCompositionDone();
> -    close(timeline_fd_);
> -  }
> -}
> +DrmDisplayComposition::~DrmDisplayComposition() {}
>  
>  int DrmDisplayComposition::Init(DrmResources *drm, DrmCrtc *crtc,
>                                  Importer *importer, Planner *planner,
> @@ -51,12 +45,6 @@ int DrmDisplayComposition::Init(DrmResources *drm, DrmCrtc *crtc,
>    planner_ = planner;
>    frame_no_ = frame_no;
>  
> -  int ret = sw_sync_timeline_create();
> -  if (ret < 0) {
> -    ALOGE("Failed to create sw sync timeline %d", ret);
> -    return ret;
> -  }
> -  timeline_fd_ = ret;
>    return 0;
>  }
>  
> @@ -64,26 +52,6 @@ bool DrmDisplayComposition::validate_composition_type(DrmCompositionType des) {
>    return type_ == DRM_COMPOSITION_TYPE_EMPTY || type_ == des;
>  }
>  
> -int DrmDisplayComposition::CreateNextTimelineFence() {
> -  ++timeline_;
> -  return sw_sync_fence_create(timeline_fd_, "hwc drm display composition fence",
> -                              timeline_);
> -}
> -
> -int DrmDisplayComposition::IncreaseTimelineToPoint(int point) {
> -  int timeline_increase = point - timeline_current_;
> -  if (timeline_increase <= 0)
> -    return 0;
> -
> -  int ret = sw_sync_timeline_inc(timeline_fd_, timeline_increase);
> -  if (ret)
> -    ALOGE("Failed to increment sync timeline %d", ret);
> -  else
> -    timeline_current_ = point;
> -
> -  return ret;
> -}
> -
>  int DrmDisplayComposition::SetLayers(DrmHwcLayer *layers, size_t num_layers,
>                                       bool geometry_changed) {
>    if (!validate_composition_type(DRM_COMPOSITION_TYPE_FRAME))
> @@ -122,252 +90,38 @@ int DrmDisplayComposition::AddPlaneDisable(DrmPlane *plane) {
>    return 0;
>  }
>  
> -static std::vector<size_t> SetBitsToVector(
> -    uint64_t in, const std::vector<size_t> &index_map) {
> -  std::vector<size_t> out;
> -  size_t msb = sizeof(in) * 8 - 1;
> -  uint64_t mask = (uint64_t)1 << msb;
> -  for (size_t i = msb; mask != (uint64_t)0; i--, mask >>= 1)
> -    if (in & mask)
> -      out.push_back(index_map[i]);
> -  return out;
> -}
> -
>  int DrmDisplayComposition::AddPlaneComposition(DrmCompositionPlane plane) {
>    composition_planes_.emplace_back(std::move(plane));
>    return 0;
>  }
>  
> -void DrmDisplayComposition::SeparateLayers(DrmHwcRect<int> *exclude_rects,
> -                                           size_t num_exclude_rects) {
> -  DrmCompositionPlane *comp = NULL;
> +void DrmDisplayComposition::SeparateLayers(DrmHwcRect<int> *,
> +                                           size_t ) {
>    std::vector<size_t> dedicated_layers;
>  
> -  // Go through the composition and find the precomp layer as well as any
> -  // layers that have a dedicated plane located below the precomp layer.
> +  // Go through the composition and find the layers that have a dedicated plane.
>    for (auto &i : composition_planes_) {
>      if (i.type() == DrmCompositionPlane::Type::kLayer) {
>        dedicated_layers.insert(dedicated_layers.end(), i.source_layers().begin(),
>                                i.source_layers().end());
> -    } else if (i.type() == DrmCompositionPlane::Type::kPrecomp) {
> -      comp = &i;
> -      break;
> -    }
> -  }
> -  if (!comp)
> -    return;
> -
> -  const std::vector<size_t> &comp_layers = comp->source_layers();
> -  if (comp_layers.size() > 64) {
> -    ALOGE("Failed to separate layers because there are more than 64");
> -    return;
> -  }
> -
> -  // Index at which the actual layers begin
> -  size_t layer_offset = num_exclude_rects + dedicated_layers.size();
> -  if (comp_layers.size() + layer_offset > 64) {
> -    ALOGW(
> -        "Exclusion rectangles are being truncated to make the rectangle count "
> -        "fit into 64");
> -    num_exclude_rects = 64 - comp_layers.size() - dedicated_layers.size();
> -  }
> -
> -  // We inject all the exclude rects into the rects list. Any resulting rect
> -  // that includes ANY of the first num_exclude_rects is rejected. After the
> -  // exclude rects, we add the lower layers. The rects that intersect with
> -  // these layers will be inspected and only those which are to be composited
> -  // above the layer will be included in the composition regions.
> -  std::vector<DrmHwcRect<int>> layer_rects(comp_layers.size() + layer_offset);
> -  std::copy(exclude_rects, exclude_rects + num_exclude_rects,
> -            layer_rects.begin());
> -  std::transform(
> -      dedicated_layers.begin(), dedicated_layers.end(),
> -      layer_rects.begin() + num_exclude_rects,
> -      [=](size_t layer_index) { return layers_[layer_index].display_frame; });
> -  std::transform(comp_layers.begin(), comp_layers.end(),
> -                 layer_rects.begin() + layer_offset, [=](size_t layer_index) {
> -    return layers_[layer_index].display_frame;
> -  });
> -
> -  std::vector<separate_rects::RectSet<uint64_t, int>> separate_regions;
> -  separate_rects::separate_rects_64(layer_rects, &separate_regions);
> -  uint64_t exclude_mask = ((uint64_t)1 << num_exclude_rects) - 1;
> -  uint64_t dedicated_mask = (((uint64_t)1 << dedicated_layers.size()) - 1)
> -                            << num_exclude_rects;
> -
> -  for (separate_rects::RectSet<uint64_t, int> &region : separate_regions) {
> -    if (region.id_set.getBits() & exclude_mask)
> -      continue;
> -
> -    // If a rect intersects one of the dedicated layers, we need to remove the
> -    // layers from the composition region which appear *below* the dedicated
> -    // layer. This effectively punches a hole through the composition layer such
> -    // that the dedicated layer can be placed below the composition and not
> -    // be occluded.
> -    uint64_t dedicated_intersect = region.id_set.getBits() & dedicated_mask;
> -    for (size_t i = 0; dedicated_intersect && i < dedicated_layers.size();
> -         ++i) {
> -      // Only exclude layers if they intersect this particular dedicated layer
> -      if (!(dedicated_intersect & (1 << (i + num_exclude_rects))))
> -        continue;
> -
> -      for (size_t j = 0; j < comp_layers.size(); ++j) {
> -        if (comp_layers[j] < dedicated_layers[i])
> -          region.id_set.subtract(j + layer_offset);
> -      }
>      }
> -    if (!(region.id_set.getBits() >> layer_offset))
> -      continue;
> -
> -    pre_comp_regions_.emplace_back(DrmCompositionRegion{
> -        region.rect,
> -        SetBitsToVector(region.id_set.getBits() >> layer_offset, comp_layers)});
>    }
>  }
>  
> -int DrmDisplayComposition::CreateAndAssignReleaseFences() {
> -  std::unordered_set<DrmHwcLayer *> squash_layers;
> -  std::unordered_set<DrmHwcLayer *> pre_comp_layers;
> -  std::unordered_set<DrmHwcLayer *> comp_layers;
> -
> -  for (const DrmCompositionRegion &region : squash_regions_) {
> -    for (size_t source_layer_index : region.source_layers) {
> -      DrmHwcLayer *source_layer = &layers_[source_layer_index];
> -      squash_layers.emplace(source_layer);
> -    }
> -  }
> -
> -  for (const DrmCompositionRegion &region : pre_comp_regions_) {
> -    for (size_t source_layer_index : region.source_layers) {
> -      DrmHwcLayer *source_layer = &layers_[source_layer_index];
> -      pre_comp_layers.emplace(source_layer);
> -      squash_layers.erase(source_layer);
> -    }
> -  }
> -
> -  for (const DrmCompositionPlane &plane : composition_planes_) {
> -    if (plane.type() == DrmCompositionPlane::Type::kLayer) {
> -      for (auto i : plane.source_layers()) {
> -        DrmHwcLayer *source_layer = &layers_[i];
> -        comp_layers.emplace(source_layer);
> -        pre_comp_layers.erase(source_layer);
> -      }
> -    }
> -  }
> -
> -  for (DrmHwcLayer *layer : squash_layers) {
> -    if (!layer->release_fence)
> -      continue;
> -    int ret = layer->release_fence.Set(CreateNextTimelineFence());
> -    if (ret < 0) {
> -      ALOGE("Failed to set the release fence (squash) %d", ret);
> -      return ret;
> -    }
> -  }
> -  timeline_squash_done_ = timeline_;
> -
> -  for (DrmHwcLayer *layer : pre_comp_layers) {
> -    if (!layer->release_fence)
> -      continue;
> -    int ret = layer->release_fence.Set(CreateNextTimelineFence());
> -    if (ret < 0)
> -      return ret;
> -  }
> -  timeline_pre_comp_done_ = timeline_;
> -
> -  for (DrmHwcLayer *layer : comp_layers) {
> -    if (!layer->release_fence)
> -      continue;
> -    int ret = layer->release_fence.Set(CreateNextTimelineFence());
> -    if (ret < 0) {
> -      ALOGE("Failed to set the release fence (comp) %d", ret);
> -      return ret;
> -    }
> -  }
> -
> -  return 0;
> -}
> -
> -int DrmDisplayComposition::Plan(SquashState *squash,
> -                                std::vector<DrmPlane *> *primary_planes,
> +int DrmDisplayComposition::Plan(std::vector<DrmPlane *> *primary_planes,
>                                  std::vector<DrmPlane *> *overlay_planes) {
>    if (type_ != DRM_COMPOSITION_TYPE_FRAME)
>      return 0;
>  
> -  // Used to track which layers should be sent to the planner. We exclude layers
> -  // that are entirely squashed so the planner can provision a precomposition
> -  // layer as appropriate (ex: if 5 layers are squashed and 1 is not, we don't
> -  // want to plan a precomposition layer that will be comprised of the already
> -  // squashed layers).
>    std::map<size_t, DrmHwcLayer *> to_composite;
>  
> -  bool use_squash_framebuffer = false;
> -  // Used to determine which layers were entirely squashed
> -  std::vector<int> layer_squash_area(layers_.size(), 0);
> -  // Used to avoid rerendering regions that were squashed
> -  std::vector<DrmHwcRect<int>> exclude_rects;
> -  if (squash != NULL) {
> -    if (geometry_changed_) {
> -      squash->Init(layers_.data(), layers_.size());
> -    } else {
> -      std::vector<bool> changed_regions;
> -      squash->GenerateHistory(layers_.data(), layers_.size(), changed_regions);
> -
> -      std::vector<bool> stable_regions;
> -      squash->StableRegionsWithMarginalHistory(changed_regions, stable_regions);
> -
> -      // Only if SOME region is stable
> -      use_squash_framebuffer =
> -          std::find(stable_regions.begin(), stable_regions.end(), true) !=
> -          stable_regions.end();
> -
> -      squash->RecordHistory(layers_.data(), layers_.size(), changed_regions);
> -
> -      // Changes in which regions are squashed triggers a rerender via
> -      // squash_regions.
> -      bool render_squash = squash->RecordAndCompareSquashed(stable_regions);
> -
> -      for (size_t region_index = 0; region_index < stable_regions.size();
> -           region_index++) {
> -        const SquashState::Region &region = squash->regions()[region_index];
> -        if (!stable_regions[region_index])
> -          continue;
> -
> -        exclude_rects.emplace_back(region.rect);
> -
> -        if (render_squash) {
> -          squash_regions_.emplace_back();
> -          squash_regions_.back().frame = region.rect;
> -        }
> -
> -        int frame_area = region.rect.area();
> -        // Source layers are sorted front to back i.e. top layer has lowest
> -        // index.
> -        for (size_t layer_index = layers_.size();
> -             layer_index-- > 0;  // Yes, I double checked this
> -             /* See condition */) {
> -          if (!region.layer_refs[layer_index])
> -            continue;
> -          layer_squash_area[layer_index] += frame_area;
> -          if (render_squash)
> -            squash_regions_.back().source_layers.push_back(layer_index);
> -        }
> -      }
> -    }
> -
> -    for (size_t i = 0; i < layers_.size(); ++i) {
> -      if (layer_squash_area[i] < layers_[i].display_frame.area())
> -        to_composite.emplace(std::make_pair(i, &layers_[i]));
> -    }
> -  } else {
> -    for (size_t i = 0; i < layers_.size(); ++i)
> -      to_composite.emplace(std::make_pair(i, &layers_[i]));
> -  }
> +  for (size_t i = 0; i < layers_.size(); ++i)
> +    to_composite.emplace(std::make_pair(i, &layers_[i]));
>  
>    int ret;
>    std::vector<DrmCompositionPlane> plan;
>    std::tie(ret, composition_planes_) =
> -      planner_->ProvisionPlanes(to_composite, use_squash_framebuffer, crtc_,
> +      planner_->ProvisionPlanes(to_composite, crtc_,
>                                  primary_planes, overlay_planes);
>    if (ret) {
>      ALOGE("Planner failed provisioning planes ret=%d", ret);
> @@ -396,17 +150,7 @@ int DrmDisplayComposition::Plan(SquashState *squash,
>      }
>    }
>  
> -  return FinalizeComposition(exclude_rects.data(), exclude_rects.size());
> -}
> -
> -int DrmDisplayComposition::FinalizeComposition() {
> -  return FinalizeComposition(NULL, 0);
> -}
> -
> -int DrmDisplayComposition::FinalizeComposition(DrmHwcRect<int> *exclude_rects,
> -                                               size_t num_exclude_rects) {
> -  SeparateLayers(exclude_rects, num_exclude_rects);
> -  return CreateAndAssignReleaseFences();
> +  return 0;
>  }
>  
>  static const char *DrmCompositionTypeToString(DrmCompositionType type) {
> @@ -506,23 +250,6 @@ static const char *BlendingToString(DrmHwcBlending blending) {
>    }
>  }
>  
> -static void DumpRegion(const DrmCompositionRegion &region,
> -                       std::ostringstream *out) {
> -  *out << "frame";
> -  region.frame.Dump(out);
> -  *out << " source_layers=(";
> -
> -  const std::vector<size_t> &source_layers = region.source_layers;
> -  for (size_t i = 0; i < source_layers.size(); i++) {
> -    *out << source_layers[i];
> -    if (i < source_layers.size() - 1) {
> -      *out << " ";
> -    }
> -  }
> -
> -  *out << ")";
> -}
> -
>  void DrmDisplayComposition::Dump(std::ostringstream *out) const {
>    *out << "----DrmDisplayComposition"
>         << " crtc=" << (crtc_ ? crtc_->id() : -1)
> @@ -540,10 +267,6 @@ void DrmDisplayComposition::Dump(std::ostringstream *out) const {
>        break;
>    }
>  
> -  *out << " timeline[current/squash/pre-comp/done]=" << timeline_current_ << "/"
> -       << timeline_squash_done_ << "/" << timeline_pre_comp_done_ << "/"
> -       << timeline_ << "\n";
> -
>    *out << "    Layers: count=" << layers_.size() << "\n";
>    for (size_t i = 0; i < layers_.size(); i++) {
>      const DrmHwcLayer &layer = layers_[i];
> @@ -578,12 +301,6 @@ void DrmDisplayComposition::Dump(std::ostringstream *out) const {
>        case DrmCompositionPlane::Type::kLayer:
>          *out << "LAYER";
>          break;
> -      case DrmCompositionPlane::Type::kPrecomp:
> -        *out << "PRECOMP";
> -        break;
> -      case DrmCompositionPlane::Type::kSquash:
> -        *out << "SQUASH";
> -        break;
>        default:
>          *out << "<invalid>";
>          break;
> @@ -595,19 +312,5 @@ void DrmDisplayComposition::Dump(std::ostringstream *out) const {
>      }
>      *out << "\n";
>    }
> -
> -  *out << "    Squash Regions: count=" << squash_regions_.size() << "\n";
> -  for (size_t i = 0; i < squash_regions_.size(); i++) {
> -    *out << "      [" << i << "] ";
> -    DumpRegion(squash_regions_[i], out);
> -    *out << "\n";
> -  }
> -
> -  *out << "    Pre-Comp Regions: count=" << pre_comp_regions_.size() << "\n";
> -  for (size_t i = 0; i < pre_comp_regions_.size(); i++) {
> -    *out << "      [" << i << "] ";
> -    DumpRegion(pre_comp_regions_[i], out);
> -    *out << "\n";
> -  }
>  }
>  }
> diff --git a/drmdisplaycomposition.h b/drmdisplaycomposition.h
> index 918392578753..b7fccb9cd283 100644
> --- a/drmdisplaycomposition.h
> +++ b/drmdisplaycomposition.h
> @@ -20,7 +20,6 @@
>  #include "drmcrtc.h"
>  #include "drmhwcomposer.h"
>  #include "drmplane.h"
> -#include "glworker.h"
>  
>  #include <sstream>
>  #include <vector>
> @@ -62,8 +61,6 @@ class DrmCompositionPlane {
>    enum class Type : int32_t {
>      kDisable,
>      kLayer,
> -    kPrecomp,
> -    kSquash,
>    };
>  
>    DrmCompositionPlane() = default;
> @@ -125,34 +122,15 @@ class DrmDisplayComposition {
>    int SetDpmsMode(uint32_t dpms_mode);
>    int SetDisplayMode(const DrmMode &display_mode);
>  
> -  int Plan(SquashState *squash, std::vector<DrmPlane *> *primary_planes,
> +  int Plan(std::vector<DrmPlane *> *primary_planes,
>             std::vector<DrmPlane *> *overlay_planes);
>  
>    int FinalizeComposition();
>  
> -  int CreateNextTimelineFence();
> -  int SignalSquashDone() {
> -    return IncreaseTimelineToPoint(timeline_squash_done_);
> -  }
> -  int SignalPreCompDone() {
> -    return IncreaseTimelineToPoint(timeline_pre_comp_done_);
> -  }
> -  int SignalCompositionDone() {
> -    return IncreaseTimelineToPoint(timeline_);
> -  }
> -
>    std::vector<DrmHwcLayer> &layers() {
>      return layers_;
>    }
>  
> -  std::vector<DrmCompositionRegion> &squash_regions() {
> -    return squash_regions_;
> -  }
> -
> -  std::vector<DrmCompositionRegion> &pre_comp_regions() {
> -    return pre_comp_regions_;
> -  }
> -
>    std::vector<DrmCompositionPlane> &composition_planes() {
>      return composition_planes_;
>    }
> @@ -202,12 +180,9 @@ class DrmDisplayComposition {
>   private:
>    bool validate_composition_type(DrmCompositionType desired);
>  
> -  int IncreaseTimelineToPoint(int point);
> -
>    int FinalizeComposition(DrmHwcRect<int> *exclude_rects,
>                            size_t num_exclude_rects);
>    void SeparateLayers(DrmHwcRect<int> *exclude_rects, size_t num_exclude_rects);
> -  int CreateAndAssignReleaseFences();
>  
>    DrmResources *drm_ = NULL;
>    DrmCrtc *crtc_ = NULL;
> @@ -218,17 +193,10 @@ class DrmDisplayComposition {
>    uint32_t dpms_mode_ = DRM_MODE_DPMS_ON;
>    DrmMode display_mode_;
>  
> -  int timeline_fd_ = -1;
> -  int timeline_ = 0;
> -  int timeline_current_ = 0;
> -  int timeline_squash_done_ = 0;
> -  int timeline_pre_comp_done_ = 0;
>    UniqueFd out_fence_ = -1;
>  
>    bool geometry_changed_;
>    std::vector<DrmHwcLayer> layers_;
> -  std::vector<DrmCompositionRegion> squash_regions_;
> -  std::vector<DrmCompositionRegion> pre_comp_regions_;
>    std::vector<DrmCompositionPlane> composition_planes_;
>  
>    uint64_t frame_no_ = 0;
> diff --git a/drmdisplaycompositor.cpp b/drmdisplaycompositor.cpp
> index e570923de942..34a729924fc6 100644
> --- a/drmdisplaycompositor.cpp
> +++ b/drmdisplaycompositor.cpp
> @@ -35,153 +35,15 @@
>  #include "drmcrtc.h"
>  #include "drmplane.h"
>  #include "drmresources.h"
> -#include "glworker.h"
>  
>  namespace android {
>  
> -void SquashState::Init(DrmHwcLayer *layers, size_t num_layers) {
> -  generation_number_++;
> -  valid_history_ = 0;
> -  regions_.clear();
> -  last_handles_.clear();
> -
> -  std::vector<DrmHwcRect<int>> in_rects;
> -  for (size_t i = 0; i < num_layers; i++) {
> -    DrmHwcLayer *layer = &layers[i];
> -    in_rects.emplace_back(layer->display_frame);
> -    last_handles_.push_back(layer->sf_handle);
> -  }
> -
> -  std::vector<separate_rects::RectSet<uint64_t, int>> out_regions;
> -  separate_rects::separate_rects_64(in_rects, &out_regions);
> -
> -  for (const separate_rects::RectSet<uint64_t, int> &out_region : out_regions) {
> -    regions_.emplace_back();
> -    Region &region = regions_.back();
> -    region.rect = out_region.rect;
> -    region.layer_refs = out_region.id_set.getBits();
> -  }
> -}
> -
> -void SquashState::GenerateHistory(DrmHwcLayer *layers, size_t num_layers,
> -                                  std::vector<bool> &changed_regions) const {
> -  changed_regions.resize(regions_.size());
> -  if (num_layers != last_handles_.size()) {
> -    ALOGE("SquashState::GenerateHistory expected %zu layers but got %zu layers",
> -          last_handles_.size(), num_layers);
> -    return;
> -  }
> -  std::bitset<kMaxLayers> changed_layers;
> -  for (size_t i = 0; i < last_handles_.size(); i++) {
> -    DrmHwcLayer *layer = &layers[i];
> -    // Protected layers can't be squashed so we treat them as constantly
> -    // changing.
> -    if (layer->protected_usage() || last_handles_[i] != layer->sf_handle)
> -      changed_layers.set(i);
> -  }
> -
> -  for (size_t i = 0; i < regions_.size(); i++) {
> -    changed_regions[i] = (regions_[i].layer_refs & changed_layers).any();
> -  }
> -}
> -
> -void SquashState::StableRegionsWithMarginalHistory(
> -    const std::vector<bool> &changed_regions,
> -    std::vector<bool> &stable_regions) const {
> -  stable_regions.resize(regions_.size());
> -  for (size_t i = 0; i < regions_.size(); i++) {
> -    stable_regions[i] = !changed_regions[i] && is_stable(i);
> -  }
> -}
> -
> -void SquashState::RecordHistory(DrmHwcLayer *layers, size_t num_layers,
> -                                const std::vector<bool> &changed_regions) {
> -  if (num_layers != last_handles_.size()) {
> -    ALOGE("SquashState::RecordHistory expected %zu layers but got %zu layers",
> -          last_handles_.size(), num_layers);
> -    return;
> -  }
> -  if (changed_regions.size() != regions_.size()) {
> -    ALOGE("SquashState::RecordHistory expected %zu regions but got %zu regions",
> -          regions_.size(), changed_regions.size());
> -    return;
> -  }
> -
> -  for (size_t i = 0; i < last_handles_.size(); i++) {
> -    DrmHwcLayer *layer = &layers[i];
> -    last_handles_[i] = layer->sf_handle;
> -  }
> -
> -  for (size_t i = 0; i < regions_.size(); i++) {
> -    regions_[i].change_history <<= 1;
> -    regions_[i].change_history.set(/* LSB */ 0, changed_regions[i]);
> -  }
> -
> -  valid_history_++;
> -}
> -
> -bool SquashState::RecordAndCompareSquashed(
> -    const std::vector<bool> &squashed_regions) {
> -  if (squashed_regions.size() != regions_.size()) {
> -    ALOGE(
> -        "SquashState::RecordAndCompareSquashed expected %zu regions but got "
> -        "%zu regions",
> -        regions_.size(), squashed_regions.size());
> -    return false;
> -  }
> -  bool changed = false;
> -  for (size_t i = 0; i < regions_.size(); i++) {
> -    if (regions_[i].squashed != squashed_regions[i]) {
> -      regions_[i].squashed = squashed_regions[i];
> -      changed = true;
> -    }
> -  }
> -  return changed;
> -}
> -
> -void SquashState::Dump(std::ostringstream *out) const {
> -  *out << "----SquashState generation=" << generation_number_
> -       << " history=" << valid_history_ << "\n"
> -       << "    Regions: count=" << regions_.size() << "\n";
> -  for (size_t i = 0; i < regions_.size(); i++) {
> -    const Region &region = regions_[i];
> -    *out << "      [" << i << "]"
> -         << " history=" << region.change_history << " rect";
> -    region.rect.Dump(out);
> -    *out << " layers=(";
> -    bool first = true;
> -    for (size_t layer_index = 0; layer_index < kMaxLayers; layer_index++) {
> -      if ((region.layer_refs &
> -           std::bitset<kMaxLayers>((size_t)1 << layer_index))
> -              .any()) {
> -        if (!first)
> -          *out << " ";
> -        first = false;
> -        *out << layer_index;
> -      }
> -    }
> -    *out << ")";
> -    if (region.squashed)
> -      *out << " squashed";
> -    *out << "\n";
> -  }
> -}
> -
> -static bool UsesSquash(const std::vector<DrmCompositionPlane> &comp_planes) {
> -  return std::any_of(comp_planes.begin(), comp_planes.end(),
> -                     [](const DrmCompositionPlane &plane) {
> -    return plane.type() == DrmCompositionPlane::Type::kSquash;
> -  });
> -}
> -
>  DrmDisplayCompositor::DrmDisplayCompositor()
>      : drm_(NULL),
>        display_(-1),
>        initialized_(false),
>        active_(false),
>        use_hw_overlays_(true),
> -      framebuffer_index_(0),
> -      squash_framebuffer_index_(0),
>        dump_frames_composited_(0),
>        dump_last_timestamp_ns_(0) {
>    struct timespec ts;
> @@ -244,112 +106,6 @@ DrmDisplayCompositor::GetActiveModeResolution() {
>    return std::make_tuple(mode.h_display(), mode.v_display(), 0);
>  }
>  
> -int DrmDisplayCompositor::PrepareFramebuffer(
> -    DrmFramebuffer &fb, DrmDisplayComposition *display_comp) {
> -  int ret = fb.WaitReleased(-1);
> -  if (ret) {
> -    ALOGE("Failed to wait for framebuffer release %d", ret);
> -    return ret;
> -  }
> -  uint32_t width, height;
> -  std::tie(width, height, ret) = GetActiveModeResolution();
> -  if (ret) {
> -    ALOGE(
> -        "Failed to allocate framebuffer because the display resolution could "
> -        "not be determined %d",
> -        ret);
> -    return ret;
> -  }
> -
> -  fb.set_release_fence_fd(-1);
> -  if (!fb.Allocate(width, height)) {
> -    ALOGE("Failed to allocate framebuffer with size %dx%d", width, height);
> -    return -ENOMEM;
> -  }
> -
> -  display_comp->layers().emplace_back();
> -  DrmHwcLayer &pre_comp_layer = display_comp->layers().back();
> -  pre_comp_layer.sf_handle = fb.buffer()->handle;
> -  pre_comp_layer.blending = DrmHwcBlending::kPreMult;
> -  pre_comp_layer.source_crop = DrmHwcRect<float>(0, 0, width, height);
> -  pre_comp_layer.display_frame = DrmHwcRect<int>(0, 0, width, height);
> -  ret = pre_comp_layer.buffer.ImportBuffer(fb.buffer()->handle,
> -                                           display_comp->importer());
> -  if (ret) {
> -    ALOGE("Failed to import framebuffer for display %d", ret);
> -    return ret;
> -  }
> -
> -  return ret;
> -}
> -
> -int DrmDisplayCompositor::ApplySquash(DrmDisplayComposition *display_comp) {
> -  int ret = 0;
> -
> -  DrmFramebuffer &fb = squash_framebuffers_[squash_framebuffer_index_];
> -  ret = PrepareFramebuffer(fb, display_comp);
> -  if (ret) {
> -    ALOGE("Failed to prepare framebuffer for squash %d", ret);
> -    return ret;
> -  }
> -
> -  std::vector<DrmCompositionRegion> &regions = display_comp->squash_regions();
> -  ret = pre_compositor_->Composite(display_comp->layers().data(),
> -                                   regions.data(), regions.size(), fb.buffer(),
> -                                   display_comp->importer());
> -  pre_compositor_->Finish();
> -
> -  if (ret) {
> -    ALOGE("Failed to squash layers");
> -    return ret;
> -  }
> -
> -  ret = display_comp->CreateNextTimelineFence();
> -  if (ret <= 0) {
> -    ALOGE("Failed to create squash framebuffer release fence %d", ret);
> -    return ret;
> -  }
> -
> -  fb.set_release_fence_fd(ret);
> -  display_comp->SignalSquashDone();
> -
> -  return 0;
> -}
> -
> -int DrmDisplayCompositor::ApplyPreComposite(
> -    DrmDisplayComposition *display_comp) {
> -  int ret = 0;
> -
> -  DrmFramebuffer &fb = framebuffers_[framebuffer_index_];
> -  ret = PrepareFramebuffer(fb, display_comp);
> -  if (ret) {
> -    ALOGE("Failed to prepare framebuffer for pre-composite %d", ret);
> -    return ret;
> -  }
> -
> -  std::vector<DrmCompositionRegion> &regions = display_comp->pre_comp_regions();
> -  ret = pre_compositor_->Composite(display_comp->layers().data(),
> -                                   regions.data(), regions.size(), fb.buffer(),
> -                                   display_comp->importer());
> -  pre_compositor_->Finish();
> -
> -  if (ret) {
> -    ALOGE("Failed to pre-composite layers");
> -    return ret;
> -  }
> -
> -  ret = display_comp->CreateNextTimelineFence();
> -  if (ret <= 0) {
> -    ALOGE("Failed to create pre-composite framebuffer release fence %d", ret);
> -    return ret;
> -  }
> -
> -  fb.set_release_fence_fd(ret);
> -  display_comp->SignalPreCompDone();
> -
> -  return 0;
> -}
> -
>  int DrmDisplayCompositor::DisablePlanes(DrmDisplayComposition *display_comp) {
>    drmModeAtomicReqPtr pset = drmModeAtomicAlloc();
>    if (!pset) {
> @@ -384,103 +140,6 @@ int DrmDisplayCompositor::DisablePlanes(DrmDisplayComposition *display_comp) {
>    return 0;
>  }
>  
> -int DrmDisplayCompositor::PrepareFrame(DrmDisplayComposition *display_comp) {
> -  int ret = 0;
> -
> -  std::vector<DrmHwcLayer> &layers = display_comp->layers();
> -  std::vector<DrmCompositionPlane> &comp_planes =
> -      display_comp->composition_planes();
> -  std::vector<DrmCompositionRegion> &squash_regions =
> -      display_comp->squash_regions();
> -  std::vector<DrmCompositionRegion> &pre_comp_regions =
> -      display_comp->pre_comp_regions();
> -
> -  if (!pre_compositor_) {
> -    pre_compositor_.reset(new GLWorkerCompositor());
> -    int ret = pre_compositor_->Init();
> -    if (ret) {
> -      ALOGE("Failed to initialize OpenGL compositor %d", ret);
> -      return ret;
> -    }
> -  }
> -
> -  int squash_layer_index = -1;
> -  if (squash_regions.size() > 0) {
> -    squash_framebuffer_index_ = (squash_framebuffer_index_ + 1) % 2;
> -    ret = ApplySquash(display_comp);
> -    if (ret)
> -      return ret;
> -
> -    squash_layer_index = layers.size() - 1;
> -  } else {
> -    if (UsesSquash(comp_planes)) {
> -      DrmFramebuffer &fb = squash_framebuffers_[squash_framebuffer_index_];
> -      layers.emplace_back();
> -      squash_layer_index = layers.size() - 1;
> -      DrmHwcLayer &squash_layer = layers.back();
> -      ret = squash_layer.buffer.ImportBuffer(fb.buffer()->handle,
> -                                             display_comp->importer());
> -      if (ret) {
> -        ALOGE("Failed to import old squashed framebuffer %d", ret);
> -        return ret;
> -      }
> -      squash_layer.sf_handle = fb.buffer()->handle;
> -      squash_layer.blending = DrmHwcBlending::kPreMult;
> -      squash_layer.source_crop = DrmHwcRect<float>(
> -          0, 0, squash_layer.buffer->width, squash_layer.buffer->height);
> -      squash_layer.display_frame = DrmHwcRect<int>(
> -          0, 0, squash_layer.buffer->width, squash_layer.buffer->height);
> -      ret = display_comp->CreateNextTimelineFence();
> -
> -      if (ret <= 0) {
> -        ALOGE("Failed to create squash framebuffer release fence %d", ret);
> -        return ret;
> -      }
> -
> -      fb.set_release_fence_fd(ret);
> -      ret = 0;
> -    }
> -  }
> -
> -  bool do_pre_comp = pre_comp_regions.size() > 0;
> -  int pre_comp_layer_index = -1;
> -  if (do_pre_comp) {
> -    ret = ApplyPreComposite(display_comp);
> -    if (ret)
> -      return ret;
> -
> -    pre_comp_layer_index = layers.size() - 1;
> -    framebuffer_index_ = (framebuffer_index_ + 1) % DRM_DISPLAY_BUFFERS;
> -  }
> -
> -  for (DrmCompositionPlane &comp_plane : comp_planes) {
> -    std::vector<size_t> &source_layers = comp_plane.source_layers();
> -    switch (comp_plane.type()) {
> -      case DrmCompositionPlane::Type::kSquash:
> -        if (source_layers.size())
> -          ALOGE("Squash source_layers is expected to be empty (%zu/%d)",
> -                source_layers[0], squash_layer_index);
> -        source_layers.push_back(squash_layer_index);
> -        break;
> -      case DrmCompositionPlane::Type::kPrecomp:
> -        if (!do_pre_comp) {
> -          ALOGE(
> -              "Can not use pre composite framebuffer with no pre composite "
> -              "regions");
> -          return -EINVAL;
> -        }
> -        // Replace source_layers with the output of the precomposite
> -        source_layers.clear();
> -        source_layers.push_back(pre_comp_layer_index);
> -        break;
> -      default:
> -        break;
> -    }
> -  }
> -
> -  return ret;
> -}
> -
>  int DrmDisplayCompositor::CommitFrame(DrmDisplayComposition *display_comp,
>                                        bool test_only) {
>    ATRACE_CALL();
> @@ -778,8 +437,6 @@ void DrmDisplayCompositor::ClearDisplay() {
>    if (DisablePlanes(active_composition_.get()))
>      return;
>  
> -  active_composition_->SignalCompositionDone();
> -
>    active_composition_.reset(NULL);
>  }
>  
> @@ -799,9 +456,6 @@ void DrmDisplayCompositor::ApplyFrame(
>    }
>    ++dump_frames_composited_;
>  
> -  if (active_composition_)
> -    active_composition_->SignalCompositionDone();
> -
>    ret = pthread_mutex_lock(&lock_);
>    if (ret)
>      ALOGE("Failed to acquire lock for active_composition swap");
> @@ -819,38 +473,16 @@ int DrmDisplayCompositor::ApplyComposition(
>    int ret = 0;
>    switch (composition->type()) {
>      case DRM_COMPOSITION_TYPE_FRAME:
> -      ret = PrepareFrame(composition.get());
> -      if (ret) {
> -        ALOGE("Failed to prepare frame for display %d", display_);
> -        return ret;
> -      }
>        if (composition->geometry_changed()) {
>          // Send the composition to the kernel to ensure we can commit it. This
> -        // is just a test, it won't actually commit the frame. If rejected,
> -        // squash the frame into one layer and use the squashed composition
> +        // is just a test, it won't actually commit the frame.
>          ret = CommitFrame(composition.get(), true);
> -        if (ret)
> -          ALOGI("Commit test failed, squashing frame for display %d", display_);
> -        use_hw_overlays_ = !ret;
> -      }
> -
> -      // If use_hw_overlays_ is false, we can't use hardware to composite the
> -      // frame. So squash all layers into a single composition and apply that
> -      // instead.
> -      if (!use_hw_overlays_) {
> -        std::unique_ptr<DrmDisplayComposition> squashed = CreateComposition();
> -        ret = SquashFrame(composition.get(), squashed.get());
> -        if (!ret) {
> -          composition = std::move(squashed);
> -        } else {
> -          ALOGE("Failed to squash frame for display %d", display_);
> -          // Disable the hw used by the last active composition. This allows us
> -          // to signal the release fences from that composition to avoid
> -          // hanging.
> -          ClearDisplay();
> +        if (ret) {
> +          ALOGE("Commit test failed for display %d, FIXME", display_);
>            return ret;
>          }
>        }
> +
>        ApplyFrame(std::move(composition), ret);
>        break;
>      case DRM_COMPOSITION_TYPE_DPMS:
> @@ -878,154 +510,6 @@ int DrmDisplayCompositor::ApplyComposition(
>    return ret;
>  }
>  
> -int DrmDisplayCompositor::SquashAll() {
> -  AutoLock lock(&lock_, "compositor");
> -  int ret = lock.Lock();
> -  if (ret)
> -    return ret;
> -
> -  if (!active_composition_)
> -    return 0;
> -
> -  std::unique_ptr<DrmDisplayComposition> comp = CreateComposition();
> -  ret = SquashFrame(active_composition_.get(), comp.get());
> -
> -  // ApplyFrame needs the lock
> -  lock.Unlock();
> -
> -  if (!ret)
> -    ApplyFrame(std::move(comp), 0);
> -
> -  return ret;
> -}
> -
> -// Returns:
> -//   - 0 if src is successfully squashed into dst
> -//   - -EALREADY if the src is already squashed
> -//   - Appropriate error if the squash fails
> -int DrmDisplayCompositor::SquashFrame(DrmDisplayComposition *src,
> -                                      DrmDisplayComposition *dst) {
> -  if (src->type() != DRM_COMPOSITION_TYPE_FRAME)
> -    return -ENOTSUP;
> -
> -  std::vector<DrmCompositionPlane> &src_planes = src->composition_planes();
> -  std::vector<DrmHwcLayer> &src_layers = src->layers();
> -
> -  // Make sure there is more than one layer to squash.
> -  size_t src_planes_with_layer = std::count_if(
> -      src_planes.begin(), src_planes.end(), [](DrmCompositionPlane &p) {
> -        return p.type() != DrmCompositionPlane::Type::kDisable;
> -      });
> -  if (src_planes_with_layer <= 1)
> -    return -EALREADY;
> -
> -  int pre_comp_layer_index;
> -
> -  int ret = dst->Init(drm_, src->crtc(), src->importer(), src->planner(),
> -                      src->frame_no());
> -  if (ret) {
> -    ALOGE("Failed to init squash all composition %d", ret);
> -    return ret;
> -  }
> -
> -  DrmCompositionPlane squashed_comp(DrmCompositionPlane::Type::kPrecomp, NULL,
> -                                    src->crtc());
> -  std::vector<DrmHwcLayer> dst_layers;
> -  for (DrmCompositionPlane &comp_plane : src_planes) {
> -    // Composition planes without DRM planes should never happen
> -    if (comp_plane.plane() == NULL) {
> -      ALOGE("Skipping squash all because of NULL plane");
> -      ret = -EINVAL;
> -      goto move_layers_back;
> -    }
> -
> -    if (comp_plane.plane()->type() == DRM_PLANE_TYPE_PRIMARY)
> -      squashed_comp.set_plane(comp_plane.plane());
> -    else
> -      dst->AddPlaneDisable(comp_plane.plane());
> -
> -    if (comp_plane.type() == DrmCompositionPlane::Type::kDisable)
> -      continue;
> -
> -    for (auto i : comp_plane.source_layers()) {
> -      DrmHwcLayer &layer = src_layers[i];
> -
> -      // Squashing protected layers is impossible.
> -      if (layer.protected_usage()) {
> -        ret = -ENOTSUP;
> -        goto move_layers_back;
> -      }
> -
> -      // The OutputFds point to freed memory after hwc_set returns. They are
> -      // returned to the default to prevent DrmDisplayComposition::Plan from
> -      // filling the OutputFds.
> -      layer.release_fence = OutputFd();
> -      dst_layers.emplace_back(std::move(layer));
> -      squashed_comp.source_layers().push_back(
> -          squashed_comp.source_layers().size());
> -    }
> -  }
> -
> -  if (squashed_comp.plane() == NULL) {
> -    ALOGE("Primary plane not found for squash");
> -    ret = -ENOTSUP;
> -    goto move_layers_back;
> -  }
> -
> -  ret = dst->SetLayers(dst_layers.data(), dst_layers.size(), false);
> -  if (ret) {
> -    ALOGE("Failed to set layers for squash all composition %d", ret);
> -    goto move_layers_back;
> -  }
> -
> -  ret = dst->AddPlaneComposition(std::move(squashed_comp));
> -  if (ret) {
> -    ALOGE("Failed to add squashed plane composition %d", ret);
> -    goto move_layers_back;
> -  }
> -
> -  ret = dst->FinalizeComposition();
> -  if (ret) {
> -    ALOGE("Failed to plan for squash all composition %d", ret);
> -    goto move_layers_back;
> -  }
> -
> -  ret = ApplyPreComposite(dst);
> -  if (ret) {
> -    ALOGE("Failed to pre-composite for squash all composition %d", ret);
> -    goto move_layers_back;
> -  }
> -
> -  pre_comp_layer_index = dst->layers().size() - 1;
> -  framebuffer_index_ = (framebuffer_index_ + 1) % DRM_DISPLAY_BUFFERS;
> -
> -  for (DrmCompositionPlane &plane : dst->composition_planes()) {
> -    if (plane.type() == DrmCompositionPlane::Type::kPrecomp) {
> -      // Replace source_layers with the output of the precomposite
> -      plane.source_layers().clear();
> -      plane.source_layers().push_back(pre_comp_layer_index);
> -      break;
> -    }
> -  }
> -
> -  return 0;
> -
> -// TODO(zachr): think of a better way to transfer ownership back to the active
> -// composition.
> -move_layers_back:
> -  for (size_t plane_index = 0;
> -       plane_index < src_planes.size() && plane_index < dst_layers.size();) {
> -    if (src_planes[plane_index].source_layers().empty()) {
> -      plane_index++;
> -      continue;
> -    }
> -    for (auto i : src_planes[plane_index].source_layers())
> -      src_layers[i] = std::move(dst_layers[plane_index++]);
> -  }
> -
> -  return ret;
> -}
> -
>  void DrmDisplayCompositor::Dump(std::ostringstream *out) const {
>    int ret = pthread_mutex_lock(&lock_);
>    if (ret)
> @@ -1051,11 +535,6 @@ void DrmDisplayCompositor::Dump(std::ostringstream *out) const {
>  
>    dump_last_timestamp_ns_ = cur_ts;
>  
> -  if (active_composition_)
> -    active_composition_->Dump(out);
> -
> -  squash_state_.Dump(out);
> -
>    pthread_mutex_unlock(&lock_);
>  }
>  }
> diff --git a/drmdisplaycompositor.h b/drmdisplaycompositor.h
> index f1965fb0ad7f..eaf82fca989d 100644
> --- a/drmdisplaycompositor.h
> +++ b/drmdisplaycompositor.h
> @@ -36,49 +36,6 @@
>  
>  namespace android {
>  
> -class GLWorkerCompositor;
> -
> -class SquashState {
> - public:
> -  static const unsigned kHistoryLength = 6;  // TODO: make this number not magic
> -  static const unsigned kMaxLayers = 64;
> -
> -  struct Region {
> -    DrmHwcRect<int> rect;
> -    std::bitset<kMaxLayers> layer_refs;
> -    std::bitset<kHistoryLength> change_history;
> -    bool squashed = false;
> -  };
> -
> -  bool is_stable(int region_index) const {
> -    return valid_history_ >= kHistoryLength &&
> -           regions_[region_index].change_history.none();
> -  }
> -
> -  const std::vector<Region> &regions() const {
> -    return regions_;
> -  }
> -
> -  void Init(DrmHwcLayer *layers, size_t num_layers);
> -  void GenerateHistory(DrmHwcLayer *layers, size_t num_layers,
> -                       std::vector<bool> &changed_regions) const;
> -  void StableRegionsWithMarginalHistory(
> -      const std::vector<bool> &changed_regions,
> -      std::vector<bool> &stable_regions) const;
> -  void RecordHistory(DrmHwcLayer *layers, size_t num_layers,
> -                     const std::vector<bool> &changed_regions);
> -  bool RecordAndCompareSquashed(const std::vector<bool> &squashed_regions);
> -
> -  void Dump(std::ostringstream *out) const;
> -
> - private:
> -  size_t generation_number_ = 0;
> -  unsigned valid_history_ = 0;
> -  std::vector<buffer_handle_t> last_handles_;
> -
> -  std::vector<Region> regions_;
> -};
> -
>  class DrmDisplayCompositor {
>   public:
>    DrmDisplayCompositor();
> @@ -89,15 +46,10 @@ class DrmDisplayCompositor {
>    std::unique_ptr<DrmDisplayComposition> CreateComposition() const;
>    int ApplyComposition(std::unique_ptr<DrmDisplayComposition> composition);
>    int Composite();
> -  int SquashAll();
>    void Dump(std::ostringstream *out) const;
>  
>    std::tuple<uint32_t, uint32_t, int> GetActiveModeResolution();
>  
> -  SquashState *squash_state() {
> -    return &squash_state_;
> -  }
> -
>   private:
>    struct ModeState {
>      bool needs_modeset = false;
> @@ -115,11 +67,8 @@ class DrmDisplayCompositor {
>  
>    int PrepareFramebuffer(DrmFramebuffer &fb,
>                           DrmDisplayComposition *display_comp);
> -  int ApplySquash(DrmDisplayComposition *display_comp);
> -  int ApplyPreComposite(DrmDisplayComposition *display_comp);
>    int PrepareFrame(DrmDisplayComposition *display_comp);
>    int CommitFrame(DrmDisplayComposition *display_comp, bool test_only);
> -  int SquashFrame(DrmDisplayComposition *src, DrmDisplayComposition *dst);
>    int ApplyDpms(DrmDisplayComposition *display_comp);
>    int DisablePlanes(DrmDisplayComposition *display_comp);
>  
> @@ -142,11 +91,6 @@ class DrmDisplayCompositor {
>  
>    int framebuffer_index_;
>    DrmFramebuffer framebuffers_[DRM_DISPLAY_BUFFERS];
> -  std::unique_ptr<GLWorkerCompositor> pre_compositor_;
> -
> -  SquashState squash_state_;
> -  int squash_framebuffer_index_;
> -  DrmFramebuffer squash_framebuffers_[2];
>  
>    // mutable since we need to acquire in Dump()
>    mutable pthread_mutex_t lock_;
> diff --git a/drmhwctwo.cpp b/drmhwctwo.cpp
> index 8e00d7150217..60ff384e9a08 100644
> --- a/drmhwctwo.cpp
> +++ b/drmhwctwo.cpp
> @@ -539,7 +539,7 @@ HWC2::Error DrmHwcTwo::HwcDisplay::PresentDisplay(int32_t *retire_fence) {
>  
>    std::vector<DrmPlane *> primary_planes(primary_planes_);
>    std::vector<DrmPlane *> overlay_planes(overlay_planes_);
> -  ret = composition->Plan(compositor_.squash_state(), &primary_planes,
> +  ret = composition->Plan(&primary_planes,
>                           &overlay_planes);
>    if (ret) {
>      ALOGE("Failed to plan the composition ret=%d", ret);
> @@ -692,12 +692,10 @@ HWC2::Error DrmHwcTwo::HwcDisplay::ValidateDisplay(uint32_t *num_types,
>        case HWC2::Composition::SolidColor:
>        case HWC2::Composition::Cursor:
>        case HWC2::Composition::Sideband:
> +      default:
>          layer.set_validated_type(HWC2::Composition::Client);
>          ++*num_types;
>          break;
> -      default:
> -        layer.set_validated_type(layer.sf_type());
> -        break;
>      }
>    }
>    return *num_types ? HWC2::Error::HasChanges : HWC2::Error::None;
> diff --git a/glworker.cpp b/glworker.cpp
> deleted file mode 100644
> index ca726bf573ba..000000000000
> --- a/glworker.cpp
> +++ /dev/null
> @@ -1,840 +0,0 @@
> -/*
> - * Copyright (C) 2015 The Android Open Source Project
> - *
> - * Licensed under the Apache License, Version 2.0 (the "License");
> - * you may not use this file except in compliance with the License.
> - * You may obtain a copy of the License at
> - *
> - *      http://www.apache.org/licenses/LICENSE-2.0
> - *
> - * Unless required by applicable law or agreed to in writing, software
> - * distributed under the License is distributed on an "AS IS" BASIS,
> - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
> - * See the License for the specific language governing permissions and
> - * limitations under the License.
> - */
> -
> -#define ATRACE_TAG ATRACE_TAG_GRAPHICS
> -#define LOG_TAG "hwc-gl-worker"
> -
> -#include <algorithm>
> -#include <string>
> -#include <sstream>
> -#include <unordered_set>
> -
> -#include <sys/resource.h>
> -
> -#include <cutils/properties.h>
> -
> -#include <hardware/hardware.h>
> -#include <hardware/hwcomposer.h>
> -
> -#include <ui/GraphicBuffer.h>
> -#include <ui/PixelFormat.h>
> -
> -#include <utils/Trace.h>
> -
> -#include "drmdisplaycomposition.h"
> -#include "platform.h"
> -
> -#include "glworker.h"
> -
> -#define MAX_OVERLAPPING_LAYERS 64
> -
> -namespace android {
> -
> -// clang-format off
> -// Column-major order:
> -// float mat[4] = { 1, 2, 3, 4 } ===
> -// [ 1 3 ]
> -// [ 2 4 ]
> -float kTextureTransformMatrices[] = {
> -   1.0f,  0.0f,  0.0f,  1.0f, // identity matrix
> -   0.0f,  1.0f,  1.0f,  0.0f, // swap x and y
> -};
> -// clang-format on
> -
> -static const char *GetGLError(void) {
> -  switch (glGetError()) {
> -    case GL_NO_ERROR:
> -      return "GL_NO_ERROR";
> -    case GL_INVALID_ENUM:
> -      return "GL_INVALID_ENUM";
> -    case GL_INVALID_VALUE:
> -      return "GL_INVALID_VALUE";
> -    case GL_INVALID_OPERATION:
> -      return "GL_INVALID_OPERATION";
> -    case GL_INVALID_FRAMEBUFFER_OPERATION:
> -      return "GL_INVALID_FRAMEBUFFER_OPERATION";
> -    case GL_OUT_OF_MEMORY:
> -      return "GL_OUT_OF_MEMORY";
> -    default:
> -      return "Unknown error";
> -  }
> -}
> -
> -static const char *GetGLFramebufferError(void) {
> -  switch (glCheckFramebufferStatus(GL_FRAMEBUFFER)) {
> -    case GL_FRAMEBUFFER_COMPLETE:
> -      return "GL_FRAMEBUFFER_COMPLETE";
> -    case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
> -      return "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT";
> -    case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
> -      return "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";
> -    case GL_FRAMEBUFFER_UNSUPPORTED:
> -      return "GL_FRAMEBUFFER_UNSUPPORTED";
> -    case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
> -      return "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS";
> -    default:
> -      return "Unknown error";
> -  }
> -}
> -
> -static const char *GetEGLError(void) {
> -  switch (eglGetError()) {
> -    case EGL_SUCCESS:
> -      return "EGL_SUCCESS";
> -    case EGL_NOT_INITIALIZED:
> -      return "EGL_NOT_INITIALIZED";
> -    case EGL_BAD_ACCESS:
> -      return "EGL_BAD_ACCESS";
> -    case EGL_BAD_ALLOC:
> -      return "EGL_BAD_ALLOC";
> -    case EGL_BAD_ATTRIBUTE:
> -      return "EGL_BAD_ATTRIBUTE";
> -    case EGL_BAD_CONTEXT:
> -      return "EGL_BAD_CONTEXT";
> -    case EGL_BAD_CONFIG:
> -      return "EGL_BAD_CONFIG";
> -    case EGL_BAD_CURRENT_SURFACE:
> -      return "EGL_BAD_CURRENT_SURFACE";
> -    case EGL_BAD_DISPLAY:
> -      return "EGL_BAD_DISPLAY";
> -    case EGL_BAD_SURFACE:
> -      return "EGL_BAD_SURFACE";
> -    case EGL_BAD_MATCH:
> -      return "EGL_BAD_MATCH";
> -    case EGL_BAD_PARAMETER:
> -      return "EGL_BAD_PARAMETER";
> -    case EGL_BAD_NATIVE_PIXMAP:
> -      return "EGL_BAD_NATIVE_PIXMAP";
> -    case EGL_BAD_NATIVE_WINDOW:
> -      return "EGL_BAD_NATIVE_WINDOW";
> -    case EGL_CONTEXT_LOST:
> -      return "EGL_CONTEXT_LOST";
> -    default:
> -      return "Unknown error";
> -  }
> -}
> -
> -static bool HasExtension(const char *extension, const char *extensions) {
> -  const char *start, *where, *terminator;
> -  start = extensions;
> -  for (;;) {
> -    where = (char *)strstr((const char *)start, extension);
> -    if (!where)
> -      break;
> -    terminator = where + strlen(extension);
> -    if (where == start || *(where - 1) == ' ')
> -      if (*terminator == ' ' || *terminator == '\0')
> -        return true;
> -    start = terminator;
> -  }
> -  return false;
> -}
> -
> -int GLWorkerCompositor::BeginContext() {
> -  private_.saved_egl_display = eglGetCurrentDisplay();
> -  private_.saved_egl_ctx = eglGetCurrentContext();
> -
> -  if (private_.saved_egl_display != egl_display_ ||
> -      private_.saved_egl_ctx != egl_ctx_) {
> -    private_.saved_egl_read = eglGetCurrentSurface(EGL_READ);
> -    private_.saved_egl_draw = eglGetCurrentSurface(EGL_DRAW);
> -  } else {
> -    return 0;
> -  }
> -
> -  if (!eglMakeCurrent(egl_display_, EGL_NO_SURFACE, EGL_NO_SURFACE, egl_ctx_)) {
> -    ALOGE("BeginContext failed: %s", GetEGLError());
> -    return 1;
> -  }
> -  return 0;
> -}
> -
> -int GLWorkerCompositor::EndContext() {
> -  if (private_.saved_egl_display != eglGetCurrentDisplay() ||
> -      private_.saved_egl_ctx != eglGetCurrentContext()) {
> -    if (!eglMakeCurrent(private_.saved_egl_display, private_.saved_egl_read,
> -                        private_.saved_egl_draw, private_.saved_egl_ctx)) {
> -      ALOGE("EndContext failed: %s", GetEGLError());
> -      return 1;
> -    }
> -  }
> -
> -  return 0;
> -}
> -
> -static AutoGLShader CompileAndCheckShader(GLenum type, unsigned source_count,
> -                                          const GLchar **sources,
> -                                          std::ostringstream *shader_log) {
> -  GLint status;
> -  AutoGLShader shader(glCreateShader(type));
> -  if (shader.get() == 0) {
> -    if (shader_log)
> -      *shader_log << "Failed glCreateShader call";
> -    return 0;
> -  }
> -
> -  glShaderSource(shader.get(), source_count, sources, NULL);
> -  glCompileShader(shader.get());
> -  glGetShaderiv(shader.get(), GL_COMPILE_STATUS, &status);
> -  if (!status) {
> -    if (shader_log) {
> -      GLint log_length;
> -      glGetShaderiv(shader.get(), GL_INFO_LOG_LENGTH, &log_length);
> -      std::string info_log(log_length, ' ');
> -      glGetShaderInfoLog(shader.get(), log_length, NULL, &info_log.front());
> -      *shader_log << "Failed to compile shader:\n" << info_log.c_str()
> -                  << "\nShader Source:\n";
> -      for (unsigned i = 0; i < source_count; i++) {
> -        *shader_log << sources[i];
> -      }
> -      *shader_log << "\n";
> -    }
> -    return 0;
> -  }
> -
> -  return shader;
> -}
> -
> -static std::string GenerateVertexShader(int layer_count) {
> -  std::ostringstream vertex_shader_stream;
> -  vertex_shader_stream
> -      << "#version 300 es\n"
> -      << "#define LAYER_COUNT " << layer_count << "\n"
> -      << "precision mediump int;\n"
> -      << "uniform vec4 uViewport;\n"
> -      << "uniform vec4 uLayerCrop[LAYER_COUNT];\n"
> -      << "uniform mat2 uTexMatrix[LAYER_COUNT];\n"
> -      << "in vec2 vPosition;\n"
> -      << "in vec2 vTexCoords;\n"
> -      << "out vec2 fTexCoords[LAYER_COUNT];\n"
> -      << "void main() {\n"
> -      << "  for (int i = 0; i < LAYER_COUNT; i++) {\n"
> -      << "    vec2 tempCoords = vTexCoords * uTexMatrix[i];\n"
> -      << "    fTexCoords[i] =\n"
> -      << "        uLayerCrop[i].xy + tempCoords * uLayerCrop[i].zw;\n"
> -      << "  }\n"
> -      << "  vec2 scaledPosition = uViewport.xy + vPosition * uViewport.zw;\n"
> -      << "  gl_Position =\n"
> -      << "      vec4(scaledPosition * vec2(2.0) - vec2(1.0), 0.0, 1.0);\n"
> -      << "}\n";
> -  return vertex_shader_stream.str();
> -}
> -
> -static std::string GenerateFragmentShader(int layer_count) {
> -  std::ostringstream fragment_shader_stream;
> -  fragment_shader_stream << "#version 300 es\n"
> -                         << "#define LAYER_COUNT " << layer_count << "\n"
> -                         << "#extension GL_OES_EGL_image_external : require\n"
> -                         << "precision mediump float;\n";
> -  for (int i = 0; i < layer_count; ++i) {
> -    fragment_shader_stream << "uniform samplerExternalOES uLayerTexture" << i
> -                           << ";\n";
> -  }
> -  fragment_shader_stream << "uniform float uLayerAlpha[LAYER_COUNT];\n"
> -                         << "uniform float uLayerPremult[LAYER_COUNT];\n"
> -                         << "in vec2 fTexCoords[LAYER_COUNT];\n"
> -                         << "out vec4 oFragColor;\n"
> -                         << "void main() {\n"
> -                         << "  vec3 color = vec3(0.0, 0.0, 0.0);\n"
> -                         << "  float alphaCover = 1.0;\n"
> -                         << "  vec4 texSample;\n"
> -                         << "  vec3 multRgb;\n";
> -  for (int i = 0; i < layer_count; ++i) {
> -    if (i > 0)
> -      fragment_shader_stream << "  if (alphaCover > 0.5/255.0) {\n";
> -    // clang-format off
> -    fragment_shader_stream
> -        << "  texSample = texture2D(uLayerTexture" << i << ",\n"
> -        << "                        fTexCoords[" << i << "]);\n"
> -        << "  multRgb = texSample.rgb *\n"
> -        << "            max(texSample.a, uLayerPremult[" << i << "]);\n"
> -        << "  color += multRgb * uLayerAlpha[" << i << "] * alphaCover;\n"
> -        << "  alphaCover *= 1.0 - texSample.a * uLayerAlpha[" << i << "];\n";
> -    // clang-format on
> -  }
> -  for (int i = 0; i < layer_count - 1; ++i)
> -    fragment_shader_stream << "  }\n";
> -  fragment_shader_stream << "  oFragColor = vec4(color, 1.0 - alphaCover);\n"
> -                         << "}\n";
> -  return fragment_shader_stream.str();
> -}
> -
> -static AutoGLProgram GenerateProgram(unsigned num_textures,
> -                                     std::ostringstream *shader_log) {
> -  std::string vertex_shader_string = GenerateVertexShader(num_textures);
> -  const GLchar *vertex_shader_source = vertex_shader_string.c_str();
> -  AutoGLShader vertex_shader = CompileAndCheckShader(
> -      GL_VERTEX_SHADER, 1, &vertex_shader_source, shader_log);
> -  if (!vertex_shader.get())
> -    return 0;
> -
> -  std::string fragment_shader_string = GenerateFragmentShader(num_textures);
> -  const GLchar *fragment_shader_source = fragment_shader_string.c_str();
> -  AutoGLShader fragment_shader = CompileAndCheckShader(
> -      GL_FRAGMENT_SHADER, 1, &fragment_shader_source, shader_log);
> -  if (!fragment_shader.get())
> -    return 0;
> -
> -  AutoGLProgram program(glCreateProgram());
> -  if (!program.get()) {
> -    if (shader_log)
> -      *shader_log << "Failed to create program: " << GetGLError() << "\n";
> -    return 0;
> -  }
> -
> -  glAttachShader(program.get(), vertex_shader.get());
> -  glAttachShader(program.get(), fragment_shader.get());
> -  glBindAttribLocation(program.get(), 0, "vPosition");
> -  glBindAttribLocation(program.get(), 1, "vTexCoords");
> -  glLinkProgram(program.get());
> -  glDetachShader(program.get(), vertex_shader.get());
> -  glDetachShader(program.get(), fragment_shader.get());
> -
> -  GLint status;
> -  glGetProgramiv(program.get(), GL_LINK_STATUS, &status);
> -  if (!status) {
> -    if (shader_log) {
> -      GLint log_length;
> -      glGetProgramiv(program.get(), GL_INFO_LOG_LENGTH, &log_length);
> -      std::string program_log(log_length, ' ');
> -      glGetProgramInfoLog(program.get(), log_length, NULL,
> -                          &program_log.front());
> -      *shader_log << "Failed to link program:\n" << program_log.c_str() << "\n";
> -    }
> -    return 0;
> -  }
> -
> -  return program;
> -}
> -
> -struct RenderingCommand {
> -  struct TextureSource {
> -    unsigned texture_index;
> -    float crop_bounds[4];
> -    float alpha;
> -    float premult;
> -    float texture_matrix[4];
> -  };
> -
> -  float bounds[4];
> -  unsigned texture_count = 0;
> -  TextureSource textures[MAX_OVERLAPPING_LAYERS];
> -};
> -
> -static void ConstructCommand(const DrmHwcLayer *layers,
> -                             const DrmCompositionRegion &region,
> -                             RenderingCommand &cmd) {
> -  std::copy_n(region.frame.bounds, 4, cmd.bounds);
> -
> -  for (size_t texture_index : region.source_layers) {
> -    const DrmHwcLayer &layer = layers[texture_index];
> -
> -    DrmHwcRect<float> display_rect(layer.display_frame);
> -    float display_size[2] = {display_rect.bounds[2] - display_rect.bounds[0],
> -                             display_rect.bounds[3] - display_rect.bounds[1]};
> -
> -    float tex_width = layer.buffer->width;
> -    float tex_height = layer.buffer->height;
> -    DrmHwcRect<float> crop_rect(layer.source_crop.left / tex_width,
> -                                layer.source_crop.top / tex_height,
> -                                layer.source_crop.right / tex_width,
> -                                layer.source_crop.bottom / tex_height);
> -
> -    float crop_size[2] = {crop_rect.bounds[2] - crop_rect.bounds[0],
> -                          crop_rect.bounds[3] - crop_rect.bounds[1]};
> -
> -    RenderingCommand::TextureSource &src = cmd.textures[cmd.texture_count];
> -    cmd.texture_count++;
> -    src.texture_index = texture_index;
> -
> -    bool swap_xy = false;
> -    bool flip_xy[2] = { false, false };
> -
> -    if (layer.transform == DrmHwcTransform::kRotate180) {
> -      swap_xy = false;
> -      flip_xy[0] = true;
> -      flip_xy[1] = true;
> -    } else if (layer.transform == DrmHwcTransform::kRotate270) {
> -      swap_xy = true;
> -      flip_xy[0] = true;
> -      flip_xy[1] = false;
> -    } else if (layer.transform & DrmHwcTransform::kRotate90) {
> -      swap_xy = true;
> -      if (layer.transform & DrmHwcTransform::kFlipH) {
> -        flip_xy[0] = true;
> -        flip_xy[1] = true;
> -      } else if (layer.transform & DrmHwcTransform::kFlipV) {
> -        flip_xy[0] = false;
> -        flip_xy[1] = false;
> -      } else {
> -        flip_xy[0] = false;
> -        flip_xy[1] = true;
> -      }
> -    } else {
> -      if (layer.transform & DrmHwcTransform::kFlipH)
> -        flip_xy[0] = true;
> -      if (layer.transform & DrmHwcTransform::kFlipV)
> -        flip_xy[1] = true;
> -    }
> -
> -    if (swap_xy)
> -      std::copy_n(&kTextureTransformMatrices[4], 4, src.texture_matrix);
> -    else
> -      std::copy_n(&kTextureTransformMatrices[0], 4, src.texture_matrix);
> -
> -    for (int j = 0; j < 4; j++) {
> -      int b = j ^ (swap_xy ? 1 : 0);
> -      float bound_percent =
> -          (cmd.bounds[b] - display_rect.bounds[b % 2]) / display_size[b % 2];
> -      if (flip_xy[j % 2]) {
> -        src.crop_bounds[j] =
> -            crop_rect.bounds[j % 2 + 2] - bound_percent * crop_size[j % 2];
> -      } else {
> -        src.crop_bounds[j] =
> -            crop_rect.bounds[j % 2] + bound_percent * crop_size[j % 2];
> -      }
> -    }
> -
> -    if (layer.blending == DrmHwcBlending::kNone) {
> -      src.alpha = src.premult = 1.0f;
> -      // This layer is opaque. There is no point in using layers below this one.
> -      break;
> -    }
> -
> -    src.alpha = layer.alpha / 255.0f;
> -    src.premult = (layer.blending == DrmHwcBlending::kPreMult) ? 1.0f : 0.0f;
> -  }
> -}
> -
> -static int EGLFenceWait(EGLDisplay egl_display, int acquireFenceFd) {
> -  int ret = 0;
> -
> -  EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, acquireFenceFd,
> -                      EGL_NONE};
> -  EGLSyncKHR egl_sync =
> -      eglCreateSyncKHR(egl_display, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
> -  if (egl_sync == EGL_NO_SYNC_KHR) {
> -    ALOGE("Failed to make EGLSyncKHR from acquireFenceFd: %s", GetEGLError());
> -    close(acquireFenceFd);
> -    return 1;
> -  }
> -
> -  EGLint success = eglWaitSyncKHR(egl_display, egl_sync, 0);
> -  if (success == EGL_FALSE) {
> -    ALOGE("Failed to wait for acquire: %s", GetEGLError());
> -    ret = 1;
> -  }
> -  eglDestroySyncKHR(egl_display, egl_sync);
> -
> -  return ret;
> -}
> -
> -static int CreateTextureFromHandle(EGLDisplay egl_display,
> -                                   buffer_handle_t handle,
> -                                   Importer *importer,
> -                                   AutoEGLImageAndGLTexture *out) {
> -  EGLImageKHR image = importer->ImportImage(egl_display, handle);
> -
> -  if (image == EGL_NO_IMAGE_KHR) {
> -    ALOGE("Failed to make image %s %p", GetEGLError(), handle);
> -    return -EINVAL;
> -  }
> -
> -  GLuint texture;
> -  glGenTextures(1, &texture);
> -  glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
> -  glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, (GLeglImageOES)image);
> -  glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
> -  glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
> -  glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_REPEAT);
> -  glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_REPEAT);
> -  glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
> -
> -  out->image.reset(egl_display, image);
> -  out->texture.reset(texture);
> -
> -  return 0;
> -}
> -
> -GLWorkerCompositor::GLWorkerCompositor()
> -    : egl_display_(EGL_NO_DISPLAY), egl_ctx_(EGL_NO_CONTEXT) {
> -}
> -
> -int GLWorkerCompositor::Init() {
> -  int ret = 0;
> -  const char *egl_extensions;
> -  const char *gl_extensions;
> -  EGLint num_configs;
> -  EGLConfig egl_config;
> -
> -  // clang-format off
> -  const GLfloat verts[] = {
> -    0.0f,  0.0f,    0.0f, 0.0f,
> -    0.0f,  2.0f,    0.0f, 2.0f,
> -    2.0f,  0.0f,    2.0f, 0.0f
> -  };
> -  // clang-format on
> -
> -  const EGLint config_attribs[] = {EGL_RENDERABLE_TYPE,
> -                                   EGL_OPENGL_ES2_BIT,
> -                                   EGL_RED_SIZE,
> -                                   8,
> -                                   EGL_GREEN_SIZE,
> -                                   8,
> -                                   EGL_BLUE_SIZE,
> -                                   8,
> -                                   EGL_NONE};
> -
> -  const EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
> -
> -  egl_display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);
> -  if (egl_display_ == EGL_NO_DISPLAY) {
> -    ALOGE("Failed to get egl display");
> -    return 1;
> -  }
> -
> -  if (!eglInitialize(egl_display_, NULL, NULL)) {
> -    ALOGE("Failed to initialize egl: %s", GetEGLError());
> -    return 1;
> -  }
> -
> -  egl_extensions = eglQueryString(egl_display_, EGL_EXTENSIONS);
> -
> -  // These extensions are all technically required but not always reported due
> -  // to meta EGL filtering them out.
> -  if (!HasExtension("EGL_KHR_image_base", egl_extensions))
> -    ALOGW("EGL_KHR_image_base extension not supported");
> -
> -  if (!HasExtension("EGL_ANDROID_image_native_buffer", egl_extensions))
> -    ALOGW("EGL_ANDROID_image_native_buffer extension not supported");
> -
> -  if (!HasExtension("EGL_ANDROID_native_fence_sync", egl_extensions))
> -    ALOGW("EGL_ANDROID_native_fence_sync extension not supported");
> -
> -  if (!eglChooseConfig(egl_display_, config_attribs, &egl_config, 1,
> -                       &num_configs)) {
> -    ALOGE("eglChooseConfig() failed with error: %s", GetEGLError());
> -    return 1;
> -  }
> -
> -  egl_ctx_ =
> -      eglCreateContext(egl_display_, egl_config,
> -                       EGL_NO_CONTEXT /* No shared context */, context_attribs);
> -
> -  if (egl_ctx_ == EGL_NO_CONTEXT) {
> -    ALOGE("Failed to create OpenGL ES Context: %s", GetEGLError());
> -    return 1;
> -  }
> -
> -  ret = BeginContext();
> -  if (ret)
> -    return ret;
> -
> -  gl_extensions = (const char *)glGetString(GL_EXTENSIONS);
> -
> -  if (!HasExtension("GL_OES_EGL_image", gl_extensions))
> -    ALOGW("GL_OES_EGL_image extension not supported");
> -
> -  if (!HasExtension("GL_OES_EGL_image_external", gl_extensions))
> -    ALOGW("GL_OES_EGL_image_external extension not supported");
> -
> -  GLuint vertex_buffer;
> -  glGenBuffers(1, &vertex_buffer);
> -  glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
> -  glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW);
> -  glBindBuffer(GL_ARRAY_BUFFER, 0);
> -  vertex_buffer_.reset(vertex_buffer);
> -
> -  std::ostringstream shader_log;
> -  blend_programs_.emplace_back(GenerateProgram(1, &shader_log));
> -
> -  EndContext();
> -
> -  if (blend_programs_.back().get() == 0) {
> -    ALOGE("%s", shader_log.str().c_str());
> -    return 1;
> -  }
> -
> -  return 0;
> -}
> -
> -GLWorkerCompositor::~GLWorkerCompositor() {
> -  if (egl_display_ != EGL_NO_DISPLAY && egl_ctx_ != EGL_NO_CONTEXT)
> -    if (eglDestroyContext(egl_display_, egl_ctx_) == EGL_FALSE)
> -      ALOGE("Failed to destroy OpenGL ES Context: %s", GetEGLError());
> -}
> -
> -int GLWorkerCompositor::Composite(DrmHwcLayer *layers,
> -                                  DrmCompositionRegion *regions,
> -                                  size_t num_regions,
> -                                  const sp<GraphicBuffer> &framebuffer,
> -                                  Importer *importer) {
> -  ATRACE_CALL();
> -  int ret = 0;
> -  std::vector<AutoEGLImageAndGLTexture> layer_textures;
> -  std::vector<RenderingCommand> commands;
> -
> -  if (num_regions == 0) {
> -    return -EALREADY;
> -  }
> -
> -  ret = BeginContext();
> -  if (ret)
> -    return -1;
> -
> -  GLint frame_width = framebuffer->getWidth();
> -  GLint frame_height = framebuffer->getHeight();
> -  CachedFramebuffer *cached_framebuffer =
> -      PrepareAndCacheFramebuffer(framebuffer);
> -  if (cached_framebuffer == NULL) {
> -    ALOGE("Composite failed because of failed framebuffer");
> -    EndContext();
> -    return -EINVAL;
> -  }
> -
> -  std::unordered_set<size_t> layers_used_indices;
> -  for (size_t region_index = 0; region_index < num_regions; region_index++) {
> -    DrmCompositionRegion &region = regions[region_index];
> -    layers_used_indices.insert(region.source_layers.begin(),
> -                               region.source_layers.end());
> -    commands.emplace_back();
> -    ConstructCommand(layers, region, commands.back());
> -  }
> -
> -  for (size_t layer_index = 0; layer_index < MAX_OVERLAPPING_LAYERS;
> -       layer_index++) {
> -    DrmHwcLayer *layer = &layers[layer_index];
> -
> -    layer_textures.emplace_back();
> -
> -    if (layers_used_indices.count(layer_index) == 0)
> -      continue;
> -
> -    ret = CreateTextureFromHandle(egl_display_, layer->get_usable_handle(),
> -                                  importer, &layer_textures.back());
> -
> -    if (!ret) {
> -      ret = EGLFenceWait(egl_display_, layer->acquire_fence.Release());
> -    }
> -    if (ret) {
> -      layer_textures.pop_back();
> -      ret = -EINVAL;
> -    }
> -  }
> -
> -  if (ret) {
> -    EndContext();
> -    return ret;
> -  }
> -
> -  glViewport(0, 0, frame_width, frame_height);
> -
> -  glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
> -  glClear(GL_COLOR_BUFFER_BIT);
> -
> -  glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer_.get());
> -  glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, NULL);
> -  glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4,
> -                        (void *)(sizeof(float) * 2));
> -  glEnableVertexAttribArray(0);
> -  glEnableVertexAttribArray(1);
> -  glEnable(GL_SCISSOR_TEST);
> -
> -  for (const RenderingCommand &cmd : commands) {
> -    if (cmd.texture_count == 0)
> -      continue;
> -
> -    // TODO(zachr): handle the case of too many overlapping textures for one
> -    // area by falling back to rendering as many layers as possible using
> -    // multiple blending passes.
> -    GLint program = PrepareAndCacheProgram(cmd.texture_count);
> -    if (program == 0) {
> -      ALOGE("Too many layers to render in one area");
> -      continue;
> -    }
> -
> -    glUseProgram(program);
> -    GLint gl_viewport_loc = glGetUniformLocation(program, "uViewport");
> -    GLint gl_crop_loc = glGetUniformLocation(program, "uLayerCrop");
> -    GLint gl_alpha_loc = glGetUniformLocation(program, "uLayerAlpha");
> -    GLint gl_premult_loc = glGetUniformLocation(program, "uLayerPremult");
> -    GLint gl_tex_matrix_loc = glGetUniformLocation(program, "uTexMatrix");
> -    glUniform4f(gl_viewport_loc, cmd.bounds[0] / (float)frame_width,
> -                cmd.bounds[1] / (float)frame_height,
> -                (cmd.bounds[2] - cmd.bounds[0]) / (float)frame_width,
> -                (cmd.bounds[3] - cmd.bounds[1]) / (float)frame_height);
> -
> -    for (unsigned src_index = 0; src_index < cmd.texture_count; src_index++) {
> -      std::ostringstream texture_name_formatter;
> -      texture_name_formatter << "uLayerTexture" << src_index;
> -      GLint gl_tex_loc =
> -          glGetUniformLocation(program, texture_name_formatter.str().c_str());
> -
> -      const RenderingCommand::TextureSource &src = cmd.textures[src_index];
> -      glUniform1f(gl_alpha_loc + src_index, src.alpha);
> -      glUniform1f(gl_premult_loc + src_index, src.premult);
> -      glUniform4f(gl_crop_loc + src_index, src.crop_bounds[0],
> -                  src.crop_bounds[1], src.crop_bounds[2] - src.crop_bounds[0],
> -                  src.crop_bounds[3] - src.crop_bounds[1]);
> -      glUniform1i(gl_tex_loc, src_index);
> -      glUniformMatrix2fv(gl_tex_matrix_loc + src_index, 1, GL_FALSE,
> -                         src.texture_matrix);
> -      glActiveTexture(GL_TEXTURE0 + src_index);
> -      glBindTexture(GL_TEXTURE_EXTERNAL_OES,
> -                    layer_textures[src.texture_index].texture.get());
> -    }
> -
> -    glScissor(cmd.bounds[0], cmd.bounds[1], cmd.bounds[2] - cmd.bounds[0],
> -              cmd.bounds[3] - cmd.bounds[1]);
> -    glDrawArrays(GL_TRIANGLES, 0, 3);
> -
> -    for (unsigned src_index = 0; src_index < cmd.texture_count; src_index++) {
> -      glActiveTexture(GL_TEXTURE0 + src_index);
> -      glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
> -    }
> -  }
> -
> -  glDisable(GL_SCISSOR_TEST);
> -  glActiveTexture(GL_TEXTURE0);
> -  glDisableVertexAttribArray(0);
> -  glDisableVertexAttribArray(1);
> -  glBindBuffer(GL_ARRAY_BUFFER, 0);
> -  glUseProgram(0);
> -
> -  glBindFramebuffer(GL_FRAMEBUFFER, 0);
> -
> -  EndContext();
> -  return ret;
> -}
> -
> -void GLWorkerCompositor::Finish() {
> -  ATRACE_CALL();
> -  glFinish();
> -
> -  char use_framebuffer_cache_opt[PROPERTY_VALUE_MAX];
> -  property_get("hwc.drm.use_framebuffer_cache", use_framebuffer_cache_opt, "1");
> -  bool use_framebuffer_cache = atoi(use_framebuffer_cache_opt);
> -
> -  if (use_framebuffer_cache) {
> -    for (auto &fb : cached_framebuffers_)
> -      fb.strong_framebuffer.clear();
> -  } else {
> -    cached_framebuffers_.clear();
> -  }
> -}
> -
> -GLWorkerCompositor::CachedFramebuffer::CachedFramebuffer(
> -    const sp<GraphicBuffer> &gb, AutoEGLDisplayImage &&image,
> -    AutoGLTexture &&tex, AutoGLFramebuffer &&fb)
> -    : strong_framebuffer(gb),
> -      weak_framebuffer(gb),
> -      egl_fb_image(std::move(image)),
> -      gl_fb_tex(std::move(tex)),
> -      gl_fb(std::move(fb)) {
> -}
> -
> -bool GLWorkerCompositor::CachedFramebuffer::Promote() {
> -  if (strong_framebuffer.get() != NULL)
> -    return true;
> -  strong_framebuffer = weak_framebuffer.promote();
> -  return strong_framebuffer.get() != NULL;
> -}
> -
> -GLWorkerCompositor::CachedFramebuffer *
> -GLWorkerCompositor::FindCachedFramebuffer(
> -    const sp<GraphicBuffer> &framebuffer) {
> -  for (auto &fb : cached_framebuffers_)
> -    if (fb.weak_framebuffer == framebuffer)
> -      return &fb;
> -  return NULL;
> -}
> -
> -GLWorkerCompositor::CachedFramebuffer *
> -GLWorkerCompositor::PrepareAndCacheFramebuffer(
> -    const sp<GraphicBuffer> &framebuffer) {
> -  CachedFramebuffer *cached_framebuffer = FindCachedFramebuffer(framebuffer);
> -  if (cached_framebuffer != NULL) {
> -    if (cached_framebuffer->Promote()) {
> -      glBindFramebuffer(GL_FRAMEBUFFER, cached_framebuffer->gl_fb.get());
> -      return cached_framebuffer;
> -    }
> -
> -    for (auto it = cached_framebuffers_.begin();
> -         it != cached_framebuffers_.end(); ++it) {
> -      if (it->weak_framebuffer == framebuffer) {
> -        cached_framebuffers_.erase(it);
> -        break;
> -      }
> -    }
> -  }
> -
> -  AutoEGLDisplayImage egl_fb_image(
> -      egl_display_,
> -      eglCreateImageKHR(egl_display_, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
> -                        (EGLClientBuffer)framebuffer->getNativeBuffer(),
> -                        NULL /* no attribs */));
> -
> -  if (egl_fb_image.image() == EGL_NO_IMAGE_KHR) {
> -    ALOGE("Failed to make image from target buffer: %s", GetEGLError());
> -    return NULL;
> -  }
> -
> -  GLuint gl_fb_tex;
> -  glGenTextures(1, &gl_fb_tex);
> -  AutoGLTexture gl_fb_tex_auto(gl_fb_tex);
> -  glBindTexture(GL_TEXTURE_2D, gl_fb_tex);
> -  glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
> -                               (GLeglImageOES)egl_fb_image.image());
> -  glBindTexture(GL_TEXTURE_2D, 0);
> -
> -  GLuint gl_fb;
> -  glGenFramebuffers(1, &gl_fb);
> -  AutoGLFramebuffer gl_fb_auto(gl_fb);
> -  glBindFramebuffer(GL_FRAMEBUFFER, gl_fb);
> -  glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
> -                         gl_fb_tex, 0);
> -
> -  if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
> -    ALOGE("Failed framebuffer check for created target buffer: %s",
> -          GetGLFramebufferError());
> -    return NULL;
> -  }
> -
> -  cached_framebuffers_.emplace_back(framebuffer, std::move(egl_fb_image),
> -                                    std::move(gl_fb_tex_auto),
> -                                    std::move(gl_fb_auto));
> -  return &cached_framebuffers_.back();
> -}
> -
> -GLint GLWorkerCompositor::PrepareAndCacheProgram(unsigned texture_count) {
> -  if (blend_programs_.size() >= texture_count) {
> -    GLint program = blend_programs_[texture_count - 1].get();
> -    if (program != 0)
> -      return program;
> -  }
> -
> -  AutoGLProgram program = GenerateProgram(texture_count, NULL);
> -  if (program.get() != 0) {
> -    if (blend_programs_.size() < texture_count)
> -      blend_programs_.resize(texture_count);
> -    blend_programs_[texture_count - 1] = std::move(program);
> -    return blend_programs_[texture_count - 1].get();
> -  }
> -
> -  return 0;
> -}
> -
> -}  // namespace android
> diff --git a/glworker.h b/glworker.h
> deleted file mode 100644
> index 26de55d725cd..000000000000
> --- a/glworker.h
> +++ /dev/null
> @@ -1,94 +0,0 @@
> -/*
> - * Copyright (C) 2015 The Android Open Source Project
> - *
> - * Licensed under the Apache License, Version 2.0 (the "License");
> - * you may not use this file except in compliance with the License.
> - * You may obtain a copy of the License at
> - *
> - *      http://www.apache.org/licenses/LICENSE-2.0
> - *
> - * Unless required by applicable law or agreed to in writing, software
> - * distributed under the License is distributed on an "AS IS" BASIS,
> - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
> - * See the License for the specific language governing permissions and
> - * limitations under the License.
> - */
> -
> -#ifndef ANDROID_GL_WORKER_H_
> -#define ANDROID_GL_WORKER_H_
> -
> -#include <vector>
> -
> -#define EGL_EGLEXT_PROTOTYPES
> -#define GL_GLEXT_PROTOTYPES
> -
> -#include <EGL/egl.h>
> -#include <EGL/eglext.h>
> -#include <GLES2/gl2.h>
> -#include <GLES2/gl2ext.h>
> -
> -#include <ui/GraphicBuffer.h>
> -
> -#include "autogl.h"
> -
> -namespace android {
> -
> -struct DrmHwcLayer;
> -struct DrmCompositionRegion;
> -
> -class GLWorkerCompositor {
> - public:
> -  GLWorkerCompositor();
> -  ~GLWorkerCompositor();
> -
> -  int Init();
> -  int Composite(DrmHwcLayer *layers, DrmCompositionRegion *regions,
> -                size_t num_regions, const sp<GraphicBuffer> &framebuffer,
> -                Importer *importer);
> -  void Finish();
> -
> - private:
> -  struct CachedFramebuffer {
> -    // If the strong_framebuffer is non-NULL, we are holding a strong reference
> -    // until we are sure rendering is done. The weak reference will be equal in
> -    // that case.
> -    sp<GraphicBuffer> strong_framebuffer;
> -    wp<GraphicBuffer> weak_framebuffer;
> -    AutoEGLDisplayImage egl_fb_image;
> -    AutoGLTexture gl_fb_tex;
> -    AutoGLFramebuffer gl_fb;
> -
> -    CachedFramebuffer(const sp<GraphicBuffer> &gb, AutoEGLDisplayImage &&image,
> -                      AutoGLTexture &&tex, AutoGLFramebuffer &&fb);
> -
> -    bool Promote();
> -  };
> -
> -  struct {
> -    EGLDisplay saved_egl_display = EGL_NO_DISPLAY;
> -    EGLContext saved_egl_ctx = EGL_NO_CONTEXT;
> -    EGLSurface saved_egl_read = EGL_NO_SURFACE;
> -    EGLSurface saved_egl_draw = EGL_NO_SURFACE;
> -  } private_;
> -
> -  int BeginContext();
> -  int EndContext();
> -
> -  CachedFramebuffer *FindCachedFramebuffer(
> -      const sp<GraphicBuffer> &framebuffer);
> -  CachedFramebuffer *PrepareAndCacheFramebuffer(
> -      const sp<GraphicBuffer> &framebuffer);
> -
> -  GLint PrepareAndCacheProgram(unsigned texture_count);
> -
> -  EGLDisplay egl_display_;
> -  EGLContext egl_ctx_;
> -
> -  std::vector<AutoGLProgram> blend_programs_;
> -  AutoGLBuffer vertex_buffer_;
> -
> -  std::vector<CachedFramebuffer> cached_framebuffers_;
> -};
> -}
> -
> -#endif
> diff --git a/hwcomposer.cpp b/hwcomposer.cpp
> deleted file mode 100644
> index 338e042895a9..000000000000
> --- a/hwcomposer.cpp
> +++ /dev/null
> @@ -1,841 +0,0 @@
> -/*
> - * Copyright (C) 2015 The Android Open Source Project
> - *
> - * Licensed under the Apache License, Version 2.0 (the "License");
> - * you may not use this file except in compliance with the License.
> - * You may obtain a copy of the License at
> - *
> - *      http://www.apache.org/licenses/LICENSE-2.0
> - *
> - * Unless required by applicable law or agreed to in writing, software
> - * distributed under the License is distributed on an "AS IS" BASIS,
> - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
> - * See the License for the specific language governing permissions and
> - * limitations under the License.
> - */
> -
> -#define ATRACE_TAG ATRACE_TAG_GRAPHICS
> -#define LOG_TAG "hwcomposer-drm"
> -
> -#include "drmhwcomposer.h"
> -#include "drmeventlistener.h"
> -#include "drmresources.h"
> -#include "platform.h"
> -#include "virtualcompositorworker.h"
> -#include "vsyncworker.h"
> -
> -#include <stdlib.h>
> -
> -#include <cinttypes>
> -#include <map>
> -#include <vector>
> -#include <sstream>
> -
> -#include <errno.h>
> -#include <fcntl.h>
> -#include <pthread.h>
> -#include <sys/param.h>
> -#include <sys/resource.h>
> -#include <xf86drm.h>
> -#include <xf86drmMode.h>
> -
> -#include <log/log.h>
> -#include <cutils/properties.h>
> -#include <hardware/hardware.h>
> -#include <hardware/hwcomposer.h>
> -#include <sw_sync.h>
> -#include <sync/sync.h>
> -#include <utils/Trace.h>
> -
> -#define UM_PER_INCH 25400
> -
> -namespace android {
> -
> -class DummySwSyncTimeline {
> - public:
> -  int Init() {
> -    int ret = timeline_fd_.Set(sw_sync_timeline_create());
> -    if (ret < 0)
> -      return ret;
> -    return 0;
> -  }
> -
> -  UniqueFd CreateDummyFence() {
> -    int ret = sw_sync_fence_create(timeline_fd_.get(), "dummy fence",
> -                                   timeline_pt_ + 1);
> -    if (ret < 0) {
> -      ALOGE("Failed to create dummy fence %d", ret);
> -      return ret;
> -    }
> -
> -    UniqueFd ret_fd(ret);
> -
> -    ret = sw_sync_timeline_inc(timeline_fd_.get(), 1);
> -    if (ret) {
> -      ALOGE("Failed to increment dummy sync timeline %d", ret);
> -      return ret;
> -    }
> -
> -    ++timeline_pt_;
> -    return ret_fd;
> -  }
> -
> - private:
> -  UniqueFd timeline_fd_;
> -  int timeline_pt_ = 0;
> -};
> -
> -struct CheckedOutputFd {
> -  CheckedOutputFd(int *fd, const char *description,
> -                  DummySwSyncTimeline &timeline)
> -      : fd_(fd), description_(description), timeline_(timeline) {
> -  }
> -  CheckedOutputFd(CheckedOutputFd &&rhs)
> -      : description_(rhs.description_), timeline_(rhs.timeline_) {
> -    std::swap(fd_, rhs.fd_);
> -  }
> -
> -  CheckedOutputFd &operator=(const CheckedOutputFd &rhs) = delete;
> -
> -  ~CheckedOutputFd() {
> -    if (fd_ == NULL)
> -      return;
> -
> -    if (*fd_ >= 0)
> -      return;
> -
> -    *fd_ = timeline_.CreateDummyFence().Release();
> -
> -    if (*fd_ < 0)
> -      ALOGE("Failed to fill %s (%p == %d) before destruction",
> -            description_.c_str(), fd_, *fd_);
> -  }
> -
> - private:
> -  int *fd_ = NULL;
> -  std::string description_;
> -  DummySwSyncTimeline &timeline_;
> -};
> -
> -typedef struct hwc_drm_display {
> -  struct hwc_context_t *ctx;
> -  int display;
> -
> -  std::vector<uint32_t> config_ids;
> -
> -  VSyncWorker vsync_worker;
> -} hwc_drm_display_t;
> -
> -class DrmHotplugHandler : public DrmEventHandler {
> - public:
> -  void Init(DrmResources *drm, const struct hwc_procs *procs) {
> -    drm_ = drm;
> -    procs_ = procs;
> -  }
> -
> -  void HandleEvent(uint64_t timestamp_us) {
> -    for (auto &conn : drm_->connectors()) {
> -      drmModeConnection old_state = conn->state();
> -
> -      conn->UpdateModes();
> -
> -      drmModeConnection cur_state = conn->state();
> -
> -      if (cur_state == old_state)
> -        continue;
> -
> -      ALOGI("%s event @%" PRIu64 " for connector %u\n",
> -            cur_state == DRM_MODE_CONNECTED ? "Plug" : "Unplug", timestamp_us,
> -            conn->id());
> -
> -      if (cur_state == DRM_MODE_CONNECTED) {
> -        // Take the first one, then look for the preferred
> -        DrmMode mode = *(conn->modes().begin());
> -        for (auto &m : conn->modes()) {
> -          if (m.type() & DRM_MODE_TYPE_PREFERRED) {
> -            mode = m;
> -            break;
> -          }
> -        }
> -        ALOGI("Setting mode %dx%d for connector %d\n", mode.h_display(),
> -              mode.v_display(), conn->id());
> -        int ret = drm_->SetDisplayActiveMode(conn->display(), mode);
> -        if (ret) {
> -          ALOGE("Failed to set active config %d", ret);
> -          return;
> -        }
> -      } else {
> -        int ret = drm_->SetDpmsMode(conn->display(), DRM_MODE_DPMS_OFF);
> -        if (ret) {
> -          ALOGE("Failed to set dpms mode off %d", ret);
> -          return;
> -        }
> -      }
> -
> -      procs_->hotplug(procs_, conn->display(),
> -                      cur_state == DRM_MODE_CONNECTED ? 1 : 0);
> -    }
> -  }
> -
> - private:
> -  DrmResources *drm_ = NULL;
> -  const struct hwc_procs *procs_ = NULL;
> -};
> -
> -struct hwc_context_t {
> -  // map of display:hwc_drm_display_t
> -  typedef std::map<int, hwc_drm_display_t> DisplayMap;
> -
> -  ~hwc_context_t() {
> -    virtual_compositor_worker.Exit();
> -  }
> -
> -  hwc_composer_device_1_t device;
> -  hwc_procs_t const *procs = NULL;
> -
> -  DisplayMap displays;
> -  DrmResources drm;
> -  std::unique_ptr<Importer> importer;
> -  const gralloc_module_t *gralloc;
> -  DummySwSyncTimeline dummy_timeline;
> -  VirtualCompositorWorker virtual_compositor_worker;
> -  DrmHotplugHandler hotplug_handler;
> -};
> -
> -class DrmVsyncCallback : public VsyncCallback {
> - public:
> -  DrmVsyncCallback(hwc_procs_t const *procs) : procs_(procs) {
> -  }
> -
> -  void Callback(int display, int64_t timestamp) {
> -    procs_->vsync(procs_, display, timestamp);
> -  }
> - private:
> -  hwc_procs_t const *procs_;
> -};
> -
> -static void hwc_dump(struct hwc_composer_device_1 *dev, char *buff,
> -                     int buff_len) {
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
> -  std::ostringstream out;
> -
> -  ctx->drm.compositor()->Dump(&out);
> -  std::string out_str = out.str();
> -  strncpy(buff, out_str.c_str(),
> -          std::min((size_t)buff_len, out_str.length() + 1));
> -  buff[buff_len - 1] = '\0';
> -}
> -
> -static bool hwc_skip_layer(const std::pair<int, int> &indices, int i) {
> -  return indices.first >= 0 && i >= indices.first && i <= indices.second;
> -}
> -
> -static int hwc_prepare(hwc_composer_device_1_t *dev, size_t num_displays,
> -                       hwc_display_contents_1_t **display_contents) {
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
> -
> -  for (int i = 0; i < (int)num_displays; ++i) {
> -    if (!display_contents[i])
> -      continue;
> -
> -    bool use_framebuffer_target = false;
> -    DrmMode mode;
> -    if (i == HWC_DISPLAY_VIRTUAL) {
> -      use_framebuffer_target = true;
> -    } else {
> -      DrmConnector *c = ctx->drm.GetConnectorForDisplay(i);
> -      if (!c) {
> -        ALOGE("Failed to get DrmConnector for display %d", i);
> -        return -ENODEV;
> -      }
> -      mode = c->active_mode();
> -    }
> -
> -    // Since we can't composite HWC_SKIP_LAYERs by ourselves, we'll let SF
> -    // handle all layers in between the first and last skip layers. So find the
> -    // outer indices and mark everything in between as HWC_FRAMEBUFFER
> -    std::pair<int, int> skip_layer_indices(-1, -1);
> -    int num_layers = display_contents[i]->numHwLayers;
> -    for (int j = 0; !use_framebuffer_target && j < num_layers; ++j) {
> -      hwc_layer_1_t *layer = &display_contents[i]->hwLayers[j];
> -
> -      if (!(layer->flags & HWC_SKIP_LAYER))
> -        continue;
> -
> -      if (skip_layer_indices.first == -1)
> -        skip_layer_indices.first = j;
> -      skip_layer_indices.second = j;
> -    }
> -
> -    for (int j = 0; j < num_layers; ++j) {
> -      hwc_layer_1_t *layer = &display_contents[i]->hwLayers[j];
> -
> -      if (!use_framebuffer_target && !hwc_skip_layer(skip_layer_indices, j)) {
> -        // If the layer is off the screen, don't earmark it for an overlay.
> -        // We'll leave it as-is, which effectively just drops it from the frame
> -        const hwc_rect_t *frame = &layer->displayFrame;
> -        if ((frame->right - frame->left) <= 0 ||
> -            (frame->bottom - frame->top) <= 0 ||
> -            frame->right <= 0 || frame->bottom <= 0 ||
> -            frame->left >= (int)mode.h_display() ||
> -            frame->top >= (int)mode.v_display())
> -            continue;
> -
> -        if (layer->compositionType == HWC_FRAMEBUFFER)
> -          layer->compositionType = HWC_OVERLAY;
> -      } else {
> -        switch (layer->compositionType) {
> -          case HWC_OVERLAY:
> -          case HWC_BACKGROUND:
> -          case HWC_SIDEBAND:
> -          case HWC_CURSOR_OVERLAY:
> -            layer->compositionType = HWC_FRAMEBUFFER;
> -            break;
> -        }
> -      }
> -    }
> -  }
> -
> -  return 0;
> -}
> -
> -static void hwc_add_layer_to_retire_fence(
> -    hwc_layer_1_t *layer, hwc_display_contents_1_t *display_contents) {
> -  if (layer->releaseFenceFd < 0)
> -    return;
> -
> -  if (display_contents->retireFenceFd >= 0) {
> -    int old_retire_fence = display_contents->retireFenceFd;
> -    display_contents->retireFenceFd =
> -        sync_merge("dc_retire", old_retire_fence, layer->releaseFenceFd);
> -    close(old_retire_fence);
> -  } else {
> -    display_contents->retireFenceFd = dup(layer->releaseFenceFd);
> -  }
> -}
> -
> -static int hwc_set(hwc_composer_device_1_t *dev, size_t num_displays,
> -                   hwc_display_contents_1_t **sf_display_contents) {
> -  ATRACE_CALL();
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
> -  int ret = 0;
> -
> -  std::vector<CheckedOutputFd> checked_output_fences;
> -  std::vector<DrmHwcDisplayContents> displays_contents;
> -  std::vector<DrmCompositionDisplayLayersMap> layers_map;
> -  std::vector<std::vector<size_t>> layers_indices;
> -  displays_contents.reserve(num_displays);
> -  // layers_map.reserve(num_displays);
> -  layers_indices.reserve(num_displays);
> -
> -  // Phase one does nothing that would cause errors. Only take ownership of FDs.
> -  for (size_t i = 0; i < num_displays; ++i) {
> -    hwc_display_contents_1_t *dc = sf_display_contents[i];
> -    displays_contents.emplace_back();
> -    DrmHwcDisplayContents &display_contents = displays_contents.back();
> -    layers_indices.emplace_back();
> -    std::vector<size_t> &indices_to_composite = layers_indices.back();
> -
> -    if (!sf_display_contents[i])
> -      continue;
> -
> -    if (i == HWC_DISPLAY_VIRTUAL) {
> -      ctx->virtual_compositor_worker.QueueComposite(dc);
> -      continue;
> -    }
> -
> -    std::ostringstream display_index_formatter;
> -    display_index_formatter << "retire fence for display " << i;
> -    std::string display_fence_description(display_index_formatter.str());
> -    checked_output_fences.emplace_back(&dc->retireFenceFd,
> -                                       display_fence_description.c_str(),
> -                                       ctx->dummy_timeline);
> -    display_contents.retire_fence = OutputFd(&dc->retireFenceFd);
> -
> -    size_t num_dc_layers = dc->numHwLayers;
> -    int framebuffer_target_index = -1;
> -    for (size_t j = 0; j < num_dc_layers; ++j) {
> -      hwc_layer_1_t *sf_layer = &dc->hwLayers[j];
> -      if (sf_layer->compositionType == HWC_FRAMEBUFFER_TARGET) {
> -        framebuffer_target_index = j;
> -        break;
> -      }
> -    }
> -
> -    for (size_t j = 0; j < num_dc_layers; ++j) {
> -      hwc_layer_1_t *sf_layer = &dc->hwLayers[j];
> -
> -      display_contents.layers.emplace_back();
> -      DrmHwcLayer &layer = display_contents.layers.back();
> -
> -      // In prepare() we marked all layers FRAMEBUFFER between SKIP_LAYER's.
> -      // This means we should insert the FB_TARGET layer in the composition
> -      // stack at the location of the first skip layer, and ignore the rest.
> -      if (sf_layer->flags & HWC_SKIP_LAYER) {
> -        if (framebuffer_target_index < 0)
> -          continue;
> -        int idx = framebuffer_target_index;
> -        framebuffer_target_index = -1;
> -        hwc_layer_1_t *fbt_layer = &dc->hwLayers[idx];
> -        if (!fbt_layer->handle || (fbt_layer->flags & HWC_SKIP_LAYER)) {
> -          ALOGE("Invalid HWC_FRAMEBUFFER_TARGET with HWC_SKIP_LAYER present");
> -          continue;
> -        }
> -        indices_to_composite.push_back(idx);
> -        continue;
> -      }
> -
> -      if (sf_layer->compositionType == HWC_OVERLAY)
> -        indices_to_composite.push_back(j);
> -
> -      layer.acquire_fence.Set(sf_layer->acquireFenceFd);
> -      sf_layer->acquireFenceFd = -1;
> -
> -      std::ostringstream layer_fence_formatter;
> -      layer_fence_formatter << "release fence for layer " << j << " of display "
> -                            << i;
> -      std::string layer_fence_description(layer_fence_formatter.str());
> -      checked_output_fences.emplace_back(&sf_layer->releaseFenceFd,
> -                                         layer_fence_description.c_str(),
> -                                         ctx->dummy_timeline);
> -      layer.release_fence = OutputFd(&sf_layer->releaseFenceFd);
> -    }
> -
> -    // This is a catch-all in case we get a frame without any overlay layers, or
> -    // skip layers, but with a value fb_target layer. This _shouldn't_ happen,
> -    // but it's not ruled out by the hwc specification
> -    if (indices_to_composite.empty() && framebuffer_target_index >= 0) {
> -      hwc_layer_1_t *sf_layer = &dc->hwLayers[framebuffer_target_index];
> -      if (!sf_layer->handle || (sf_layer->flags & HWC_SKIP_LAYER)) {
> -        ALOGE(
> -            "Expected valid layer with HWC_FRAMEBUFFER_TARGET when all "
> -            "HWC_OVERLAY layers are skipped.");
> -        ret = -EINVAL;
> -      }
> -      indices_to_composite.push_back(framebuffer_target_index);
> -    }
> -  }
> -
> -  if (ret)
> -    return ret;
> -
> -  for (size_t i = 0; i < num_displays; ++i) {
> -    hwc_display_contents_1_t *dc = sf_display_contents[i];
> -    DrmHwcDisplayContents &display_contents = displays_contents[i];
> -    if (!sf_display_contents[i] || i == HWC_DISPLAY_VIRTUAL)
> -      continue;
> -
> -    layers_map.emplace_back();
> -    DrmCompositionDisplayLayersMap &map = layers_map.back();
> -    map.display = i;
> -    map.geometry_changed =
> -        (dc->flags & HWC_GEOMETRY_CHANGED) == HWC_GEOMETRY_CHANGED;
> -    std::vector<size_t> &indices_to_composite = layers_indices[i];
> -    for (size_t j : indices_to_composite) {
> -      hwc_layer_1_t *sf_layer = &dc->hwLayers[j];
> -
> -      DrmHwcLayer &layer = display_contents.layers[j];
> -
> -      ret = layer.InitFromHwcLayer(sf_layer, ctx->importer.get(), ctx->gralloc);
> -      if (ret) {
> -        ALOGE("Failed to init composition from layer %d", ret);
> -        return ret;
> -      }
> -      map.layers.emplace_back(std::move(layer));
> -    }
> -  }
> -
> -  std::unique_ptr<DrmComposition> composition(
> -      ctx->drm.compositor()->CreateComposition(ctx->importer.get()));
> -  if (!composition) {
> -    ALOGE("Drm composition init failed");
> -    return -EINVAL;
> -  }
> -
> -  ret = composition->SetLayers(layers_map.size(), layers_map.data());
> -  if (ret) {
> -    return -EINVAL;
> -  }
> -
> -  ret = ctx->drm.compositor()->QueueComposition(std::move(composition));
> -  if (ret) {
> -    return -EINVAL;
> -  }
> -
> -  for (size_t i = 0; i < num_displays; ++i) {
> -    hwc_display_contents_1_t *dc = sf_display_contents[i];
> -    if (!dc)
> -      continue;
> -
> -    size_t num_dc_layers = dc->numHwLayers;
> -    for (size_t j = 0; j < num_dc_layers; ++j) {
> -      hwc_layer_1_t *layer = &dc->hwLayers[j];
> -      if (layer->flags & HWC_SKIP_LAYER)
> -        continue;
> -      hwc_add_layer_to_retire_fence(layer, dc);
> -    }
> -  }
> -
> -  composition.reset(NULL);
> -
> -  return ret;
> -}
> -
> -static int hwc_event_control(struct hwc_composer_device_1 *dev, int display,
> -                             int event, int enabled) {
> -  if (event != HWC_EVENT_VSYNC || (enabled != 0 && enabled != 1))
> -    return -EINVAL;
> -
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
> -  hwc_drm_display_t *hd = &ctx->displays[display];
> -  hd->vsync_worker.VSyncControl(enabled);
> -  return 0;
> -}
> -
> -static int hwc_set_power_mode(struct hwc_composer_device_1 *dev, int display,
> -                              int mode) {
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
> -
> -  uint64_t dpmsValue = 0;
> -  switch (mode) {
> -    case HWC_POWER_MODE_OFF:
> -      dpmsValue = DRM_MODE_DPMS_OFF;
> -      break;
> -
> -    /* We can't support dozing right now, so go full on */
> -    case HWC_POWER_MODE_DOZE:
> -    case HWC_POWER_MODE_DOZE_SUSPEND:
> -    case HWC_POWER_MODE_NORMAL:
> -      dpmsValue = DRM_MODE_DPMS_ON;
> -      break;
> -  };
> -  return ctx->drm.SetDpmsMode(display, dpmsValue);
> -}
> -
> -static int hwc_query(struct hwc_composer_device_1 * /* dev */, int what,
> -                     int *value) {
> -  switch (what) {
> -    case HWC_BACKGROUND_LAYER_SUPPORTED:
> -      *value = 0; /* TODO: We should do this */
> -      break;
> -    case HWC_VSYNC_PERIOD:
> -      ALOGW("Query for deprecated vsync value, returning 60Hz");
> -      *value = 1000 * 1000 * 1000 / 60;
> -      break;
> -    case HWC_DISPLAY_TYPES_SUPPORTED:
> -      *value = HWC_DISPLAY_PRIMARY_BIT | HWC_DISPLAY_EXTERNAL_BIT |
> -               HWC_DISPLAY_VIRTUAL_BIT;
> -      break;
> -  }
> -  return 0;
> -}
> -
> -static void hwc_register_procs(struct hwc_composer_device_1 *dev,
> -                               hwc_procs_t const *procs) {
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
> -
> -  ctx->procs = procs;
> -
> -  for (std::pair<const int, hwc_drm_display> &display_entry : ctx->displays) {
> -    auto callback = std::make_shared<DrmVsyncCallback>(procs);
> -    display_entry.second.vsync_worker.RegisterCallback(std::move(callback));
> -  }
> -
> -  ctx->hotplug_handler.Init(&ctx->drm, procs);
> -  ctx->drm.event_listener()->RegisterHotplugHandler(&ctx->hotplug_handler);
> -}
> -
> -static int hwc_get_display_configs(struct hwc_composer_device_1 *dev,
> -                                   int display, uint32_t *configs,
> -                                   size_t *num_configs) {
> -  if (!*num_configs)
> -    return 0;
> -
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
> -  hwc_drm_display_t *hd = &ctx->displays[display];
> -  hd->config_ids.clear();
> -
> -  DrmConnector *connector = ctx->drm.GetConnectorForDisplay(display);
> -  if (!connector) {
> -    ALOGE("Failed to get connector for display %d", display);
> -    return -ENODEV;
> -  }
> -
> -  int ret = connector->UpdateModes();
> -  if (ret) {
> -    ALOGE("Failed to update display modes %d", ret);
> -    return ret;
> -  }
> -
> -  for (const DrmMode &mode : connector->modes()) {
> -    size_t idx = hd->config_ids.size();
> -    if (idx == *num_configs)
> -      break;
> -    hd->config_ids.push_back(mode.id());
> -    configs[idx] = mode.id();
> -  }
> -  *num_configs = hd->config_ids.size();
> -  return *num_configs == 0 ? -1 : 0;
> -}
> -
> -static int hwc_get_display_attributes(struct hwc_composer_device_1 *dev,
> -                                      int display, uint32_t config,
> -                                      const uint32_t *attributes,
> -                                      int32_t *values) {
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
> -  DrmConnector *c = ctx->drm.GetConnectorForDisplay(display);
> -  if (!c) {
> -    ALOGE("Failed to get DrmConnector for display %d", display);
> -    return -ENODEV;
> -  }
> -  DrmMode mode;
> -  for (const DrmMode &conn_mode : c->modes()) {
> -    if (conn_mode.id() == config) {
> -      mode = conn_mode;
> -      break;
> -    }
> -  }
> -  if (mode.id() == 0) {
> -    ALOGE("Failed to find active mode for display %d", display);
> -    return -ENOENT;
> -  }
> -
> -  uint32_t mm_width = c->mm_width();
> -  uint32_t mm_height = c->mm_height();
> -  for (int i = 0; attributes[i] != HWC_DISPLAY_NO_ATTRIBUTE; ++i) {
> -    switch (attributes[i]) {
> -      case HWC_DISPLAY_VSYNC_PERIOD:
> -        values[i] = 1000 * 1000 * 1000 / mode.v_refresh();
> -        break;
> -      case HWC_DISPLAY_WIDTH:
> -        values[i] = mode.h_display();
> -        break;
> -      case HWC_DISPLAY_HEIGHT:
> -        values[i] = mode.v_display();
> -        break;
> -      case HWC_DISPLAY_DPI_X:
> -        /* Dots per 1000 inches */
> -        values[i] = mm_width ? (mode.h_display() * UM_PER_INCH) / mm_width : 0;
> -        break;
> -      case HWC_DISPLAY_DPI_Y:
> -        /* Dots per 1000 inches */
> -        values[i] =
> -            mm_height ? (mode.v_display() * UM_PER_INCH) / mm_height : 0;
> -        break;
> -    }
> -  }
> -  return 0;
> -}
> -
> -static int hwc_get_active_config(struct hwc_composer_device_1 *dev,
> -                                 int display) {
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
> -  DrmConnector *c = ctx->drm.GetConnectorForDisplay(display);
> -  if (!c) {
> -    ALOGE("Failed to get DrmConnector for display %d", display);
> -    return -ENODEV;
> -  }
> -
> -  DrmMode mode = c->active_mode();
> -  hwc_drm_display_t *hd = &ctx->displays[display];
> -  for (size_t i = 0; i < hd->config_ids.size(); ++i) {
> -    if (hd->config_ids[i] == mode.id())
> -      return i;
> -  }
> -  return -1;
> -}
> -
> -static int hwc_set_active_config(struct hwc_composer_device_1 *dev, int display,
> -                                 int index) {
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
> -  hwc_drm_display_t *hd = &ctx->displays[display];
> -  if (index >= (int)hd->config_ids.size()) {
> -    ALOGE("Invalid config index %d passed in", index);
> -    return -EINVAL;
> -  }
> -
> -  DrmConnector *c = ctx->drm.GetConnectorForDisplay(display);
> -  if (!c) {
> -    ALOGE("Failed to get connector for display %d", display);
> -    return -ENODEV;
> -  }
> -
> -  if (c->state() != DRM_MODE_CONNECTED)
> -    return -ENODEV;
> -
> -  DrmMode mode;
> -  for (const DrmMode &conn_mode : c->modes()) {
> -    if (conn_mode.id() == hd->config_ids[index]) {
> -      mode = conn_mode;
> -      break;
> -    }
> -  }
> -  if (mode.id() != hd->config_ids[index]) {
> -    ALOGE("Could not find active mode for %d/%d", index, hd->config_ids[index]);
> -    return -ENOENT;
> -  }
> -  int ret = ctx->drm.SetDisplayActiveMode(display, mode);
> -  if (ret) {
> -    ALOGE("Failed to set active config %d", ret);
> -    return ret;
> -  }
> -  ret = ctx->drm.SetDpmsMode(display, DRM_MODE_DPMS_ON);
> -  if (ret) {
> -    ALOGE("Failed to set dpms mode on %d", ret);
> -    return ret;
> -  }
> -  return ret;
> -}
> -
> -static int hwc_device_close(struct hw_device_t *dev) {
> -  struct hwc_context_t *ctx = (struct hwc_context_t *)dev;
> -  delete ctx;
> -  return 0;
> -}
> -
> -/*
> - * TODO: This function sets the active config to the first one in the list. This
> - * should be fixed such that it selects the preferred mode for the display, or
> - * some other, saner, method of choosing the config.
> - */
> -static int hwc_set_initial_config(hwc_drm_display_t *hd) {
> -  uint32_t config;
> -  size_t num_configs = 1;
> -  int ret = hwc_get_display_configs(&hd->ctx->device, hd->display, &config,
> -                                    &num_configs);
> -  if (ret || !num_configs)
> -    return 0;
> -
> -  ret = hwc_set_active_config(&hd->ctx->device, hd->display, 0);
> -  if (ret) {
> -    ALOGE("Failed to set active config d=%d ret=%d", hd->display, ret);
> -    return ret;
> -  }
> -
> -  return ret;
> -}
> -
> -static int hwc_initialize_display(struct hwc_context_t *ctx, int display) {
> -  hwc_drm_display_t *hd = &ctx->displays[display];
> -  hd->ctx = ctx;
> -  hd->display = display;
> -
> -  int ret = hwc_set_initial_config(hd);
> -  if (ret) {
> -    ALOGE("Failed to set initial config for d=%d ret=%d", display, ret);
> -    return ret;
> -  }
> -
> -  ret = hd->vsync_worker.Init(&ctx->drm, display);
> -  if (ret) {
> -    ALOGE("Failed to create event worker for display %d %d\n", display, ret);
> -    return ret;
> -  }
> -
> -  return 0;
> -}
> -
> -static int hwc_enumerate_displays(struct hwc_context_t *ctx) {
> -  int ret;
> -  for (auto &conn : ctx->drm.connectors()) {
> -    ret = hwc_initialize_display(ctx, conn->display());
> -    if (ret) {
> -      ALOGE("Failed to initialize display %d", conn->display());
> -      return ret;
> -    }
> -  }
> -
> -  ret = ctx->virtual_compositor_worker.Init();
> -  if (ret) {
> -    ALOGE("Failed to initialize virtual compositor worker");
> -    return ret;
> -  }
> -  return 0;
> -}
> -
> -static int hwc_device_open(const struct hw_module_t *module, const char *name,
> -                           struct hw_device_t **dev) {
> -  if (strcmp(name, HWC_HARDWARE_COMPOSER)) {
> -    ALOGE("Invalid module name- %s", name);
> -    return -EINVAL;
> -  }
> -
> -  std::unique_ptr<hwc_context_t> ctx(new hwc_context_t());
> -  if (!ctx) {
> -    ALOGE("Failed to allocate hwc context");
> -    return -ENOMEM;
> -  }
> -
> -  int ret = ctx->drm.Init();
> -  if (ret) {
> -    ALOGE("Can't initialize Drm object %d", ret);
> -    return ret;
> -  }
> -
> -  ret = hw_get_module(GRALLOC_HARDWARE_MODULE_ID,
> -                      (const hw_module_t **)&ctx->gralloc);
> -  if (ret) {
> -    ALOGE("Failed to open gralloc module %d", ret);
> -    return ret;
> -  }
> -
> -  ret = ctx->dummy_timeline.Init();
> -  if (ret) {
> -    ALOGE("Failed to create dummy sw sync timeline %d", ret);
> -    return ret;
> -  }
> -
> -  ctx->importer.reset(Importer::CreateInstance(&ctx->drm));
> -  if (!ctx->importer) {
> -    ALOGE("Failed to create importer instance");
> -    return ret;
> -  }
> -
> -  ret = hwc_enumerate_displays(ctx.get());
> -  if (ret) {
> -    ALOGE("Failed to enumerate displays: %s", strerror(ret));
> -    return ret;
> -  }
> -
> -  ctx->device.common.tag = HARDWARE_DEVICE_TAG;
> -  ctx->device.common.version = HWC_DEVICE_API_VERSION_1_4;
> -  ctx->device.common.module = const_cast<hw_module_t *>(module);
> -  ctx->device.common.close = hwc_device_close;
> -
> -  ctx->device.dump = hwc_dump;
> -  ctx->device.prepare = hwc_prepare;
> -  ctx->device.set = hwc_set;
> -  ctx->device.eventControl = hwc_event_control;
> -  ctx->device.setPowerMode = hwc_set_power_mode;
> -  ctx->device.query = hwc_query;
> -  ctx->device.registerProcs = hwc_register_procs;
> -  ctx->device.getDisplayConfigs = hwc_get_display_configs;
> -  ctx->device.getDisplayAttributes = hwc_get_display_attributes;
> -  ctx->device.getActiveConfig = hwc_get_active_config;
> -  ctx->device.setActiveConfig = hwc_set_active_config;
> -  ctx->device.setCursorPositionAsync = NULL; /* TODO: Add cursor */
> -
> -  *dev = &ctx->device.common;
> -  ctx.release();
> -
> -  return 0;
> -}
> -}
> -
> -static struct hw_module_methods_t hwc_module_methods = {
> -  .open = android::hwc_device_open
> -};
> -
> -hwc_module_t HAL_MODULE_INFO_SYM = {
> -  .common = {
> -    .tag = HARDWARE_MODULE_TAG,
> -    .version_major = 1,
> -    .version_minor = 0,
> -    .id = HWC_HARDWARE_MODULE_ID,
> -    .name = "DRM hwcomposer module",
> -    .author = "The Android Open Source Project",
> -    .methods = &hwc_module_methods,
> -    .dso = NULL,
> -    .reserved = {0},
> -  }
> -};
> diff --git a/platform.cpp b/platform.cpp
> index 62b03a881dca..b6c39d05a3a1 100644
> --- a/platform.cpp
> +++ b/platform.cpp
> @@ -37,7 +37,7 @@ std::vector<DrmPlane *> Planner::GetUsablePlanes(
>  }
>  
>  std::tuple<int, std::vector<DrmCompositionPlane>> Planner::ProvisionPlanes(
> -    std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb, DrmCrtc *crtc,
> +    std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
>      std::vector<DrmPlane *> *primary_planes,
>      std::vector<DrmPlane *> *overlay_planes) {
>    std::vector<DrmCompositionPlane> composition;
> @@ -48,30 +48,6 @@ std::tuple<int, std::vector<DrmCompositionPlane>> Planner::ProvisionPlanes(
>      return std::make_tuple(-ENODEV, std::vector<DrmCompositionPlane>());
>    }
>  
> -  // If needed, reserve the squash plane at the highest z-order
> -  DrmPlane *squash_plane = NULL;
> -  if (use_squash_fb) {
> -    if (!planes.empty()) {
> -      squash_plane = planes.back();
> -      planes.pop_back();
> -    } else {
> -      ALOGI("Not enough planes to reserve for squash fb");
> -    }
> -  }
> -
> -  // If needed, reserve the precomp plane at the next highest z-order
> -  DrmPlane *precomp_plane = NULL;
> -  if (layers.size() > planes.size()) {
> -    if (!planes.empty()) {
> -      precomp_plane = planes.back();
> -      planes.pop_back();
> -      composition.emplace_back(DrmCompositionPlane::Type::kPrecomp,
> -                               precomp_plane, crtc);
> -    } else {
> -      ALOGE("Not enough planes to reserve for precomp fb");
> -    }
> -  }
> -
>    // Go through the provisioning stages and provision planes
>    for (auto &i : stages_) {
>      int ret = i->ProvisionPlanes(&composition, layers, crtc, &planes);
> @@ -81,10 +57,6 @@ std::tuple<int, std::vector<DrmCompositionPlane>> Planner::ProvisionPlanes(
>      }
>    }
>  
> -  if (squash_plane)
> -    composition.emplace_back(DrmCompositionPlane::Type::kSquash, squash_plane,
> -                             crtc);
> -
>    return std::make_tuple(0, std::move(composition));
>  }
>  
> @@ -109,62 +81,6 @@ int PlanStageProtected::ProvisionPlanes(
>      i = layers.erase(i);
>    }
>  
> -  if (protected_zorder == -1)
> -    return 0;
> -
> -  // Add any layers below the protected content to the precomposition since we
> -  // need to punch a hole through them.
> -  for (auto i = layers.begin(); i != layers.end();) {
> -    // Skip layers above the z-order of the protected content
> -    if (i->first > static_cast<size_t>(protected_zorder)) {
> -      ++i;
> -      continue;
> -    }
> -
> -    // If there's no precomp layer already queued, queue one now.
> -    DrmCompositionPlane *precomp = GetPrecomp(composition);
> -    if (precomp) {
> -      precomp->source_layers().emplace_back(i->first);
> -    } else {
> -      if (!planes->empty()) {
> -        DrmPlane *precomp_plane = planes->back();
> -        planes->pop_back();
> -        composition->emplace_back(DrmCompositionPlane::Type::kPrecomp,
> -                                  precomp_plane, crtc, i->first);
> -      } else {
> -        ALOGE("Not enough planes to reserve for precomp fb");
> -      }
> -    }
> -    i = layers.erase(i);
> -  }
> -  return 0;
> -}
> -
> -int PlanStagePrecomp::ProvisionPlanes(
> -    std::vector<DrmCompositionPlane> *composition,
> -    std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc * /*crtc*/,
> -    std::vector<DrmPlane *> * /*planes*/) {
> -  DrmCompositionPlane *precomp = GetPrecomp(composition);
> -  if (!precomp || precomp->source_layers().empty())
> -    return 0;
> -
> -  // Find lowest zorder out of precomp layers
> -  size_t precomp_zorder = *std::min_element(
> -      precomp->source_layers().begin(), precomp->source_layers().end(),
> -      [](size_t a, size_t b) { return a < b; });
> -
> -  // if there are any remaining layers on top of any of the precomp layers,
> -  // add them to precomp to avoid blending issues since precomp is always at
> -  // highest zorder
> -  for (auto i = layers.begin(); i != layers.end();) {
> -    if (i->first < precomp_zorder) {
> -      i++;
> -      continue;
> -    }
> -    precomp->source_layers().emplace_back(i->first);
> -    i = layers.erase(i);
> -  }
> -
>    return 0;
>  }
>  
> @@ -183,13 +99,6 @@ int PlanStageGreedy::ProvisionPlanes(
>        ALOGE("Failed to emplace layer %zu, dropping it", i->first);
>    }
>  
> -  // Put the rest of the layers in the precomp plane
> -  DrmCompositionPlane *precomp = GetPrecomp(composition);
> -  if (precomp) {
> -    for (auto i = layers.begin(); i != layers.end(); i = layers.erase(i))
> -      precomp->source_layers().emplace_back(i->first);
> -  }
> -
>    return 0;
>  }
>  }
> diff --git a/platform.h b/platform.h
> index e417bf785a2c..639ac884ba3f 100644
> --- a/platform.h
> +++ b/platform.h
> @@ -38,10 +38,6 @@ class Importer {
>    // Creates a platform-specific importer instance
>    static Importer *CreateInstance(DrmResources *drm);
>  
> -  // Imports EGLImage for glcompositor, since NV handles this in non-standard
> -  // way, and fishing out the details is specific to the gralloc used.
> -  virtual EGLImageKHR ImportImage(EGLDisplay egl_display, buffer_handle_t handle) = 0;
> -
>    // Imports the buffer referred to by handle into bo.
>    //
>    // Note: This can be called from a different thread than ReleaseBuffer. The
> @@ -77,17 +73,7 @@ class Planner {
>        return plane;
>      }
>  
> -    // Finds and returns the squash layer from the composition
> -    static DrmCompositionPlane *GetPrecomp(
> -        std::vector<DrmCompositionPlane> *composition) {
> -      auto l = GetPrecompIter(composition);
> -      if (l == composition->end())
> -        return NULL;
> -      return &(*l);
> -    }
> -
> -    // Inserts the given layer:plane in the composition right before the precomp
> -    // layer
> +    // Inserts the given layer:plane in the composition at the back
>      static int Emplace(std::vector<DrmCompositionPlane> *composition,
>                         std::vector<DrmPlane *> *planes,
>                         DrmCompositionPlane::Type type, DrmCrtc *crtc,
> @@ -96,40 +82,25 @@ class Planner {
>        if (!plane)
>          return -ENOENT;
>  
> -      auto precomp = GetPrecompIter(composition);
> -      composition->emplace(precomp, type, plane, crtc, source_layer);
> +      composition->emplace_back(type, plane, crtc, source_layer);
>        return 0;
>      }
> -
> -   private:
> -    static std::vector<DrmCompositionPlane>::iterator GetPrecompIter(
> -        std::vector<DrmCompositionPlane> *composition) {
> -      return std::find_if(composition->begin(), composition->end(),
> -                          [](const DrmCompositionPlane &p) {
> -        return p.type() == DrmCompositionPlane::Type::kPrecomp;
> -      });
> -    }
>    };
>  
>    // Creates a planner instance with platform-specific planning stages
>    static std::unique_ptr<Planner> CreateInstance(DrmResources *drm);
>  
>    // Takes a stack of layers and provisions hardware planes for them. If the
> -  // entire stack can't fit in hardware, the Planner may place the remaining
> -  // layers in a PRECOMP plane. Layers in the PRECOMP plane will be composited
> -  // using GL. PRECOMP planes should be placed above any 1:1 layer:plane
> -  // compositions. If use_squash_fb is true, the Planner should try to reserve a
> -  // plane at the highest z-order with type SQUASH.
> +  // entire stack can't fit in hardware, FIXME
>    //
>    // @layers: a map of index:layer of layers to composite
> -  // @use_squash_fb: reserve a squash framebuffer
>    // @primary_planes: a vector of primary planes available for this frame
>    // @overlay_planes: a vector of overlay planes available for this frame
>    //
>    // Returns: A tuple with the status of the operation (0 for success) and
>    //          a vector of the resulting plan (ie: layer->plane mapping).
>    std::tuple<int, std::vector<DrmCompositionPlane>> ProvisionPlanes(
> -      std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb,
> +      std::map<size_t, DrmHwcLayer *> &layers,
>        DrmCrtc *crtc, std::vector<DrmPlane *> *primary_planes,
>        std::vector<DrmPlane *> *overlay_planes);
>  
> @@ -156,18 +127,6 @@ class PlanStageProtected : public Planner::PlanStage {
>                        std::vector<DrmPlane *> *planes);
>  };
>  
> -// This plan stage provisions the precomp plane with any remaining layers that
> -// are on top of the current precomp layers. This stage should be included in
> -// all platforms before loosely allocating layers (i.e. PlanStageGreedy) if
> -// any previous plan could have modified the precomp plane layers
> -// (ex. PlanStageProtected).
> -class PlanStagePrecomp : public Planner::PlanStage {
> - public:
> -  int ProvisionPlanes(std::vector<DrmCompositionPlane> *composition,
> -                      std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
> -                      std::vector<DrmPlane *> *planes);
> -};
> -
>  // This plan stage places as many layers on dedicated planes as possible (first
>  // come first serve), and then sticks the rest in a precomposition plane (if
>  // needed).
> diff --git a/platformdrmgeneric.cpp b/platformdrmgeneric.cpp
> index 82539676b229..5b42c4aed5a4 100644
> --- a/platformdrmgeneric.cpp
> +++ b/platformdrmgeneric.cpp
> @@ -27,7 +27,6 @@
>  #include <log/log.h>
>  #include <gralloc_handle.h>
>  #include <hardware/gralloc.h>
> -#include <EGL/eglext.h>
>  
>  namespace android {
>  
> @@ -84,22 +83,6 @@ uint32_t DrmGenericImporter::ConvertHalFormatToDrm(uint32_t hal_format) {
>    }
>  }
>  
> -EGLImageKHR DrmGenericImporter::ImportImage(EGLDisplay egl_display, buffer_handle_t handle) {
> -  gralloc_handle_t *gr_handle = gralloc_handle(handle);
> -  if (!gr_handle)
> -    return NULL;
> -  EGLint attr[] = {
> -    EGL_WIDTH, (EGLint)gr_handle->width,
> -    EGL_HEIGHT, (EGLint)gr_handle->height,
> -    EGL_LINUX_DRM_FOURCC_EXT, (EGLint)ConvertHalFormatToDrm(gr_handle->format),
> -    EGL_DMA_BUF_PLANE0_FD_EXT, gr_handle->prime_fd,
> -    EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
> -    EGL_DMA_BUF_PLANE0_PITCH_EXT, (EGLint)gr_handle->stride,
> -    EGL_NONE,
> -  };
> -  return eglCreateImageKHR(egl_display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attr);
> -}
> -
>  int DrmGenericImporter::ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) {
>    gralloc_handle_t *gr_handle = gralloc_handle(handle);
>    if (!gr_handle)
> diff --git a/platformdrmgeneric.h b/platformdrmgeneric.h
> index fbe059b49a92..0339e1e3957e 100644
> --- a/platformdrmgeneric.h
> +++ b/platformdrmgeneric.h
> @@ -31,7 +31,6 @@ class DrmGenericImporter : public Importer {
>  
>    int Init();
>  
> -  EGLImageKHR ImportImage(EGLDisplay egl_display, buffer_handle_t handle) override;
>    int ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) override;
>    int ReleaseBuffer(hwc_drm_bo_t *bo) override;
>  
> diff --git a/platformhisi.cpp b/platformhisi.cpp
> index 3f5c31995c57..1ea1d0776648 100644
> --- a/platformhisi.cpp
> +++ b/platformhisi.cpp
> @@ -69,27 +69,6 @@ int HisiImporter::Init() {
>    return 0;
>  }
>  
> -EGLImageKHR HisiImporter::ImportImage(EGLDisplay egl_display, buffer_handle_t handle) {
> -  private_handle_t const *hnd = reinterpret_cast < private_handle_t const *>(handle);
> -  if (!hnd)
> -    return NULL;
> -
> -  EGLint fmt = ConvertHalFormatToDrm(hnd->req_format);
> -  if (fmt < 0)
> -	return NULL;
> -
> -  EGLint attr[] = {
> -    EGL_WIDTH, hnd->width,
> -    EGL_HEIGHT, hnd->height,
> -    EGL_LINUX_DRM_FOURCC_EXT, fmt,
> -    EGL_DMA_BUF_PLANE0_FD_EXT, hnd->share_fd,
> -    EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
> -    EGL_DMA_BUF_PLANE0_PITCH_EXT, hnd->byte_stride,
> -    EGL_NONE,
> -  };
> -  return eglCreateImageKHR(egl_display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attr);
> -}
> -
>  int HisiImporter::ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) {
>    private_handle_t const *hnd = reinterpret_cast < private_handle_t const *>(handle);
>    if (!hnd)
> @@ -131,5 +110,3 @@ std::unique_ptr<Planner> Planner::CreateInstance(DrmResources *) {
>    return planner;
>  }
>  }
> -
> -
> diff --git a/platformhisi.h b/platformhisi.h
> index 46f459513dff..a0986923d4d3 100644
> --- a/platformhisi.h
> +++ b/platformhisi.h
> @@ -34,7 +34,6 @@ class HisiImporter : public DrmGenericImporter {
>  
>    int Init();
>  
> -  EGLImageKHR ImportImage(EGLDisplay egl_display, buffer_handle_t handle) override;
>    int ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) override;
>  
>   private:
> diff --git a/platformminigbm.cpp b/platformminigbm.cpp
> index 80e2c0f9f5fd..8e3cc65f0c4c 100644
> --- a/platformminigbm.cpp
> +++ b/platformminigbm.cpp
> @@ -66,22 +66,6 @@ int DrmMinigbmImporter::Init() {
>    return 0;
>  }
>  
> -EGLImageKHR DrmMinigbmImporter::ImportImage(EGLDisplay egl_display, buffer_handle_t handle) {
> -  cros_gralloc_handle *gr_handle = (cros_gralloc_handle *)handle;
> -  if (!gr_handle)
> -    return NULL;
> -  EGLint attr[] = {
> -    EGL_WIDTH, (EGLint)gr_handle->width,
> -    EGL_HEIGHT, (EGLint)gr_handle->height,
> -    EGL_LINUX_DRM_FOURCC_EXT, (EGLint)gr_handle->format,
> -    EGL_DMA_BUF_PLANE0_FD_EXT, gr_handle->fds[0],
> -    EGL_DMA_BUF_PLANE0_PITCH_EXT, (EGLint)gr_handle->strides[0],
> -    EGL_DMA_BUF_PLANE0_OFFSET_EXT, (EGLint)gr_handle->offsets[0],
> -    EGL_NONE,
> -  };
> -  return eglCreateImageKHR(egl_display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attr);
> -}
> -
>  int DrmMinigbmImporter::ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) {
>    cros_gralloc_handle *gr_handle = (cros_gralloc_handle *)handle;
>    if (!gr_handle)
> diff --git a/platformminigbm.h b/platformminigbm.h
> index ded4c077e178..f25bf7bc2d19 100644
> --- a/platformminigbm.h
> +++ b/platformminigbm.h
> @@ -32,7 +32,6 @@ class DrmMinigbmImporter : public DrmGenericImporter {
>  
>    int Init();
>  
> -  EGLImageKHR ImportImage(EGLDisplay egl_display, buffer_handle_t handle) override;
>    int ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) override;
>  
>   private:
> diff --git a/virtualcompositorworker.cpp b/virtualcompositorworker.cpp
> deleted file mode 100644
> index b64b4148ee50..000000000000
> --- a/virtualcompositorworker.cpp
> +++ /dev/null
> @@ -1,168 +0,0 @@
> -/*
> - * Copyright (C) 2015 The Android Open Source Project
> - *
> - * Licensed under the Apache License, Version 2.0 (the "License");
> - * you may not use this file except in compliance with the License.
> - * You may obtain a copy of the License at
> - *
> - *      http://www.apache.org/licenses/LICENSE-2.0
> - *
> - * Unless required by applicable law or agreed to in writing, software
> - * distributed under the License is distributed on an "AS IS" BASIS,
> - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
> - * See the License for the specific language governing permissions and
> - * limitations under the License.
> - */
> -
> -#define LOG_TAG "hwc-virtual-compositor-worker"
> -
> -#include "virtualcompositorworker.h"
> -#include "worker.h"
> -
> -#include <errno.h>
> -#include <stdlib.h>
> -
> -#include <log/log.h>
> -#include <hardware/hardware.h>
> -#include <hardware/hwcomposer.h>
> -#include <sched.h>
> -#include <sw_sync.h>
> -#include <sync/sync.h>
> -
> -namespace android {
> -
> -static const int kMaxQueueDepth = 3;
> -static const int kAcquireWaitTimeoutMs = 3000;
> -
> -VirtualCompositorWorker::VirtualCompositorWorker()
> -    : Worker("virtual-compositor", HAL_PRIORITY_URGENT_DISPLAY),
> -      timeline_fd_(-1),
> -      timeline_(0),
> -      timeline_current_(0) {
> -}
> -
> -VirtualCompositorWorker::~VirtualCompositorWorker() {
> -  if (timeline_fd_ >= 0) {
> -    FinishComposition(timeline_);
> -    close(timeline_fd_);
> -    timeline_fd_ = -1;
> -  }
> -}
> -
> -int VirtualCompositorWorker::Init() {
> -  int ret = sw_sync_timeline_create();
> -  if (ret < 0) {
> -    ALOGE("Failed to create sw sync timeline %d", ret);
> -    return ret;
> -  }
> -  timeline_fd_ = ret;
> -  return InitWorker();
> -}
> -
> -void VirtualCompositorWorker::QueueComposite(hwc_display_contents_1_t *dc) {
> -  std::unique_ptr<VirtualComposition> composition(new VirtualComposition);
> -
> -  composition->outbuf_acquire_fence.Set(dc->outbufAcquireFenceFd);
> -  dc->outbufAcquireFenceFd = -1;
> -  if (dc->retireFenceFd >= 0)
> -    close(dc->retireFenceFd);
> -  dc->retireFenceFd = CreateNextTimelineFence();
> -
> -  for (size_t i = 0; i < dc->numHwLayers; ++i) {
> -    hwc_layer_1_t *layer = &dc->hwLayers[i];
> -    if (layer->flags & HWC_SKIP_LAYER)
> -      continue;
> -    composition->layer_acquire_fences.emplace_back(layer->acquireFenceFd);
> -    layer->acquireFenceFd = -1;
> -    if (layer->releaseFenceFd >= 0)
> -      close(layer->releaseFenceFd);
> -    layer->releaseFenceFd = CreateNextTimelineFence();
> -  }
> -
> -  composition->release_timeline = timeline_;
> -
> -  Lock();
> -  while (composite_queue_.size() >= kMaxQueueDepth) {
> -    Unlock();
> -    sched_yield();
> -    Lock();
> -  }
> -
> -  composite_queue_.push(std::move(composition));
> -  Unlock();
> -  Signal();
> -}
> -
> -void VirtualCompositorWorker::Routine() {
> -  int wait_ret = 0;
> -
> -  Lock();
> -  if (composite_queue_.empty()) {
> -    wait_ret = WaitForSignalOrExitLocked();
> -  }
> -
> -  std::unique_ptr<VirtualComposition> composition;
> -  if (!composite_queue_.empty()) {
> -    composition = std::move(composite_queue_.front());
> -    composite_queue_.pop();
> -  }
> -  Unlock();
> -
> -  if (wait_ret == -EINTR) {
> -    return;
> -  } else if (wait_ret) {
> -    ALOGE("Failed to wait for signal, %d", wait_ret);
> -    return;
> -  }
> -
> -  Compose(std::move(composition));
> -}
> -
> -int VirtualCompositorWorker::CreateNextTimelineFence() {
> -  ++timeline_;
> -  return sw_sync_fence_create(timeline_fd_, "drm_fence", timeline_);
> -}
> -
> -int VirtualCompositorWorker::FinishComposition(int point) {
> -  int timeline_increase = point - timeline_current_;
> -  if (timeline_increase <= 0)
> -    return 0;
> -  int ret = sw_sync_timeline_inc(timeline_fd_, timeline_increase);
> -  if (ret)
> -    ALOGE("Failed to increment sync timeline %d", ret);
> -  else
> -    timeline_current_ = point;
> -  return ret;
> -}
> -
> -void VirtualCompositorWorker::Compose(
> -    std::unique_ptr<VirtualComposition> composition) {
> -  if (!composition.get())
> -    return;
> -
> -  int ret;
> -  int outbuf_acquire_fence = composition->outbuf_acquire_fence.get();
> -  if (outbuf_acquire_fence >= 0) {
> -    ret = sync_wait(outbuf_acquire_fence, kAcquireWaitTimeoutMs);
> -    if (ret) {
> -      ALOGE("Failed to wait for outbuf acquire %d/%d", outbuf_acquire_fence,
> -            ret);
> -      return;
> -    }
> -    composition->outbuf_acquire_fence.Close();
> -  }
> -  for (size_t i = 0; i < composition->layer_acquire_fences.size(); ++i) {
> -    int layer_acquire_fence = composition->layer_acquire_fences[i].get();
> -    if (layer_acquire_fence >= 0) {
> -      ret = sync_wait(layer_acquire_fence, kAcquireWaitTimeoutMs);
> -      if (ret) {
> -        ALOGE("Failed to wait for layer acquire %d/%d", layer_acquire_fence,
> -              ret);
> -        return;
> -      }
> -      composition->layer_acquire_fences[i].Close();
> -    }
> -  }
> -  FinishComposition(composition->release_timeline);
> -}
> -}
> diff --git a/virtualcompositorworker.h b/virtualcompositorworker.h
> deleted file mode 100644
> index 1fc5e435eaac..000000000000
> --- a/virtualcompositorworker.h
> +++ /dev/null
> @@ -1,56 +0,0 @@
> -/*
> - * Copyright (C) 2015 The Android Open Source Project
> - *
> - * Licensed under the Apache License, Version 2.0 (the "License");
> - * you may not use this file except in compliance with the License.
> - * You may obtain a copy of the License at
> - *
> - *      http://www.apache.org/licenses/LICENSE-2.0
> - *
> - * Unless required by applicable law or agreed to in writing, software
> - * distributed under the License is distributed on an "AS IS" BASIS,
> - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
> - * See the License for the specific language governing permissions and
> - * limitations under the License.
> - */
> -
> -#ifndef ANDROID_VIRTUAL_COMPOSITOR_WORKER_H_
> -#define ANDROID_VIRTUAL_COMPOSITOR_WORKER_H_
> -
> -#include "drmhwcomposer.h"
> -#include "worker.h"
> -
> -#include <queue>
> -
> -namespace android {
> -
> -class VirtualCompositorWorker : public Worker {
> - public:
> -  VirtualCompositorWorker();
> -  ~VirtualCompositorWorker() override;
> -
> -  int Init();
> -  void QueueComposite(hwc_display_contents_1_t *dc);
> -
> - protected:
> -  void Routine() override;
> -
> - private:
> -  struct VirtualComposition {
> -    UniqueFd outbuf_acquire_fence;
> -    std::vector<UniqueFd> layer_acquire_fences;
> -    int release_timeline;
> -  };
> -
> -  int CreateNextTimelineFence();
> -  int FinishComposition(int timeline);
> -  void Compose(std::unique_ptr<VirtualComposition> composition);
> -
> -  std::queue<std::unique_ptr<VirtualComposition>> composite_queue_;
> -  int timeline_fd_;
> -  int timeline_;
> -  int timeline_current_;
> -};
> -}
> -
> -#endif
> -- 
> 2.17.0
>
diff mbox series

Patch

diff --git a/Android.mk b/Android.mk
index c0a1d0e7cdce..0d05f9c52de5 100644
--- a/Android.mk
+++ b/Android.mk
@@ -37,8 +37,6 @@  include $(CLEAR_VARS)
 LOCAL_SHARED_LIBRARIES := \
 	libcutils \
 	libdrm \
-	libEGL \
-	libGLESv2 \
 	libhardware \
 	liblog \
 	libsync \
@@ -63,12 +61,10 @@  LOCAL_SRC_FILES := \
 	drmmode.cpp \
 	drmplane.cpp \
 	drmproperty.cpp \
-	glworker.cpp \
 	hwcutils.cpp \
 	platform.cpp \
 	platformdrmgeneric.cpp \
 	separate_rects.cpp \
-	virtualcompositorworker.cpp \
 	vsyncworker.cpp
 
 LOCAL_CPPFLAGS += \
diff --git a/autogl.h b/autogl.h
deleted file mode 100644
index fc77fb0c1bf0..000000000000
--- a/autogl.h
+++ /dev/null
@@ -1,110 +0,0 @@ 
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_AUTO_GL_H_
-#define ANDROID_AUTO_GL_H_
-
-#include <memory>
-#define EGL_EGLEXT_PROTOTYPES
-#define GL_GLEXT_PROTOTYPES
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-// TODO(zachr): use hwc_drm_bo to turn buffer handles into textures
-#ifndef EGL_NATIVE_HANDLE_ANDROID_NVX
-#define EGL_NATIVE_HANDLE_ANDROID_NVX 0x322A
-#endif
-
-namespace android {
-
-#define AUTO_GL_TYPE(name, type, zero, deleter) \
-  struct name##Deleter {                        \
-    typedef type pointer;                       \
-                                                \
-    void operator()(pointer p) const {          \
-      if (p != zero) {                          \
-        deleter;                                \
-      }                                         \
-    }                                           \
-  };                                            \
-  typedef std::unique_ptr<type, name##Deleter> name;
-
-AUTO_GL_TYPE(AutoGLFramebuffer, GLuint, 0, glDeleteFramebuffers(1, &p))
-AUTO_GL_TYPE(AutoGLBuffer, GLuint, 0, glDeleteBuffers(1, &p))
-AUTO_GL_TYPE(AutoGLTexture, GLuint, 0, glDeleteTextures(1, &p))
-AUTO_GL_TYPE(AutoGLShader, GLint, 0, glDeleteShader(p))
-AUTO_GL_TYPE(AutoGLProgram, GLint, 0, glDeleteProgram(p))
-
-struct AutoEGLDisplayImage {
-  AutoEGLDisplayImage() = default;
-
-  AutoEGLDisplayImage(EGLDisplay display, EGLImageKHR image)
-      : display_(display), image_(image) {
-  }
-
-  AutoEGLDisplayImage(const AutoEGLDisplayImage& rhs) = delete;
-  AutoEGLDisplayImage(AutoEGLDisplayImage&& rhs) {
-    display_ = rhs.display_;
-    image_ = rhs.image_;
-    rhs.display_ = EGL_NO_DISPLAY;
-    rhs.image_ = EGL_NO_IMAGE_KHR;
-  }
-
-  ~AutoEGLDisplayImage() {
-    clear();
-  }
-
-  AutoEGLDisplayImage& operator=(const AutoEGLDisplayImage& rhs) = delete;
-  AutoEGLDisplayImage& operator=(AutoEGLDisplayImage&& rhs) {
-    clear();
-    std::swap(display_, rhs.display_);
-    std::swap(image_, rhs.image_);
-    return *this;
-  }
-
-  void reset(EGLDisplay display, EGLImageKHR image) {
-    clear();
-    display_ = display;
-    image_ = image;
-  }
-
-  void clear() {
-    if (image_ != EGL_NO_IMAGE_KHR) {
-      eglDestroyImageKHR(display_, image_);
-      display_ = EGL_NO_DISPLAY;
-      image_ = EGL_NO_IMAGE_KHR;
-    }
-  }
-
-  EGLImageKHR image() const {
-    return image_;
-  }
-
- private:
-  EGLDisplay display_ = EGL_NO_DISPLAY;
-  EGLImageKHR image_ = EGL_NO_IMAGE_KHR;
-};
-
-struct AutoEGLImageAndGLTexture {
-  AutoEGLDisplayImage image;
-  AutoGLTexture texture;
-};
-}
-
-#endif
diff --git a/drmcompositorworker.cpp b/drmcompositorworker.cpp
deleted file mode 100644
index 695876d7ae70..000000000000
--- a/drmcompositorworker.cpp
+++ /dev/null
@@ -1,78 +0,0 @@ 
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "hwc-drm-compositor-worker"
-
-#include "drmdisplaycompositor.h"
-#include "drmcompositorworker.h"
-#include "worker.h"
-
-#include <stdlib.h>
-
-#include <log/log.h>
-#include <hardware/hardware.h>
-
-namespace android {
-
-static const int64_t kSquashWait = 500000000LL;
-
-DrmCompositorWorker::DrmCompositorWorker(DrmDisplayCompositor *compositor)
-    : Worker("drm-compositor", HAL_PRIORITY_URGENT_DISPLAY),
-      compositor_(compositor) {
-}
-
-DrmCompositorWorker::~DrmCompositorWorker() {
-}
-
-int DrmCompositorWorker::Init() {
-  return InitWorker();
-}
-
-void DrmCompositorWorker::Routine() {
-  int ret;
-  if (!compositor_->HaveQueuedComposites()) {
-    Lock();
-
-    // Only use a timeout if we didn't do a SquashAll last time. This will
-    // prevent wait_ret == -ETIMEDOUT which would trigger a SquashAll and be a
-    // pointless drain on resources.
-    int wait_ret = did_squash_all_ ? WaitForSignalOrExitLocked()
-                                   : WaitForSignalOrExitLocked(kSquashWait);
-    Unlock();
-
-    switch (wait_ret) {
-      case 0:
-        break;
-      case -EINTR:
-        return;
-      case -ETIMEDOUT:
-        ret = compositor_->SquashAll();
-        if (ret)
-          ALOGE("Failed to squash all %d", ret);
-        did_squash_all_ = true;
-        return;
-      default:
-        ALOGE("Failed to wait for signal, %d", wait_ret);
-        return;
-    }
-  }
-
-  ret = compositor_->Composite();
-  if (ret)
-    ALOGE("Failed to composite! %d", ret);
-  did_squash_all_ = false;
-}
-}
diff --git a/drmdisplaycomposition.cpp b/drmdisplaycomposition.cpp
index 24a8e9c9a043..75e01a67564e 100644
--- a/drmdisplaycomposition.cpp
+++ b/drmdisplaycomposition.cpp
@@ -29,18 +29,12 @@ 
 #include <unordered_set>
 
 #include <log/log.h>
-#include <sw_sync.h>
 #include <sync/sync.h>
 #include <xf86drmMode.h>
 
 namespace android {
 
-DrmDisplayComposition::~DrmDisplayComposition() {
-  if (timeline_fd_ >= 0) {
-    SignalCompositionDone();
-    close(timeline_fd_);
-  }
-}
+DrmDisplayComposition::~DrmDisplayComposition() {}
 
 int DrmDisplayComposition::Init(DrmResources *drm, DrmCrtc *crtc,
                                 Importer *importer, Planner *planner,
@@ -51,12 +45,6 @@  int DrmDisplayComposition::Init(DrmResources *drm, DrmCrtc *crtc,
   planner_ = planner;
   frame_no_ = frame_no;
 
-  int ret = sw_sync_timeline_create();
-  if (ret < 0) {
-    ALOGE("Failed to create sw sync timeline %d", ret);
-    return ret;
-  }
-  timeline_fd_ = ret;
   return 0;
 }
 
@@ -64,26 +52,6 @@  bool DrmDisplayComposition::validate_composition_type(DrmCompositionType des) {
   return type_ == DRM_COMPOSITION_TYPE_EMPTY || type_ == des;
 }
 
-int DrmDisplayComposition::CreateNextTimelineFence() {
-  ++timeline_;
-  return sw_sync_fence_create(timeline_fd_, "hwc drm display composition fence",
-                              timeline_);
-}
-
-int DrmDisplayComposition::IncreaseTimelineToPoint(int point) {
-  int timeline_increase = point - timeline_current_;
-  if (timeline_increase <= 0)
-    return 0;
-
-  int ret = sw_sync_timeline_inc(timeline_fd_, timeline_increase);
-  if (ret)
-    ALOGE("Failed to increment sync timeline %d", ret);
-  else
-    timeline_current_ = point;
-
-  return ret;
-}
-
 int DrmDisplayComposition::SetLayers(DrmHwcLayer *layers, size_t num_layers,
                                      bool geometry_changed) {
   if (!validate_composition_type(DRM_COMPOSITION_TYPE_FRAME))
@@ -122,252 +90,38 @@  int DrmDisplayComposition::AddPlaneDisable(DrmPlane *plane) {
   return 0;
 }
 
-static std::vector<size_t> SetBitsToVector(
-    uint64_t in, const std::vector<size_t> &index_map) {
-  std::vector<size_t> out;
-  size_t msb = sizeof(in) * 8 - 1;
-  uint64_t mask = (uint64_t)1 << msb;
-  for (size_t i = msb; mask != (uint64_t)0; i--, mask >>= 1)
-    if (in & mask)
-      out.push_back(index_map[i]);
-  return out;
-}
-
 int DrmDisplayComposition::AddPlaneComposition(DrmCompositionPlane plane) {
   composition_planes_.emplace_back(std::move(plane));
   return 0;
 }
 
-void DrmDisplayComposition::SeparateLayers(DrmHwcRect<int> *exclude_rects,
-                                           size_t num_exclude_rects) {
-  DrmCompositionPlane *comp = NULL;
+void DrmDisplayComposition::SeparateLayers(DrmHwcRect<int> *,
+                                           size_t ) {
   std::vector<size_t> dedicated_layers;
 
-  // Go through the composition and find the precomp layer as well as any
-  // layers that have a dedicated plane located below the precomp layer.
+  // Go through the composition and find the layers that have a dedicated plane.
   for (auto &i : composition_planes_) {
     if (i.type() == DrmCompositionPlane::Type::kLayer) {
       dedicated_layers.insert(dedicated_layers.end(), i.source_layers().begin(),
                               i.source_layers().end());
-    } else if (i.type() == DrmCompositionPlane::Type::kPrecomp) {
-      comp = &i;
-      break;
-    }
-  }
-  if (!comp)
-    return;
-
-  const std::vector<size_t> &comp_layers = comp->source_layers();
-  if (comp_layers.size() > 64) {
-    ALOGE("Failed to separate layers because there are more than 64");
-    return;
-  }
-
-  // Index at which the actual layers begin
-  size_t layer_offset = num_exclude_rects + dedicated_layers.size();
-  if (comp_layers.size() + layer_offset > 64) {
-    ALOGW(
-        "Exclusion rectangles are being truncated to make the rectangle count "
-        "fit into 64");
-    num_exclude_rects = 64 - comp_layers.size() - dedicated_layers.size();
-  }
-
-  // We inject all the exclude rects into the rects list. Any resulting rect
-  // that includes ANY of the first num_exclude_rects is rejected. After the
-  // exclude rects, we add the lower layers. The rects that intersect with
-  // these layers will be inspected and only those which are to be composited
-  // above the layer will be included in the composition regions.
-  std::vector<DrmHwcRect<int>> layer_rects(comp_layers.size() + layer_offset);
-  std::copy(exclude_rects, exclude_rects + num_exclude_rects,
-            layer_rects.begin());
-  std::transform(
-      dedicated_layers.begin(), dedicated_layers.end(),
-      layer_rects.begin() + num_exclude_rects,
-      [=](size_t layer_index) { return layers_[layer_index].display_frame; });
-  std::transform(comp_layers.begin(), comp_layers.end(),
-                 layer_rects.begin() + layer_offset, [=](size_t layer_index) {
-    return layers_[layer_index].display_frame;
-  });
-
-  std::vector<separate_rects::RectSet<uint64_t, int>> separate_regions;
-  separate_rects::separate_rects_64(layer_rects, &separate_regions);
-  uint64_t exclude_mask = ((uint64_t)1 << num_exclude_rects) - 1;
-  uint64_t dedicated_mask = (((uint64_t)1 << dedicated_layers.size()) - 1)
-                            << num_exclude_rects;
-
-  for (separate_rects::RectSet<uint64_t, int> &region : separate_regions) {
-    if (region.id_set.getBits() & exclude_mask)
-      continue;
-
-    // If a rect intersects one of the dedicated layers, we need to remove the
-    // layers from the composition region which appear *below* the dedicated
-    // layer. This effectively punches a hole through the composition layer such
-    // that the dedicated layer can be placed below the composition and not
-    // be occluded.
-    uint64_t dedicated_intersect = region.id_set.getBits() & dedicated_mask;
-    for (size_t i = 0; dedicated_intersect && i < dedicated_layers.size();
-         ++i) {
-      // Only exclude layers if they intersect this particular dedicated layer
-      if (!(dedicated_intersect & (1 << (i + num_exclude_rects))))
-        continue;
-
-      for (size_t j = 0; j < comp_layers.size(); ++j) {
-        if (comp_layers[j] < dedicated_layers[i])
-          region.id_set.subtract(j + layer_offset);
-      }
     }
-    if (!(region.id_set.getBits() >> layer_offset))
-      continue;
-
-    pre_comp_regions_.emplace_back(DrmCompositionRegion{
-        region.rect,
-        SetBitsToVector(region.id_set.getBits() >> layer_offset, comp_layers)});
   }
 }
 
-int DrmDisplayComposition::CreateAndAssignReleaseFences() {
-  std::unordered_set<DrmHwcLayer *> squash_layers;
-  std::unordered_set<DrmHwcLayer *> pre_comp_layers;
-  std::unordered_set<DrmHwcLayer *> comp_layers;
-
-  for (const DrmCompositionRegion &region : squash_regions_) {
-    for (size_t source_layer_index : region.source_layers) {
-      DrmHwcLayer *source_layer = &layers_[source_layer_index];
-      squash_layers.emplace(source_layer);
-    }
-  }
-
-  for (const DrmCompositionRegion &region : pre_comp_regions_) {
-    for (size_t source_layer_index : region.source_layers) {
-      DrmHwcLayer *source_layer = &layers_[source_layer_index];
-      pre_comp_layers.emplace(source_layer);
-      squash_layers.erase(source_layer);
-    }
-  }
-
-  for (const DrmCompositionPlane &plane : composition_planes_) {
-    if (plane.type() == DrmCompositionPlane::Type::kLayer) {
-      for (auto i : plane.source_layers()) {
-        DrmHwcLayer *source_layer = &layers_[i];
-        comp_layers.emplace(source_layer);
-        pre_comp_layers.erase(source_layer);
-      }
-    }
-  }
-
-  for (DrmHwcLayer *layer : squash_layers) {
-    if (!layer->release_fence)
-      continue;
-    int ret = layer->release_fence.Set(CreateNextTimelineFence());
-    if (ret < 0) {
-      ALOGE("Failed to set the release fence (squash) %d", ret);
-      return ret;
-    }
-  }
-  timeline_squash_done_ = timeline_;
-
-  for (DrmHwcLayer *layer : pre_comp_layers) {
-    if (!layer->release_fence)
-      continue;
-    int ret = layer->release_fence.Set(CreateNextTimelineFence());
-    if (ret < 0)
-      return ret;
-  }
-  timeline_pre_comp_done_ = timeline_;
-
-  for (DrmHwcLayer *layer : comp_layers) {
-    if (!layer->release_fence)
-      continue;
-    int ret = layer->release_fence.Set(CreateNextTimelineFence());
-    if (ret < 0) {
-      ALOGE("Failed to set the release fence (comp) %d", ret);
-      return ret;
-    }
-  }
-
-  return 0;
-}
-
-int DrmDisplayComposition::Plan(SquashState *squash,
-                                std::vector<DrmPlane *> *primary_planes,
+int DrmDisplayComposition::Plan(std::vector<DrmPlane *> *primary_planes,
                                 std::vector<DrmPlane *> *overlay_planes) {
   if (type_ != DRM_COMPOSITION_TYPE_FRAME)
     return 0;
 
-  // Used to track which layers should be sent to the planner. We exclude layers
-  // that are entirely squashed so the planner can provision a precomposition
-  // layer as appropriate (ex: if 5 layers are squashed and 1 is not, we don't
-  // want to plan a precomposition layer that will be comprised of the already
-  // squashed layers).
   std::map<size_t, DrmHwcLayer *> to_composite;
 
-  bool use_squash_framebuffer = false;
-  // Used to determine which layers were entirely squashed
-  std::vector<int> layer_squash_area(layers_.size(), 0);
-  // Used to avoid rerendering regions that were squashed
-  std::vector<DrmHwcRect<int>> exclude_rects;
-  if (squash != NULL) {
-    if (geometry_changed_) {
-      squash->Init(layers_.data(), layers_.size());
-    } else {
-      std::vector<bool> changed_regions;
-      squash->GenerateHistory(layers_.data(), layers_.size(), changed_regions);
-
-      std::vector<bool> stable_regions;
-      squash->StableRegionsWithMarginalHistory(changed_regions, stable_regions);
-
-      // Only if SOME region is stable
-      use_squash_framebuffer =
-          std::find(stable_regions.begin(), stable_regions.end(), true) !=
-          stable_regions.end();
-
-      squash->RecordHistory(layers_.data(), layers_.size(), changed_regions);
-
-      // Changes in which regions are squashed triggers a rerender via
-      // squash_regions.
-      bool render_squash = squash->RecordAndCompareSquashed(stable_regions);
-
-      for (size_t region_index = 0; region_index < stable_regions.size();
-           region_index++) {
-        const SquashState::Region &region = squash->regions()[region_index];
-        if (!stable_regions[region_index])
-          continue;
-
-        exclude_rects.emplace_back(region.rect);
-
-        if (render_squash) {
-          squash_regions_.emplace_back();
-          squash_regions_.back().frame = region.rect;
-        }
-
-        int frame_area = region.rect.area();
-        // Source layers are sorted front to back i.e. top layer has lowest
-        // index.
-        for (size_t layer_index = layers_.size();
-             layer_index-- > 0;  // Yes, I double checked this
-             /* See condition */) {
-          if (!region.layer_refs[layer_index])
-            continue;
-          layer_squash_area[layer_index] += frame_area;
-          if (render_squash)
-            squash_regions_.back().source_layers.push_back(layer_index);
-        }
-      }
-    }
-
-    for (size_t i = 0; i < layers_.size(); ++i) {
-      if (layer_squash_area[i] < layers_[i].display_frame.area())
-        to_composite.emplace(std::make_pair(i, &layers_[i]));
-    }
-  } else {
-    for (size_t i = 0; i < layers_.size(); ++i)
-      to_composite.emplace(std::make_pair(i, &layers_[i]));
-  }
+  for (size_t i = 0; i < layers_.size(); ++i)
+    to_composite.emplace(std::make_pair(i, &layers_[i]));
 
   int ret;
   std::vector<DrmCompositionPlane> plan;
   std::tie(ret, composition_planes_) =
-      planner_->ProvisionPlanes(to_composite, use_squash_framebuffer, crtc_,
+      planner_->ProvisionPlanes(to_composite, crtc_,
                                 primary_planes, overlay_planes);
   if (ret) {
     ALOGE("Planner failed provisioning planes ret=%d", ret);
@@ -396,17 +150,7 @@  int DrmDisplayComposition::Plan(SquashState *squash,
     }
   }
 
-  return FinalizeComposition(exclude_rects.data(), exclude_rects.size());
-}
-
-int DrmDisplayComposition::FinalizeComposition() {
-  return FinalizeComposition(NULL, 0);
-}
-
-int DrmDisplayComposition::FinalizeComposition(DrmHwcRect<int> *exclude_rects,
-                                               size_t num_exclude_rects) {
-  SeparateLayers(exclude_rects, num_exclude_rects);
-  return CreateAndAssignReleaseFences();
+  return 0;
 }
 
 static const char *DrmCompositionTypeToString(DrmCompositionType type) {
@@ -506,23 +250,6 @@  static const char *BlendingToString(DrmHwcBlending blending) {
   }
 }
 
-static void DumpRegion(const DrmCompositionRegion &region,
-                       std::ostringstream *out) {
-  *out << "frame";
-  region.frame.Dump(out);
-  *out << " source_layers=(";
-
-  const std::vector<size_t> &source_layers = region.source_layers;
-  for (size_t i = 0; i < source_layers.size(); i++) {
-    *out << source_layers[i];
-    if (i < source_layers.size() - 1) {
-      *out << " ";
-    }
-  }
-
-  *out << ")";
-}
-
 void DrmDisplayComposition::Dump(std::ostringstream *out) const {
   *out << "----DrmDisplayComposition"
        << " crtc=" << (crtc_ ? crtc_->id() : -1)
@@ -540,10 +267,6 @@  void DrmDisplayComposition::Dump(std::ostringstream *out) const {
       break;
   }
 
-  *out << " timeline[current/squash/pre-comp/done]=" << timeline_current_ << "/"
-       << timeline_squash_done_ << "/" << timeline_pre_comp_done_ << "/"
-       << timeline_ << "\n";
-
   *out << "    Layers: count=" << layers_.size() << "\n";
   for (size_t i = 0; i < layers_.size(); i++) {
     const DrmHwcLayer &layer = layers_[i];
@@ -578,12 +301,6 @@  void DrmDisplayComposition::Dump(std::ostringstream *out) const {
       case DrmCompositionPlane::Type::kLayer:
         *out << "LAYER";
         break;
-      case DrmCompositionPlane::Type::kPrecomp:
-        *out << "PRECOMP";
-        break;
-      case DrmCompositionPlane::Type::kSquash:
-        *out << "SQUASH";
-        break;
       default:
         *out << "<invalid>";
         break;
@@ -595,19 +312,5 @@  void DrmDisplayComposition::Dump(std::ostringstream *out) const {
     }
     *out << "\n";
   }
-
-  *out << "    Squash Regions: count=" << squash_regions_.size() << "\n";
-  for (size_t i = 0; i < squash_regions_.size(); i++) {
-    *out << "      [" << i << "] ";
-    DumpRegion(squash_regions_[i], out);
-    *out << "\n";
-  }
-
-  *out << "    Pre-Comp Regions: count=" << pre_comp_regions_.size() << "\n";
-  for (size_t i = 0; i < pre_comp_regions_.size(); i++) {
-    *out << "      [" << i << "] ";
-    DumpRegion(pre_comp_regions_[i], out);
-    *out << "\n";
-  }
 }
 }
diff --git a/drmdisplaycomposition.h b/drmdisplaycomposition.h
index 918392578753..b7fccb9cd283 100644
--- a/drmdisplaycomposition.h
+++ b/drmdisplaycomposition.h
@@ -20,7 +20,6 @@ 
 #include "drmcrtc.h"
 #include "drmhwcomposer.h"
 #include "drmplane.h"
-#include "glworker.h"
 
 #include <sstream>
 #include <vector>
@@ -62,8 +61,6 @@  class DrmCompositionPlane {
   enum class Type : int32_t {
     kDisable,
     kLayer,
-    kPrecomp,
-    kSquash,
   };
 
   DrmCompositionPlane() = default;
@@ -125,34 +122,15 @@  class DrmDisplayComposition {
   int SetDpmsMode(uint32_t dpms_mode);
   int SetDisplayMode(const DrmMode &display_mode);
 
-  int Plan(SquashState *squash, std::vector<DrmPlane *> *primary_planes,
+  int Plan(std::vector<DrmPlane *> *primary_planes,
            std::vector<DrmPlane *> *overlay_planes);
 
   int FinalizeComposition();
 
-  int CreateNextTimelineFence();
-  int SignalSquashDone() {
-    return IncreaseTimelineToPoint(timeline_squash_done_);
-  }
-  int SignalPreCompDone() {
-    return IncreaseTimelineToPoint(timeline_pre_comp_done_);
-  }
-  int SignalCompositionDone() {
-    return IncreaseTimelineToPoint(timeline_);
-  }
-
   std::vector<DrmHwcLayer> &layers() {
     return layers_;
   }
 
-  std::vector<DrmCompositionRegion> &squash_regions() {
-    return squash_regions_;
-  }
-
-  std::vector<DrmCompositionRegion> &pre_comp_regions() {
-    return pre_comp_regions_;
-  }
-
   std::vector<DrmCompositionPlane> &composition_planes() {
     return composition_planes_;
   }
@@ -202,12 +180,9 @@  class DrmDisplayComposition {
  private:
   bool validate_composition_type(DrmCompositionType desired);
 
-  int IncreaseTimelineToPoint(int point);
-
   int FinalizeComposition(DrmHwcRect<int> *exclude_rects,
                           size_t num_exclude_rects);
   void SeparateLayers(DrmHwcRect<int> *exclude_rects, size_t num_exclude_rects);
-  int CreateAndAssignReleaseFences();
 
   DrmResources *drm_ = NULL;
   DrmCrtc *crtc_ = NULL;
@@ -218,17 +193,10 @@  class DrmDisplayComposition {
   uint32_t dpms_mode_ = DRM_MODE_DPMS_ON;
   DrmMode display_mode_;
 
-  int timeline_fd_ = -1;
-  int timeline_ = 0;
-  int timeline_current_ = 0;
-  int timeline_squash_done_ = 0;
-  int timeline_pre_comp_done_ = 0;
   UniqueFd out_fence_ = -1;
 
   bool geometry_changed_;
   std::vector<DrmHwcLayer> layers_;
-  std::vector<DrmCompositionRegion> squash_regions_;
-  std::vector<DrmCompositionRegion> pre_comp_regions_;
   std::vector<DrmCompositionPlane> composition_planes_;
 
   uint64_t frame_no_ = 0;
diff --git a/drmdisplaycompositor.cpp b/drmdisplaycompositor.cpp
index e570923de942..34a729924fc6 100644
--- a/drmdisplaycompositor.cpp
+++ b/drmdisplaycompositor.cpp
@@ -35,153 +35,15 @@ 
 #include "drmcrtc.h"
 #include "drmplane.h"
 #include "drmresources.h"
-#include "glworker.h"
 
 namespace android {
 
-void SquashState::Init(DrmHwcLayer *layers, size_t num_layers) {
-  generation_number_++;
-  valid_history_ = 0;
-  regions_.clear();
-  last_handles_.clear();
-
-  std::vector<DrmHwcRect<int>> in_rects;
-  for (size_t i = 0; i < num_layers; i++) {
-    DrmHwcLayer *layer = &layers[i];
-    in_rects.emplace_back(layer->display_frame);
-    last_handles_.push_back(layer->sf_handle);
-  }
-
-  std::vector<separate_rects::RectSet<uint64_t, int>> out_regions;
-  separate_rects::separate_rects_64(in_rects, &out_regions);
-
-  for (const separate_rects::RectSet<uint64_t, int> &out_region : out_regions) {
-    regions_.emplace_back();
-    Region &region = regions_.back();
-    region.rect = out_region.rect;
-    region.layer_refs = out_region.id_set.getBits();
-  }
-}
-
-void SquashState::GenerateHistory(DrmHwcLayer *layers, size_t num_layers,
-                                  std::vector<bool> &changed_regions) const {
-  changed_regions.resize(regions_.size());
-  if (num_layers != last_handles_.size()) {
-    ALOGE("SquashState::GenerateHistory expected %zu layers but got %zu layers",
-          last_handles_.size(), num_layers);
-    return;
-  }
-  std::bitset<kMaxLayers> changed_layers;
-  for (size_t i = 0; i < last_handles_.size(); i++) {
-    DrmHwcLayer *layer = &layers[i];
-    // Protected layers can't be squashed so we treat them as constantly
-    // changing.
-    if (layer->protected_usage() || last_handles_[i] != layer->sf_handle)
-      changed_layers.set(i);
-  }
-
-  for (size_t i = 0; i < regions_.size(); i++) {
-    changed_regions[i] = (regions_[i].layer_refs & changed_layers).any();
-  }
-}
-
-void SquashState::StableRegionsWithMarginalHistory(
-    const std::vector<bool> &changed_regions,
-    std::vector<bool> &stable_regions) const {
-  stable_regions.resize(regions_.size());
-  for (size_t i = 0; i < regions_.size(); i++) {
-    stable_regions[i] = !changed_regions[i] && is_stable(i);
-  }
-}
-
-void SquashState::RecordHistory(DrmHwcLayer *layers, size_t num_layers,
-                                const std::vector<bool> &changed_regions) {
-  if (num_layers != last_handles_.size()) {
-    ALOGE("SquashState::RecordHistory expected %zu layers but got %zu layers",
-          last_handles_.size(), num_layers);
-    return;
-  }
-  if (changed_regions.size() != regions_.size()) {
-    ALOGE("SquashState::RecordHistory expected %zu regions but got %zu regions",
-          regions_.size(), changed_regions.size());
-    return;
-  }
-
-  for (size_t i = 0; i < last_handles_.size(); i++) {
-    DrmHwcLayer *layer = &layers[i];
-    last_handles_[i] = layer->sf_handle;
-  }
-
-  for (size_t i = 0; i < regions_.size(); i++) {
-    regions_[i].change_history <<= 1;
-    regions_[i].change_history.set(/* LSB */ 0, changed_regions[i]);
-  }
-
-  valid_history_++;
-}
-
-bool SquashState::RecordAndCompareSquashed(
-    const std::vector<bool> &squashed_regions) {
-  if (squashed_regions.size() != regions_.size()) {
-    ALOGE(
-        "SquashState::RecordAndCompareSquashed expected %zu regions but got "
-        "%zu regions",
-        regions_.size(), squashed_regions.size());
-    return false;
-  }
-  bool changed = false;
-  for (size_t i = 0; i < regions_.size(); i++) {
-    if (regions_[i].squashed != squashed_regions[i]) {
-      regions_[i].squashed = squashed_regions[i];
-      changed = true;
-    }
-  }
-  return changed;
-}
-
-void SquashState::Dump(std::ostringstream *out) const {
-  *out << "----SquashState generation=" << generation_number_
-       << " history=" << valid_history_ << "\n"
-       << "    Regions: count=" << regions_.size() << "\n";
-  for (size_t i = 0; i < regions_.size(); i++) {
-    const Region &region = regions_[i];
-    *out << "      [" << i << "]"
-         << " history=" << region.change_history << " rect";
-    region.rect.Dump(out);
-    *out << " layers=(";
-    bool first = true;
-    for (size_t layer_index = 0; layer_index < kMaxLayers; layer_index++) {
-      if ((region.layer_refs &
-           std::bitset<kMaxLayers>((size_t)1 << layer_index))
-              .any()) {
-        if (!first)
-          *out << " ";
-        first = false;
-        *out << layer_index;
-      }
-    }
-    *out << ")";
-    if (region.squashed)
-      *out << " squashed";
-    *out << "\n";
-  }
-}
-
-static bool UsesSquash(const std::vector<DrmCompositionPlane> &comp_planes) {
-  return std::any_of(comp_planes.begin(), comp_planes.end(),
-                     [](const DrmCompositionPlane &plane) {
-    return plane.type() == DrmCompositionPlane::Type::kSquash;
-  });
-}
-
 DrmDisplayCompositor::DrmDisplayCompositor()
     : drm_(NULL),
       display_(-1),
       initialized_(false),
       active_(false),
       use_hw_overlays_(true),
-      framebuffer_index_(0),
-      squash_framebuffer_index_(0),
       dump_frames_composited_(0),
       dump_last_timestamp_ns_(0) {
   struct timespec ts;
@@ -244,112 +106,6 @@  DrmDisplayCompositor::GetActiveModeResolution() {
   return std::make_tuple(mode.h_display(), mode.v_display(), 0);
 }
 
-int DrmDisplayCompositor::PrepareFramebuffer(
-    DrmFramebuffer &fb, DrmDisplayComposition *display_comp) {
-  int ret = fb.WaitReleased(-1);
-  if (ret) {
-    ALOGE("Failed to wait for framebuffer release %d", ret);
-    return ret;
-  }
-  uint32_t width, height;
-  std::tie(width, height, ret) = GetActiveModeResolution();
-  if (ret) {
-    ALOGE(
-        "Failed to allocate framebuffer because the display resolution could "
-        "not be determined %d",
-        ret);
-    return ret;
-  }
-
-  fb.set_release_fence_fd(-1);
-  if (!fb.Allocate(width, height)) {
-    ALOGE("Failed to allocate framebuffer with size %dx%d", width, height);
-    return -ENOMEM;
-  }
-
-  display_comp->layers().emplace_back();
-  DrmHwcLayer &pre_comp_layer = display_comp->layers().back();
-  pre_comp_layer.sf_handle = fb.buffer()->handle;
-  pre_comp_layer.blending = DrmHwcBlending::kPreMult;
-  pre_comp_layer.source_crop = DrmHwcRect<float>(0, 0, width, height);
-  pre_comp_layer.display_frame = DrmHwcRect<int>(0, 0, width, height);
-  ret = pre_comp_layer.buffer.ImportBuffer(fb.buffer()->handle,
-                                           display_comp->importer());
-  if (ret) {
-    ALOGE("Failed to import framebuffer for display %d", ret);
-    return ret;
-  }
-
-  return ret;
-}
-
-int DrmDisplayCompositor::ApplySquash(DrmDisplayComposition *display_comp) {
-  int ret = 0;
-
-  DrmFramebuffer &fb = squash_framebuffers_[squash_framebuffer_index_];
-  ret = PrepareFramebuffer(fb, display_comp);
-  if (ret) {
-    ALOGE("Failed to prepare framebuffer for squash %d", ret);
-    return ret;
-  }
-
-  std::vector<DrmCompositionRegion> &regions = display_comp->squash_regions();
-  ret = pre_compositor_->Composite(display_comp->layers().data(),
-                                   regions.data(), regions.size(), fb.buffer(),
-                                   display_comp->importer());
-  pre_compositor_->Finish();
-
-  if (ret) {
-    ALOGE("Failed to squash layers");
-    return ret;
-  }
-
-  ret = display_comp->CreateNextTimelineFence();
-  if (ret <= 0) {
-    ALOGE("Failed to create squash framebuffer release fence %d", ret);
-    return ret;
-  }
-
-  fb.set_release_fence_fd(ret);
-  display_comp->SignalSquashDone();
-
-  return 0;
-}
-
-int DrmDisplayCompositor::ApplyPreComposite(
-    DrmDisplayComposition *display_comp) {
-  int ret = 0;
-
-  DrmFramebuffer &fb = framebuffers_[framebuffer_index_];
-  ret = PrepareFramebuffer(fb, display_comp);
-  if (ret) {
-    ALOGE("Failed to prepare framebuffer for pre-composite %d", ret);
-    return ret;
-  }
-
-  std::vector<DrmCompositionRegion> &regions = display_comp->pre_comp_regions();
-  ret = pre_compositor_->Composite(display_comp->layers().data(),
-                                   regions.data(), regions.size(), fb.buffer(),
-                                   display_comp->importer());
-  pre_compositor_->Finish();
-
-  if (ret) {
-    ALOGE("Failed to pre-composite layers");
-    return ret;
-  }
-
-  ret = display_comp->CreateNextTimelineFence();
-  if (ret <= 0) {
-    ALOGE("Failed to create pre-composite framebuffer release fence %d", ret);
-    return ret;
-  }
-
-  fb.set_release_fence_fd(ret);
-  display_comp->SignalPreCompDone();
-
-  return 0;
-}
-
 int DrmDisplayCompositor::DisablePlanes(DrmDisplayComposition *display_comp) {
   drmModeAtomicReqPtr pset = drmModeAtomicAlloc();
   if (!pset) {
@@ -384,103 +140,6 @@  int DrmDisplayCompositor::DisablePlanes(DrmDisplayComposition *display_comp) {
   return 0;
 }
 
-int DrmDisplayCompositor::PrepareFrame(DrmDisplayComposition *display_comp) {
-  int ret = 0;
-
-  std::vector<DrmHwcLayer> &layers = display_comp->layers();
-  std::vector<DrmCompositionPlane> &comp_planes =
-      display_comp->composition_planes();
-  std::vector<DrmCompositionRegion> &squash_regions =
-      display_comp->squash_regions();
-  std::vector<DrmCompositionRegion> &pre_comp_regions =
-      display_comp->pre_comp_regions();
-
-  if (!pre_compositor_) {
-    pre_compositor_.reset(new GLWorkerCompositor());
-    int ret = pre_compositor_->Init();
-    if (ret) {
-      ALOGE("Failed to initialize OpenGL compositor %d", ret);
-      return ret;
-    }
-  }
-
-  int squash_layer_index = -1;
-  if (squash_regions.size() > 0) {
-    squash_framebuffer_index_ = (squash_framebuffer_index_ + 1) % 2;
-    ret = ApplySquash(display_comp);
-    if (ret)
-      return ret;
-
-    squash_layer_index = layers.size() - 1;
-  } else {
-    if (UsesSquash(comp_planes)) {
-      DrmFramebuffer &fb = squash_framebuffers_[squash_framebuffer_index_];
-      layers.emplace_back();
-      squash_layer_index = layers.size() - 1;
-      DrmHwcLayer &squash_layer = layers.back();
-      ret = squash_layer.buffer.ImportBuffer(fb.buffer()->handle,
-                                             display_comp->importer());
-      if (ret) {
-        ALOGE("Failed to import old squashed framebuffer %d", ret);
-        return ret;
-      }
-      squash_layer.sf_handle = fb.buffer()->handle;
-      squash_layer.blending = DrmHwcBlending::kPreMult;
-      squash_layer.source_crop = DrmHwcRect<float>(
-          0, 0, squash_layer.buffer->width, squash_layer.buffer->height);
-      squash_layer.display_frame = DrmHwcRect<int>(
-          0, 0, squash_layer.buffer->width, squash_layer.buffer->height);
-      ret = display_comp->CreateNextTimelineFence();
-
-      if (ret <= 0) {
-        ALOGE("Failed to create squash framebuffer release fence %d", ret);
-        return ret;
-      }
-
-      fb.set_release_fence_fd(ret);
-      ret = 0;
-    }
-  }
-
-  bool do_pre_comp = pre_comp_regions.size() > 0;
-  int pre_comp_layer_index = -1;
-  if (do_pre_comp) {
-    ret = ApplyPreComposite(display_comp);
-    if (ret)
-      return ret;
-
-    pre_comp_layer_index = layers.size() - 1;
-    framebuffer_index_ = (framebuffer_index_ + 1) % DRM_DISPLAY_BUFFERS;
-  }
-
-  for (DrmCompositionPlane &comp_plane : comp_planes) {
-    std::vector<size_t> &source_layers = comp_plane.source_layers();
-    switch (comp_plane.type()) {
-      case DrmCompositionPlane::Type::kSquash:
-        if (source_layers.size())
-          ALOGE("Squash source_layers is expected to be empty (%zu/%d)",
-                source_layers[0], squash_layer_index);
-        source_layers.push_back(squash_layer_index);
-        break;
-      case DrmCompositionPlane::Type::kPrecomp:
-        if (!do_pre_comp) {
-          ALOGE(
-              "Can not use pre composite framebuffer with no pre composite "
-              "regions");
-          return -EINVAL;
-        }
-        // Replace source_layers with the output of the precomposite
-        source_layers.clear();
-        source_layers.push_back(pre_comp_layer_index);
-        break;
-      default:
-        break;
-    }
-  }
-
-  return ret;
-}
-
 int DrmDisplayCompositor::CommitFrame(DrmDisplayComposition *display_comp,
                                       bool test_only) {
   ATRACE_CALL();
@@ -778,8 +437,6 @@  void DrmDisplayCompositor::ClearDisplay() {
   if (DisablePlanes(active_composition_.get()))
     return;
 
-  active_composition_->SignalCompositionDone();
-
   active_composition_.reset(NULL);
 }
 
@@ -799,9 +456,6 @@  void DrmDisplayCompositor::ApplyFrame(
   }
   ++dump_frames_composited_;
 
-  if (active_composition_)
-    active_composition_->SignalCompositionDone();
-
   ret = pthread_mutex_lock(&lock_);
   if (ret)
     ALOGE("Failed to acquire lock for active_composition swap");
@@ -819,38 +473,16 @@  int DrmDisplayCompositor::ApplyComposition(
   int ret = 0;
   switch (composition->type()) {
     case DRM_COMPOSITION_TYPE_FRAME:
-      ret = PrepareFrame(composition.get());
-      if (ret) {
-        ALOGE("Failed to prepare frame for display %d", display_);
-        return ret;
-      }
       if (composition->geometry_changed()) {
         // Send the composition to the kernel to ensure we can commit it. This
-        // is just a test, it won't actually commit the frame. If rejected,
-        // squash the frame into one layer and use the squashed composition
+        // is just a test, it won't actually commit the frame.
         ret = CommitFrame(composition.get(), true);
-        if (ret)
-          ALOGI("Commit test failed, squashing frame for display %d", display_);
-        use_hw_overlays_ = !ret;
-      }
-
-      // If use_hw_overlays_ is false, we can't use hardware to composite the
-      // frame. So squash all layers into a single composition and apply that
-      // instead.
-      if (!use_hw_overlays_) {
-        std::unique_ptr<DrmDisplayComposition> squashed = CreateComposition();
-        ret = SquashFrame(composition.get(), squashed.get());
-        if (!ret) {
-          composition = std::move(squashed);
-        } else {
-          ALOGE("Failed to squash frame for display %d", display_);
-          // Disable the hw used by the last active composition. This allows us
-          // to signal the release fences from that composition to avoid
-          // hanging.
-          ClearDisplay();
+        if (ret) {
+          ALOGE("Commit test failed for display %d, FIXME", display_);
           return ret;
         }
       }
+
       ApplyFrame(std::move(composition), ret);
       break;
     case DRM_COMPOSITION_TYPE_DPMS:
@@ -878,154 +510,6 @@  int DrmDisplayCompositor::ApplyComposition(
   return ret;
 }
 
-int DrmDisplayCompositor::SquashAll() {
-  AutoLock lock(&lock_, "compositor");
-  int ret = lock.Lock();
-  if (ret)
-    return ret;
-
-  if (!active_composition_)
-    return 0;
-
-  std::unique_ptr<DrmDisplayComposition> comp = CreateComposition();
-  ret = SquashFrame(active_composition_.get(), comp.get());
-
-  // ApplyFrame needs the lock
-  lock.Unlock();
-
-  if (!ret)
-    ApplyFrame(std::move(comp), 0);
-
-  return ret;
-}
-
-// Returns:
-//   - 0 if src is successfully squashed into dst
-//   - -EALREADY if the src is already squashed
-//   - Appropriate error if the squash fails
-int DrmDisplayCompositor::SquashFrame(DrmDisplayComposition *src,
-                                      DrmDisplayComposition *dst) {
-  if (src->type() != DRM_COMPOSITION_TYPE_FRAME)
-    return -ENOTSUP;
-
-  std::vector<DrmCompositionPlane> &src_planes = src->composition_planes();
-  std::vector<DrmHwcLayer> &src_layers = src->layers();
-
-  // Make sure there is more than one layer to squash.
-  size_t src_planes_with_layer = std::count_if(
-      src_planes.begin(), src_planes.end(), [](DrmCompositionPlane &p) {
-        return p.type() != DrmCompositionPlane::Type::kDisable;
-      });
-  if (src_planes_with_layer <= 1)
-    return -EALREADY;
-
-  int pre_comp_layer_index;
-
-  int ret = dst->Init(drm_, src->crtc(), src->importer(), src->planner(),
-                      src->frame_no());
-  if (ret) {
-    ALOGE("Failed to init squash all composition %d", ret);
-    return ret;
-  }
-
-  DrmCompositionPlane squashed_comp(DrmCompositionPlane::Type::kPrecomp, NULL,
-                                    src->crtc());
-  std::vector<DrmHwcLayer> dst_layers;
-  for (DrmCompositionPlane &comp_plane : src_planes) {
-    // Composition planes without DRM planes should never happen
-    if (comp_plane.plane() == NULL) {
-      ALOGE("Skipping squash all because of NULL plane");
-      ret = -EINVAL;
-      goto move_layers_back;
-    }
-
-    if (comp_plane.plane()->type() == DRM_PLANE_TYPE_PRIMARY)
-      squashed_comp.set_plane(comp_plane.plane());
-    else
-      dst->AddPlaneDisable(comp_plane.plane());
-
-    if (comp_plane.type() == DrmCompositionPlane::Type::kDisable)
-      continue;
-
-    for (auto i : comp_plane.source_layers()) {
-      DrmHwcLayer &layer = src_layers[i];
-
-      // Squashing protected layers is impossible.
-      if (layer.protected_usage()) {
-        ret = -ENOTSUP;
-        goto move_layers_back;
-      }
-
-      // The OutputFds point to freed memory after hwc_set returns. They are
-      // returned to the default to prevent DrmDisplayComposition::Plan from
-      // filling the OutputFds.
-      layer.release_fence = OutputFd();
-      dst_layers.emplace_back(std::move(layer));
-      squashed_comp.source_layers().push_back(
-          squashed_comp.source_layers().size());
-    }
-  }
-
-  if (squashed_comp.plane() == NULL) {
-    ALOGE("Primary plane not found for squash");
-    ret = -ENOTSUP;
-    goto move_layers_back;
-  }
-
-  ret = dst->SetLayers(dst_layers.data(), dst_layers.size(), false);
-  if (ret) {
-    ALOGE("Failed to set layers for squash all composition %d", ret);
-    goto move_layers_back;
-  }
-
-  ret = dst->AddPlaneComposition(std::move(squashed_comp));
-  if (ret) {
-    ALOGE("Failed to add squashed plane composition %d", ret);
-    goto move_layers_back;
-  }
-
-  ret = dst->FinalizeComposition();
-  if (ret) {
-    ALOGE("Failed to plan for squash all composition %d", ret);
-    goto move_layers_back;
-  }
-
-  ret = ApplyPreComposite(dst);
-  if (ret) {
-    ALOGE("Failed to pre-composite for squash all composition %d", ret);
-    goto move_layers_back;
-  }
-
-  pre_comp_layer_index = dst->layers().size() - 1;
-  framebuffer_index_ = (framebuffer_index_ + 1) % DRM_DISPLAY_BUFFERS;
-
-  for (DrmCompositionPlane &plane : dst->composition_planes()) {
-    if (plane.type() == DrmCompositionPlane::Type::kPrecomp) {
-      // Replace source_layers with the output of the precomposite
-      plane.source_layers().clear();
-      plane.source_layers().push_back(pre_comp_layer_index);
-      break;
-    }
-  }
-
-  return 0;
-
-// TODO(zachr): think of a better way to transfer ownership back to the active
-// composition.
-move_layers_back:
-  for (size_t plane_index = 0;
-       plane_index < src_planes.size() && plane_index < dst_layers.size();) {
-    if (src_planes[plane_index].source_layers().empty()) {
-      plane_index++;
-      continue;
-    }
-    for (auto i : src_planes[plane_index].source_layers())
-      src_layers[i] = std::move(dst_layers[plane_index++]);
-  }
-
-  return ret;
-}
-
 void DrmDisplayCompositor::Dump(std::ostringstream *out) const {
   int ret = pthread_mutex_lock(&lock_);
   if (ret)
@@ -1051,11 +535,6 @@  void DrmDisplayCompositor::Dump(std::ostringstream *out) const {
 
   dump_last_timestamp_ns_ = cur_ts;
 
-  if (active_composition_)
-    active_composition_->Dump(out);
-
-  squash_state_.Dump(out);
-
   pthread_mutex_unlock(&lock_);
 }
 }
diff --git a/drmdisplaycompositor.h b/drmdisplaycompositor.h
index f1965fb0ad7f..eaf82fca989d 100644
--- a/drmdisplaycompositor.h
+++ b/drmdisplaycompositor.h
@@ -36,49 +36,6 @@ 
 
 namespace android {
 
-class GLWorkerCompositor;
-
-class SquashState {
- public:
-  static const unsigned kHistoryLength = 6;  // TODO: make this number not magic
-  static const unsigned kMaxLayers = 64;
-
-  struct Region {
-    DrmHwcRect<int> rect;
-    std::bitset<kMaxLayers> layer_refs;
-    std::bitset<kHistoryLength> change_history;
-    bool squashed = false;
-  };
-
-  bool is_stable(int region_index) const {
-    return valid_history_ >= kHistoryLength &&
-           regions_[region_index].change_history.none();
-  }
-
-  const std::vector<Region> &regions() const {
-    return regions_;
-  }
-
-  void Init(DrmHwcLayer *layers, size_t num_layers);
-  void GenerateHistory(DrmHwcLayer *layers, size_t num_layers,
-                       std::vector<bool> &changed_regions) const;
-  void StableRegionsWithMarginalHistory(
-      const std::vector<bool> &changed_regions,
-      std::vector<bool> &stable_regions) const;
-  void RecordHistory(DrmHwcLayer *layers, size_t num_layers,
-                     const std::vector<bool> &changed_regions);
-  bool RecordAndCompareSquashed(const std::vector<bool> &squashed_regions);
-
-  void Dump(std::ostringstream *out) const;
-
- private:
-  size_t generation_number_ = 0;
-  unsigned valid_history_ = 0;
-  std::vector<buffer_handle_t> last_handles_;
-
-  std::vector<Region> regions_;
-};
-
 class DrmDisplayCompositor {
  public:
   DrmDisplayCompositor();
@@ -89,15 +46,10 @@  class DrmDisplayCompositor {
   std::unique_ptr<DrmDisplayComposition> CreateComposition() const;
   int ApplyComposition(std::unique_ptr<DrmDisplayComposition> composition);
   int Composite();
-  int SquashAll();
   void Dump(std::ostringstream *out) const;
 
   std::tuple<uint32_t, uint32_t, int> GetActiveModeResolution();
 
-  SquashState *squash_state() {
-    return &squash_state_;
-  }
-
  private:
   struct ModeState {
     bool needs_modeset = false;
@@ -115,11 +67,8 @@  class DrmDisplayCompositor {
 
   int PrepareFramebuffer(DrmFramebuffer &fb,
                          DrmDisplayComposition *display_comp);
-  int ApplySquash(DrmDisplayComposition *display_comp);
-  int ApplyPreComposite(DrmDisplayComposition *display_comp);
   int PrepareFrame(DrmDisplayComposition *display_comp);
   int CommitFrame(DrmDisplayComposition *display_comp, bool test_only);
-  int SquashFrame(DrmDisplayComposition *src, DrmDisplayComposition *dst);
   int ApplyDpms(DrmDisplayComposition *display_comp);
   int DisablePlanes(DrmDisplayComposition *display_comp);
 
@@ -142,11 +91,6 @@  class DrmDisplayCompositor {
 
   int framebuffer_index_;
   DrmFramebuffer framebuffers_[DRM_DISPLAY_BUFFERS];
-  std::unique_ptr<GLWorkerCompositor> pre_compositor_;
-
-  SquashState squash_state_;
-  int squash_framebuffer_index_;
-  DrmFramebuffer squash_framebuffers_[2];
 
   // mutable since we need to acquire in Dump()
   mutable pthread_mutex_t lock_;
diff --git a/drmhwctwo.cpp b/drmhwctwo.cpp
index 8e00d7150217..60ff384e9a08 100644
--- a/drmhwctwo.cpp
+++ b/drmhwctwo.cpp
@@ -539,7 +539,7 @@  HWC2::Error DrmHwcTwo::HwcDisplay::PresentDisplay(int32_t *retire_fence) {
 
   std::vector<DrmPlane *> primary_planes(primary_planes_);
   std::vector<DrmPlane *> overlay_planes(overlay_planes_);
-  ret = composition->Plan(compositor_.squash_state(), &primary_planes,
+  ret = composition->Plan(&primary_planes,
                          &overlay_planes);
   if (ret) {
     ALOGE("Failed to plan the composition ret=%d", ret);
@@ -692,12 +692,10 @@  HWC2::Error DrmHwcTwo::HwcDisplay::ValidateDisplay(uint32_t *num_types,
       case HWC2::Composition::SolidColor:
       case HWC2::Composition::Cursor:
       case HWC2::Composition::Sideband:
+      default:
         layer.set_validated_type(HWC2::Composition::Client);
         ++*num_types;
         break;
-      default:
-        layer.set_validated_type(layer.sf_type());
-        break;
     }
   }
   return *num_types ? HWC2::Error::HasChanges : HWC2::Error::None;
diff --git a/glworker.cpp b/glworker.cpp
deleted file mode 100644
index ca726bf573ba..000000000000
--- a/glworker.cpp
+++ /dev/null
@@ -1,840 +0,0 @@ 
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#define LOG_TAG "hwc-gl-worker"
-
-#include <algorithm>
-#include <string>
-#include <sstream>
-#include <unordered_set>
-
-#include <sys/resource.h>
-
-#include <cutils/properties.h>
-
-#include <hardware/hardware.h>
-#include <hardware/hwcomposer.h>
-
-#include <ui/GraphicBuffer.h>
-#include <ui/PixelFormat.h>
-
-#include <utils/Trace.h>
-
-#include "drmdisplaycomposition.h"
-#include "platform.h"
-
-#include "glworker.h"
-
-#define MAX_OVERLAPPING_LAYERS 64
-
-namespace android {
-
-// clang-format off
-// Column-major order:
-// float mat[4] = { 1, 2, 3, 4 } ===
-// [ 1 3 ]
-// [ 2 4 ]
-float kTextureTransformMatrices[] = {
-   1.0f,  0.0f,  0.0f,  1.0f, // identity matrix
-   0.0f,  1.0f,  1.0f,  0.0f, // swap x and y
-};
-// clang-format on
-
-static const char *GetGLError(void) {
-  switch (glGetError()) {
-    case GL_NO_ERROR:
-      return "GL_NO_ERROR";
-    case GL_INVALID_ENUM:
-      return "GL_INVALID_ENUM";
-    case GL_INVALID_VALUE:
-      return "GL_INVALID_VALUE";
-    case GL_INVALID_OPERATION:
-      return "GL_INVALID_OPERATION";
-    case GL_INVALID_FRAMEBUFFER_OPERATION:
-      return "GL_INVALID_FRAMEBUFFER_OPERATION";
-    case GL_OUT_OF_MEMORY:
-      return "GL_OUT_OF_MEMORY";
-    default:
-      return "Unknown error";
-  }
-}
-
-static const char *GetGLFramebufferError(void) {
-  switch (glCheckFramebufferStatus(GL_FRAMEBUFFER)) {
-    case GL_FRAMEBUFFER_COMPLETE:
-      return "GL_FRAMEBUFFER_COMPLETE";
-    case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
-      return "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT";
-    case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
-      return "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";
-    case GL_FRAMEBUFFER_UNSUPPORTED:
-      return "GL_FRAMEBUFFER_UNSUPPORTED";
-    case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
-      return "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS";
-    default:
-      return "Unknown error";
-  }
-}
-
-static const char *GetEGLError(void) {
-  switch (eglGetError()) {
-    case EGL_SUCCESS:
-      return "EGL_SUCCESS";
-    case EGL_NOT_INITIALIZED:
-      return "EGL_NOT_INITIALIZED";
-    case EGL_BAD_ACCESS:
-      return "EGL_BAD_ACCESS";
-    case EGL_BAD_ALLOC:
-      return "EGL_BAD_ALLOC";
-    case EGL_BAD_ATTRIBUTE:
-      return "EGL_BAD_ATTRIBUTE";
-    case EGL_BAD_CONTEXT:
-      return "EGL_BAD_CONTEXT";
-    case EGL_BAD_CONFIG:
-      return "EGL_BAD_CONFIG";
-    case EGL_BAD_CURRENT_SURFACE:
-      return "EGL_BAD_CURRENT_SURFACE";
-    case EGL_BAD_DISPLAY:
-      return "EGL_BAD_DISPLAY";
-    case EGL_BAD_SURFACE:
-      return "EGL_BAD_SURFACE";
-    case EGL_BAD_MATCH:
-      return "EGL_BAD_MATCH";
-    case EGL_BAD_PARAMETER:
-      return "EGL_BAD_PARAMETER";
-    case EGL_BAD_NATIVE_PIXMAP:
-      return "EGL_BAD_NATIVE_PIXMAP";
-    case EGL_BAD_NATIVE_WINDOW:
-      return "EGL_BAD_NATIVE_WINDOW";
-    case EGL_CONTEXT_LOST:
-      return "EGL_CONTEXT_LOST";
-    default:
-      return "Unknown error";
-  }
-}
-
-static bool HasExtension(const char *extension, const char *extensions) {
-  const char *start, *where, *terminator;
-  start = extensions;
-  for (;;) {
-    where = (char *)strstr((const char *)start, extension);
-    if (!where)
-      break;
-    terminator = where + strlen(extension);
-    if (where == start || *(where - 1) == ' ')
-      if (*terminator == ' ' || *terminator == '\0')
-        return true;
-    start = terminator;
-  }
-  return false;
-}
-
-int GLWorkerCompositor::BeginContext() {
-  private_.saved_egl_display = eglGetCurrentDisplay();
-  private_.saved_egl_ctx = eglGetCurrentContext();
-
-  if (private_.saved_egl_display != egl_display_ ||
-      private_.saved_egl_ctx != egl_ctx_) {
-    private_.saved_egl_read = eglGetCurrentSurface(EGL_READ);
-    private_.saved_egl_draw = eglGetCurrentSurface(EGL_DRAW);
-  } else {
-    return 0;
-  }
-
-  if (!eglMakeCurrent(egl_display_, EGL_NO_SURFACE, EGL_NO_SURFACE, egl_ctx_)) {
-    ALOGE("BeginContext failed: %s", GetEGLError());
-    return 1;
-  }
-  return 0;
-}
-
-int GLWorkerCompositor::EndContext() {
-  if (private_.saved_egl_display != eglGetCurrentDisplay() ||
-      private_.saved_egl_ctx != eglGetCurrentContext()) {
-    if (!eglMakeCurrent(private_.saved_egl_display, private_.saved_egl_read,
-                        private_.saved_egl_draw, private_.saved_egl_ctx)) {
-      ALOGE("EndContext failed: %s", GetEGLError());
-      return 1;
-    }
-  }
-
-  return 0;
-}
-
-static AutoGLShader CompileAndCheckShader(GLenum type, unsigned source_count,
-                                          const GLchar **sources,
-                                          std::ostringstream *shader_log) {
-  GLint status;
-  AutoGLShader shader(glCreateShader(type));
-  if (shader.get() == 0) {
-    if (shader_log)
-      *shader_log << "Failed glCreateShader call";
-    return 0;
-  }
-
-  glShaderSource(shader.get(), source_count, sources, NULL);
-  glCompileShader(shader.get());
-  glGetShaderiv(shader.get(), GL_COMPILE_STATUS, &status);
-  if (!status) {
-    if (shader_log) {
-      GLint log_length;
-      glGetShaderiv(shader.get(), GL_INFO_LOG_LENGTH, &log_length);
-      std::string info_log(log_length, ' ');
-      glGetShaderInfoLog(shader.get(), log_length, NULL, &info_log.front());
-      *shader_log << "Failed to compile shader:\n" << info_log.c_str()
-                  << "\nShader Source:\n";
-      for (unsigned i = 0; i < source_count; i++) {
-        *shader_log << sources[i];
-      }
-      *shader_log << "\n";
-    }
-    return 0;
-  }
-
-  return shader;
-}
-
-static std::string GenerateVertexShader(int layer_count) {
-  std::ostringstream vertex_shader_stream;
-  vertex_shader_stream
-      << "#version 300 es\n"
-      << "#define LAYER_COUNT " << layer_count << "\n"
-      << "precision mediump int;\n"
-      << "uniform vec4 uViewport;\n"
-      << "uniform vec4 uLayerCrop[LAYER_COUNT];\n"
-      << "uniform mat2 uTexMatrix[LAYER_COUNT];\n"
-      << "in vec2 vPosition;\n"
-      << "in vec2 vTexCoords;\n"
-      << "out vec2 fTexCoords[LAYER_COUNT];\n"
-      << "void main() {\n"
-      << "  for (int i = 0; i < LAYER_COUNT; i++) {\n"
-      << "    vec2 tempCoords = vTexCoords * uTexMatrix[i];\n"
-      << "    fTexCoords[i] =\n"
-      << "        uLayerCrop[i].xy + tempCoords * uLayerCrop[i].zw;\n"
-      << "  }\n"
-      << "  vec2 scaledPosition = uViewport.xy + vPosition * uViewport.zw;\n"
-      << "  gl_Position =\n"
-      << "      vec4(scaledPosition * vec2(2.0) - vec2(1.0), 0.0, 1.0);\n"
-      << "}\n";
-  return vertex_shader_stream.str();
-}
-
-static std::string GenerateFragmentShader(int layer_count) {
-  std::ostringstream fragment_shader_stream;
-  fragment_shader_stream << "#version 300 es\n"
-                         << "#define LAYER_COUNT " << layer_count << "\n"
-                         << "#extension GL_OES_EGL_image_external : require\n"
-                         << "precision mediump float;\n";
-  for (int i = 0; i < layer_count; ++i) {
-    fragment_shader_stream << "uniform samplerExternalOES uLayerTexture" << i
-                           << ";\n";
-  }
-  fragment_shader_stream << "uniform float uLayerAlpha[LAYER_COUNT];\n"
-                         << "uniform float uLayerPremult[LAYER_COUNT];\n"
-                         << "in vec2 fTexCoords[LAYER_COUNT];\n"
-                         << "out vec4 oFragColor;\n"
-                         << "void main() {\n"
-                         << "  vec3 color = vec3(0.0, 0.0, 0.0);\n"
-                         << "  float alphaCover = 1.0;\n"
-                         << "  vec4 texSample;\n"
-                         << "  vec3 multRgb;\n";
-  for (int i = 0; i < layer_count; ++i) {
-    if (i > 0)
-      fragment_shader_stream << "  if (alphaCover > 0.5/255.0) {\n";
-    // clang-format off
-    fragment_shader_stream
-        << "  texSample = texture2D(uLayerTexture" << i << ",\n"
-        << "                        fTexCoords[" << i << "]);\n"
-        << "  multRgb = texSample.rgb *\n"
-        << "            max(texSample.a, uLayerPremult[" << i << "]);\n"
-        << "  color += multRgb * uLayerAlpha[" << i << "] * alphaCover;\n"
-        << "  alphaCover *= 1.0 - texSample.a * uLayerAlpha[" << i << "];\n";
-    // clang-format on
-  }
-  for (int i = 0; i < layer_count - 1; ++i)
-    fragment_shader_stream << "  }\n";
-  fragment_shader_stream << "  oFragColor = vec4(color, 1.0 - alphaCover);\n"
-                         << "}\n";
-  return fragment_shader_stream.str();
-}
-
-static AutoGLProgram GenerateProgram(unsigned num_textures,
-                                     std::ostringstream *shader_log) {
-  std::string vertex_shader_string = GenerateVertexShader(num_textures);
-  const GLchar *vertex_shader_source = vertex_shader_string.c_str();
-  AutoGLShader vertex_shader = CompileAndCheckShader(
-      GL_VERTEX_SHADER, 1, &vertex_shader_source, shader_log);
-  if (!vertex_shader.get())
-    return 0;
-
-  std::string fragment_shader_string = GenerateFragmentShader(num_textures);
-  const GLchar *fragment_shader_source = fragment_shader_string.c_str();
-  AutoGLShader fragment_shader = CompileAndCheckShader(
-      GL_FRAGMENT_SHADER, 1, &fragment_shader_source, shader_log);
-  if (!fragment_shader.get())
-    return 0;
-
-  AutoGLProgram program(glCreateProgram());
-  if (!program.get()) {
-    if (shader_log)
-      *shader_log << "Failed to create program: " << GetGLError() << "\n";
-    return 0;
-  }
-
-  glAttachShader(program.get(), vertex_shader.get());
-  glAttachShader(program.get(), fragment_shader.get());
-  glBindAttribLocation(program.get(), 0, "vPosition");
-  glBindAttribLocation(program.get(), 1, "vTexCoords");
-  glLinkProgram(program.get());
-  glDetachShader(program.get(), vertex_shader.get());
-  glDetachShader(program.get(), fragment_shader.get());
-
-  GLint status;
-  glGetProgramiv(program.get(), GL_LINK_STATUS, &status);
-  if (!status) {
-    if (shader_log) {
-      GLint log_length;
-      glGetProgramiv(program.get(), GL_INFO_LOG_LENGTH, &log_length);
-      std::string program_log(log_length, ' ');
-      glGetProgramInfoLog(program.get(), log_length, NULL,
-                          &program_log.front());
-      *shader_log << "Failed to link program:\n" << program_log.c_str() << "\n";
-    }
-    return 0;
-  }
-
-  return program;
-}
-
-struct RenderingCommand {
-  struct TextureSource {
-    unsigned texture_index;
-    float crop_bounds[4];
-    float alpha;
-    float premult;
-    float texture_matrix[4];
-  };
-
-  float bounds[4];
-  unsigned texture_count = 0;
-  TextureSource textures[MAX_OVERLAPPING_LAYERS];
-};
-
-static void ConstructCommand(const DrmHwcLayer *layers,
-                             const DrmCompositionRegion &region,
-                             RenderingCommand &cmd) {
-  std::copy_n(region.frame.bounds, 4, cmd.bounds);
-
-  for (size_t texture_index : region.source_layers) {
-    const DrmHwcLayer &layer = layers[texture_index];
-
-    DrmHwcRect<float> display_rect(layer.display_frame);
-    float display_size[2] = {display_rect.bounds[2] - display_rect.bounds[0],
-                             display_rect.bounds[3] - display_rect.bounds[1]};
-
-    float tex_width = layer.buffer->width;
-    float tex_height = layer.buffer->height;
-    DrmHwcRect<float> crop_rect(layer.source_crop.left / tex_width,
-                                layer.source_crop.top / tex_height,
-                                layer.source_crop.right / tex_width,
-                                layer.source_crop.bottom / tex_height);
-
-    float crop_size[2] = {crop_rect.bounds[2] - crop_rect.bounds[0],
-                          crop_rect.bounds[3] - crop_rect.bounds[1]};
-
-    RenderingCommand::TextureSource &src = cmd.textures[cmd.texture_count];
-    cmd.texture_count++;
-    src.texture_index = texture_index;
-
-    bool swap_xy = false;
-    bool flip_xy[2] = { false, false };
-
-    if (layer.transform == DrmHwcTransform::kRotate180) {
-      swap_xy = false;
-      flip_xy[0] = true;
-      flip_xy[1] = true;
-    } else if (layer.transform == DrmHwcTransform::kRotate270) {
-      swap_xy = true;
-      flip_xy[0] = true;
-      flip_xy[1] = false;
-    } else if (layer.transform & DrmHwcTransform::kRotate90) {
-      swap_xy = true;
-      if (layer.transform & DrmHwcTransform::kFlipH) {
-        flip_xy[0] = true;
-        flip_xy[1] = true;
-      } else if (layer.transform & DrmHwcTransform::kFlipV) {
-        flip_xy[0] = false;
-        flip_xy[1] = false;
-      } else {
-        flip_xy[0] = false;
-        flip_xy[1] = true;
-      }
-    } else {
-      if (layer.transform & DrmHwcTransform::kFlipH)
-        flip_xy[0] = true;
-      if (layer.transform & DrmHwcTransform::kFlipV)
-        flip_xy[1] = true;
-    }
-
-    if (swap_xy)
-      std::copy_n(&kTextureTransformMatrices[4], 4, src.texture_matrix);
-    else
-      std::copy_n(&kTextureTransformMatrices[0], 4, src.texture_matrix);
-
-    for (int j = 0; j < 4; j++) {
-      int b = j ^ (swap_xy ? 1 : 0);
-      float bound_percent =
-          (cmd.bounds[b] - display_rect.bounds[b % 2]) / display_size[b % 2];
-      if (flip_xy[j % 2]) {
-        src.crop_bounds[j] =
-            crop_rect.bounds[j % 2 + 2] - bound_percent * crop_size[j % 2];
-      } else {
-        src.crop_bounds[j] =
-            crop_rect.bounds[j % 2] + bound_percent * crop_size[j % 2];
-      }
-    }
-
-    if (layer.blending == DrmHwcBlending::kNone) {
-      src.alpha = src.premult = 1.0f;
-      // This layer is opaque. There is no point in using layers below this one.
-      break;
-    }
-
-    src.alpha = layer.alpha / 255.0f;
-    src.premult = (layer.blending == DrmHwcBlending::kPreMult) ? 1.0f : 0.0f;
-  }
-}
-
-static int EGLFenceWait(EGLDisplay egl_display, int acquireFenceFd) {
-  int ret = 0;
-
-  EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, acquireFenceFd,
-                      EGL_NONE};
-  EGLSyncKHR egl_sync =
-      eglCreateSyncKHR(egl_display, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
-  if (egl_sync == EGL_NO_SYNC_KHR) {
-    ALOGE("Failed to make EGLSyncKHR from acquireFenceFd: %s", GetEGLError());
-    close(acquireFenceFd);
-    return 1;
-  }
-
-  EGLint success = eglWaitSyncKHR(egl_display, egl_sync, 0);
-  if (success == EGL_FALSE) {
-    ALOGE("Failed to wait for acquire: %s", GetEGLError());
-    ret = 1;
-  }
-  eglDestroySyncKHR(egl_display, egl_sync);
-
-  return ret;
-}
-
-static int CreateTextureFromHandle(EGLDisplay egl_display,
-                                   buffer_handle_t handle,
-                                   Importer *importer,
-                                   AutoEGLImageAndGLTexture *out) {
-  EGLImageKHR image = importer->ImportImage(egl_display, handle);
-
-  if (image == EGL_NO_IMAGE_KHR) {
-    ALOGE("Failed to make image %s %p", GetEGLError(), handle);
-    return -EINVAL;
-  }
-
-  GLuint texture;
-  glGenTextures(1, &texture);
-  glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
-  glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, (GLeglImageOES)image);
-  glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-  glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-  glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_REPEAT);
-  glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_REPEAT);
-  glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
-
-  out->image.reset(egl_display, image);
-  out->texture.reset(texture);
-
-  return 0;
-}
-
-GLWorkerCompositor::GLWorkerCompositor()
-    : egl_display_(EGL_NO_DISPLAY), egl_ctx_(EGL_NO_CONTEXT) {
-}
-
-int GLWorkerCompositor::Init() {
-  int ret = 0;
-  const char *egl_extensions;
-  const char *gl_extensions;
-  EGLint num_configs;
-  EGLConfig egl_config;
-
-  // clang-format off
-  const GLfloat verts[] = {
-    0.0f,  0.0f,    0.0f, 0.0f,
-    0.0f,  2.0f,    0.0f, 2.0f,
-    2.0f,  0.0f,    2.0f, 0.0f
-  };
-  // clang-format on
-
-  const EGLint config_attribs[] = {EGL_RENDERABLE_TYPE,
-                                   EGL_OPENGL_ES2_BIT,
-                                   EGL_RED_SIZE,
-                                   8,
-                                   EGL_GREEN_SIZE,
-                                   8,
-                                   EGL_BLUE_SIZE,
-                                   8,
-                                   EGL_NONE};
-
-  const EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
-
-  egl_display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);
-  if (egl_display_ == EGL_NO_DISPLAY) {
-    ALOGE("Failed to get egl display");
-    return 1;
-  }
-
-  if (!eglInitialize(egl_display_, NULL, NULL)) {
-    ALOGE("Failed to initialize egl: %s", GetEGLError());
-    return 1;
-  }
-
-  egl_extensions = eglQueryString(egl_display_, EGL_EXTENSIONS);
-
-  // These extensions are all technically required but not always reported due
-  // to meta EGL filtering them out.
-  if (!HasExtension("EGL_KHR_image_base", egl_extensions))
-    ALOGW("EGL_KHR_image_base extension not supported");
-
-  if (!HasExtension("EGL_ANDROID_image_native_buffer", egl_extensions))
-    ALOGW("EGL_ANDROID_image_native_buffer extension not supported");
-
-  if (!HasExtension("EGL_ANDROID_native_fence_sync", egl_extensions))
-    ALOGW("EGL_ANDROID_native_fence_sync extension not supported");
-
-  if (!eglChooseConfig(egl_display_, config_attribs, &egl_config, 1,
-                       &num_configs)) {
-    ALOGE("eglChooseConfig() failed with error: %s", GetEGLError());
-    return 1;
-  }
-
-  egl_ctx_ =
-      eglCreateContext(egl_display_, egl_config,
-                       EGL_NO_CONTEXT /* No shared context */, context_attribs);
-
-  if (egl_ctx_ == EGL_NO_CONTEXT) {
-    ALOGE("Failed to create OpenGL ES Context: %s", GetEGLError());
-    return 1;
-  }
-
-  ret = BeginContext();
-  if (ret)
-    return ret;
-
-  gl_extensions = (const char *)glGetString(GL_EXTENSIONS);
-
-  if (!HasExtension("GL_OES_EGL_image", gl_extensions))
-    ALOGW("GL_OES_EGL_image extension not supported");
-
-  if (!HasExtension("GL_OES_EGL_image_external", gl_extensions))
-    ALOGW("GL_OES_EGL_image_external extension not supported");
-
-  GLuint vertex_buffer;
-  glGenBuffers(1, &vertex_buffer);
-  glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
-  glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW);
-  glBindBuffer(GL_ARRAY_BUFFER, 0);
-  vertex_buffer_.reset(vertex_buffer);
-
-  std::ostringstream shader_log;
-  blend_programs_.emplace_back(GenerateProgram(1, &shader_log));
-
-  EndContext();
-
-  if (blend_programs_.back().get() == 0) {
-    ALOGE("%s", shader_log.str().c_str());
-    return 1;
-  }
-
-  return 0;
-}
-
-GLWorkerCompositor::~GLWorkerCompositor() {
-  if (egl_display_ != EGL_NO_DISPLAY && egl_ctx_ != EGL_NO_CONTEXT)
-    if (eglDestroyContext(egl_display_, egl_ctx_) == EGL_FALSE)
-      ALOGE("Failed to destroy OpenGL ES Context: %s", GetEGLError());
-}
-
-int GLWorkerCompositor::Composite(DrmHwcLayer *layers,
-                                  DrmCompositionRegion *regions,
-                                  size_t num_regions,
-                                  const sp<GraphicBuffer> &framebuffer,
-                                  Importer *importer) {
-  ATRACE_CALL();
-  int ret = 0;
-  std::vector<AutoEGLImageAndGLTexture> layer_textures;
-  std::vector<RenderingCommand> commands;
-
-  if (num_regions == 0) {
-    return -EALREADY;
-  }
-
-  ret = BeginContext();
-  if (ret)
-    return -1;
-
-  GLint frame_width = framebuffer->getWidth();
-  GLint frame_height = framebuffer->getHeight();
-  CachedFramebuffer *cached_framebuffer =
-      PrepareAndCacheFramebuffer(framebuffer);
-  if (cached_framebuffer == NULL) {
-    ALOGE("Composite failed because of failed framebuffer");
-    EndContext();
-    return -EINVAL;
-  }
-
-  std::unordered_set<size_t> layers_used_indices;
-  for (size_t region_index = 0; region_index < num_regions; region_index++) {
-    DrmCompositionRegion &region = regions[region_index];
-    layers_used_indices.insert(region.source_layers.begin(),
-                               region.source_layers.end());
-    commands.emplace_back();
-    ConstructCommand(layers, region, commands.back());
-  }
-
-  for (size_t layer_index = 0; layer_index < MAX_OVERLAPPING_LAYERS;
-       layer_index++) {
-    DrmHwcLayer *layer = &layers[layer_index];
-
-    layer_textures.emplace_back();
-
-    if (layers_used_indices.count(layer_index) == 0)
-      continue;
-
-    ret = CreateTextureFromHandle(egl_display_, layer->get_usable_handle(),
-                                  importer, &layer_textures.back());
-
-    if (!ret) {
-      ret = EGLFenceWait(egl_display_, layer->acquire_fence.Release());
-    }
-    if (ret) {
-      layer_textures.pop_back();
-      ret = -EINVAL;
-    }
-  }
-
-  if (ret) {
-    EndContext();
-    return ret;
-  }
-
-  glViewport(0, 0, frame_width, frame_height);
-
-  glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
-  glClear(GL_COLOR_BUFFER_BIT);
-
-  glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer_.get());
-  glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, NULL);
-  glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4,
-                        (void *)(sizeof(float) * 2));
-  glEnableVertexAttribArray(0);
-  glEnableVertexAttribArray(1);
-  glEnable(GL_SCISSOR_TEST);
-
-  for (const RenderingCommand &cmd : commands) {
-    if (cmd.texture_count == 0)
-      continue;
-
-    // TODO(zachr): handle the case of too many overlapping textures for one
-    // area by falling back to rendering as many layers as possible using
-    // multiple blending passes.
-    GLint program = PrepareAndCacheProgram(cmd.texture_count);
-    if (program == 0) {
-      ALOGE("Too many layers to render in one area");
-      continue;
-    }
-
-    glUseProgram(program);
-    GLint gl_viewport_loc = glGetUniformLocation(program, "uViewport");
-    GLint gl_crop_loc = glGetUniformLocation(program, "uLayerCrop");
-    GLint gl_alpha_loc = glGetUniformLocation(program, "uLayerAlpha");
-    GLint gl_premult_loc = glGetUniformLocation(program, "uLayerPremult");
-    GLint gl_tex_matrix_loc = glGetUniformLocation(program, "uTexMatrix");
-    glUniform4f(gl_viewport_loc, cmd.bounds[0] / (float)frame_width,
-                cmd.bounds[1] / (float)frame_height,
-                (cmd.bounds[2] - cmd.bounds[0]) / (float)frame_width,
-                (cmd.bounds[3] - cmd.bounds[1]) / (float)frame_height);
-
-    for (unsigned src_index = 0; src_index < cmd.texture_count; src_index++) {
-      std::ostringstream texture_name_formatter;
-      texture_name_formatter << "uLayerTexture" << src_index;
-      GLint gl_tex_loc =
-          glGetUniformLocation(program, texture_name_formatter.str().c_str());
-
-      const RenderingCommand::TextureSource &src = cmd.textures[src_index];
-      glUniform1f(gl_alpha_loc + src_index, src.alpha);
-      glUniform1f(gl_premult_loc + src_index, src.premult);
-      glUniform4f(gl_crop_loc + src_index, src.crop_bounds[0],
-                  src.crop_bounds[1], src.crop_bounds[2] - src.crop_bounds[0],
-                  src.crop_bounds[3] - src.crop_bounds[1]);
-      glUniform1i(gl_tex_loc, src_index);
-      glUniformMatrix2fv(gl_tex_matrix_loc + src_index, 1, GL_FALSE,
-                         src.texture_matrix);
-      glActiveTexture(GL_TEXTURE0 + src_index);
-      glBindTexture(GL_TEXTURE_EXTERNAL_OES,
-                    layer_textures[src.texture_index].texture.get());
-    }
-
-    glScissor(cmd.bounds[0], cmd.bounds[1], cmd.bounds[2] - cmd.bounds[0],
-              cmd.bounds[3] - cmd.bounds[1]);
-    glDrawArrays(GL_TRIANGLES, 0, 3);
-
-    for (unsigned src_index = 0; src_index < cmd.texture_count; src_index++) {
-      glActiveTexture(GL_TEXTURE0 + src_index);
-      glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
-    }
-  }
-
-  glDisable(GL_SCISSOR_TEST);
-  glActiveTexture(GL_TEXTURE0);
-  glDisableVertexAttribArray(0);
-  glDisableVertexAttribArray(1);
-  glBindBuffer(GL_ARRAY_BUFFER, 0);
-  glUseProgram(0);
-
-  glBindFramebuffer(GL_FRAMEBUFFER, 0);
-
-  EndContext();
-  return ret;
-}
-
-void GLWorkerCompositor::Finish() {
-  ATRACE_CALL();
-  glFinish();
-
-  char use_framebuffer_cache_opt[PROPERTY_VALUE_MAX];
-  property_get("hwc.drm.use_framebuffer_cache", use_framebuffer_cache_opt, "1");
-  bool use_framebuffer_cache = atoi(use_framebuffer_cache_opt);
-
-  if (use_framebuffer_cache) {
-    for (auto &fb : cached_framebuffers_)
-      fb.strong_framebuffer.clear();
-  } else {
-    cached_framebuffers_.clear();
-  }
-}
-
-GLWorkerCompositor::CachedFramebuffer::CachedFramebuffer(
-    const sp<GraphicBuffer> &gb, AutoEGLDisplayImage &&image,
-    AutoGLTexture &&tex, AutoGLFramebuffer &&fb)
-    : strong_framebuffer(gb),
-      weak_framebuffer(gb),
-      egl_fb_image(std::move(image)),
-      gl_fb_tex(std::move(tex)),
-      gl_fb(std::move(fb)) {
-}
-
-bool GLWorkerCompositor::CachedFramebuffer::Promote() {
-  if (strong_framebuffer.get() != NULL)
-    return true;
-  strong_framebuffer = weak_framebuffer.promote();
-  return strong_framebuffer.get() != NULL;
-}
-
-GLWorkerCompositor::CachedFramebuffer *
-GLWorkerCompositor::FindCachedFramebuffer(
-    const sp<GraphicBuffer> &framebuffer) {
-  for (auto &fb : cached_framebuffers_)
-    if (fb.weak_framebuffer == framebuffer)
-      return &fb;
-  return NULL;
-}
-
-GLWorkerCompositor::CachedFramebuffer *
-GLWorkerCompositor::PrepareAndCacheFramebuffer(
-    const sp<GraphicBuffer> &framebuffer) {
-  CachedFramebuffer *cached_framebuffer = FindCachedFramebuffer(framebuffer);
-  if (cached_framebuffer != NULL) {
-    if (cached_framebuffer->Promote()) {
-      glBindFramebuffer(GL_FRAMEBUFFER, cached_framebuffer->gl_fb.get());
-      return cached_framebuffer;
-    }
-
-    for (auto it = cached_framebuffers_.begin();
-         it != cached_framebuffers_.end(); ++it) {
-      if (it->weak_framebuffer == framebuffer) {
-        cached_framebuffers_.erase(it);
-        break;
-      }
-    }
-  }
-
-  AutoEGLDisplayImage egl_fb_image(
-      egl_display_,
-      eglCreateImageKHR(egl_display_, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
-                        (EGLClientBuffer)framebuffer->getNativeBuffer(),
-                        NULL /* no attribs */));
-
-  if (egl_fb_image.image() == EGL_NO_IMAGE_KHR) {
-    ALOGE("Failed to make image from target buffer: %s", GetEGLError());
-    return NULL;
-  }
-
-  GLuint gl_fb_tex;
-  glGenTextures(1, &gl_fb_tex);
-  AutoGLTexture gl_fb_tex_auto(gl_fb_tex);
-  glBindTexture(GL_TEXTURE_2D, gl_fb_tex);
-  glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
-                               (GLeglImageOES)egl_fb_image.image());
-  glBindTexture(GL_TEXTURE_2D, 0);
-
-  GLuint gl_fb;
-  glGenFramebuffers(1, &gl_fb);
-  AutoGLFramebuffer gl_fb_auto(gl_fb);
-  glBindFramebuffer(GL_FRAMEBUFFER, gl_fb);
-  glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
-                         gl_fb_tex, 0);
-
-  if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
-    ALOGE("Failed framebuffer check for created target buffer: %s",
-          GetGLFramebufferError());
-    return NULL;
-  }
-
-  cached_framebuffers_.emplace_back(framebuffer, std::move(egl_fb_image),
-                                    std::move(gl_fb_tex_auto),
-                                    std::move(gl_fb_auto));
-  return &cached_framebuffers_.back();
-}
-
-GLint GLWorkerCompositor::PrepareAndCacheProgram(unsigned texture_count) {
-  if (blend_programs_.size() >= texture_count) {
-    GLint program = blend_programs_[texture_count - 1].get();
-    if (program != 0)
-      return program;
-  }
-
-  AutoGLProgram program = GenerateProgram(texture_count, NULL);
-  if (program.get() != 0) {
-    if (blend_programs_.size() < texture_count)
-      blend_programs_.resize(texture_count);
-    blend_programs_[texture_count - 1] = std::move(program);
-    return blend_programs_[texture_count - 1].get();
-  }
-
-  return 0;
-}
-
-}  // namespace android
diff --git a/glworker.h b/glworker.h
deleted file mode 100644
index 26de55d725cd..000000000000
--- a/glworker.h
+++ /dev/null
@@ -1,94 +0,0 @@ 
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GL_WORKER_H_
-#define ANDROID_GL_WORKER_H_
-
-#include <vector>
-
-#define EGL_EGLEXT_PROTOTYPES
-#define GL_GLEXT_PROTOTYPES
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include "autogl.h"
-
-namespace android {
-
-struct DrmHwcLayer;
-struct DrmCompositionRegion;
-
-class GLWorkerCompositor {
- public:
-  GLWorkerCompositor();
-  ~GLWorkerCompositor();
-
-  int Init();
-  int Composite(DrmHwcLayer *layers, DrmCompositionRegion *regions,
-                size_t num_regions, const sp<GraphicBuffer> &framebuffer,
-                Importer *importer);
-  void Finish();
-
- private:
-  struct CachedFramebuffer {
-    // If the strong_framebuffer is non-NULL, we are holding a strong reference
-    // until we are sure rendering is done. The weak reference will be equal in
-    // that case.
-    sp<GraphicBuffer> strong_framebuffer;
-    wp<GraphicBuffer> weak_framebuffer;
-    AutoEGLDisplayImage egl_fb_image;
-    AutoGLTexture gl_fb_tex;
-    AutoGLFramebuffer gl_fb;
-
-    CachedFramebuffer(const sp<GraphicBuffer> &gb, AutoEGLDisplayImage &&image,
-                      AutoGLTexture &&tex, AutoGLFramebuffer &&fb);
-
-    bool Promote();
-  };
-
-  struct {
-    EGLDisplay saved_egl_display = EGL_NO_DISPLAY;
-    EGLContext saved_egl_ctx = EGL_NO_CONTEXT;
-    EGLSurface saved_egl_read = EGL_NO_SURFACE;
-    EGLSurface saved_egl_draw = EGL_NO_SURFACE;
-  } private_;
-
-  int BeginContext();
-  int EndContext();
-
-  CachedFramebuffer *FindCachedFramebuffer(
-      const sp<GraphicBuffer> &framebuffer);
-  CachedFramebuffer *PrepareAndCacheFramebuffer(
-      const sp<GraphicBuffer> &framebuffer);
-
-  GLint PrepareAndCacheProgram(unsigned texture_count);
-
-  EGLDisplay egl_display_;
-  EGLContext egl_ctx_;
-
-  std::vector<AutoGLProgram> blend_programs_;
-  AutoGLBuffer vertex_buffer_;
-
-  std::vector<CachedFramebuffer> cached_framebuffers_;
-};
-}
-
-#endif
diff --git a/hwcomposer.cpp b/hwcomposer.cpp
deleted file mode 100644
index 338e042895a9..000000000000
--- a/hwcomposer.cpp
+++ /dev/null
@@ -1,841 +0,0 @@ 
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#define LOG_TAG "hwcomposer-drm"
-
-#include "drmhwcomposer.h"
-#include "drmeventlistener.h"
-#include "drmresources.h"
-#include "platform.h"
-#include "virtualcompositorworker.h"
-#include "vsyncworker.h"
-
-#include <stdlib.h>
-
-#include <cinttypes>
-#include <map>
-#include <vector>
-#include <sstream>
-
-#include <errno.h>
-#include <fcntl.h>
-#include <pthread.h>
-#include <sys/param.h>
-#include <sys/resource.h>
-#include <xf86drm.h>
-#include <xf86drmMode.h>
-
-#include <log/log.h>
-#include <cutils/properties.h>
-#include <hardware/hardware.h>
-#include <hardware/hwcomposer.h>
-#include <sw_sync.h>
-#include <sync/sync.h>
-#include <utils/Trace.h>
-
-#define UM_PER_INCH 25400
-
-namespace android {
-
-class DummySwSyncTimeline {
- public:
-  int Init() {
-    int ret = timeline_fd_.Set(sw_sync_timeline_create());
-    if (ret < 0)
-      return ret;
-    return 0;
-  }
-
-  UniqueFd CreateDummyFence() {
-    int ret = sw_sync_fence_create(timeline_fd_.get(), "dummy fence",
-                                   timeline_pt_ + 1);
-    if (ret < 0) {
-      ALOGE("Failed to create dummy fence %d", ret);
-      return ret;
-    }
-
-    UniqueFd ret_fd(ret);
-
-    ret = sw_sync_timeline_inc(timeline_fd_.get(), 1);
-    if (ret) {
-      ALOGE("Failed to increment dummy sync timeline %d", ret);
-      return ret;
-    }
-
-    ++timeline_pt_;
-    return ret_fd;
-  }
-
- private:
-  UniqueFd timeline_fd_;
-  int timeline_pt_ = 0;
-};
-
-struct CheckedOutputFd {
-  CheckedOutputFd(int *fd, const char *description,
-                  DummySwSyncTimeline &timeline)
-      : fd_(fd), description_(description), timeline_(timeline) {
-  }
-  CheckedOutputFd(CheckedOutputFd &&rhs)
-      : description_(rhs.description_), timeline_(rhs.timeline_) {
-    std::swap(fd_, rhs.fd_);
-  }
-
-  CheckedOutputFd &operator=(const CheckedOutputFd &rhs) = delete;
-
-  ~CheckedOutputFd() {
-    if (fd_ == NULL)
-      return;
-
-    if (*fd_ >= 0)
-      return;
-
-    *fd_ = timeline_.CreateDummyFence().Release();
-
-    if (*fd_ < 0)
-      ALOGE("Failed to fill %s (%p == %d) before destruction",
-            description_.c_str(), fd_, *fd_);
-  }
-
- private:
-  int *fd_ = NULL;
-  std::string description_;
-  DummySwSyncTimeline &timeline_;
-};
-
-typedef struct hwc_drm_display {
-  struct hwc_context_t *ctx;
-  int display;
-
-  std::vector<uint32_t> config_ids;
-
-  VSyncWorker vsync_worker;
-} hwc_drm_display_t;
-
-class DrmHotplugHandler : public DrmEventHandler {
- public:
-  void Init(DrmResources *drm, const struct hwc_procs *procs) {
-    drm_ = drm;
-    procs_ = procs;
-  }
-
-  void HandleEvent(uint64_t timestamp_us) {
-    for (auto &conn : drm_->connectors()) {
-      drmModeConnection old_state = conn->state();
-
-      conn->UpdateModes();
-
-      drmModeConnection cur_state = conn->state();
-
-      if (cur_state == old_state)
-        continue;
-
-      ALOGI("%s event @%" PRIu64 " for connector %u\n",
-            cur_state == DRM_MODE_CONNECTED ? "Plug" : "Unplug", timestamp_us,
-            conn->id());
-
-      if (cur_state == DRM_MODE_CONNECTED) {
-        // Take the first one, then look for the preferred
-        DrmMode mode = *(conn->modes().begin());
-        for (auto &m : conn->modes()) {
-          if (m.type() & DRM_MODE_TYPE_PREFERRED) {
-            mode = m;
-            break;
-          }
-        }
-        ALOGI("Setting mode %dx%d for connector %d\n", mode.h_display(),
-              mode.v_display(), conn->id());
-        int ret = drm_->SetDisplayActiveMode(conn->display(), mode);
-        if (ret) {
-          ALOGE("Failed to set active config %d", ret);
-          return;
-        }
-      } else {
-        int ret = drm_->SetDpmsMode(conn->display(), DRM_MODE_DPMS_OFF);
-        if (ret) {
-          ALOGE("Failed to set dpms mode off %d", ret);
-          return;
-        }
-      }
-
-      procs_->hotplug(procs_, conn->display(),
-                      cur_state == DRM_MODE_CONNECTED ? 1 : 0);
-    }
-  }
-
- private:
-  DrmResources *drm_ = NULL;
-  const struct hwc_procs *procs_ = NULL;
-};
-
-struct hwc_context_t {
-  // map of display:hwc_drm_display_t
-  typedef std::map<int, hwc_drm_display_t> DisplayMap;
-
-  ~hwc_context_t() {
-    virtual_compositor_worker.Exit();
-  }
-
-  hwc_composer_device_1_t device;
-  hwc_procs_t const *procs = NULL;
-
-  DisplayMap displays;
-  DrmResources drm;
-  std::unique_ptr<Importer> importer;
-  const gralloc_module_t *gralloc;
-  DummySwSyncTimeline dummy_timeline;
-  VirtualCompositorWorker virtual_compositor_worker;
-  DrmHotplugHandler hotplug_handler;
-};
-
-class DrmVsyncCallback : public VsyncCallback {
- public:
-  DrmVsyncCallback(hwc_procs_t const *procs) : procs_(procs) {
-  }
-
-  void Callback(int display, int64_t timestamp) {
-    procs_->vsync(procs_, display, timestamp);
-  }
- private:
-  hwc_procs_t const *procs_;
-};
-
-static void hwc_dump(struct hwc_composer_device_1 *dev, char *buff,
-                     int buff_len) {
-  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
-  std::ostringstream out;
-
-  ctx->drm.compositor()->Dump(&out);
-  std::string out_str = out.str();
-  strncpy(buff, out_str.c_str(),
-          std::min((size_t)buff_len, out_str.length() + 1));
-  buff[buff_len - 1] = '\0';
-}
-
-static bool hwc_skip_layer(const std::pair<int, int> &indices, int i) {
-  return indices.first >= 0 && i >= indices.first && i <= indices.second;
-}
-
-static int hwc_prepare(hwc_composer_device_1_t *dev, size_t num_displays,
-                       hwc_display_contents_1_t **display_contents) {
-  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
-
-  for (int i = 0; i < (int)num_displays; ++i) {
-    if (!display_contents[i])
-      continue;
-
-    bool use_framebuffer_target = false;
-    DrmMode mode;
-    if (i == HWC_DISPLAY_VIRTUAL) {
-      use_framebuffer_target = true;
-    } else {
-      DrmConnector *c = ctx->drm.GetConnectorForDisplay(i);
-      if (!c) {
-        ALOGE("Failed to get DrmConnector for display %d", i);
-        return -ENODEV;
-      }
-      mode = c->active_mode();
-    }
-
-    // Since we can't composite HWC_SKIP_LAYERs by ourselves, we'll let SF
-    // handle all layers in between the first and last skip layers. So find the
-    // outer indices and mark everything in between as HWC_FRAMEBUFFER
-    std::pair<int, int> skip_layer_indices(-1, -1);
-    int num_layers = display_contents[i]->numHwLayers;
-    for (int j = 0; !use_framebuffer_target && j < num_layers; ++j) {
-      hwc_layer_1_t *layer = &display_contents[i]->hwLayers[j];
-
-      if (!(layer->flags & HWC_SKIP_LAYER))
-        continue;
-
-      if (skip_layer_indices.first == -1)
-        skip_layer_indices.first = j;
-      skip_layer_indices.second = j;
-    }
-
-    for (int j = 0; j < num_layers; ++j) {
-      hwc_layer_1_t *layer = &display_contents[i]->hwLayers[j];
-
-      if (!use_framebuffer_target && !hwc_skip_layer(skip_layer_indices, j)) {
-        // If the layer is off the screen, don't earmark it for an overlay.
-        // We'll leave it as-is, which effectively just drops it from the frame
-        const hwc_rect_t *frame = &layer->displayFrame;
-        if ((frame->right - frame->left) <= 0 ||
-            (frame->bottom - frame->top) <= 0 ||
-            frame->right <= 0 || frame->bottom <= 0 ||
-            frame->left >= (int)mode.h_display() ||
-            frame->top >= (int)mode.v_display())
-            continue;
-
-        if (layer->compositionType == HWC_FRAMEBUFFER)
-          layer->compositionType = HWC_OVERLAY;
-      } else {
-        switch (layer->compositionType) {
-          case HWC_OVERLAY:
-          case HWC_BACKGROUND:
-          case HWC_SIDEBAND:
-          case HWC_CURSOR_OVERLAY:
-            layer->compositionType = HWC_FRAMEBUFFER;
-            break;
-        }
-      }
-    }
-  }
-
-  return 0;
-}
-
-static void hwc_add_layer_to_retire_fence(
-    hwc_layer_1_t *layer, hwc_display_contents_1_t *display_contents) {
-  if (layer->releaseFenceFd < 0)
-    return;
-
-  if (display_contents->retireFenceFd >= 0) {
-    int old_retire_fence = display_contents->retireFenceFd;
-    display_contents->retireFenceFd =
-        sync_merge("dc_retire", old_retire_fence, layer->releaseFenceFd);
-    close(old_retire_fence);
-  } else {
-    display_contents->retireFenceFd = dup(layer->releaseFenceFd);
-  }
-}
-
-static int hwc_set(hwc_composer_device_1_t *dev, size_t num_displays,
-                   hwc_display_contents_1_t **sf_display_contents) {
-  ATRACE_CALL();
-  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
-  int ret = 0;
-
-  std::vector<CheckedOutputFd> checked_output_fences;
-  std::vector<DrmHwcDisplayContents> displays_contents;
-  std::vector<DrmCompositionDisplayLayersMap> layers_map;
-  std::vector<std::vector<size_t>> layers_indices;
-  displays_contents.reserve(num_displays);
-  // layers_map.reserve(num_displays);
-  layers_indices.reserve(num_displays);
-
-  // Phase one does nothing that would cause errors. Only take ownership of FDs.
-  for (size_t i = 0; i < num_displays; ++i) {
-    hwc_display_contents_1_t *dc = sf_display_contents[i];
-    displays_contents.emplace_back();
-    DrmHwcDisplayContents &display_contents = displays_contents.back();
-    layers_indices.emplace_back();
-    std::vector<size_t> &indices_to_composite = layers_indices.back();
-
-    if (!sf_display_contents[i])
-      continue;
-
-    if (i == HWC_DISPLAY_VIRTUAL) {
-      ctx->virtual_compositor_worker.QueueComposite(dc);
-      continue;
-    }
-
-    std::ostringstream display_index_formatter;
-    display_index_formatter << "retire fence for display " << i;
-    std::string display_fence_description(display_index_formatter.str());
-    checked_output_fences.emplace_back(&dc->retireFenceFd,
-                                       display_fence_description.c_str(),
-                                       ctx->dummy_timeline);
-    display_contents.retire_fence = OutputFd(&dc->retireFenceFd);
-
-    size_t num_dc_layers = dc->numHwLayers;
-    int framebuffer_target_index = -1;
-    for (size_t j = 0; j < num_dc_layers; ++j) {
-      hwc_layer_1_t *sf_layer = &dc->hwLayers[j];
-      if (sf_layer->compositionType == HWC_FRAMEBUFFER_TARGET) {
-        framebuffer_target_index = j;
-        break;
-      }
-    }
-
-    for (size_t j = 0; j < num_dc_layers; ++j) {
-      hwc_layer_1_t *sf_layer = &dc->hwLayers[j];
-
-      display_contents.layers.emplace_back();
-      DrmHwcLayer &layer = display_contents.layers.back();
-
-      // In prepare() we marked all layers FRAMEBUFFER between SKIP_LAYER's.
-      // This means we should insert the FB_TARGET layer in the composition
-      // stack at the location of the first skip layer, and ignore the rest.
-      if (sf_layer->flags & HWC_SKIP_LAYER) {
-        if (framebuffer_target_index < 0)
-          continue;
-        int idx = framebuffer_target_index;
-        framebuffer_target_index = -1;
-        hwc_layer_1_t *fbt_layer = &dc->hwLayers[idx];
-        if (!fbt_layer->handle || (fbt_layer->flags & HWC_SKIP_LAYER)) {
-          ALOGE("Invalid HWC_FRAMEBUFFER_TARGET with HWC_SKIP_LAYER present");
-          continue;
-        }
-        indices_to_composite.push_back(idx);
-        continue;
-      }
-
-      if (sf_layer->compositionType == HWC_OVERLAY)
-        indices_to_composite.push_back(j);
-
-      layer.acquire_fence.Set(sf_layer->acquireFenceFd);
-      sf_layer->acquireFenceFd = -1;
-
-      std::ostringstream layer_fence_formatter;
-      layer_fence_formatter << "release fence for layer " << j << " of display "
-                            << i;
-      std::string layer_fence_description(layer_fence_formatter.str());
-      checked_output_fences.emplace_back(&sf_layer->releaseFenceFd,
-                                         layer_fence_description.c_str(),
-                                         ctx->dummy_timeline);
-      layer.release_fence = OutputFd(&sf_layer->releaseFenceFd);
-    }
-
-    // This is a catch-all in case we get a frame without any overlay layers, or
-    // skip layers, but with a value fb_target layer. This _shouldn't_ happen,
-    // but it's not ruled out by the hwc specification
-    if (indices_to_composite.empty() && framebuffer_target_index >= 0) {
-      hwc_layer_1_t *sf_layer = &dc->hwLayers[framebuffer_target_index];
-      if (!sf_layer->handle || (sf_layer->flags & HWC_SKIP_LAYER)) {
-        ALOGE(
-            "Expected valid layer with HWC_FRAMEBUFFER_TARGET when all "
-            "HWC_OVERLAY layers are skipped.");
-        ret = -EINVAL;
-      }
-      indices_to_composite.push_back(framebuffer_target_index);
-    }
-  }
-
-  if (ret)
-    return ret;
-
-  for (size_t i = 0; i < num_displays; ++i) {
-    hwc_display_contents_1_t *dc = sf_display_contents[i];
-    DrmHwcDisplayContents &display_contents = displays_contents[i];
-    if (!sf_display_contents[i] || i == HWC_DISPLAY_VIRTUAL)
-      continue;
-
-    layers_map.emplace_back();
-    DrmCompositionDisplayLayersMap &map = layers_map.back();
-    map.display = i;
-    map.geometry_changed =
-        (dc->flags & HWC_GEOMETRY_CHANGED) == HWC_GEOMETRY_CHANGED;
-    std::vector<size_t> &indices_to_composite = layers_indices[i];
-    for (size_t j : indices_to_composite) {
-      hwc_layer_1_t *sf_layer = &dc->hwLayers[j];
-
-      DrmHwcLayer &layer = display_contents.layers[j];
-
-      ret = layer.InitFromHwcLayer(sf_layer, ctx->importer.get(), ctx->gralloc);
-      if (ret) {
-        ALOGE("Failed to init composition from layer %d", ret);
-        return ret;
-      }
-      map.layers.emplace_back(std::move(layer));
-    }
-  }
-
-  std::unique_ptr<DrmComposition> composition(
-      ctx->drm.compositor()->CreateComposition(ctx->importer.get()));
-  if (!composition) {
-    ALOGE("Drm composition init failed");
-    return -EINVAL;
-  }
-
-  ret = composition->SetLayers(layers_map.size(), layers_map.data());
-  if (ret) {
-    return -EINVAL;
-  }
-
-  ret = ctx->drm.compositor()->QueueComposition(std::move(composition));
-  if (ret) {
-    return -EINVAL;
-  }
-
-  for (size_t i = 0; i < num_displays; ++i) {
-    hwc_display_contents_1_t *dc = sf_display_contents[i];
-    if (!dc)
-      continue;
-
-    size_t num_dc_layers = dc->numHwLayers;
-    for (size_t j = 0; j < num_dc_layers; ++j) {
-      hwc_layer_1_t *layer = &dc->hwLayers[j];
-      if (layer->flags & HWC_SKIP_LAYER)
-        continue;
-      hwc_add_layer_to_retire_fence(layer, dc);
-    }
-  }
-
-  composition.reset(NULL);
-
-  return ret;
-}
-
-static int hwc_event_control(struct hwc_composer_device_1 *dev, int display,
-                             int event, int enabled) {
-  if (event != HWC_EVENT_VSYNC || (enabled != 0 && enabled != 1))
-    return -EINVAL;
-
-  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
-  hwc_drm_display_t *hd = &ctx->displays[display];
-  hd->vsync_worker.VSyncControl(enabled);
-  return 0;
-}
-
-static int hwc_set_power_mode(struct hwc_composer_device_1 *dev, int display,
-                              int mode) {
-  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
-
-  uint64_t dpmsValue = 0;
-  switch (mode) {
-    case HWC_POWER_MODE_OFF:
-      dpmsValue = DRM_MODE_DPMS_OFF;
-      break;
-
-    /* We can't support dozing right now, so go full on */
-    case HWC_POWER_MODE_DOZE:
-    case HWC_POWER_MODE_DOZE_SUSPEND:
-    case HWC_POWER_MODE_NORMAL:
-      dpmsValue = DRM_MODE_DPMS_ON;
-      break;
-  };
-  return ctx->drm.SetDpmsMode(display, dpmsValue);
-}
-
-static int hwc_query(struct hwc_composer_device_1 * /* dev */, int what,
-                     int *value) {
-  switch (what) {
-    case HWC_BACKGROUND_LAYER_SUPPORTED:
-      *value = 0; /* TODO: We should do this */
-      break;
-    case HWC_VSYNC_PERIOD:
-      ALOGW("Query for deprecated vsync value, returning 60Hz");
-      *value = 1000 * 1000 * 1000 / 60;
-      break;
-    case HWC_DISPLAY_TYPES_SUPPORTED:
-      *value = HWC_DISPLAY_PRIMARY_BIT | HWC_DISPLAY_EXTERNAL_BIT |
-               HWC_DISPLAY_VIRTUAL_BIT;
-      break;
-  }
-  return 0;
-}
-
-static void hwc_register_procs(struct hwc_composer_device_1 *dev,
-                               hwc_procs_t const *procs) {
-  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
-
-  ctx->procs = procs;
-
-  for (std::pair<const int, hwc_drm_display> &display_entry : ctx->displays) {
-    auto callback = std::make_shared<DrmVsyncCallback>(procs);
-    display_entry.second.vsync_worker.RegisterCallback(std::move(callback));
-  }
-
-  ctx->hotplug_handler.Init(&ctx->drm, procs);
-  ctx->drm.event_listener()->RegisterHotplugHandler(&ctx->hotplug_handler);
-}
-
-static int hwc_get_display_configs(struct hwc_composer_device_1 *dev,
-                                   int display, uint32_t *configs,
-                                   size_t *num_configs) {
-  if (!*num_configs)
-    return 0;
-
-  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
-  hwc_drm_display_t *hd = &ctx->displays[display];
-  hd->config_ids.clear();
-
-  DrmConnector *connector = ctx->drm.GetConnectorForDisplay(display);
-  if (!connector) {
-    ALOGE("Failed to get connector for display %d", display);
-    return -ENODEV;
-  }
-
-  int ret = connector->UpdateModes();
-  if (ret) {
-    ALOGE("Failed to update display modes %d", ret);
-    return ret;
-  }
-
-  for (const DrmMode &mode : connector->modes()) {
-    size_t idx = hd->config_ids.size();
-    if (idx == *num_configs)
-      break;
-    hd->config_ids.push_back(mode.id());
-    configs[idx] = mode.id();
-  }
-  *num_configs = hd->config_ids.size();
-  return *num_configs == 0 ? -1 : 0;
-}
-
-static int hwc_get_display_attributes(struct hwc_composer_device_1 *dev,
-                                      int display, uint32_t config,
-                                      const uint32_t *attributes,
-                                      int32_t *values) {
-  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
-  DrmConnector *c = ctx->drm.GetConnectorForDisplay(display);
-  if (!c) {
-    ALOGE("Failed to get DrmConnector for display %d", display);
-    return -ENODEV;
-  }
-  DrmMode mode;
-  for (const DrmMode &conn_mode : c->modes()) {
-    if (conn_mode.id() == config) {
-      mode = conn_mode;
-      break;
-    }
-  }
-  if (mode.id() == 0) {
-    ALOGE("Failed to find active mode for display %d", display);
-    return -ENOENT;
-  }
-
-  uint32_t mm_width = c->mm_width();
-  uint32_t mm_height = c->mm_height();
-  for (int i = 0; attributes[i] != HWC_DISPLAY_NO_ATTRIBUTE; ++i) {
-    switch (attributes[i]) {
-      case HWC_DISPLAY_VSYNC_PERIOD:
-        values[i] = 1000 * 1000 * 1000 / mode.v_refresh();
-        break;
-      case HWC_DISPLAY_WIDTH:
-        values[i] = mode.h_display();
-        break;
-      case HWC_DISPLAY_HEIGHT:
-        values[i] = mode.v_display();
-        break;
-      case HWC_DISPLAY_DPI_X:
-        /* Dots per 1000 inches */
-        values[i] = mm_width ? (mode.h_display() * UM_PER_INCH) / mm_width : 0;
-        break;
-      case HWC_DISPLAY_DPI_Y:
-        /* Dots per 1000 inches */
-        values[i] =
-            mm_height ? (mode.v_display() * UM_PER_INCH) / mm_height : 0;
-        break;
-    }
-  }
-  return 0;
-}
-
-static int hwc_get_active_config(struct hwc_composer_device_1 *dev,
-                                 int display) {
-  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
-  DrmConnector *c = ctx->drm.GetConnectorForDisplay(display);
-  if (!c) {
-    ALOGE("Failed to get DrmConnector for display %d", display);
-    return -ENODEV;
-  }
-
-  DrmMode mode = c->active_mode();
-  hwc_drm_display_t *hd = &ctx->displays[display];
-  for (size_t i = 0; i < hd->config_ids.size(); ++i) {
-    if (hd->config_ids[i] == mode.id())
-      return i;
-  }
-  return -1;
-}
-
-static int hwc_set_active_config(struct hwc_composer_device_1 *dev, int display,
-                                 int index) {
-  struct hwc_context_t *ctx = (struct hwc_context_t *)&dev->common;
-  hwc_drm_display_t *hd = &ctx->displays[display];
-  if (index >= (int)hd->config_ids.size()) {
-    ALOGE("Invalid config index %d passed in", index);
-    return -EINVAL;
-  }
-
-  DrmConnector *c = ctx->drm.GetConnectorForDisplay(display);
-  if (!c) {
-    ALOGE("Failed to get connector for display %d", display);
-    return -ENODEV;
-  }
-
-  if (c->state() != DRM_MODE_CONNECTED)
-    return -ENODEV;
-
-  DrmMode mode;
-  for (const DrmMode &conn_mode : c->modes()) {
-    if (conn_mode.id() == hd->config_ids[index]) {
-      mode = conn_mode;
-      break;
-    }
-  }
-  if (mode.id() != hd->config_ids[index]) {
-    ALOGE("Could not find active mode for %d/%d", index, hd->config_ids[index]);
-    return -ENOENT;
-  }
-  int ret = ctx->drm.SetDisplayActiveMode(display, mode);
-  if (ret) {
-    ALOGE("Failed to set active config %d", ret);
-    return ret;
-  }
-  ret = ctx->drm.SetDpmsMode(display, DRM_MODE_DPMS_ON);
-  if (ret) {
-    ALOGE("Failed to set dpms mode on %d", ret);
-    return ret;
-  }
-  return ret;
-}
-
-static int hwc_device_close(struct hw_device_t *dev) {
-  struct hwc_context_t *ctx = (struct hwc_context_t *)dev;
-  delete ctx;
-  return 0;
-}
-
-/*
- * TODO: This function sets the active config to the first one in the list. This
- * should be fixed such that it selects the preferred mode for the display, or
- * some other, saner, method of choosing the config.
- */
-static int hwc_set_initial_config(hwc_drm_display_t *hd) {
-  uint32_t config;
-  size_t num_configs = 1;
-  int ret = hwc_get_display_configs(&hd->ctx->device, hd->display, &config,
-                                    &num_configs);
-  if (ret || !num_configs)
-    return 0;
-
-  ret = hwc_set_active_config(&hd->ctx->device, hd->display, 0);
-  if (ret) {
-    ALOGE("Failed to set active config d=%d ret=%d", hd->display, ret);
-    return ret;
-  }
-
-  return ret;
-}
-
-static int hwc_initialize_display(struct hwc_context_t *ctx, int display) {
-  hwc_drm_display_t *hd = &ctx->displays[display];
-  hd->ctx = ctx;
-  hd->display = display;
-
-  int ret = hwc_set_initial_config(hd);
-  if (ret) {
-    ALOGE("Failed to set initial config for d=%d ret=%d", display, ret);
-    return ret;
-  }
-
-  ret = hd->vsync_worker.Init(&ctx->drm, display);
-  if (ret) {
-    ALOGE("Failed to create event worker for display %d %d\n", display, ret);
-    return ret;
-  }
-
-  return 0;
-}
-
-static int hwc_enumerate_displays(struct hwc_context_t *ctx) {
-  int ret;
-  for (auto &conn : ctx->drm.connectors()) {
-    ret = hwc_initialize_display(ctx, conn->display());
-    if (ret) {
-      ALOGE("Failed to initialize display %d", conn->display());
-      return ret;
-    }
-  }
-
-  ret = ctx->virtual_compositor_worker.Init();
-  if (ret) {
-    ALOGE("Failed to initialize virtual compositor worker");
-    return ret;
-  }
-  return 0;
-}
-
-static int hwc_device_open(const struct hw_module_t *module, const char *name,
-                           struct hw_device_t **dev) {
-  if (strcmp(name, HWC_HARDWARE_COMPOSER)) {
-    ALOGE("Invalid module name- %s", name);
-    return -EINVAL;
-  }
-
-  std::unique_ptr<hwc_context_t> ctx(new hwc_context_t());
-  if (!ctx) {
-    ALOGE("Failed to allocate hwc context");
-    return -ENOMEM;
-  }
-
-  int ret = ctx->drm.Init();
-  if (ret) {
-    ALOGE("Can't initialize Drm object %d", ret);
-    return ret;
-  }
-
-  ret = hw_get_module(GRALLOC_HARDWARE_MODULE_ID,
-                      (const hw_module_t **)&ctx->gralloc);
-  if (ret) {
-    ALOGE("Failed to open gralloc module %d", ret);
-    return ret;
-  }
-
-  ret = ctx->dummy_timeline.Init();
-  if (ret) {
-    ALOGE("Failed to create dummy sw sync timeline %d", ret);
-    return ret;
-  }
-
-  ctx->importer.reset(Importer::CreateInstance(&ctx->drm));
-  if (!ctx->importer) {
-    ALOGE("Failed to create importer instance");
-    return ret;
-  }
-
-  ret = hwc_enumerate_displays(ctx.get());
-  if (ret) {
-    ALOGE("Failed to enumerate displays: %s", strerror(ret));
-    return ret;
-  }
-
-  ctx->device.common.tag = HARDWARE_DEVICE_TAG;
-  ctx->device.common.version = HWC_DEVICE_API_VERSION_1_4;
-  ctx->device.common.module = const_cast<hw_module_t *>(module);
-  ctx->device.common.close = hwc_device_close;
-
-  ctx->device.dump = hwc_dump;
-  ctx->device.prepare = hwc_prepare;
-  ctx->device.set = hwc_set;
-  ctx->device.eventControl = hwc_event_control;
-  ctx->device.setPowerMode = hwc_set_power_mode;
-  ctx->device.query = hwc_query;
-  ctx->device.registerProcs = hwc_register_procs;
-  ctx->device.getDisplayConfigs = hwc_get_display_configs;
-  ctx->device.getDisplayAttributes = hwc_get_display_attributes;
-  ctx->device.getActiveConfig = hwc_get_active_config;
-  ctx->device.setActiveConfig = hwc_set_active_config;
-  ctx->device.setCursorPositionAsync = NULL; /* TODO: Add cursor */
-
-  *dev = &ctx->device.common;
-  ctx.release();
-
-  return 0;
-}
-}
-
-static struct hw_module_methods_t hwc_module_methods = {
-  .open = android::hwc_device_open
-};
-
-hwc_module_t HAL_MODULE_INFO_SYM = {
-  .common = {
-    .tag = HARDWARE_MODULE_TAG,
-    .version_major = 1,
-    .version_minor = 0,
-    .id = HWC_HARDWARE_MODULE_ID,
-    .name = "DRM hwcomposer module",
-    .author = "The Android Open Source Project",
-    .methods = &hwc_module_methods,
-    .dso = NULL,
-    .reserved = {0},
-  }
-};
diff --git a/platform.cpp b/platform.cpp
index 62b03a881dca..b6c39d05a3a1 100644
--- a/platform.cpp
+++ b/platform.cpp
@@ -37,7 +37,7 @@  std::vector<DrmPlane *> Planner::GetUsablePlanes(
 }
 
 std::tuple<int, std::vector<DrmCompositionPlane>> Planner::ProvisionPlanes(
-    std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb, DrmCrtc *crtc,
+    std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
     std::vector<DrmPlane *> *primary_planes,
     std::vector<DrmPlane *> *overlay_planes) {
   std::vector<DrmCompositionPlane> composition;
@@ -48,30 +48,6 @@  std::tuple<int, std::vector<DrmCompositionPlane>> Planner::ProvisionPlanes(
     return std::make_tuple(-ENODEV, std::vector<DrmCompositionPlane>());
   }
 
-  // If needed, reserve the squash plane at the highest z-order
-  DrmPlane *squash_plane = NULL;
-  if (use_squash_fb) {
-    if (!planes.empty()) {
-      squash_plane = planes.back();
-      planes.pop_back();
-    } else {
-      ALOGI("Not enough planes to reserve for squash fb");
-    }
-  }
-
-  // If needed, reserve the precomp plane at the next highest z-order
-  DrmPlane *precomp_plane = NULL;
-  if (layers.size() > planes.size()) {
-    if (!planes.empty()) {
-      precomp_plane = planes.back();
-      planes.pop_back();
-      composition.emplace_back(DrmCompositionPlane::Type::kPrecomp,
-                               precomp_plane, crtc);
-    } else {
-      ALOGE("Not enough planes to reserve for precomp fb");
-    }
-  }
-
   // Go through the provisioning stages and provision planes
   for (auto &i : stages_) {
     int ret = i->ProvisionPlanes(&composition, layers, crtc, &planes);
@@ -81,10 +57,6 @@  std::tuple<int, std::vector<DrmCompositionPlane>> Planner::ProvisionPlanes(
     }
   }
 
-  if (squash_plane)
-    composition.emplace_back(DrmCompositionPlane::Type::kSquash, squash_plane,
-                             crtc);
-
   return std::make_tuple(0, std::move(composition));
 }
 
@@ -109,62 +81,6 @@  int PlanStageProtected::ProvisionPlanes(
     i = layers.erase(i);
   }
 
-  if (protected_zorder == -1)
-    return 0;
-
-  // Add any layers below the protected content to the precomposition since we
-  // need to punch a hole through them.
-  for (auto i = layers.begin(); i != layers.end();) {
-    // Skip layers above the z-order of the protected content
-    if (i->first > static_cast<size_t>(protected_zorder)) {
-      ++i;
-      continue;
-    }
-
-    // If there's no precomp layer already queued, queue one now.
-    DrmCompositionPlane *precomp = GetPrecomp(composition);
-    if (precomp) {
-      precomp->source_layers().emplace_back(i->first);
-    } else {
-      if (!planes->empty()) {
-        DrmPlane *precomp_plane = planes->back();
-        planes->pop_back();
-        composition->emplace_back(DrmCompositionPlane::Type::kPrecomp,
-                                  precomp_plane, crtc, i->first);
-      } else {
-        ALOGE("Not enough planes to reserve for precomp fb");
-      }
-    }
-    i = layers.erase(i);
-  }
-  return 0;
-}
-
-int PlanStagePrecomp::ProvisionPlanes(
-    std::vector<DrmCompositionPlane> *composition,
-    std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc * /*crtc*/,
-    std::vector<DrmPlane *> * /*planes*/) {
-  DrmCompositionPlane *precomp = GetPrecomp(composition);
-  if (!precomp || precomp->source_layers().empty())
-    return 0;
-
-  // Find lowest zorder out of precomp layers
-  size_t precomp_zorder = *std::min_element(
-      precomp->source_layers().begin(), precomp->source_layers().end(),
-      [](size_t a, size_t b) { return a < b; });
-
-  // if there are any remaining layers on top of any of the precomp layers,
-  // add them to precomp to avoid blending issues since precomp is always at
-  // highest zorder
-  for (auto i = layers.begin(); i != layers.end();) {
-    if (i->first < precomp_zorder) {
-      i++;
-      continue;
-    }
-    precomp->source_layers().emplace_back(i->first);
-    i = layers.erase(i);
-  }
-
   return 0;
 }
 
@@ -183,13 +99,6 @@  int PlanStageGreedy::ProvisionPlanes(
       ALOGE("Failed to emplace layer %zu, dropping it", i->first);
   }
 
-  // Put the rest of the layers in the precomp plane
-  DrmCompositionPlane *precomp = GetPrecomp(composition);
-  if (precomp) {
-    for (auto i = layers.begin(); i != layers.end(); i = layers.erase(i))
-      precomp->source_layers().emplace_back(i->first);
-  }
-
   return 0;
 }
 }
diff --git a/platform.h b/platform.h
index e417bf785a2c..639ac884ba3f 100644
--- a/platform.h
+++ b/platform.h
@@ -38,10 +38,6 @@  class Importer {
   // Creates a platform-specific importer instance
   static Importer *CreateInstance(DrmResources *drm);
 
-  // Imports EGLImage for glcompositor, since NV handles this in non-standard
-  // way, and fishing out the details is specific to the gralloc used.
-  virtual EGLImageKHR ImportImage(EGLDisplay egl_display, buffer_handle_t handle) = 0;
-
   // Imports the buffer referred to by handle into bo.
   //
   // Note: This can be called from a different thread than ReleaseBuffer. The
@@ -77,17 +73,7 @@  class Planner {
       return plane;
     }
 
-    // Finds and returns the squash layer from the composition
-    static DrmCompositionPlane *GetPrecomp(
-        std::vector<DrmCompositionPlane> *composition) {
-      auto l = GetPrecompIter(composition);
-      if (l == composition->end())
-        return NULL;
-      return &(*l);
-    }
-
-    // Inserts the given layer:plane in the composition right before the precomp
-    // layer
+    // Inserts the given layer:plane in the composition at the back
     static int Emplace(std::vector<DrmCompositionPlane> *composition,
                        std::vector<DrmPlane *> *planes,
                        DrmCompositionPlane::Type type, DrmCrtc *crtc,
@@ -96,40 +82,25 @@  class Planner {
       if (!plane)
         return -ENOENT;
 
-      auto precomp = GetPrecompIter(composition);
-      composition->emplace(precomp, type, plane, crtc, source_layer);
+      composition->emplace_back(type, plane, crtc, source_layer);
       return 0;
     }
-
-   private:
-    static std::vector<DrmCompositionPlane>::iterator GetPrecompIter(
-        std::vector<DrmCompositionPlane> *composition) {
-      return std::find_if(composition->begin(), composition->end(),
-                          [](const DrmCompositionPlane &p) {
-        return p.type() == DrmCompositionPlane::Type::kPrecomp;
-      });
-    }
   };
 
   // Creates a planner instance with platform-specific planning stages
   static std::unique_ptr<Planner> CreateInstance(DrmResources *drm);
 
   // Takes a stack of layers and provisions hardware planes for them. If the
-  // entire stack can't fit in hardware, the Planner may place the remaining
-  // layers in a PRECOMP plane. Layers in the PRECOMP plane will be composited
-  // using GL. PRECOMP planes should be placed above any 1:1 layer:plane
-  // compositions. If use_squash_fb is true, the Planner should try to reserve a
-  // plane at the highest z-order with type SQUASH.
+  // entire stack can't fit in hardware, FIXME
   //
   // @layers: a map of index:layer of layers to composite
-  // @use_squash_fb: reserve a squash framebuffer
   // @primary_planes: a vector of primary planes available for this frame
   // @overlay_planes: a vector of overlay planes available for this frame
   //
   // Returns: A tuple with the status of the operation (0 for success) and
   //          a vector of the resulting plan (ie: layer->plane mapping).
   std::tuple<int, std::vector<DrmCompositionPlane>> ProvisionPlanes(
-      std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb,
+      std::map<size_t, DrmHwcLayer *> &layers,
       DrmCrtc *crtc, std::vector<DrmPlane *> *primary_planes,
       std::vector<DrmPlane *> *overlay_planes);
 
@@ -156,18 +127,6 @@  class PlanStageProtected : public Planner::PlanStage {
                       std::vector<DrmPlane *> *planes);
 };
 
-// This plan stage provisions the precomp plane with any remaining layers that
-// are on top of the current precomp layers. This stage should be included in
-// all platforms before loosely allocating layers (i.e. PlanStageGreedy) if
-// any previous plan could have modified the precomp plane layers
-// (ex. PlanStageProtected).
-class PlanStagePrecomp : public Planner::PlanStage {
- public:
-  int ProvisionPlanes(std::vector<DrmCompositionPlane> *composition,
-                      std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
-                      std::vector<DrmPlane *> *planes);
-};
-
 // This plan stage places as many layers on dedicated planes as possible (first
 // come first serve), and then sticks the rest in a precomposition plane (if
 // needed).
diff --git a/platformdrmgeneric.cpp b/platformdrmgeneric.cpp
index 82539676b229..5b42c4aed5a4 100644
--- a/platformdrmgeneric.cpp
+++ b/platformdrmgeneric.cpp
@@ -27,7 +27,6 @@ 
 #include <log/log.h>
 #include <gralloc_handle.h>
 #include <hardware/gralloc.h>
-#include <EGL/eglext.h>
 
 namespace android {
 
@@ -84,22 +83,6 @@  uint32_t DrmGenericImporter::ConvertHalFormatToDrm(uint32_t hal_format) {
   }
 }
 
-EGLImageKHR DrmGenericImporter::ImportImage(EGLDisplay egl_display, buffer_handle_t handle) {
-  gralloc_handle_t *gr_handle = gralloc_handle(handle);
-  if (!gr_handle)
-    return NULL;
-  EGLint attr[] = {
-    EGL_WIDTH, (EGLint)gr_handle->width,
-    EGL_HEIGHT, (EGLint)gr_handle->height,
-    EGL_LINUX_DRM_FOURCC_EXT, (EGLint)ConvertHalFormatToDrm(gr_handle->format),
-    EGL_DMA_BUF_PLANE0_FD_EXT, gr_handle->prime_fd,
-    EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
-    EGL_DMA_BUF_PLANE0_PITCH_EXT, (EGLint)gr_handle->stride,
-    EGL_NONE,
-  };
-  return eglCreateImageKHR(egl_display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attr);
-}
-
 int DrmGenericImporter::ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) {
   gralloc_handle_t *gr_handle = gralloc_handle(handle);
   if (!gr_handle)
diff --git a/platformdrmgeneric.h b/platformdrmgeneric.h
index fbe059b49a92..0339e1e3957e 100644
--- a/platformdrmgeneric.h
+++ b/platformdrmgeneric.h
@@ -31,7 +31,6 @@  class DrmGenericImporter : public Importer {
 
   int Init();
 
-  EGLImageKHR ImportImage(EGLDisplay egl_display, buffer_handle_t handle) override;
   int ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) override;
   int ReleaseBuffer(hwc_drm_bo_t *bo) override;
 
diff --git a/platformhisi.cpp b/platformhisi.cpp
index 3f5c31995c57..1ea1d0776648 100644
--- a/platformhisi.cpp
+++ b/platformhisi.cpp
@@ -69,27 +69,6 @@  int HisiImporter::Init() {
   return 0;
 }
 
-EGLImageKHR HisiImporter::ImportImage(EGLDisplay egl_display, buffer_handle_t handle) {
-  private_handle_t const *hnd = reinterpret_cast < private_handle_t const *>(handle);
-  if (!hnd)
-    return NULL;
-
-  EGLint fmt = ConvertHalFormatToDrm(hnd->req_format);
-  if (fmt < 0)
-	return NULL;
-
-  EGLint attr[] = {
-    EGL_WIDTH, hnd->width,
-    EGL_HEIGHT, hnd->height,
-    EGL_LINUX_DRM_FOURCC_EXT, fmt,
-    EGL_DMA_BUF_PLANE0_FD_EXT, hnd->share_fd,
-    EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
-    EGL_DMA_BUF_PLANE0_PITCH_EXT, hnd->byte_stride,
-    EGL_NONE,
-  };
-  return eglCreateImageKHR(egl_display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attr);
-}
-
 int HisiImporter::ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) {
   private_handle_t const *hnd = reinterpret_cast < private_handle_t const *>(handle);
   if (!hnd)
@@ -131,5 +110,3 @@  std::unique_ptr<Planner> Planner::CreateInstance(DrmResources *) {
   return planner;
 }
 }
-
-
diff --git a/platformhisi.h b/platformhisi.h
index 46f459513dff..a0986923d4d3 100644
--- a/platformhisi.h
+++ b/platformhisi.h
@@ -34,7 +34,6 @@  class HisiImporter : public DrmGenericImporter {
 
   int Init();
 
-  EGLImageKHR ImportImage(EGLDisplay egl_display, buffer_handle_t handle) override;
   int ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) override;
 
  private:
diff --git a/platformminigbm.cpp b/platformminigbm.cpp
index 80e2c0f9f5fd..8e3cc65f0c4c 100644
--- a/platformminigbm.cpp
+++ b/platformminigbm.cpp
@@ -66,22 +66,6 @@  int DrmMinigbmImporter::Init() {
   return 0;
 }
 
-EGLImageKHR DrmMinigbmImporter::ImportImage(EGLDisplay egl_display, buffer_handle_t handle) {
-  cros_gralloc_handle *gr_handle = (cros_gralloc_handle *)handle;
-  if (!gr_handle)
-    return NULL;
-  EGLint attr[] = {
-    EGL_WIDTH, (EGLint)gr_handle->width,
-    EGL_HEIGHT, (EGLint)gr_handle->height,
-    EGL_LINUX_DRM_FOURCC_EXT, (EGLint)gr_handle->format,
-    EGL_DMA_BUF_PLANE0_FD_EXT, gr_handle->fds[0],
-    EGL_DMA_BUF_PLANE0_PITCH_EXT, (EGLint)gr_handle->strides[0],
-    EGL_DMA_BUF_PLANE0_OFFSET_EXT, (EGLint)gr_handle->offsets[0],
-    EGL_NONE,
-  };
-  return eglCreateImageKHR(egl_display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attr);
-}
-
 int DrmMinigbmImporter::ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) {
   cros_gralloc_handle *gr_handle = (cros_gralloc_handle *)handle;
   if (!gr_handle)
diff --git a/platformminigbm.h b/platformminigbm.h
index ded4c077e178..f25bf7bc2d19 100644
--- a/platformminigbm.h
+++ b/platformminigbm.h
@@ -32,7 +32,6 @@  class DrmMinigbmImporter : public DrmGenericImporter {
 
   int Init();
 
-  EGLImageKHR ImportImage(EGLDisplay egl_display, buffer_handle_t handle) override;
   int ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) override;
 
  private:
diff --git a/virtualcompositorworker.cpp b/virtualcompositorworker.cpp
deleted file mode 100644
index b64b4148ee50..000000000000
--- a/virtualcompositorworker.cpp
+++ /dev/null
@@ -1,168 +0,0 @@ 
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "hwc-virtual-compositor-worker"
-
-#include "virtualcompositorworker.h"
-#include "worker.h"
-
-#include <errno.h>
-#include <stdlib.h>
-
-#include <log/log.h>
-#include <hardware/hardware.h>
-#include <hardware/hwcomposer.h>
-#include <sched.h>
-#include <sw_sync.h>
-#include <sync/sync.h>
-
-namespace android {
-
-static const int kMaxQueueDepth = 3;
-static const int kAcquireWaitTimeoutMs = 3000;
-
-VirtualCompositorWorker::VirtualCompositorWorker()
-    : Worker("virtual-compositor", HAL_PRIORITY_URGENT_DISPLAY),
-      timeline_fd_(-1),
-      timeline_(0),
-      timeline_current_(0) {
-}
-
-VirtualCompositorWorker::~VirtualCompositorWorker() {
-  if (timeline_fd_ >= 0) {
-    FinishComposition(timeline_);
-    close(timeline_fd_);
-    timeline_fd_ = -1;
-  }
-}
-
-int VirtualCompositorWorker::Init() {
-  int ret = sw_sync_timeline_create();
-  if (ret < 0) {
-    ALOGE("Failed to create sw sync timeline %d", ret);
-    return ret;
-  }
-  timeline_fd_ = ret;
-  return InitWorker();
-}
-
-void VirtualCompositorWorker::QueueComposite(hwc_display_contents_1_t *dc) {
-  std::unique_ptr<VirtualComposition> composition(new VirtualComposition);
-
-  composition->outbuf_acquire_fence.Set(dc->outbufAcquireFenceFd);
-  dc->outbufAcquireFenceFd = -1;
-  if (dc->retireFenceFd >= 0)
-    close(dc->retireFenceFd);
-  dc->retireFenceFd = CreateNextTimelineFence();
-
-  for (size_t i = 0; i < dc->numHwLayers; ++i) {
-    hwc_layer_1_t *layer = &dc->hwLayers[i];
-    if (layer->flags & HWC_SKIP_LAYER)
-      continue;
-    composition->layer_acquire_fences.emplace_back(layer->acquireFenceFd);
-    layer->acquireFenceFd = -1;
-    if (layer->releaseFenceFd >= 0)
-      close(layer->releaseFenceFd);
-    layer->releaseFenceFd = CreateNextTimelineFence();
-  }
-
-  composition->release_timeline = timeline_;
-
-  Lock();
-  while (composite_queue_.size() >= kMaxQueueDepth) {
-    Unlock();
-    sched_yield();
-    Lock();
-  }
-
-  composite_queue_.push(std::move(composition));
-  Unlock();
-  Signal();
-}
-
-void VirtualCompositorWorker::Routine() {
-  int wait_ret = 0;
-
-  Lock();
-  if (composite_queue_.empty()) {
-    wait_ret = WaitForSignalOrExitLocked();
-  }
-
-  std::unique_ptr<VirtualComposition> composition;
-  if (!composite_queue_.empty()) {
-    composition = std::move(composite_queue_.front());
-    composite_queue_.pop();
-  }
-  Unlock();
-
-  if (wait_ret == -EINTR) {
-    return;
-  } else if (wait_ret) {
-    ALOGE("Failed to wait for signal, %d", wait_ret);
-    return;
-  }
-
-  Compose(std::move(composition));
-}
-
-int VirtualCompositorWorker::CreateNextTimelineFence() {
-  ++timeline_;
-  return sw_sync_fence_create(timeline_fd_, "drm_fence", timeline_);
-}
-
-int VirtualCompositorWorker::FinishComposition(int point) {
-  int timeline_increase = point - timeline_current_;
-  if (timeline_increase <= 0)
-    return 0;
-  int ret = sw_sync_timeline_inc(timeline_fd_, timeline_increase);
-  if (ret)
-    ALOGE("Failed to increment sync timeline %d", ret);
-  else
-    timeline_current_ = point;
-  return ret;
-}
-
-void VirtualCompositorWorker::Compose(
-    std::unique_ptr<VirtualComposition> composition) {
-  if (!composition.get())
-    return;
-
-  int ret;
-  int outbuf_acquire_fence = composition->outbuf_acquire_fence.get();
-  if (outbuf_acquire_fence >= 0) {
-    ret = sync_wait(outbuf_acquire_fence, kAcquireWaitTimeoutMs);
-    if (ret) {
-      ALOGE("Failed to wait for outbuf acquire %d/%d", outbuf_acquire_fence,
-            ret);
-      return;
-    }
-    composition->outbuf_acquire_fence.Close();
-  }
-  for (size_t i = 0; i < composition->layer_acquire_fences.size(); ++i) {
-    int layer_acquire_fence = composition->layer_acquire_fences[i].get();
-    if (layer_acquire_fence >= 0) {
-      ret = sync_wait(layer_acquire_fence, kAcquireWaitTimeoutMs);
-      if (ret) {
-        ALOGE("Failed to wait for layer acquire %d/%d", layer_acquire_fence,
-              ret);
-        return;
-      }
-      composition->layer_acquire_fences[i].Close();
-    }
-  }
-  FinishComposition(composition->release_timeline);
-}
-}
diff --git a/virtualcompositorworker.h b/virtualcompositorworker.h
deleted file mode 100644
index 1fc5e435eaac..000000000000
--- a/virtualcompositorworker.h
+++ /dev/null
@@ -1,56 +0,0 @@ 
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_VIRTUAL_COMPOSITOR_WORKER_H_
-#define ANDROID_VIRTUAL_COMPOSITOR_WORKER_H_
-
-#include "drmhwcomposer.h"
-#include "worker.h"
-
-#include <queue>
-
-namespace android {
-
-class VirtualCompositorWorker : public Worker {
- public:
-  VirtualCompositorWorker();
-  ~VirtualCompositorWorker() override;
-
-  int Init();
-  void QueueComposite(hwc_display_contents_1_t *dc);
-
- protected:
-  void Routine() override;
-
- private:
-  struct VirtualComposition {
-    UniqueFd outbuf_acquire_fence;
-    std::vector<UniqueFd> layer_acquire_fences;
-    int release_timeline;
-  };
-
-  int CreateNextTimelineFence();
-  int FinishComposition(int timeline);
-  void Compose(std::unique_ptr<VirtualComposition> composition);
-
-  std::queue<std::unique_ptr<VirtualComposition>> composite_queue_;
-  int timeline_fd_;
-  int timeline_;
-  int timeline_current_;
-};
-}
-
-#endif