diff mbox

[2/7] mutex: add support for reservation style locks

Message ID 1358253244-11453-3-git-send-email-maarten.lankhorst@canonical.com
State New
Headers show

Commit Message

Maarten Lankhorst Jan. 15, 2013, 12:33 p.m. UTC
makes it easier to port ttm over..

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
---
 include/linux/mutex.h |  86 +++++++++++++-
 kernel/mutex.c        | 317 +++++++++++++++++++++++++++++++++++++++++++++++---
 2 files changed, 387 insertions(+), 16 deletions(-)

Comments

Maarten Lankhorst Jan. 15, 2013, 1:43 p.m. UTC | #1
Woops, missed the updated patch description..

Op 15-01-13 13:33, Maarten Lankhorst schreef:
> makes it easier to port ttm over..
>
> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>

mutex_reserve_lock, and mutex_reserve_lock_interruptible:
  Lock a buffer with a reservation_id set. reservation_id must not be set to 0,
  since this is a special value that means no reservation_id.

  Normally if reservation_id is not set, or is older than the reservation_id that's
  currently set on the mutex, the behavior will be to wait normally.

  However, if  the reservation_id is newer than the current reservation_id, -EAGAIN
  will be returned, and this function must unreserve all other mutexes and then redo
  a blocking lock with normal mutex calls to prevent a deadlock, then call
  mutex_locked_set_reservation on successful locking to set the reservation_id inside
  the lock.

  These functions will return -EDEADLK instead of -EAGAIN if reservation_id is the same
  as the reservation_id that's attempted to lock the mutex with, since in that case you
  presumably attempted to lock the same lock twice.

mutex_reserve_lock_slow and mutex_reserve_lock_intr_slow:
  Similar to mutex_reserve_lock, except it won't backoff with -EAGAIN. This is useful
  after mutex_reserve_lock failed with -EAGAIN, and you unreserved all buffers so no
  deadlock can occur.

mutex_unreserve_unlock:
   Unlock a buffer reserved with the previous calls.

Missing at the moment, maybe TODO?
  * lockdep warnings when wrongly calling mutex_unreserve_unlock or mutex_unlock,
    depending on whether reservation_id was set previously or not.
    - Does lockdep have something for this or do I need to extend struct mutex?

  * Check if lockdep warns if you unlock a lock that other locks were nested to.
    - spin_lock(m); spin_lock_nest_lock(a, m); spin_unlock(m); spin_unlock(a);
      would be nice if it gave a splat. Have to recheck if it does, though..

Design:
  I chose for ticket_mutex to encapsulate struct mutex, so the extra memory usage and
  atomic set on init will only happen when you deliberately create a ticket lock.

  Since the mutexes are mostly meant to protect buffer object serialization in ttm, not
  much contention is expected. I could be slightly smarter with wakeups, but this would
  be at the expense at adding a field to struct mutex_waiter. Because this would add
  overhead to all cases where ticket_mutexes are not used, and ticket_mutexes are less
  performance sensitive anyway since they only protect buffer objects, I didn't want to
  do this. It's still better than ttm always calling wake_up_all, which does a
  unconditional spin_lock_irqsave/irqrestore.

  I needed this in kernel/mutex.c because of the extensions to __lock_common, which are
  hopefully optimized away for all normal paths.

Changes since RFC patch v1:
 - Updated to use atomic_long instead of atomic, since the reservation_id was a long.
 - added mutex_reserve_lock_slow and mutex_reserve_lock_intr_slow
 - removed mutex_locked_set_reservation_id (or w/e it was called)

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>

> ---
>  include/linux/mutex.h |  86 +++++++++++++-
>  kernel/mutex.c        | 317 +++++++++++++++++++++++++++++++++++++++++++++++---
>  2 files changed, 387 insertions(+), 16 deletions(-)
>
> diff --git a/include/linux/mutex.h b/include/linux/mutex.h
> index 9121595..602c247 100644
> --- a/include/linux/mutex.h
> +++ b/include/linux/mutex.h
> @@ -62,6 +62,11 @@ struct mutex {
>  #endif
>  };
>  
> +struct ticket_mutex {
> +	struct mutex base;
> +	atomic_long_t reservation_id;
> +};
> +
>  /*
>   * This is the control structure for tasks blocked on mutex,
>   * which resides on the blocked task's kernel stack:
> @@ -109,12 +114,24 @@ static inline void mutex_destroy(struct mutex *lock) {}
>  		__DEBUG_MUTEX_INITIALIZER(lockname) \
>  		__DEP_MAP_MUTEX_INITIALIZER(lockname) }
>  
> +#define __TICKET_MUTEX_INITIALIZER(lockname) \
> +		{ .base = __MUTEX_INITIALIZER(lockname) \
> +		, .reservation_id = ATOMIC_LONG_INIT(0) }
> +
>  #define DEFINE_MUTEX(mutexname) \
>  	struct mutex mutexname = __MUTEX_INITIALIZER(mutexname)
>  
>  extern void __mutex_init(struct mutex *lock, const char *name,
>  			 struct lock_class_key *key);
>  
> +static inline void __ticket_mutex_init(struct ticket_mutex *lock,
> +				       const char *name,
> +				       struct lock_class_key *key)
> +{
> +	__mutex_init(&lock->base, name, key);
> +	atomic_long_set(&lock->reservation_id, 0);
> +}
> +
>  /**
>   * mutex_is_locked - is the mutex locked
>   * @lock: the mutex to be queried
> @@ -133,26 +150,91 @@ static inline int mutex_is_locked(struct mutex *lock)
>  #ifdef CONFIG_DEBUG_LOCK_ALLOC
>  extern void mutex_lock_nested(struct mutex *lock, unsigned int subclass);
>  extern void _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest_lock);
> +
>  extern int __must_check mutex_lock_interruptible_nested(struct mutex *lock,
>  					unsigned int subclass);
>  extern int __must_check mutex_lock_killable_nested(struct mutex *lock,
>  					unsigned int subclass);
>  
> +extern int __must_check _mutex_reserve_lock(struct ticket_mutex *lock,
> +					struct lockdep_map *nest_lock,
> +					unsigned long reservation_id);
> +
> +extern int __must_check _mutex_reserve_lock_interruptible(struct ticket_mutex *,
> +					struct lockdep_map *nest_lock,
> +					unsigned long reservation_id);
> +
> +extern void _mutex_reserve_lock_slow(struct ticket_mutex *lock,
> +				     struct lockdep_map *nest_lock,
> +				     unsigned long reservation_id);
> +
> +extern int __must_check _mutex_reserve_lock_intr_slow(struct ticket_mutex *,
> +					struct lockdep_map *nest_lock,
> +					unsigned long reservation_id);
> +
>  #define mutex_lock(lock) mutex_lock_nested(lock, 0)
>  #define mutex_lock_interruptible(lock) mutex_lock_interruptible_nested(lock, 0)
>  #define mutex_lock_killable(lock) mutex_lock_killable_nested(lock, 0)
>  
>  #define mutex_lock_nest_lock(lock, nest_lock)				\
>  do {									\
> -	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);		\
> +	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);	\
>  	_mutex_lock_nest_lock(lock, &(nest_lock)->dep_map);		\
>  } while (0)
>  
> +#define mutex_reserve_lock(lock, nest_lock, reservation_id)		\
> +({									\
> +	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);	\
> +	_mutex_reserve_lock(lock, &(nest_lock)->dep_map, reservation_id);	\
> +})
> +
> +#define mutex_reserve_lock_interruptible(lock, nest_lock, reservation_id)	\
> +({									\
> +	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);	\
> +	_mutex_reserve_lock_interruptible(lock, &(nest_lock)->dep_map,	\
> +					   reservation_id);		\
> +})
> +
> +#define mutex_reserve_lock_slow(lock, nest_lock, reservation_id)	\
> +do {									\
> +	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);	\
> +	_mutex_reserve_lock_slow(lock, &(nest_lock)->dep_map, reservation_id);	\
> +} while (0)
> +
> +#define mutex_reserve_lock_intr_slow(lock, nest_lock, reservation_id)	\
> +({									\
> +	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);	\
> +	_mutex_reserve_lock_intr_slow(lock, &(nest_lock)->dep_map,	\
> +				      reservation_id);			\
> +})
> +
>  #else
>  extern void mutex_lock(struct mutex *lock);
>  extern int __must_check mutex_lock_interruptible(struct mutex *lock);
>  extern int __must_check mutex_lock_killable(struct mutex *lock);
>  
> +extern int __must_check _mutex_reserve_lock(struct ticket_mutex *lock,
> +					    unsigned long reservation_id);
> +extern int __must_check _mutex_reserve_lock_interruptible(struct ticket_mutex *,
> +						unsigned long reservation_id);
> +
> +extern void _mutex_reserve_lock_slow(struct ticket_mutex *lock,
> +				     unsigned long reservation_id);
> +extern int __must_check _mutex_reserve_lock_intr_slow(struct ticket_mutex *,
> +						unsigned long reservation_id);
> +
> +#define mutex_reserve_lock(lock, nest_lock, reservation_id)		\
> +	_mutex_reserve_lock(lock, reservation_id)
> +
> +#define mutex_reserve_lock_interruptible(lock, nest_lock, reservation_id)	\
> +	_mutex_reserve_lock_interruptible(lock, reservation_id)
> +
> +#define mutex_reserve_lock_slow(lock, nest_lock, reservation_id)	\
> +	_mutex_reserve_lock_slow(lock, reservation_id)
> +
> +#define mutex_reserve_lock_intr_slow(lock, nest_lock, reservation_id)	\
> +	_mutex_reserve_lock_intr_slow(lock, reservation_id)
> +
>  # define mutex_lock_nested(lock, subclass) mutex_lock(lock)
>  # define mutex_lock_interruptible_nested(lock, subclass) mutex_lock_interruptible(lock)
>  # define mutex_lock_killable_nested(lock, subclass) mutex_lock_killable(lock)
> @@ -167,6 +249,8 @@ extern int __must_check mutex_lock_killable(struct mutex *lock);
>   */
>  extern int mutex_trylock(struct mutex *lock);
>  extern void mutex_unlock(struct mutex *lock);
> +extern void mutex_unreserve_unlock(struct ticket_mutex *lock);
> +
>  extern int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock);
>  
>  #ifndef CONFIG_HAVE_ARCH_MUTEX_CPU_RELAX
> diff --git a/kernel/mutex.c b/kernel/mutex.c
> index a307cc9..8282729 100644
> --- a/kernel/mutex.c
> +++ b/kernel/mutex.c
> @@ -126,16 +126,119 @@ void __sched mutex_unlock(struct mutex *lock)
>  
>  EXPORT_SYMBOL(mutex_unlock);
>  
> +/**
> + * mutex_unreserve_unlock - release the mutex
> + * @lock: the mutex to be released
> + *
> + * Unlock a mutex that has been locked by this task previously
> + * with _mutex_reserve_lock*.
> + *
> + * This function must not be used in interrupt context. Unlocking
> + * of a not locked mutex is not allowed.
> + */
> +void __sched mutex_unreserve_unlock(struct ticket_mutex *lock)
> +{
> +	/*
> +	 * mark mutex as no longer part of a reservation, next
> +	 * locker can set this again
> +	 */
> +	atomic_long_set(&lock->reservation_id, 0);
> +
> +	/*
> +	 * The unlocking fastpath is the 0->1 transition from 'locked'
> +	 * into 'unlocked' state:
> +	 */
> +#ifndef CONFIG_DEBUG_MUTEXES
> +	/*
> +	 * When debugging is enabled we must not clear the owner before time,
> +	 * the slow path will always be taken, and that clears the owner field
> +	 * after verifying that it was indeed current.
> +	 */
> +	mutex_clear_owner(&lock->base);
> +#endif
> +	__mutex_fastpath_unlock(&lock->base.count, __mutex_unlock_slowpath);
> +}
> +EXPORT_SYMBOL(mutex_unreserve_unlock);
> +
> +static inline int __sched
> +__mutex_lock_check_reserve(struct mutex *lock, unsigned long reservation_id)
> +{
> +	struct ticket_mutex *m = container_of(lock, struct ticket_mutex, base);
> +	unsigned long cur_id;
> +
> +	cur_id = atomic_long_read(&m->reservation_id);
> +	if (!cur_id)
> +		return 0;
> +
> +	if (unlikely(reservation_id == cur_id))
> +		return -EDEADLK;
> +
> +	if (unlikely(reservation_id - cur_id <= LONG_MAX))
> +		return -EAGAIN;
> +
> +	return 0;
> +}
> +
> +/*
> + * after acquiring lock with fastpath or when we lost out in contested
> + * slowpath, set reservation_id and wake up any waiters so they can recheck.
> + */
> +static __always_inline void
> +mutex_set_reservation_fastpath(struct ticket_mutex *lock,
> +			       unsigned long reservation_id, bool check_res)
> +{
> +	unsigned long flags;
> +	struct mutex_waiter *cur;
> +
> +	if (check_res || config_enabled(CONFIG_DEBUG_LOCK_ALLOC)) {
> +		unsigned long cur_id;
> +
> +		cur_id = atomic_long_xchg(&lock->reservation_id,
> +					  reservation_id);
> +#ifdef CONFIG_DEBUG_LOCK_ALLOC
> +		if (check_res)
> +			DEBUG_LOCKS_WARN_ON(cur_id &&
> +					   cur_id != reservation_id);
> +		else
> +			DEBUG_LOCKS_WARN_ON(cur_id);
> +		lockdep_assert_held(&lock->base);
> +#endif
> +
> +		if (unlikely(cur_id == reservation_id))
> +			return;
> +	} else
> +		atomic_long_set(&lock->reservation_id, reservation_id);
> +
> +	/*
> +	 * Check if lock is contended, if not there is nobody to wake up
> +	 */
> +	if (likely(atomic_read(&lock->base.count) == 0))
> +		return;
> +
> +	/*
> +	 * Uh oh, we raced in fastpath, wake up everyone in this case,
> +	 * so they can see the new reservation_id
> +	 */
> +	spin_lock_mutex(&lock->base.wait_lock, flags);
> +	list_for_each_entry(cur, &lock->base.wait_list, list) {
> +		debug_mutex_wake_waiter(&lock->base, cur);
> +		wake_up_process(cur->task);
> +	}
> +	spin_unlock_mutex(&lock->base.wait_lock, flags);
> +}
> +
>  /*
>   * Lock a mutex (possibly interruptible), slowpath:
>   */
>  static inline int __sched
>  __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
> -		    struct lockdep_map *nest_lock, unsigned long ip)
> +		    struct lockdep_map *nest_lock, unsigned long ip,
> +		    unsigned long reservation_id, bool res_slow)
>  {
>  	struct task_struct *task = current;
>  	struct mutex_waiter waiter;
>  	unsigned long flags;
> +	int ret;
>  
>  	preempt_disable();
>  	mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
> @@ -162,6 +265,12 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
>  	for (;;) {
>  		struct task_struct *owner;
>  
> +		if (!__builtin_constant_p(reservation_id) && !res_slow) {
> +			ret = __mutex_lock_check_reserve(lock, reservation_id);
> +			if (ret)
> +				goto err_nowait;
> +		}
> +
>  		/*
>  		 * If there's an owner, wait for it to either
>  		 * release the lock or go to sleep.
> @@ -172,6 +281,13 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
>  
>  		if (atomic_cmpxchg(&lock->count, 1, 0) == 1) {
>  			lock_acquired(&lock->dep_map, ip);
> +			if (res_slow) {
> +				struct ticket_mutex *m;
> +				m = container_of(lock, struct ticket_mutex, base);
> +
> +				mutex_set_reservation_fastpath(m, reservation_id, false);
> +			}
> +
>  			mutex_set_owner(lock);
>  			preempt_enable();
>  			return 0;
> @@ -227,15 +343,16 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
>  		 * TASK_UNINTERRUPTIBLE case.)
>  		 */
>  		if (unlikely(signal_pending_state(state, task))) {
> -			mutex_remove_waiter(lock, &waiter,
> -					    task_thread_info(task));
> -			mutex_release(&lock->dep_map, 1, ip);
> -			spin_unlock_mutex(&lock->wait_lock, flags);
> +			ret = -EINTR;
> +			goto err;
> +		}
>  
> -			debug_mutex_free_waiter(&waiter);
> -			preempt_enable();
> -			return -EINTR;
> +		if (!__builtin_constant_p(reservation_id) && !res_slow) {
> +			ret = __mutex_lock_check_reserve(lock, reservation_id);
> +			if (ret)
> +				goto err;
>  		}
> +
>  		__set_task_state(task, state);
>  
>  		/* didn't get the lock, go to sleep: */
> @@ -250,6 +367,28 @@ done:
>  	mutex_remove_waiter(lock, &waiter, current_thread_info());
>  	mutex_set_owner(lock);
>  
> +	if (!__builtin_constant_p(reservation_id)) {
> +		struct ticket_mutex *m;
> +		struct mutex_waiter *cur;
> +		/*
> +		 * this should get optimized out for the common case,
> +		 * and is only important for _mutex_reserve_lock
> +		 */
> +
> +		m = container_of(lock, struct ticket_mutex, base);
> +		atomic_long_set(&m->reservation_id, reservation_id);
> +
> +		/*
> +		 * give any possible sleeping processes the chance to wake up,
> +		 * so they can recheck if they have to back off from
> +		 * reservations
> +		 */
> +		list_for_each_entry(cur, &lock->wait_list, list) {
> +			debug_mutex_wake_waiter(lock, cur);
> +			wake_up_process(cur->task);
> +		}
> +	}
> +
>  	/* set it to 0 if there are no waiters left: */
>  	if (likely(list_empty(&lock->wait_list)))
>  		atomic_set(&lock->count, 0);
> @@ -260,6 +399,19 @@ done:
>  	preempt_enable();
>  
>  	return 0;
> +
> +err:
> +	mutex_remove_waiter(lock, &waiter, task_thread_info(task));
> +	spin_unlock_mutex(&lock->wait_lock, flags);
> +	debug_mutex_free_waiter(&waiter);
> +
> +#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
> +err_nowait:
> +#endif
> +	mutex_release(&lock->dep_map, 1, ip);
> +
> +	preempt_enable();
> +	return ret;
>  }
>  
>  #ifdef CONFIG_DEBUG_LOCK_ALLOC
> @@ -267,7 +419,8 @@ void __sched
>  mutex_lock_nested(struct mutex *lock, unsigned int subclass)
>  {
>  	might_sleep();
> -	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_);
> +	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
> +			    subclass, NULL, _RET_IP_, 0, 0);
>  }
>  
>  EXPORT_SYMBOL_GPL(mutex_lock_nested);
> @@ -276,7 +429,8 @@ void __sched
>  _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
>  {
>  	might_sleep();
> -	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_);
> +	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
> +			    0, nest, _RET_IP_, 0, 0);
>  }
>  
>  EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
> @@ -285,7 +439,8 @@ int __sched
>  mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
>  {
>  	might_sleep();
> -	return __mutex_lock_common(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_);
> +	return __mutex_lock_common(lock, TASK_KILLABLE,
> +				   subclass, NULL, _RET_IP_, 0, 0);
>  }
>  EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
>  
> @@ -294,10 +449,63 @@ mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
>  {
>  	might_sleep();
>  	return __mutex_lock_common(lock, TASK_INTERRUPTIBLE,
> -				   subclass, NULL, _RET_IP_);
> +				   subclass, NULL, _RET_IP_, 0, 0);
>  }
>  
>  EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
> +
> +int __sched
> +_mutex_reserve_lock(struct ticket_mutex *lock, struct lockdep_map *nest,
> +		    unsigned long reservation_id)
> +{
> +	DEBUG_LOCKS_WARN_ON(!reservation_id);
> +
> +	might_sleep();
> +	return __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
> +				   0, nest, _RET_IP_, reservation_id, 0);
> +}
> +EXPORT_SYMBOL_GPL(_mutex_reserve_lock);
> +
> +
> +int __sched
> +_mutex_reserve_lock_interruptible(struct ticket_mutex *lock,
> +				  struct lockdep_map *nest,
> +				  unsigned long reservation_id)
> +{
> +	DEBUG_LOCKS_WARN_ON(!reservation_id);
> +
> +	might_sleep();
> +	return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
> +				   0, nest, _RET_IP_, reservation_id, 0);
> +}
> +EXPORT_SYMBOL_GPL(_mutex_reserve_lock_interruptible);
> +
> +void __sched
> +_mutex_reserve_lock_slow(struct ticket_mutex *lock, struct lockdep_map *nest,
> +			 unsigned long reservation_id)
> +{
> +	DEBUG_LOCKS_WARN_ON(!reservation_id);
> +
> +	might_sleep();
> +	__mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE, 0,
> +			    nest, _RET_IP_, reservation_id, 1);
> +}
> +EXPORT_SYMBOL_GPL(_mutex_reserve_lock_slow);
> +
> +int __sched
> +_mutex_reserve_lock_intr_slow(struct ticket_mutex *lock,
> +			      struct lockdep_map *nest,
> +			      unsigned long reservation_id)
> +{
> +	DEBUG_LOCKS_WARN_ON(!reservation_id);
> +
> +	might_sleep();
> +	return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE, 0,
> +				   nest, _RET_IP_, reservation_id, 1);
> +}
> +EXPORT_SYMBOL_GPL(_mutex_reserve_lock_intr_slow);
> +
> +
>  #endif
>  
>  /*
> @@ -400,7 +608,8 @@ __mutex_lock_slowpath(atomic_t *lock_count)
>  {
>  	struct mutex *lock = container_of(lock_count, struct mutex, count);
>  
> -	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_);
> +	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
> +			    NULL, _RET_IP_, 0, 0);
>  }
>  
>  static noinline int __sched
> @@ -408,7 +617,8 @@ __mutex_lock_killable_slowpath(atomic_t *lock_count)
>  {
>  	struct mutex *lock = container_of(lock_count, struct mutex, count);
>  
> -	return __mutex_lock_common(lock, TASK_KILLABLE, 0, NULL, _RET_IP_);
> +	return __mutex_lock_common(lock, TASK_KILLABLE, 0,
> +				   NULL, _RET_IP_, 0, 0);
>  }
>  
>  static noinline int __sched
> @@ -416,8 +626,28 @@ __mutex_lock_interruptible_slowpath(atomic_t *lock_count)
>  {
>  	struct mutex *lock = container_of(lock_count, struct mutex, count);
>  
> -	return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_);
> +	return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
> +				   NULL, _RET_IP_, 0, 0);
> +}
> +
> +static noinline int __sched
> +__mutex_lock_reserve_slowpath(atomic_t *lock_count, void *rid)
> +{
> +	struct mutex *lock = container_of(lock_count, struct mutex, count);
> +
> +	return __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
> +				   NULL, _RET_IP_, (unsigned long)rid, 0);
> +}
> +
> +static noinline int __sched
> +__mutex_lock_interruptible_reserve_slowpath(atomic_t *lock_count, void *rid)
> +{
> +	struct mutex *lock = container_of(lock_count, struct mutex, count);
> +
> +	return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
> +				   NULL, _RET_IP_, (unsigned long)rid, 0);
>  }
> +
>  #endif
>  
>  /*
> @@ -473,6 +703,63 @@ int __sched mutex_trylock(struct mutex *lock)
>  }
>  EXPORT_SYMBOL(mutex_trylock);
>  
> +#ifndef CONFIG_DEBUG_LOCK_ALLOC
> +int __sched
> +_mutex_reserve_lock(struct ticket_mutex *lock, unsigned long rid)
> +{
> +	int ret;
> +
> +	might_sleep();
> +
> +	ret = __mutex_fastpath_lock_retval_arg(&lock->base.count, (void *)rid,
> +					__mutex_lock_reserve_slowpath);
> +
> +	if (!ret) {
> +		mutex_set_reservation_fastpath(lock, rid, true);
> +		mutex_set_owner(&lock->base);
> +	}
> +	return ret;
> +}
> +EXPORT_SYMBOL(_mutex_reserve_lock);
> +
> +int __sched
> +_mutex_reserve_lock_interruptible(struct ticket_mutex *lock, unsigned long rid)
> +{
> +	int ret;
> +
> +	might_sleep();
> +
> +	ret = __mutex_fastpath_lock_retval_arg(&lock->base.count, (void *)rid,
> +				__mutex_lock_interruptible_reserve_slowpath);
> +
> +	if (!ret) {
> +		mutex_set_reservation_fastpath(lock, rid, true);
> +		mutex_set_owner(&lock->base);
> +	}
> +	return ret;
> +}
> +EXPORT_SYMBOL(_mutex_reserve_lock_interruptible);
> +
> +void __sched
> +_mutex_reserve_lock_slow(struct ticket_mutex *lock, unsigned long rid)
> +{
> +	might_sleep();
> +	__mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
> +			    0, NULL, _RET_IP_, rid, 1);
> +}
> +EXPORT_SYMBOL(_mutex_reserve_lock_slow);
> +
> +int __sched
> +_mutex_reserve_lock_intr_slow(struct ticket_mutex *lock, unsigned long rid)
> +{
> +	might_sleep();
> +	return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
> +				   0, NULL, _RET_IP_, rid, 1);
> +}
> +EXPORT_SYMBOL(_mutex_reserve_lock_intr_slow);
> +
> +#endif
> +
>  /**
>   * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
>   * @cnt: the atomic which we are to dec
Rob Clark Jan. 30, 2013, 1:07 a.m. UTC | #2
On Tue, Jan 15, 2013 at 6:33 AM, Maarten Lankhorst
<m.b.lankhorst@gmail.com> wrote:
>

Hi Maarten,

This is a nice looking extension to avoid re-implementing a mutex in
TTM/reservation code..  ofc, probably someone more familiar with mutex
code should probably review, but probably a bit of explanation about
what and why would be helpful.

> mutex_reserve_lock, and mutex_reserve_lock_interruptible:
>   Lock a buffer with a reservation_id set. reservation_id must not be set to 0,
>   since this is a special value that means no reservation_id.
>
>   Normally if reservation_id is not set, or is older than the reservation_id that's
>   currently set on the mutex, the behavior will be to wait normally.
>
>   However, if  the reservation_id is newer than the current reservation_id, -EAGAIN
>   will be returned, and this function must unreserve all other mutexes and then redo
>   a blocking lock with normal mutex calls to prevent a deadlock, then call
>   mutex_locked_set_reservation on successful locking to set the reservation_id inside
>   the lock.

It might be a bit more clear to write up how this works from the
perspective of the user of ticket_mutex, separately from the internal
implementation first, and then how it works internally?  Ie, the
mutex_set_reservation_fastpath() call is internal to the
implementation of ticket_mutex, but -EAGAIN is something the caller of
ticket_mutex shall deal with.  This might give a clearer picture of
how TTM / reservation uses this to prevent deadlock, so those less
familiar with TTM could better understand.

Well, here is an attempt to start a write-up, which should perhaps
eventually be folded into Documentation/ticket-mutex-design.txt.  But
hopefully a better explanation of the problem and the solution will
encourage some review of the ticket_mutex changes.

==========================
Basic problem statement:
----- ------- ---------
GPU's do operations that commonly involve many buffers.  Those buffers
can be shared across contexts/processes, exist in different memory
domains (for example VRAM vs system memory), and so on.  And with
PRIME / dmabuf, they can even be shared across devices.  So there are
a handful of situations where the driver needs to wait for buffers to
become ready.  If you think about this in terms of waiting on a buffer
mutex for it to become available, this presents a problem because
there is no way to guarantee that buffers appear in a execbuf/batch in
the same order in all contexts.  That is directly under control of
userspace, and a result of the sequence of GL calls that an
application makes.  Which results in the potential for deadlock.  The
problem gets more complex when you consider that the kernel may need
to migrate the buffer(s) into VRAM before the GPU operates on the
buffer(s), which main in turn require evicting some other buffers (and
you don't want to evict other buffers which are already queued up to
the GPU), but for a simplified understanding of the problem you can
ignore this.

The algorithm that TTM came up with for dealing with this problem is
quite simple.  For each group of buffers (execbuf) that need to be
locked, the caller would be assigned a unique reservation_id, from a
global counter.  In case of deadlock in the process of locking all the
buffers associated with a execbuf, the one with the lowest
reservation_id wins, and the one with the higher reservation_id
unlocks all of the buffers that it has already locked, and then tries
again.

Originally TTM implemented this algorithm on top of an event-queue and
atomic-ops, but Maarten Lankhorst realized that by merging this with
the mutex code we could take advantage of the existing mutex fast-path
code and result in a simpler solution, and so ticket_mutex was born.
(Well, there where also some additional complexities with the original
implementation when you start adding in cross-device buffer sharing
for PRIME.. Maarten could probably better explain.)

How it is used:
--- -- -- -----

A very simplified version:

  int submit_execbuf(execbuf)
  {
      /* acquiring locks, before queuing up to GPU: */
      seqno = assign_global_seqno();
  retry:
      for (buf in execbuf->buffers) {
          ret = mutex_reserve_lock(&buf->lock, seqno);
          switch (ret) {
          case 0:
              /* we got the lock */
              break;
          case -EAGAIN:
              /* someone with a lower seqno, so unreserve and try again: */
              for (buf2 in reverse order starting before buf in
execbuf->buffers)
                  mutex_unreserve_unlock(&buf2->lock);
              goto retry;
          default:
              goto err;
          }
      }

      /* now everything is good to go, submit job to GPU: */
      ...
  }

  int finish_execbuf(execbuf)
  {
      /* when GPU is finished: */
      for (buf in execbuf->buffers)
          mutex_unreserve_unlock(&buf->lock);
  }
==========================

anyways, for the rest of the patch, I'm still going through the
mutex/ticket_mutex code in conjunction with the reservation/fence
patches, so for now just a couple very superficial comments.

>   These functions will return -EDEADLK instead of -EAGAIN if reservation_id is the same
>   as the reservation_id that's attempted to lock the mutex with, since in that case you
>   presumably attempted to lock the same lock twice.
>
> mutex_reserve_lock_slow and mutex_reserve_lock_intr_slow:
>   Similar to mutex_reserve_lock, except it won't backoff with -EAGAIN. This is useful
>   after mutex_reserve_lock failed with -EAGAIN, and you unreserved all buffers so no
>   deadlock can occur.
>
> mutex_unreserve_unlock:
>    Unlock a buffer reserved with the previous calls.
>
> Missing at the moment, maybe TODO?
>   * lockdep warnings when wrongly calling mutex_unreserve_unlock or mutex_unlock,
>     depending on whether reservation_id was set previously or not.
>     - Does lockdep have something for this or do I need to extend struct mutex?
>
>   * Check if lockdep warns if you unlock a lock that other locks were nested to.
>     - spin_lock(m); spin_lock_nest_lock(a, m); spin_unlock(m); spin_unlock(a);
>       would be nice if it gave a splat. Have to recheck if it does, though..
>
> Design:
>   I chose for ticket_mutex to encapsulate struct mutex, so the extra memory usage and
>   atomic set on init will only happen when you deliberately create a ticket lock.
>
>   Since the mutexes are mostly meant to protect buffer object serialization in ttm, not
>   much contention is expected. I could be slightly smarter with wakeups, but this would
>   be at the expense at adding a field to struct mutex_waiter. Because this would add
>   overhead to all cases where ticket_mutexes are not used, and ticket_mutexes are less
>   performance sensitive anyway since they only protect buffer objects, I didn't want to
>   do this. It's still better than ttm always calling wake_up_all, which does a
>   unconditional spin_lock_irqsave/irqrestore.
>
>   I needed this in kernel/mutex.c because of the extensions to __lock_common, which are
>   hopefully optimized away for all normal paths.
>
> Changes since RFC patch v1:
>  - Updated to use atomic_long instead of atomic, since the reservation_id was a long.
>  - added mutex_reserve_lock_slow and mutex_reserve_lock_intr_slow
>  - removed mutex_locked_set_reservation_id (or w/e it was called)
>
> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
> ---
>  include/linux/mutex.h |  86 +++++++++++++-
>  kernel/mutex.c        | 317 +++++++++++++++++++++++++++++++++++++++++++++++---
>  2 files changed, 387 insertions(+), 16 deletions(-)
>
> diff --git a/include/linux/mutex.h b/include/linux/mutex.h
> index 9121595..602c247 100644
> --- a/include/linux/mutex.h
> +++ b/include/linux/mutex.h
> @@ -62,6 +62,11 @@ struct mutex {
>  #endif
>  };
>
> +struct ticket_mutex {
> +       struct mutex base;
> +       atomic_long_t reservation_id;
> +};
> +
>  /*
>   * This is the control structure for tasks blocked on mutex,
>   * which resides on the blocked task's kernel stack:
> @@ -109,12 +114,24 @@ static inline void mutex_destroy(struct mutex *lock) {}
>                 __DEBUG_MUTEX_INITIALIZER(lockname) \
>                 __DEP_MAP_MUTEX_INITIALIZER(lockname) }
>
> +#define __TICKET_MUTEX_INITIALIZER(lockname) \
> +               { .base = __MUTEX_INITIALIZER(lockname) \
> +               , .reservation_id = ATOMIC_LONG_INIT(0) }
> +
>  #define DEFINE_MUTEX(mutexname) \
>         struct mutex mutexname = __MUTEX_INITIALIZER(mutexname)
>
>  extern void __mutex_init(struct mutex *lock, const char *name,
>                          struct lock_class_key *key);
>
> +static inline void __ticket_mutex_init(struct ticket_mutex *lock,
> +                                      const char *name,
> +                                      struct lock_class_key *key)
> +{
> +       __mutex_init(&lock->base, name, key);
> +       atomic_long_set(&lock->reservation_id, 0);
> +}
> +
>  /**
>   * mutex_is_locked - is the mutex locked
>   * @lock: the mutex to be queried
> @@ -133,26 +150,91 @@ static inline int mutex_is_locked(struct mutex *lock)
>  #ifdef CONFIG_DEBUG_LOCK_ALLOC
>  extern void mutex_lock_nested(struct mutex *lock, unsigned int subclass);
>  extern void _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest_lock);
> +
>  extern int __must_check mutex_lock_interruptible_nested(struct mutex *lock,
>                                         unsigned int subclass);
>  extern int __must_check mutex_lock_killable_nested(struct mutex *lock,
>                                         unsigned int subclass);
>
> +extern int __must_check _mutex_reserve_lock(struct ticket_mutex *lock,
> +                                       struct lockdep_map *nest_lock,
> +                                       unsigned long reservation_id);
> +
> +extern int __must_check _mutex_reserve_lock_interruptible(struct ticket_mutex *,
> +                                       struct lockdep_map *nest_lock,
> +                                       unsigned long reservation_id);
> +
> +extern void _mutex_reserve_lock_slow(struct ticket_mutex *lock,
> +                                    struct lockdep_map *nest_lock,
> +                                    unsigned long reservation_id);
> +
> +extern int __must_check _mutex_reserve_lock_intr_slow(struct ticket_mutex *,
> +                                       struct lockdep_map *nest_lock,
> +                                       unsigned long reservation_id);
> +
>  #define mutex_lock(lock) mutex_lock_nested(lock, 0)
>  #define mutex_lock_interruptible(lock) mutex_lock_interruptible_nested(lock, 0)
>  #define mutex_lock_killable(lock) mutex_lock_killable_nested(lock, 0)
>
>  #define mutex_lock_nest_lock(lock, nest_lock)                          \
>  do {                                                                   \
> -       typecheck(struct lockdep_map *, &(nest_lock)->dep_map);         \
> +       typecheck(struct lockdep_map *, &(nest_lock)->dep_map); \

looks like that was unintended whitespace change..`

>         _mutex_lock_nest_lock(lock, &(nest_lock)->dep_map);             \
>  } while (0)
>
> +#define mutex_reserve_lock(lock, nest_lock, reservation_id)            \
> +({                                                                     \
> +       typecheck(struct lockdep_map *, &(nest_lock)->dep_map); \
> +       _mutex_reserve_lock(lock, &(nest_lock)->dep_map, reservation_id);       \
> +})
> +
> +#define mutex_reserve_lock_interruptible(lock, nest_lock, reservation_id)      \
> +({                                                                     \
> +       typecheck(struct lockdep_map *, &(nest_lock)->dep_map); \
> +       _mutex_reserve_lock_interruptible(lock, &(nest_lock)->dep_map,  \
> +                                          reservation_id);             \
> +})
> +
> +#define mutex_reserve_lock_slow(lock, nest_lock, reservation_id)       \
> +do {                                                                   \
> +       typecheck(struct lockdep_map *, &(nest_lock)->dep_map); \
> +       _mutex_reserve_lock_slow(lock, &(nest_lock)->dep_map, reservation_id);  \
> +} while (0)
> +
> +#define mutex_reserve_lock_intr_slow(lock, nest_lock, reservation_id)  \
> +({                                                                     \
> +       typecheck(struct lockdep_map *, &(nest_lock)->dep_map); \
> +       _mutex_reserve_lock_intr_slow(lock, &(nest_lock)->dep_map,      \
> +                                     reservation_id);                  \
> +})
> +
>  #else
>  extern void mutex_lock(struct mutex *lock);
>  extern int __must_check mutex_lock_interruptible(struct mutex *lock);
>  extern int __must_check mutex_lock_killable(struct mutex *lock);
>
> +extern int __must_check _mutex_reserve_lock(struct ticket_mutex *lock,
> +                                           unsigned long reservation_id);
> +extern int __must_check _mutex_reserve_lock_interruptible(struct ticket_mutex *,
> +                                               unsigned long reservation_id);
> +
> +extern void _mutex_reserve_lock_slow(struct ticket_mutex *lock,
> +                                    unsigned long reservation_id);
> +extern int __must_check _mutex_reserve_lock_intr_slow(struct ticket_mutex *,
> +                                               unsigned long reservation_id);
> +
> +#define mutex_reserve_lock(lock, nest_lock, reservation_id)            \
> +       _mutex_reserve_lock(lock, reservation_id)
> +
> +#define mutex_reserve_lock_interruptible(lock, nest_lock, reservation_id)      \
> +       _mutex_reserve_lock_interruptible(lock, reservation_id)
> +
> +#define mutex_reserve_lock_slow(lock, nest_lock, reservation_id)       \
> +       _mutex_reserve_lock_slow(lock, reservation_id)
> +
> +#define mutex_reserve_lock_intr_slow(lock, nest_lock, reservation_id)  \
> +       _mutex_reserve_lock_intr_slow(lock, reservation_id)
> +
>  # define mutex_lock_nested(lock, subclass) mutex_lock(lock)
>  # define mutex_lock_interruptible_nested(lock, subclass) mutex_lock_interruptible(lock)
>  # define mutex_lock_killable_nested(lock, subclass) mutex_lock_killable(lock)
> @@ -167,6 +249,8 @@ extern int __must_check mutex_lock_killable(struct mutex *lock);
>   */
>  extern int mutex_trylock(struct mutex *lock);
>  extern void mutex_unlock(struct mutex *lock);
> +extern void mutex_unreserve_unlock(struct ticket_mutex *lock);
> +
>  extern int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock);
>
>  #ifndef CONFIG_HAVE_ARCH_MUTEX_CPU_RELAX
> diff --git a/kernel/mutex.c b/kernel/mutex.c
> index a307cc9..8282729 100644
> --- a/kernel/mutex.c
> +++ b/kernel/mutex.c
> @@ -126,16 +126,119 @@ void __sched mutex_unlock(struct mutex *lock)
>
>  EXPORT_SYMBOL(mutex_unlock);
>
> +/**
> + * mutex_unreserve_unlock - release the mutex
> + * @lock: the mutex to be released
> + *
> + * Unlock a mutex that has been locked by this task previously
> + * with _mutex_reserve_lock*.
> + *
> + * This function must not be used in interrupt context. Unlocking
> + * of a not locked mutex is not allowed.
> + */
> +void __sched mutex_unreserve_unlock(struct ticket_mutex *lock)
> +{
> +       /*
> +        * mark mutex as no longer part of a reservation, next
> +        * locker can set this again
> +        */
> +       atomic_long_set(&lock->reservation_id, 0);
> +
> +       /*
> +        * The unlocking fastpath is the 0->1 transition from 'locked'
> +        * into 'unlocked' state:
> +        */
> +#ifndef CONFIG_DEBUG_MUTEXES
> +       /*
> +        * When debugging is enabled we must not clear the owner before time,
> +        * the slow path will always be taken, and that clears the owner field
> +        * after verifying that it was indeed current.
> +        */
> +       mutex_clear_owner(&lock->base);
> +#endif
> +       __mutex_fastpath_unlock(&lock->base.count, __mutex_unlock_slowpath);
> +}
> +EXPORT_SYMBOL(mutex_unreserve_unlock);
> +
> +static inline int __sched
> +__mutex_lock_check_reserve(struct mutex *lock, unsigned long reservation_id)
> +{
> +       struct ticket_mutex *m = container_of(lock, struct ticket_mutex, base);
> +       unsigned long cur_id;
> +
> +       cur_id = atomic_long_read(&m->reservation_id);
> +       if (!cur_id)
> +               return 0;
> +
> +       if (unlikely(reservation_id == cur_id))
> +               return -EDEADLK;
> +
> +       if (unlikely(reservation_id - cur_id <= LONG_MAX))
> +               return -EAGAIN;
> +
> +       return 0;
> +}
> +
> +/*
> + * after acquiring lock with fastpath or when we lost out in contested
> + * slowpath, set reservation_id and wake up any waiters so they can recheck.
> + */

I think that is a bit misleading, if I'm understanding correctly this
is called once you get the lock (but in either fast or slow path)

> +static __always_inline void
> +mutex_set_reservation_fastpath(struct ticket_mutex *lock,
> +                              unsigned long reservation_id, bool check_res)
> +{
> +       unsigned long flags;
> +       struct mutex_waiter *cur;
> +
> +       if (check_res || config_enabled(CONFIG_DEBUG_LOCK_ALLOC)) {
> +               unsigned long cur_id;
> +
> +               cur_id = atomic_long_xchg(&lock->reservation_id,
> +                                         reservation_id);
> +#ifdef CONFIG_DEBUG_LOCK_ALLOC
> +               if (check_res)
> +                       DEBUG_LOCKS_WARN_ON(cur_id &&
> +                                          cur_id != reservation_id);
> +               else
> +                       DEBUG_LOCKS_WARN_ON(cur_id);
> +               lockdep_assert_held(&lock->base);
> +#endif
> +
> +               if (unlikely(cur_id == reservation_id))
> +                       return;
> +       } else
> +               atomic_long_set(&lock->reservation_id, reservation_id);
> +
> +       /*
> +        * Check if lock is contended, if not there is nobody to wake up
> +        */
> +       if (likely(atomic_read(&lock->base.count) == 0))
> +               return;
> +
> +       /*
> +        * Uh oh, we raced in fastpath, wake up everyone in this case,
> +        * so they can see the new reservation_id
> +        */
> +       spin_lock_mutex(&lock->base.wait_lock, flags);
> +       list_for_each_entry(cur, &lock->base.wait_list, list) {
> +               debug_mutex_wake_waiter(&lock->base, cur);
> +               wake_up_process(cur->task);
> +       }
> +       spin_unlock_mutex(&lock->base.wait_lock, flags);
> +}
> +
>  /*
>   * Lock a mutex (possibly interruptible), slowpath:
>   */
>  static inline int __sched
>  __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
> -                   struct lockdep_map *nest_lock, unsigned long ip)
> +                   struct lockdep_map *nest_lock, unsigned long ip,
> +                   unsigned long reservation_id, bool res_slow)
>  {
>         struct task_struct *task = current;
>         struct mutex_waiter waiter;
>         unsigned long flags;
> +       int ret;
>
>         preempt_disable();
>         mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
> @@ -162,6 +265,12 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
>         for (;;) {
>                 struct task_struct *owner;
>
> +               if (!__builtin_constant_p(reservation_id) && !res_slow) {
> +                       ret = __mutex_lock_check_reserve(lock, reservation_id);
> +                       if (ret)
> +                               goto err_nowait;
> +               }
> +
>                 /*
>                  * If there's an owner, wait for it to either
>                  * release the lock or go to sleep.
> @@ -172,6 +281,13 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
>
>                 if (atomic_cmpxchg(&lock->count, 1, 0) == 1) {
>                         lock_acquired(&lock->dep_map, ip);
> +                       if (res_slow) {
> +                               struct ticket_mutex *m;
> +                               m = container_of(lock, struct ticket_mutex, base);
> +
> +                               mutex_set_reservation_fastpath(m, reservation_id, false);
> +                       }
> +
>                         mutex_set_owner(lock);
>                         preempt_enable();
>                         return 0;
> @@ -227,15 +343,16 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
>                  * TASK_UNINTERRUPTIBLE case.)
>                  */
>                 if (unlikely(signal_pending_state(state, task))) {
> -                       mutex_remove_waiter(lock, &waiter,
> -                                           task_thread_info(task));
> -                       mutex_release(&lock->dep_map, 1, ip);
> -                       spin_unlock_mutex(&lock->wait_lock, flags);
> +                       ret = -EINTR;
> +                       goto err;
> +               }
>
> -                       debug_mutex_free_waiter(&waiter);
> -                       preempt_enable();
> -                       return -EINTR;
> +               if (!__builtin_constant_p(reservation_id) && !res_slow) {
> +                       ret = __mutex_lock_check_reserve(lock, reservation_id);
> +                       if (ret)
> +                               goto err;
>                 }
> +
>                 __set_task_state(task, state);
>
>                 /* didn't get the lock, go to sleep: */
> @@ -250,6 +367,28 @@ done:
>         mutex_remove_waiter(lock, &waiter, current_thread_info());
>         mutex_set_owner(lock);
>
> +       if (!__builtin_constant_p(reservation_id)) {
> +               struct ticket_mutex *m;
> +               struct mutex_waiter *cur;
> +               /*
> +                * this should get optimized out for the common case,
> +                * and is only important for _mutex_reserve_lock
> +                */
> +
> +               m = container_of(lock, struct ticket_mutex, base);
> +               atomic_long_set(&m->reservation_id, reservation_id);
> +
> +               /*
> +                * give any possible sleeping processes the chance to wake up,
> +                * so they can recheck if they have to back off from
> +                * reservations
> +                */
> +               list_for_each_entry(cur, &lock->wait_list, list) {
> +                       debug_mutex_wake_waiter(lock, cur);
> +                       wake_up_process(cur->task);
> +               }
> +       }
> +
>         /* set it to 0 if there are no waiters left: */
>         if (likely(list_empty(&lock->wait_list)))
>                 atomic_set(&lock->count, 0);
> @@ -260,6 +399,19 @@ done:
>         preempt_enable();
>
>         return 0;
> +
> +err:
> +       mutex_remove_waiter(lock, &waiter, task_thread_info(task));
> +       spin_unlock_mutex(&lock->wait_lock, flags);
> +       debug_mutex_free_waiter(&waiter);
> +
> +#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
> +err_nowait:
> +#endif
> +       mutex_release(&lock->dep_map, 1, ip);
> +
> +       preempt_enable();
> +       return ret;
>  }
>
>  #ifdef CONFIG_DEBUG_LOCK_ALLOC
> @@ -267,7 +419,8 @@ void __sched
>  mutex_lock_nested(struct mutex *lock, unsigned int subclass)
>  {
>         might_sleep();
> -       __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_);
> +       __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
> +                           subclass, NULL, _RET_IP_, 0, 0);
>  }
>
>  EXPORT_SYMBOL_GPL(mutex_lock_nested);
> @@ -276,7 +429,8 @@ void __sched
>  _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
>  {
>         might_sleep();
> -       __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_);
> +       __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
> +                           0, nest, _RET_IP_, 0, 0);
>  }
>
>  EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
> @@ -285,7 +439,8 @@ int __sched
>  mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
>  {
>         might_sleep();
> -       return __mutex_lock_common(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_);
> +       return __mutex_lock_common(lock, TASK_KILLABLE,
> +                                  subclass, NULL, _RET_IP_, 0, 0);
>  }
>  EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
>
> @@ -294,10 +449,63 @@ mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
>  {
>         might_sleep();
>         return __mutex_lock_common(lock, TASK_INTERRUPTIBLE,
> -                                  subclass, NULL, _RET_IP_);
> +                                  subclass, NULL, _RET_IP_, 0, 0);
>  }
>
>  EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
> +
> +int __sched
> +_mutex_reserve_lock(struct ticket_mutex *lock, struct lockdep_map *nest,
> +                   unsigned long reservation_id)
> +{
> +       DEBUG_LOCKS_WARN_ON(!reservation_id);
> +
> +       might_sleep();
> +       return __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
> +                                  0, nest, _RET_IP_, reservation_id, 0);
> +}
> +EXPORT_SYMBOL_GPL(_mutex_reserve_lock);
> +
> +
> +int __sched
> +_mutex_reserve_lock_interruptible(struct ticket_mutex *lock,
> +                                 struct lockdep_map *nest,
> +                                 unsigned long reservation_id)
> +{
> +       DEBUG_LOCKS_WARN_ON(!reservation_id);
> +
> +       might_sleep();
> +       return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
> +                                  0, nest, _RET_IP_, reservation_id, 0);
> +}
> +EXPORT_SYMBOL_GPL(_mutex_reserve_lock_interruptible);
> +
> +void __sched
> +_mutex_reserve_lock_slow(struct ticket_mutex *lock, struct lockdep_map *nest,
> +                        unsigned long reservation_id)
> +{
> +       DEBUG_LOCKS_WARN_ON(!reservation_id);
> +
> +       might_sleep();
> +       __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE, 0,
> +                           nest, _RET_IP_, reservation_id, 1);
> +}
> +EXPORT_SYMBOL_GPL(_mutex_reserve_lock_slow);
> +
> +int __sched
> +_mutex_reserve_lock_intr_slow(struct ticket_mutex *lock,
> +                             struct lockdep_map *nest,
> +                             unsigned long reservation_id)
> +{
> +       DEBUG_LOCKS_WARN_ON(!reservation_id);
> +
> +       might_sleep();
> +       return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE, 0,
> +                                  nest, _RET_IP_, reservation_id, 1);
> +}
> +EXPORT_SYMBOL_GPL(_mutex_reserve_lock_intr_slow);
> +
> +
>  #endif
>
>  /*
> @@ -400,7 +608,8 @@ __mutex_lock_slowpath(atomic_t *lock_count)
>  {
>         struct mutex *lock = container_of(lock_count, struct mutex, count);
>
> -       __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_);
> +       __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
> +                           NULL, _RET_IP_, 0, 0);
>  }
>
>  static noinline int __sched
> @@ -408,7 +617,8 @@ __mutex_lock_killable_slowpath(atomic_t *lock_count)
>  {
>         struct mutex *lock = container_of(lock_count, struct mutex, count);
>
> -       return __mutex_lock_common(lock, TASK_KILLABLE, 0, NULL, _RET_IP_);
> +       return __mutex_lock_common(lock, TASK_KILLABLE, 0,
> +                                  NULL, _RET_IP_, 0, 0);
>  }
>
>  static noinline int __sched
> @@ -416,8 +626,28 @@ __mutex_lock_interruptible_slowpath(atomic_t *lock_count)
>  {
>         struct mutex *lock = container_of(lock_count, struct mutex, count);
>
> -       return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_);
> +       return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
> +                                  NULL, _RET_IP_, 0, 0);
> +}
> +
> +static noinline int __sched
> +__mutex_lock_reserve_slowpath(atomic_t *lock_count, void *rid)
> +{
> +       struct mutex *lock = container_of(lock_count, struct mutex, count);
> +
> +       return __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
> +                                  NULL, _RET_IP_, (unsigned long)rid, 0);
> +}
> +
> +static noinline int __sched
> +__mutex_lock_interruptible_reserve_slowpath(atomic_t *lock_count, void *rid)
> +{
> +       struct mutex *lock = container_of(lock_count, struct mutex, count);
> +
> +       return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
> +                                  NULL, _RET_IP_, (unsigned long)rid, 0);
>  }
> +
>  #endif
>
>  /*
> @@ -473,6 +703,63 @@ int __sched mutex_trylock(struct mutex *lock)
>  }
>  EXPORT_SYMBOL(mutex_trylock);
>
> +#ifndef CONFIG_DEBUG_LOCK_ALLOC
> +int __sched
> +_mutex_reserve_lock(struct ticket_mutex *lock, unsigned long rid)
> +{
> +       int ret;
> +
> +       might_sleep();
> +
> +       ret = __mutex_fastpath_lock_retval_arg(&lock->base.count, (void *)rid,
> +                                       __mutex_lock_reserve_slowpath);
> +
> +       if (!ret) {
> +               mutex_set_reservation_fastpath(lock, rid, true);
> +               mutex_set_owner(&lock->base);
> +       }
> +       return ret;
> +}
> +EXPORT_SYMBOL(_mutex_reserve_lock);
> +
> +int __sched
> +_mutex_reserve_lock_interruptible(struct ticket_mutex *lock, unsigned long rid)
> +{
> +       int ret;
> +
> +       might_sleep();
> +
> +       ret = __mutex_fastpath_lock_retval_arg(&lock->base.count, (void *)rid,
> +                               __mutex_lock_interruptible_reserve_slowpath);
> +
> +       if (!ret) {
> +               mutex_set_reservation_fastpath(lock, rid, true);
> +               mutex_set_owner(&lock->base);
> +       }
> +       return ret;
> +}
> +EXPORT_SYMBOL(_mutex_reserve_lock_interruptible);
> +
> +void __sched
> +_mutex_reserve_lock_slow(struct ticket_mutex *lock, unsigned long rid)
> +{
> +       might_sleep();
> +       __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
> +                           0, NULL, _RET_IP_, rid, 1);
> +}
> +EXPORT_SYMBOL(_mutex_reserve_lock_slow);
> +
> +int __sched
> +_mutex_reserve_lock_intr_slow(struct ticket_mutex *lock, unsigned long rid)
> +{
> +       might_sleep();
> +       return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
> +                                  0, NULL, _RET_IP_, rid, 1);
> +}
> +EXPORT_SYMBOL(_mutex_reserve_lock_intr_slow);
> +
> +#endif
> +
>  /**
>   * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
>   * @cnt: the atomic which we are to dec
> --
> 1.8.0.3
>
> _______________________________________________
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/dri-devel
Daniel Vetter Jan. 30, 2013, 11:08 a.m. UTC | #3
On Wed, Jan 30, 2013 at 2:07 AM, Rob Clark <robdclark@gmail.com> wrote:
> ==========================
> Basic problem statement:
> ----- ------- ---------
> GPU's do operations that commonly involve many buffers.  Those buffers
> can be shared across contexts/processes, exist in different memory
> domains (for example VRAM vs system memory), and so on.  And with
> PRIME / dmabuf, they can even be shared across devices.  So there are
> a handful of situations where the driver needs to wait for buffers to
> become ready.  If you think about this in terms of waiting on a buffer
> mutex for it to become available, this presents a problem because
> there is no way to guarantee that buffers appear in a execbuf/batch in
> the same order in all contexts.  That is directly under control of
> userspace, and a result of the sequence of GL calls that an
> application makes.  Which results in the potential for deadlock.  The
> problem gets more complex when you consider that the kernel may need
> to migrate the buffer(s) into VRAM before the GPU operates on the
> buffer(s), which main in turn require evicting some other buffers (and
> you don't want to evict other buffers which are already queued up to
> the GPU), but for a simplified understanding of the problem you can
> ignore this.
>
> The algorithm that TTM came up with for dealing with this problem is
> quite simple.  For each group of buffers (execbuf) that need to be
> locked, the caller would be assigned a unique reservation_id, from a
> global counter.  In case of deadlock in the process of locking all the
> buffers associated with a execbuf, the one with the lowest
> reservation_id wins, and the one with the higher reservation_id
> unlocks all of the buffers that it has already locked, and then tries
> again.
>
> Originally TTM implemented this algorithm on top of an event-queue and
> atomic-ops, but Maarten Lankhorst realized that by merging this with
> the mutex code we could take advantage of the existing mutex fast-path
> code and result in a simpler solution, and so ticket_mutex was born.
> (Well, there where also some additional complexities with the original
> implementation when you start adding in cross-device buffer sharing
> for PRIME.. Maarten could probably better explain.)

I think the motivational writeup above is really nice, but the example
code below is a bit wrong

> How it is used:
> --- -- -- -----
>
> A very simplified version:
>
>   int submit_execbuf(execbuf)
>   {
>       /* acquiring locks, before queuing up to GPU: */
>       seqno = assign_global_seqno();
>   retry:
>       for (buf in execbuf->buffers) {
>           ret = mutex_reserve_lock(&buf->lock, seqno);
>           switch (ret) {
>           case 0:
>               /* we got the lock */
>               break;
>           case -EAGAIN:
>               /* someone with a lower seqno, so unreserve and try again: */
>               for (buf2 in reverse order starting before buf in
> execbuf->buffers)
>                   mutex_unreserve_unlock(&buf2->lock);
>               goto retry;
>           default:
>               goto err;
>           }
>       }
>
>       /* now everything is good to go, submit job to GPU: */
>       ...
>   }
>
>   int finish_execbuf(execbuf)
>   {
>       /* when GPU is finished: */
>       for (buf in execbuf->buffers)
>           mutex_unreserve_unlock(&buf->lock);
>   }
> ==========================

Since gpu command submission is all asnyc (hopefully at least) we
don't unlock once it completes, but right away after the commands are
submitted. Otherwise you wouldn't be able to submit new execbufs using
the same buffer objects (and besides, holding locks while going back
out to userspace is evil).

The trick is to add a fence object for async operation (essentially a
waitqueue on steriods to support gpu->gpu direct signalling). And
updating fences for a given execbuf needs to happen atomically for all
buffers, for otherwise userspace could trick the kernel into creating
a circular fence chain. This wouldn't deadlock the kernel, since
everything is async, but it'll nicely deadlock the gpus involved.
Hence why we need ticketing locks to get dma_buf fences off the
ground.

Maybe wait for Maarten's feedback, then update your motivational blurb a bit?

Cheers, Daniel
Maarten Lankhorst Jan. 30, 2013, 11:16 a.m. UTC | #4
Op 30-01-13 02:07, Rob Clark schreef:
> On Tue, Jan 15, 2013 at 6:33 AM, Maarten Lankhorst
> <m.b.lankhorst@gmail.com> wrote:
> Hi Maarten,
>
> This is a nice looking extension to avoid re-implementing a mutex in
> TTM/reservation code..  ofc, probably someone more familiar with mutex
> code should probably review, but probably a bit of explanation about
> what and why would be helpful.
>
>> mutex_reserve_lock, and mutex_reserve_lock_interruptible:
>>   Lock a buffer with a reservation_id set. reservation_id must not be set to 0,
>>   since this is a special value that means no reservation_id.
>>
>>   Normally if reservation_id is not set, or is older than the reservation_id that's
>>   currently set on the mutex, the behavior will be to wait normally.
>>
>>   However, if  the reservation_id is newer than the current reservation_id, -EAGAIN
>>   will be returned, and this function must unreserve all other mutexes and then redo
>>   a blocking lock with normal mutex calls to prevent a deadlock, then call
>>   mutex_locked_set_reservation on successful locking to set the reservation_id inside
>>   the lock.
> It might be a bit more clear to write up how this works from the
> perspective of the user of ticket_mutex, separately from the internal
> implementation first, and then how it works internally?  Ie, the
> mutex_set_reservation_fastpath() call is internal to the
> implementation of ticket_mutex, but -EAGAIN is something the caller of
> ticket_mutex shall deal with.  This might give a clearer picture of
> how TTM / reservation uses this to prevent deadlock, so those less
> familiar with TTM could better understand.
>
> Well, here is an attempt to start a write-up, which should perhaps
> eventually be folded into Documentation/ticket-mutex-design.txt.  But
> hopefully a better explanation of the problem and the solution will
> encourage some review of the ticket_mutex changes.
>
> ==========================
> Basic problem statement:
> ----- ------- ---------
> GPU's do operations that commonly involve many buffers.  Those buffers
> can be shared across contexts/processes, exist in different memory
> domains (for example VRAM vs system memory), and so on.  And with
> PRIME / dmabuf, they can even be shared across devices.  So there are
> a handful of situations where the driver needs to wait for buffers to
> become ready.  If you think about this in terms of waiting on a buffer
> mutex for it to become available, this presents a problem because
> there is no way to guarantee that buffers appear in a execbuf/batch in
> the same order in all contexts.  That is directly under control of
> userspace, and a result of the sequence of GL calls that an
> application makes.  Which results in the potential for deadlock.  The
> problem gets more complex when you consider that the kernel may need
> to migrate the buffer(s) into VRAM before the GPU operates on the
> buffer(s), which main in turn require evicting some other buffers (and
> you don't want to evict other buffers which are already queued up to
> the GPU), but for a simplified understanding of the problem you can
> ignore this.
>
> The algorithm that TTM came up with for dealing with this problem is
> quite simple.  For each group of buffers (execbuf) that need to be
> locked, the caller would be assigned a unique reservation_id, from a
> global counter.  In case of deadlock in the process of locking all the
> buffers associated with a execbuf, the one with the lowest
> reservation_id wins, and the one with the higher reservation_id
> unlocks all of the buffers that it has already locked, and then tries
> again.
>
> Originally TTM implemented this algorithm on top of an event-queue and
> atomic-ops, but Maarten Lankhorst realized that by merging this with
> the mutex code we could take advantage of the existing mutex fast-path
> code and result in a simpler solution, and so ticket_mutex was born.
> (Well, there where also some additional complexities with the original
> implementation when you start adding in cross-device buffer sharing
> for PRIME.. Maarten could probably better explain.)
>
> How it is used:
> --- -- -- -----
>
> A very simplified version:
>
>   int submit_execbuf(execbuf)
>   {
>       /* acquiring locks, before queuing up to GPU: */
>       seqno = assign_global_seqno();
You also need to make a 'lock' type for seqno, and lock it for lockdep purposes.
This will be a virtual lock that will only exist in lockdep, but it's needed for proper lockdep annotation.

See reservation_ticket_init/fini. It's also important that seqno must not be 0, ever.


>   retry:
>       for (buf in execbuf->buffers) {
>           ret = mutex_reserve_lock(&buf->lock, seqno);
The lockdep class for this lock must be the same for all reservations, and for maximum lockdep usability
you want all the buf->lock lockdep class for all objects across all devices to be the same too.

The __ticket_mutex_init in reservation_object_init does just that for you. :-)

>           switch (ret) {
>           case 0:
>               /* we got the lock */
>               break;
>           case -EAGAIN:
>               /* someone with a lower seqno, so unreserve and try again: */
>               for (buf2 in reverse order starting before buf in
> execbuf->buffers)
>                   mutex_unreserve_unlock(&buf2->lock);
>               goto retry;
Almost correct, you need to re-regrab buf->lock after unreserving all other buffers with mutex_reserve_lock_slow, then goto retry, and skip over this bo when doing the normal locking.

The difference between mutex_reserve_lock and mutex_reserve_lock_slow is that mutex_reserve_lock_slow will block indefinitely where mutex_reserve_lock would return -EAGAIN.
mutex_reserve_lock_slow does not return an error code. mutex_reserve_lock_intr_slow can return -EINTR if interrupted.
>           default:
>               goto err;
>           }
>       }
>
>       /* now everything is good to go, submit job to GPU: */
>       ...
>   }
>
>   int finish_execbuf(execbuf)
>   {
>       /* when GPU is finished: */
>       for (buf in execbuf->buffers)
>           mutex_unreserve_unlock(&buf->lock);
>   }
> ==========================
Thanks for taking the effort into writing this.
> anyways, for the rest of the patch, I'm still going through the
> mutex/ticket_mutex code in conjunction with the reservation/fence
> patches, so for now just a couple very superficial comments.
>
>>   These functions will return -EDEADLK instead of -EAGAIN if reservation_id is the same
>>   as the reservation_id that's attempted to lock the mutex with, since in that case you
>>   presumably attempted to lock the same lock twice.
>>
>> mutex_reserve_lock_slow and mutex_reserve_lock_intr_slow:
>>   Similar to mutex_reserve_lock, except it won't backoff with -EAGAIN. This is useful
>>   after mutex_reserve_lock failed with -EAGAIN, and you unreserved all buffers so no
>>   deadlock can occur.
>>
>> mutex_unreserve_unlock:
>>    Unlock a buffer reserved with the previous calls.
>>
>> Missing at the moment, maybe TODO?
>>   * lockdep warnings when wrongly calling mutex_unreserve_unlock or mutex_unlock,
>>     depending on whether reservation_id was set previously or not.
>>     - Does lockdep have something for this or do I need to extend struct mutex?
>>
>>   * Check if lockdep warns if you unlock a lock that other locks were nested to.
>>     - spin_lock(m); spin_lock_nest_lock(a, m); spin_unlock(m); spin_unlock(a);
>>       would be nice if it gave a splat. Have to recheck if it does, though..
>>
>> Design:
>>   I chose for ticket_mutex to encapsulate struct mutex, so the extra memory usage and
>>   atomic set on init will only happen when you deliberately create a ticket lock.
>>
>>   Since the mutexes are mostly meant to protect buffer object serialization in ttm, not
>>   much contention is expected. I could be slightly smarter with wakeups, but this would
>>   be at the expense at adding a field to struct mutex_waiter. Because this would add
>>   overhead to all cases where ticket_mutexes are not used, and ticket_mutexes are less
>>   performance sensitive anyway since they only protect buffer objects, I didn't want to
>>   do this. It's still better than ttm always calling wake_up_all, which does a
>>   unconditional spin_lock_irqsave/irqrestore.
>>
>>   I needed this in kernel/mutex.c because of the extensions to __lock_common, which are
>>   hopefully optimized away for all normal paths.
>>
>> Changes since RFC patch v1:
>>  - Updated to use atomic_long instead of atomic, since the reservation_id was a long.
>>  - added mutex_reserve_lock_slow and mutex_reserve_lock_intr_slow
>>  - removed mutex_locked_set_reservation_id (or w/e it was called)
>>
>> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
>> ---
>>  include/linux/mutex.h |  86 +++++++++++++-
>>  kernel/mutex.c        | 317 +++++++++++++++++++++++++++++++++++++++++++++++---
>>  2 files changed, 387 insertions(+), 16 deletions(-)
>>
>> diff --git a/include/linux/mutex.h b/include/linux/mutex.h
>> index 9121595..602c247 100644
>> --- a/include/linux/mutex.h
>> +++ b/include/linux/mutex.h
>> @@ -62,6 +62,11 @@ struct mutex {
>>  #endif
>>  };
>>
>> +struct ticket_mutex {
>> +       struct mutex base;
>> +       atomic_long_t reservation_id;
>> +};
>> +
>>  /*
>>   * This is the control structure for tasks blocked on mutex,
>>   * which resides on the blocked task's kernel stack:
>> @@ -109,12 +114,24 @@ static inline void mutex_destroy(struct mutex *lock) {}
>>                 __DEBUG_MUTEX_INITIALIZER(lockname) \
>>                 __DEP_MAP_MUTEX_INITIALIZER(lockname) }
>>
>> +#define __TICKET_MUTEX_INITIALIZER(lockname) \
>> +               { .base = __MUTEX_INITIALIZER(lockname) \
>> +               , .reservation_id = ATOMIC_LONG_INIT(0) }
>> +
>>  #define DEFINE_MUTEX(mutexname) \
>>         struct mutex mutexname = __MUTEX_INITIALIZER(mutexname)
>>
>>  extern void __mutex_init(struct mutex *lock, const char *name,
>>                          struct lock_class_key *key);
>>
>> +static inline void __ticket_mutex_init(struct ticket_mutex *lock,
>> +                                      const char *name,
>> +                                      struct lock_class_key *key)
>> +{
>> +       __mutex_init(&lock->base, name, key);
>> +       atomic_long_set(&lock->reservation_id, 0);
>> +}
>> +
>>  /**
>>   * mutex_is_locked - is the mutex locked
>>   * @lock: the mutex to be queried
>> @@ -133,26 +150,91 @@ static inline int mutex_is_locked(struct mutex *lock)
>>  #ifdef CONFIG_DEBUG_LOCK_ALLOC
>>  extern void mutex_lock_nested(struct mutex *lock, unsigned int subclass);
>>  extern void _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest_lock);
>> +
>>  extern int __must_check mutex_lock_interruptible_nested(struct mutex *lock,
>>                                         unsigned int subclass);
>>  extern int __must_check mutex_lock_killable_nested(struct mutex *lock,
>>                                         unsigned int subclass);
>>
>> +extern int __must_check _mutex_reserve_lock(struct ticket_mutex *lock,
>> +                                       struct lockdep_map *nest_lock,
>> +                                       unsigned long reservation_id);
>> +
>> +extern int __must_check _mutex_reserve_lock_interruptible(struct ticket_mutex *,
>> +                                       struct lockdep_map *nest_lock,
>> +                                       unsigned long reservation_id);
>> +
>> +extern void _mutex_reserve_lock_slow(struct ticket_mutex *lock,
>> +                                    struct lockdep_map *nest_lock,
>> +                                    unsigned long reservation_id);
>> +
>> +extern int __must_check _mutex_reserve_lock_intr_slow(struct ticket_mutex *,
>> +                                       struct lockdep_map *nest_lock,
>> +                                       unsigned long reservation_id);
>> +
>>  #define mutex_lock(lock) mutex_lock_nested(lock, 0)
>>  #define mutex_lock_interruptible(lock) mutex_lock_interruptible_nested(lock, 0)
>>  #define mutex_lock_killable(lock) mutex_lock_killable_nested(lock, 0)
>>
>>  #define mutex_lock_nest_lock(lock, nest_lock)                          \
>>  do {                                                                   \
>> -       typecheck(struct lockdep_map *, &(nest_lock)->dep_map);         \
>> +       typecheck(struct lockdep_map *, &(nest_lock)->dep_map); \
> looks like that was unintended whitespace change..`
I think it was intentional, as it would be just above 80 lines otherwise.

>>         _mutex_lock_nest_lock(lock, &(nest_lock)->dep_map);             \
>>  } while (0)
>>
>> +#define mutex_reserve_lock(lock, nest_lock, reservation_id)            \
>> +({                                                                     \
>> +       typecheck(struct lockdep_map *, &(nest_lock)->dep_map); \
>> +       _mutex_reserve_lock(lock, &(nest_lock)->dep_map, reservation_id);       \
>> +})
>> +
>> +#define mutex_reserve_lock_interruptible(lock, nest_lock, reservation_id)      \
>> +({                                                                     \
>> +       typecheck(struct lockdep_map *, &(nest_lock)->dep_map); \
>> +       _mutex_reserve_lock_interruptible(lock, &(nest_lock)->dep_map,  \
>> +                                          reservation_id);             \
>> +})
>> +
>> +#define mutex_reserve_lock_slow(lock, nest_lock, reservation_id)       \
>> +do {                                                                   \
>> +       typecheck(struct lockdep_map *, &(nest_lock)->dep_map); \
>> +       _mutex_reserve_lock_slow(lock, &(nest_lock)->dep_map, reservation_id);  \
>> +} while (0)
>> +
>> +#define mutex_reserve_lock_intr_slow(lock, nest_lock, reservation_id)  \
>> +({                                                                     \
>> +       typecheck(struct lockdep_map *, &(nest_lock)->dep_map); \
>> +       _mutex_reserve_lock_intr_slow(lock, &(nest_lock)->dep_map,      \
>> +                                     reservation_id);                  \
>> +})
>> +
>>  #else
>>  extern void mutex_lock(struct mutex *lock);
>>  extern int __must_check mutex_lock_interruptible(struct mutex *lock);
>>  extern int __must_check mutex_lock_killable(struct mutex *lock);
>>
>> +extern int __must_check _mutex_reserve_lock(struct ticket_mutex *lock,
>> +                                           unsigned long reservation_id);
>> +extern int __must_check _mutex_reserve_lock_interruptible(struct ticket_mutex *,
>> +                                               unsigned long reservation_id);
>> +
>> +extern void _mutex_reserve_lock_slow(struct ticket_mutex *lock,
>> +                                    unsigned long reservation_id);
>> +extern int __must_check _mutex_reserve_lock_intr_slow(struct ticket_mutex *,
>> +                                               unsigned long reservation_id);
>> +
>> +#define mutex_reserve_lock(lock, nest_lock, reservation_id)            \
>> +       _mutex_reserve_lock(lock, reservation_id)
>> +
>> +#define mutex_reserve_lock_interruptible(lock, nest_lock, reservation_id)      \
>> +       _mutex_reserve_lock_interruptible(lock, reservation_id)
>> +
>> +#define mutex_reserve_lock_slow(lock, nest_lock, reservation_id)       \
>> +       _mutex_reserve_lock_slow(lock, reservation_id)
>> +
>> +#define mutex_reserve_lock_intr_slow(lock, nest_lock, reservation_id)  \
>> +       _mutex_reserve_lock_intr_slow(lock, reservation_id)
>> +
>>  # define mutex_lock_nested(lock, subclass) mutex_lock(lock)
>>  # define mutex_lock_interruptible_nested(lock, subclass) mutex_lock_interruptible(lock)
>>  # define mutex_lock_killable_nested(lock, subclass) mutex_lock_killable(lock)
>> @@ -167,6 +249,8 @@ extern int __must_check mutex_lock_killable(struct mutex *lock);
>>   */
>>  extern int mutex_trylock(struct mutex *lock);
>>  extern void mutex_unlock(struct mutex *lock);
>> +extern void mutex_unreserve_unlock(struct ticket_mutex *lock);
>> +
>>  extern int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock);
>>
>>  #ifndef CONFIG_HAVE_ARCH_MUTEX_CPU_RELAX
>> diff --git a/kernel/mutex.c b/kernel/mutex.c
>> index a307cc9..8282729 100644
>> --- a/kernel/mutex.c
>> +++ b/kernel/mutex.c
>> @@ -126,16 +126,119 @@ void __sched mutex_unlock(struct mutex *lock)
>>
>>  EXPORT_SYMBOL(mutex_unlock);
>>
>> +/**
>> + * mutex_unreserve_unlock - release the mutex
>> + * @lock: the mutex to be released
>> + *
>> + * Unlock a mutex that has been locked by this task previously
>> + * with _mutex_reserve_lock*.
>> + *
>> + * This function must not be used in interrupt context. Unlocking
>> + * of a not locked mutex is not allowed.
>> + */
>> +void __sched mutex_unreserve_unlock(struct ticket_mutex *lock)
>> +{
>> +       /*
>> +        * mark mutex as no longer part of a reservation, next
>> +        * locker can set this again
>> +        */
>> +       atomic_long_set(&lock->reservation_id, 0);
>> +
>> +       /*
>> +        * The unlocking fastpath is the 0->1 transition from 'locked'
>> +        * into 'unlocked' state:
>> +        */
>> +#ifndef CONFIG_DEBUG_MUTEXES
>> +       /*
>> +        * When debugging is enabled we must not clear the owner before time,
>> +        * the slow path will always be taken, and that clears the owner field
>> +        * after verifying that it was indeed current.
>> +        */
>> +       mutex_clear_owner(&lock->base);
>> +#endif
>> +       __mutex_fastpath_unlock(&lock->base.count, __mutex_unlock_slowpath);
>> +}
>> +EXPORT_SYMBOL(mutex_unreserve_unlock);
>> +
>> +static inline int __sched
>> +__mutex_lock_check_reserve(struct mutex *lock, unsigned long reservation_id)
>> +{
>> +       struct ticket_mutex *m = container_of(lock, struct ticket_mutex, base);
>> +       unsigned long cur_id;
>> +
>> +       cur_id = atomic_long_read(&m->reservation_id);
>> +       if (!cur_id)
>> +               return 0;
>> +
>> +       if (unlikely(reservation_id == cur_id))
>> +               return -EDEADLK;
>> +
>> +       if (unlikely(reservation_id - cur_id <= LONG_MAX))
>> +               return -EAGAIN;
>> +
>> +       return 0;
>> +}
>> +
>> +/*
>> + * after acquiring lock with fastpath or when we lost out in contested
>> + * slowpath, set reservation_id and wake up any waiters so they can recheck.
>> + */
> I think that is a bit misleading, if I'm understanding correctly this
> is called once you get the lock (but in either fast or slow path)
Yes, but strictly speaking it does not need to be called on slow path, it will do an atomic_xchg to set reservation_id,
see that it had already set reservation_id, and skip the rest. :-)

Maybe I should just return !__builtin_constant_p(reservation_id) in __mutex_lock_common to distinguish between fastpath and slowpath.
That would cause __mutex_lock_common to return 0 for normal mutexes, 1 when reservation_id is set and slowpath is used. This would
allow me to check whether mutex_set_reservation_fastpath needs to be called or not, and tighten up lockdep detection of mismatched
mutex_reserve_lock / mutex_lock with mutex_unlock / mutex_reserve_unlock.

~Maarte
Rob Clark Jan. 30, 2013, 11:52 a.m. UTC | #5
On Wed, Jan 30, 2013 at 5:08 AM, Daniel Vetter <daniel@ffwll.ch> wrote:
> On Wed, Jan 30, 2013 at 2:07 AM, Rob Clark <robdclark@gmail.com> wrote:
>> ==========================
>> Basic problem statement:
>> ----- ------- ---------
>> GPU's do operations that commonly involve many buffers.  Those buffers
>> can be shared across contexts/processes, exist in different memory
>> domains (for example VRAM vs system memory), and so on.  And with
>> PRIME / dmabuf, they can even be shared across devices.  So there are
>> a handful of situations where the driver needs to wait for buffers to
>> become ready.  If you think about this in terms of waiting on a buffer
>> mutex for it to become available, this presents a problem because
>> there is no way to guarantee that buffers appear in a execbuf/batch in
>> the same order in all contexts.  That is directly under control of
>> userspace, and a result of the sequence of GL calls that an
>> application makes.  Which results in the potential for deadlock.  The
>> problem gets more complex when you consider that the kernel may need
>> to migrate the buffer(s) into VRAM before the GPU operates on the
>> buffer(s), which main in turn require evicting some other buffers (and
>> you don't want to evict other buffers which are already queued up to
>> the GPU), but for a simplified understanding of the problem you can
>> ignore this.
>>
>> The algorithm that TTM came up with for dealing with this problem is
>> quite simple.  For each group of buffers (execbuf) that need to be
>> locked, the caller would be assigned a unique reservation_id, from a
>> global counter.  In case of deadlock in the process of locking all the
>> buffers associated with a execbuf, the one with the lowest
>> reservation_id wins, and the one with the higher reservation_id
>> unlocks all of the buffers that it has already locked, and then tries
>> again.
>>
>> Originally TTM implemented this algorithm on top of an event-queue and
>> atomic-ops, but Maarten Lankhorst realized that by merging this with
>> the mutex code we could take advantage of the existing mutex fast-path
>> code and result in a simpler solution, and so ticket_mutex was born.
>> (Well, there where also some additional complexities with the original
>> implementation when you start adding in cross-device buffer sharing
>> for PRIME.. Maarten could probably better explain.)
>
> I think the motivational writeup above is really nice, but the example
> code below is a bit wrong
>
>> How it is used:
>> --- -- -- -----
>>
>> A very simplified version:
>>
>>   int submit_execbuf(execbuf)
>>   {
>>       /* acquiring locks, before queuing up to GPU: */
>>       seqno = assign_global_seqno();
>>   retry:
>>       for (buf in execbuf->buffers) {
>>           ret = mutex_reserve_lock(&buf->lock, seqno);
>>           switch (ret) {
>>           case 0:
>>               /* we got the lock */
>>               break;
>>           case -EAGAIN:
>>               /* someone with a lower seqno, so unreserve and try again: */
>>               for (buf2 in reverse order starting before buf in
>> execbuf->buffers)
>>                   mutex_unreserve_unlock(&buf2->lock);
>>               goto retry;
>>           default:
>>               goto err;
>>           }
>>       }
>>
>>       /* now everything is good to go, submit job to GPU: */
>>       ...
>>   }
>>
>>   int finish_execbuf(execbuf)
>>   {
>>       /* when GPU is finished: */
>>       for (buf in execbuf->buffers)
>>           mutex_unreserve_unlock(&buf->lock);
>>   }
>> ==========================
>
> Since gpu command submission is all asnyc (hopefully at least) we
> don't unlock once it completes, but right away after the commands are
> submitted. Otherwise you wouldn't be able to submit new execbufs using
> the same buffer objects (and besides, holding locks while going back
> out to userspace is evil).

right.. but I was trying to simplify the explanation for non-gpu
folk.. maybe that was an over-simplification ;-)

BR,
-R

> The trick is to add a fence object for async operation (essentially a
> waitqueue on steriods to support gpu->gpu direct signalling). And
> updating fences for a given execbuf needs to happen atomically for all
> buffers, for otherwise userspace could trick the kernel into creating
> a circular fence chain. This wouldn't deadlock the kernel, since
> everything is async, but it'll nicely deadlock the gpus involved.
> Hence why we need ticketing locks to get dma_buf fences off the
> ground.
>
> Maybe wait for Maarten's feedback, then update your motivational blurb a bit?
>
> Cheers, Daniel
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> +41 (0) 79 365 57 48 - http://blog.ffwll.ch
Rob Clark Jan. 31, 2013, 1:38 p.m. UTC | #6
On Wed, Jan 30, 2013 at 5:52 AM, Rob Clark <robdclark@gmail.com> wrote:
> On Wed, Jan 30, 2013 at 5:08 AM, Daniel Vetter <daniel@ffwll.ch> wrote:
>> On Wed, Jan 30, 2013 at 2:07 AM, Rob Clark <robdclark@gmail.com> wrote:
>>> ==========================
>>> Basic problem statement:
>>> ----- ------- ---------
>>> GPU's do operations that commonly involve many buffers.  Those buffers
>>> can be shared across contexts/processes, exist in different memory
>>> domains (for example VRAM vs system memory), and so on.  And with
>>> PRIME / dmabuf, they can even be shared across devices.  So there are
>>> a handful of situations where the driver needs to wait for buffers to
>>> become ready.  If you think about this in terms of waiting on a buffer
>>> mutex for it to become available, this presents a problem because
>>> there is no way to guarantee that buffers appear in a execbuf/batch in
>>> the same order in all contexts.  That is directly under control of
>>> userspace, and a result of the sequence of GL calls that an
>>> application makes.  Which results in the potential for deadlock.  The
>>> problem gets more complex when you consider that the kernel may need
>>> to migrate the buffer(s) into VRAM before the GPU operates on the
>>> buffer(s), which main in turn require evicting some other buffers (and
>>> you don't want to evict other buffers which are already queued up to
>>> the GPU), but for a simplified understanding of the problem you can
>>> ignore this.
>>>
>>> The algorithm that TTM came up with for dealing with this problem is
>>> quite simple.  For each group of buffers (execbuf) that need to be
>>> locked, the caller would be assigned a unique reservation_id, from a
>>> global counter.  In case of deadlock in the process of locking all the
>>> buffers associated with a execbuf, the one with the lowest
>>> reservation_id wins, and the one with the higher reservation_id
>>> unlocks all of the buffers that it has already locked, and then tries
>>> again.
>>>
>>> Originally TTM implemented this algorithm on top of an event-queue and
>>> atomic-ops, but Maarten Lankhorst realized that by merging this with
>>> the mutex code we could take advantage of the existing mutex fast-path
>>> code and result in a simpler solution, and so ticket_mutex was born.
>>> (Well, there where also some additional complexities with the original
>>> implementation when you start adding in cross-device buffer sharing
>>> for PRIME.. Maarten could probably better explain.)
>>
>> I think the motivational writeup above is really nice, but the example
>> code below is a bit wrong
>>
>>> How it is used:
>>> --- -- -- -----
>>>
>>> A very simplified version:
>>>
>>>   int submit_execbuf(execbuf)
>>>   {
>>>       /* acquiring locks, before queuing up to GPU: */
>>>       seqno = assign_global_seqno();
>>>   retry:
>>>       for (buf in execbuf->buffers) {
>>>           ret = mutex_reserve_lock(&buf->lock, seqno);
>>>           switch (ret) {
>>>           case 0:
>>>               /* we got the lock */
>>>               break;
>>>           case -EAGAIN:
>>>               /* someone with a lower seqno, so unreserve and try again: */
>>>               for (buf2 in reverse order starting before buf in
>>> execbuf->buffers)
>>>                   mutex_unreserve_unlock(&buf2->lock);
>>>               goto retry;
>>>           default:
>>>               goto err;
>>>           }
>>>       }
>>>
>>>       /* now everything is good to go, submit job to GPU: */
>>>       ...
>>>   }
>>>
>>>   int finish_execbuf(execbuf)
>>>   {
>>>       /* when GPU is finished: */
>>>       for (buf in execbuf->buffers)
>>>           mutex_unreserve_unlock(&buf->lock);
>>>   }
>>> ==========================
>>
>> Since gpu command submission is all asnyc (hopefully at least) we
>> don't unlock once it completes, but right away after the commands are
>> submitted. Otherwise you wouldn't be able to submit new execbufs using
>> the same buffer objects (and besides, holding locks while going back
>> out to userspace is evil).
>
> right.. but I was trying to simplify the explanation for non-gpu
> folk.. maybe that was an over-simplification ;-)
>

Ok, a bit expanded version.. I meant to send this yesterday, but I forgot..

============================
Basic problem statement:
----- ------- ---------

GPU's do operations that commonly involve many buffers.  Those buffers
can be shared across contexts/processes, exist in different memory
domains (for example VRAM vs system memory), and so on.  And with
PRIME / dmabuf, they can even be shared across devices.  So there are
a handful of situations where the driver needs to wait for buffers to
become ready.  If you think about this in terms of waiting on a buffer
mutex for it to become available, this presents a problem because
there is no way to guarantee that buffers appear in a execbuf/batch in
the same order in all contexts.  That is directly under control of
userspace, and a result of the sequence of GL calls that an application
makes.  Which results in the potential for deadlock.  The problem gets
more complex when you consider that the kernel may need to migrate the
buffer(s) into VRAM before the GPU operates on the buffer(s), which
may in turn require evicting some other buffers (and you don't want to
evict other buffers which are already queued up to the GPU), but for a
simplified understanding of the problem you can ignore this.

The algorithm that TTM came up with for dealing with this problem is
quite simple.  For each group of buffers (execbuf) that need to be
locked, the caller would be assigned a unique reservation_id, from a
global counter.  In case of deadlock in the process of locking all the
buffers associated with a execbuf, the one with the lowest
reservation_id wins, and the one with the higher reservation_id
unlocks all of the buffers that it has already locked, and then tries
again.

Originally TTM implemented this algorithm on top of an event-queue and
atomic-ops, but Maarten Lankhorst realized that by merging this with
the mutex code we could take advantage of the existing mutex fast-path
code and result in a simpler solution, and so ticket_mutex was born.
(Well, there where also some additional complexities with the original
implementation when you start adding in cross-device buffer sharing
for PRIME.. Maarten could probably better explain.)


How it is used:
--- -- -- -----

A very simplified version:

    int lock_execbuf(execbuf)
    {
        struct buf *res_buf = NULL;

        /* acquiring locks, before queuing up to GPU: */
        seqno = assign_global_seqno();

    retry:
        for (buf in execbuf->buffers) {
            if (buf == res_buf) {
                res_buf = NULL;
                continue;
            }
            ret = mutex_reserve_lock(&buf->lock, seqno);
            if (ret < 0)
                goto err;
        }

        /* now everything is good to go, submit job to GPU: */
        ...

        return 0;

    err:
        for (all buf2 before buf in execbuf->buffers)
            mutex_unreserve_unlock(&buf2->lock);
        if (res_buf)
            mutex_unreserve_unlock(&res_buf->lock);

        if (ret == -EAGAIN) {
            /* we lost out in a seqno race, lock and retry.. */
            mutex_reserve_lock_slow(&buf->lock, seqno);
            res_buf = buf;
            goto retry;
        }

        return ret;
    }

    int unlock_execbuf(execbuf)
    {
        /* when GPU is finished; */
        for (buf in execbuf->buffers)
            mutex_unreserve_unlock(&buf->lock);
    }


What Really Happens:
---- ------ -------

(TODO maybe this should be Documentation/dma-fence-reservation.txt and
this file should just refer to it??  Well, we can shuffle things around
later..)

In real life, you want to keep the GPU operating asynchronously to the
CPU as much as possible, and not have to wait to queue up more work for
the GPU until the previous work is finished.  So in practice, you are
unlocking (unreserving) all the buffers once the execbuf is queued up
to the GPU.  The dma-buf fence objects, and the reservation code which
manages the fence objects (and is the primary user of ticket_mutex)
takes care of the synchronization of different buffer users from this
point.

If you really left the buffers locked until you got some irq back from
the GPU to let you know that the GPU was finished, then you would be
unable to queue up more rendering involving the same buffer(s), which
would be quite horrible for performance.

To just understand ticket_mutex, you can probably ignore this section.
If you want to make your driver share buffers with a GPU properly, then
you really need to be using reservation/fence, so you should read on.

NOTE: the reservation object and fence are split out from dma-buf so
      that a driver can use them both for it's own internal buffers
      and for imported dma-bufs, without having to create a dma-buf
      for every internal buffer.

For each rendering command queued up to the GPU, a fence object is
created. You can think of the fence as a sort of waitqueue, except that
(if it is supported by other devices waiting on the same buffer), it
can be used for hw->hw signaling, so that CPU involvement is not
required.  A fence object is a transient, one-use, object, with two
states.  Initially it is created un-signaled.  And later after the hw
is done with the operation, it becomes signaled.

(TODO probably should refer to a different .txt with more details
about fences, hw->hw vs hw->sw vs sw->sw signaling, etc)

The same fence is attached to the reservation_object of all buffers
involved in a rendering command.  In the fence_excl slot, if the buffer
is being written to, otherwise in one of the fence_shared slots.  (A
buffer can safely have many readers at once.)

If when preparing to submit the rendering command, a buffer has an un-
signaled exclusive fence attached, then there must be some way to wait
for that fence to become signaled before the hw uses that buffer.  In
the simple case, if that fence isn't one that the driver understands
how to instruct the hw to wait for, then it must call fence_wait() to
block until other devices have finished writing to the buffer.  But if
the driver has a way to instruct the hw to wait until the fence is
signaled, it can just emit commands to instruct the GPU to wait in
order to avoid blocking.

NOTE: in actuality, if the fence is created on the same ring, and you
      therefore know that it will be signaled by the earlier render
      command before the hw sees the current render command, then
      inserting fence cmds to the hw can be skipped.

============================

It made me realize we also need some docs about fence/reservation..
not sure if I'll get a chance before fosdem, but I can take a stab at
that too

BR,
-R
diff mbox

Patch

diff --git a/include/linux/mutex.h b/include/linux/mutex.h
index 9121595..602c247 100644
--- a/include/linux/mutex.h
+++ b/include/linux/mutex.h
@@ -62,6 +62,11 @@  struct mutex {
 #endif
 };
 
+struct ticket_mutex {
+	struct mutex base;
+	atomic_long_t reservation_id;
+};
+
 /*
  * This is the control structure for tasks blocked on mutex,
  * which resides on the blocked task's kernel stack:
@@ -109,12 +114,24 @@  static inline void mutex_destroy(struct mutex *lock) {}
 		__DEBUG_MUTEX_INITIALIZER(lockname) \
 		__DEP_MAP_MUTEX_INITIALIZER(lockname) }
 
+#define __TICKET_MUTEX_INITIALIZER(lockname) \
+		{ .base = __MUTEX_INITIALIZER(lockname) \
+		, .reservation_id = ATOMIC_LONG_INIT(0) }
+
 #define DEFINE_MUTEX(mutexname) \
 	struct mutex mutexname = __MUTEX_INITIALIZER(mutexname)
 
 extern void __mutex_init(struct mutex *lock, const char *name,
 			 struct lock_class_key *key);
 
+static inline void __ticket_mutex_init(struct ticket_mutex *lock,
+				       const char *name,
+				       struct lock_class_key *key)
+{
+	__mutex_init(&lock->base, name, key);
+	atomic_long_set(&lock->reservation_id, 0);
+}
+
 /**
  * mutex_is_locked - is the mutex locked
  * @lock: the mutex to be queried
@@ -133,26 +150,91 @@  static inline int mutex_is_locked(struct mutex *lock)
 #ifdef CONFIG_DEBUG_LOCK_ALLOC
 extern void mutex_lock_nested(struct mutex *lock, unsigned int subclass);
 extern void _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest_lock);
+
 extern int __must_check mutex_lock_interruptible_nested(struct mutex *lock,
 					unsigned int subclass);
 extern int __must_check mutex_lock_killable_nested(struct mutex *lock,
 					unsigned int subclass);
 
+extern int __must_check _mutex_reserve_lock(struct ticket_mutex *lock,
+					struct lockdep_map *nest_lock,
+					unsigned long reservation_id);
+
+extern int __must_check _mutex_reserve_lock_interruptible(struct ticket_mutex *,
+					struct lockdep_map *nest_lock,
+					unsigned long reservation_id);
+
+extern void _mutex_reserve_lock_slow(struct ticket_mutex *lock,
+				     struct lockdep_map *nest_lock,
+				     unsigned long reservation_id);
+
+extern int __must_check _mutex_reserve_lock_intr_slow(struct ticket_mutex *,
+					struct lockdep_map *nest_lock,
+					unsigned long reservation_id);
+
 #define mutex_lock(lock) mutex_lock_nested(lock, 0)
 #define mutex_lock_interruptible(lock) mutex_lock_interruptible_nested(lock, 0)
 #define mutex_lock_killable(lock) mutex_lock_killable_nested(lock, 0)
 
 #define mutex_lock_nest_lock(lock, nest_lock)				\
 do {									\
-	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);		\
+	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);	\
 	_mutex_lock_nest_lock(lock, &(nest_lock)->dep_map);		\
 } while (0)
 
+#define mutex_reserve_lock(lock, nest_lock, reservation_id)		\
+({									\
+	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);	\
+	_mutex_reserve_lock(lock, &(nest_lock)->dep_map, reservation_id);	\
+})
+
+#define mutex_reserve_lock_interruptible(lock, nest_lock, reservation_id)	\
+({									\
+	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);	\
+	_mutex_reserve_lock_interruptible(lock, &(nest_lock)->dep_map,	\
+					   reservation_id);		\
+})
+
+#define mutex_reserve_lock_slow(lock, nest_lock, reservation_id)	\
+do {									\
+	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);	\
+	_mutex_reserve_lock_slow(lock, &(nest_lock)->dep_map, reservation_id);	\
+} while (0)
+
+#define mutex_reserve_lock_intr_slow(lock, nest_lock, reservation_id)	\
+({									\
+	typecheck(struct lockdep_map *, &(nest_lock)->dep_map);	\
+	_mutex_reserve_lock_intr_slow(lock, &(nest_lock)->dep_map,	\
+				      reservation_id);			\
+})
+
 #else
 extern void mutex_lock(struct mutex *lock);
 extern int __must_check mutex_lock_interruptible(struct mutex *lock);
 extern int __must_check mutex_lock_killable(struct mutex *lock);
 
+extern int __must_check _mutex_reserve_lock(struct ticket_mutex *lock,
+					    unsigned long reservation_id);
+extern int __must_check _mutex_reserve_lock_interruptible(struct ticket_mutex *,
+						unsigned long reservation_id);
+
+extern void _mutex_reserve_lock_slow(struct ticket_mutex *lock,
+				     unsigned long reservation_id);
+extern int __must_check _mutex_reserve_lock_intr_slow(struct ticket_mutex *,
+						unsigned long reservation_id);
+
+#define mutex_reserve_lock(lock, nest_lock, reservation_id)		\
+	_mutex_reserve_lock(lock, reservation_id)
+
+#define mutex_reserve_lock_interruptible(lock, nest_lock, reservation_id)	\
+	_mutex_reserve_lock_interruptible(lock, reservation_id)
+
+#define mutex_reserve_lock_slow(lock, nest_lock, reservation_id)	\
+	_mutex_reserve_lock_slow(lock, reservation_id)
+
+#define mutex_reserve_lock_intr_slow(lock, nest_lock, reservation_id)	\
+	_mutex_reserve_lock_intr_slow(lock, reservation_id)
+
 # define mutex_lock_nested(lock, subclass) mutex_lock(lock)
 # define mutex_lock_interruptible_nested(lock, subclass) mutex_lock_interruptible(lock)
 # define mutex_lock_killable_nested(lock, subclass) mutex_lock_killable(lock)
@@ -167,6 +249,8 @@  extern int __must_check mutex_lock_killable(struct mutex *lock);
  */
 extern int mutex_trylock(struct mutex *lock);
 extern void mutex_unlock(struct mutex *lock);
+extern void mutex_unreserve_unlock(struct ticket_mutex *lock);
+
 extern int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock);
 
 #ifndef CONFIG_HAVE_ARCH_MUTEX_CPU_RELAX
diff --git a/kernel/mutex.c b/kernel/mutex.c
index a307cc9..8282729 100644
--- a/kernel/mutex.c
+++ b/kernel/mutex.c
@@ -126,16 +126,119 @@  void __sched mutex_unlock(struct mutex *lock)
 
 EXPORT_SYMBOL(mutex_unlock);
 
+/**
+ * mutex_unreserve_unlock - release the mutex
+ * @lock: the mutex to be released
+ *
+ * Unlock a mutex that has been locked by this task previously
+ * with _mutex_reserve_lock*.
+ *
+ * This function must not be used in interrupt context. Unlocking
+ * of a not locked mutex is not allowed.
+ */
+void __sched mutex_unreserve_unlock(struct ticket_mutex *lock)
+{
+	/*
+	 * mark mutex as no longer part of a reservation, next
+	 * locker can set this again
+	 */
+	atomic_long_set(&lock->reservation_id, 0);
+
+	/*
+	 * The unlocking fastpath is the 0->1 transition from 'locked'
+	 * into 'unlocked' state:
+	 */
+#ifndef CONFIG_DEBUG_MUTEXES
+	/*
+	 * When debugging is enabled we must not clear the owner before time,
+	 * the slow path will always be taken, and that clears the owner field
+	 * after verifying that it was indeed current.
+	 */
+	mutex_clear_owner(&lock->base);
+#endif
+	__mutex_fastpath_unlock(&lock->base.count, __mutex_unlock_slowpath);
+}
+EXPORT_SYMBOL(mutex_unreserve_unlock);
+
+static inline int __sched
+__mutex_lock_check_reserve(struct mutex *lock, unsigned long reservation_id)
+{
+	struct ticket_mutex *m = container_of(lock, struct ticket_mutex, base);
+	unsigned long cur_id;
+
+	cur_id = atomic_long_read(&m->reservation_id);
+	if (!cur_id)
+		return 0;
+
+	if (unlikely(reservation_id == cur_id))
+		return -EDEADLK;
+
+	if (unlikely(reservation_id - cur_id <= LONG_MAX))
+		return -EAGAIN;
+
+	return 0;
+}
+
+/*
+ * after acquiring lock with fastpath or when we lost out in contested
+ * slowpath, set reservation_id and wake up any waiters so they can recheck.
+ */
+static __always_inline void
+mutex_set_reservation_fastpath(struct ticket_mutex *lock,
+			       unsigned long reservation_id, bool check_res)
+{
+	unsigned long flags;
+	struct mutex_waiter *cur;
+
+	if (check_res || config_enabled(CONFIG_DEBUG_LOCK_ALLOC)) {
+		unsigned long cur_id;
+
+		cur_id = atomic_long_xchg(&lock->reservation_id,
+					  reservation_id);
+#ifdef CONFIG_DEBUG_LOCK_ALLOC
+		if (check_res)
+			DEBUG_LOCKS_WARN_ON(cur_id &&
+					   cur_id != reservation_id);
+		else
+			DEBUG_LOCKS_WARN_ON(cur_id);
+		lockdep_assert_held(&lock->base);
+#endif
+
+		if (unlikely(cur_id == reservation_id))
+			return;
+	} else
+		atomic_long_set(&lock->reservation_id, reservation_id);
+
+	/*
+	 * Check if lock is contended, if not there is nobody to wake up
+	 */
+	if (likely(atomic_read(&lock->base.count) == 0))
+		return;
+
+	/*
+	 * Uh oh, we raced in fastpath, wake up everyone in this case,
+	 * so they can see the new reservation_id
+	 */
+	spin_lock_mutex(&lock->base.wait_lock, flags);
+	list_for_each_entry(cur, &lock->base.wait_list, list) {
+		debug_mutex_wake_waiter(&lock->base, cur);
+		wake_up_process(cur->task);
+	}
+	spin_unlock_mutex(&lock->base.wait_lock, flags);
+}
+
 /*
  * Lock a mutex (possibly interruptible), slowpath:
  */
 static inline int __sched
 __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
-		    struct lockdep_map *nest_lock, unsigned long ip)
+		    struct lockdep_map *nest_lock, unsigned long ip,
+		    unsigned long reservation_id, bool res_slow)
 {
 	struct task_struct *task = current;
 	struct mutex_waiter waiter;
 	unsigned long flags;
+	int ret;
 
 	preempt_disable();
 	mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
@@ -162,6 +265,12 @@  __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 	for (;;) {
 		struct task_struct *owner;
 
+		if (!__builtin_constant_p(reservation_id) && !res_slow) {
+			ret = __mutex_lock_check_reserve(lock, reservation_id);
+			if (ret)
+				goto err_nowait;
+		}
+
 		/*
 		 * If there's an owner, wait for it to either
 		 * release the lock or go to sleep.
@@ -172,6 +281,13 @@  __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 
 		if (atomic_cmpxchg(&lock->count, 1, 0) == 1) {
 			lock_acquired(&lock->dep_map, ip);
+			if (res_slow) {
+				struct ticket_mutex *m;
+				m = container_of(lock, struct ticket_mutex, base);
+
+				mutex_set_reservation_fastpath(m, reservation_id, false);
+			}
+
 			mutex_set_owner(lock);
 			preempt_enable();
 			return 0;
@@ -227,15 +343,16 @@  __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
 		 * TASK_UNINTERRUPTIBLE case.)
 		 */
 		if (unlikely(signal_pending_state(state, task))) {
-			mutex_remove_waiter(lock, &waiter,
-					    task_thread_info(task));
-			mutex_release(&lock->dep_map, 1, ip);
-			spin_unlock_mutex(&lock->wait_lock, flags);
+			ret = -EINTR;
+			goto err;
+		}
 
-			debug_mutex_free_waiter(&waiter);
-			preempt_enable();
-			return -EINTR;
+		if (!__builtin_constant_p(reservation_id) && !res_slow) {
+			ret = __mutex_lock_check_reserve(lock, reservation_id);
+			if (ret)
+				goto err;
 		}
+
 		__set_task_state(task, state);
 
 		/* didn't get the lock, go to sleep: */
@@ -250,6 +367,28 @@  done:
 	mutex_remove_waiter(lock, &waiter, current_thread_info());
 	mutex_set_owner(lock);
 
+	if (!__builtin_constant_p(reservation_id)) {
+		struct ticket_mutex *m;
+		struct mutex_waiter *cur;
+		/*
+		 * this should get optimized out for the common case,
+		 * and is only important for _mutex_reserve_lock
+		 */
+
+		m = container_of(lock, struct ticket_mutex, base);
+		atomic_long_set(&m->reservation_id, reservation_id);
+
+		/*
+		 * give any possible sleeping processes the chance to wake up,
+		 * so they can recheck if they have to back off from
+		 * reservations
+		 */
+		list_for_each_entry(cur, &lock->wait_list, list) {
+			debug_mutex_wake_waiter(lock, cur);
+			wake_up_process(cur->task);
+		}
+	}
+
 	/* set it to 0 if there are no waiters left: */
 	if (likely(list_empty(&lock->wait_list)))
 		atomic_set(&lock->count, 0);
@@ -260,6 +399,19 @@  done:
 	preempt_enable();
 
 	return 0;
+
+err:
+	mutex_remove_waiter(lock, &waiter, task_thread_info(task));
+	spin_unlock_mutex(&lock->wait_lock, flags);
+	debug_mutex_free_waiter(&waiter);
+
+#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
+err_nowait:
+#endif
+	mutex_release(&lock->dep_map, 1, ip);
+
+	preempt_enable();
+	return ret;
 }
 
 #ifdef CONFIG_DEBUG_LOCK_ALLOC
@@ -267,7 +419,8 @@  void __sched
 mutex_lock_nested(struct mutex *lock, unsigned int subclass)
 {
 	might_sleep();
-	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_);
+	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
+			    subclass, NULL, _RET_IP_, 0, 0);
 }
 
 EXPORT_SYMBOL_GPL(mutex_lock_nested);
@@ -276,7 +429,8 @@  void __sched
 _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
 {
 	might_sleep();
-	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_);
+	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
+			    0, nest, _RET_IP_, 0, 0);
 }
 
 EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
@@ -285,7 +439,8 @@  int __sched
 mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
 {
 	might_sleep();
-	return __mutex_lock_common(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_);
+	return __mutex_lock_common(lock, TASK_KILLABLE,
+				   subclass, NULL, _RET_IP_, 0, 0);
 }
 EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
 
@@ -294,10 +449,63 @@  mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
 {
 	might_sleep();
 	return __mutex_lock_common(lock, TASK_INTERRUPTIBLE,
-				   subclass, NULL, _RET_IP_);
+				   subclass, NULL, _RET_IP_, 0, 0);
 }
 
 EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
+
+int __sched
+_mutex_reserve_lock(struct ticket_mutex *lock, struct lockdep_map *nest,
+		    unsigned long reservation_id)
+{
+	DEBUG_LOCKS_WARN_ON(!reservation_id);
+
+	might_sleep();
+	return __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
+				   0, nest, _RET_IP_, reservation_id, 0);
+}
+EXPORT_SYMBOL_GPL(_mutex_reserve_lock);
+
+
+int __sched
+_mutex_reserve_lock_interruptible(struct ticket_mutex *lock,
+				  struct lockdep_map *nest,
+				  unsigned long reservation_id)
+{
+	DEBUG_LOCKS_WARN_ON(!reservation_id);
+
+	might_sleep();
+	return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
+				   0, nest, _RET_IP_, reservation_id, 0);
+}
+EXPORT_SYMBOL_GPL(_mutex_reserve_lock_interruptible);
+
+void __sched
+_mutex_reserve_lock_slow(struct ticket_mutex *lock, struct lockdep_map *nest,
+			 unsigned long reservation_id)
+{
+	DEBUG_LOCKS_WARN_ON(!reservation_id);
+
+	might_sleep();
+	__mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE, 0,
+			    nest, _RET_IP_, reservation_id, 1);
+}
+EXPORT_SYMBOL_GPL(_mutex_reserve_lock_slow);
+
+int __sched
+_mutex_reserve_lock_intr_slow(struct ticket_mutex *lock,
+			      struct lockdep_map *nest,
+			      unsigned long reservation_id)
+{
+	DEBUG_LOCKS_WARN_ON(!reservation_id);
+
+	might_sleep();
+	return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE, 0,
+				   nest, _RET_IP_, reservation_id, 1);
+}
+EXPORT_SYMBOL_GPL(_mutex_reserve_lock_intr_slow);
+
+
 #endif
 
 /*
@@ -400,7 +608,8 @@  __mutex_lock_slowpath(atomic_t *lock_count)
 {
 	struct mutex *lock = container_of(lock_count, struct mutex, count);
 
-	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_);
+	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
+			    NULL, _RET_IP_, 0, 0);
 }
 
 static noinline int __sched
@@ -408,7 +617,8 @@  __mutex_lock_killable_slowpath(atomic_t *lock_count)
 {
 	struct mutex *lock = container_of(lock_count, struct mutex, count);
 
-	return __mutex_lock_common(lock, TASK_KILLABLE, 0, NULL, _RET_IP_);
+	return __mutex_lock_common(lock, TASK_KILLABLE, 0,
+				   NULL, _RET_IP_, 0, 0);
 }
 
 static noinline int __sched
@@ -416,8 +626,28 @@  __mutex_lock_interruptible_slowpath(atomic_t *lock_count)
 {
 	struct mutex *lock = container_of(lock_count, struct mutex, count);
 
-	return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_);
+	return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
+				   NULL, _RET_IP_, 0, 0);
+}
+
+static noinline int __sched
+__mutex_lock_reserve_slowpath(atomic_t *lock_count, void *rid)
+{
+	struct mutex *lock = container_of(lock_count, struct mutex, count);
+
+	return __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
+				   NULL, _RET_IP_, (unsigned long)rid, 0);
+}
+
+static noinline int __sched
+__mutex_lock_interruptible_reserve_slowpath(atomic_t *lock_count, void *rid)
+{
+	struct mutex *lock = container_of(lock_count, struct mutex, count);
+
+	return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
+				   NULL, _RET_IP_, (unsigned long)rid, 0);
 }
+
 #endif
 
 /*
@@ -473,6 +703,63 @@  int __sched mutex_trylock(struct mutex *lock)
 }
 EXPORT_SYMBOL(mutex_trylock);
 
+#ifndef CONFIG_DEBUG_LOCK_ALLOC
+int __sched
+_mutex_reserve_lock(struct ticket_mutex *lock, unsigned long rid)
+{
+	int ret;
+
+	might_sleep();
+
+	ret = __mutex_fastpath_lock_retval_arg(&lock->base.count, (void *)rid,
+					__mutex_lock_reserve_slowpath);
+
+	if (!ret) {
+		mutex_set_reservation_fastpath(lock, rid, true);
+		mutex_set_owner(&lock->base);
+	}
+	return ret;
+}
+EXPORT_SYMBOL(_mutex_reserve_lock);
+
+int __sched
+_mutex_reserve_lock_interruptible(struct ticket_mutex *lock, unsigned long rid)
+{
+	int ret;
+
+	might_sleep();
+
+	ret = __mutex_fastpath_lock_retval_arg(&lock->base.count, (void *)rid,
+				__mutex_lock_interruptible_reserve_slowpath);
+
+	if (!ret) {
+		mutex_set_reservation_fastpath(lock, rid, true);
+		mutex_set_owner(&lock->base);
+	}
+	return ret;
+}
+EXPORT_SYMBOL(_mutex_reserve_lock_interruptible);
+
+void __sched
+_mutex_reserve_lock_slow(struct ticket_mutex *lock, unsigned long rid)
+{
+	might_sleep();
+	__mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
+			    0, NULL, _RET_IP_, rid, 1);
+}
+EXPORT_SYMBOL(_mutex_reserve_lock_slow);
+
+int __sched
+_mutex_reserve_lock_intr_slow(struct ticket_mutex *lock, unsigned long rid)
+{
+	might_sleep();
+	return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
+				   0, NULL, _RET_IP_, rid, 1);
+}
+EXPORT_SYMBOL(_mutex_reserve_lock_intr_slow);
+
+#endif
+
 /**
  * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
  * @cnt: the atomic which we are to dec