@@ -59,7 +59,6 @@ piglit_add_executable (glean
ttexcube.cpp
ttexenv.cpp
ttexgen.cpp
- ttexrect.cpp
ttexswizzle.cpp
ttexture_srgb.cpp
ttexunits.cpp
deleted file mode 100644
@@ -1,215 +0,0 @@
-// BEGIN_COPYRIGHT -*- glean -*-
-
-/*
- * Copyright © 2006 Intel Corporation
- * Copyright © 1999 Allen Akin
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Eric Anholt <eric@anholt.net>
- *
- */
-
-/* ttexrect.cpp: Test the ARB_texture_rectangle extension
- * Author: Eric Anholt <eric@anholt.net>
- *
- * Test procedure:
- * Create a 255x127 texture of varying colors and bind it as a
- * GL_ARB_texture_recangle target. Draw that rectangle to the window, and
- * check that the texture was drawn correctly. The common failure to be
- * caught with this test is not adjusting the non-normalized coordinates on
- * hardware that expects normalized coordinates.
- */
-
-#include "ttexrect.h"
-#include <cassert>
-#include <stdio.h>
-#include <cmath>
-
-namespace GLEAN {
-
-/**
- * Test if two colors are close enough to be considered the same.
- */
-bool
-TexRectTest::TestColor(const GLfloat c1[3], const GLfloat c2[3])
-{
- if (fabs(c1[0] - c2[0]) <= mTolerance[0] &&
- fabs(c1[1] - c2[1]) <= mTolerance[1] &&
- fabs(c1[2] - c2[2]) <= mTolerance[2])
- return true;
- else
- return false;
-}
-
-void
-TexRectTest::CalculateTolerance()
-{
- GLint rBits, gBits, bBits;
- GLint rTexBits, gTexBits, bTexBits;
-
- // Get fb resolution
- glGetIntegerv(GL_RED_BITS, &rBits);
- glGetIntegerv(GL_GREEN_BITS, &gBits);
- glGetIntegerv(GL_BLUE_BITS, &bBits);
-
- // Get tex resolution
- glGetTexLevelParameteriv(GL_TEXTURE_RECTANGLE_ARB,
- 0, GL_TEXTURE_RED_SIZE, &rTexBits);
- glGetTexLevelParameteriv(GL_TEXTURE_RECTANGLE_ARB,
- 0, GL_TEXTURE_GREEN_SIZE, &gTexBits);
- glGetTexLevelParameteriv(GL_TEXTURE_RECTANGLE_ARB,
- 0, GL_TEXTURE_BLUE_SIZE, &bTexBits);
-
- // Find smaller of frame buffer and texture bits
- rBits = (rBits < rTexBits) ? rBits : rTexBits;
- gBits = (gBits < gTexBits) ? gBits : gTexBits;
- bBits = (bBits < bTexBits) ? bBits : bTexBits;
-
- // If these fail, something's seriously wrong.
- assert(rBits > 0);
- assert(gBits > 0);
- assert(bBits > 0);
- mTolerance[0] = 3.0 / (1 << rBits);
- mTolerance[1] = 3.0 / (1 << gBits);
- mTolerance[2] = 3.0 / (1 << bBits);
-}
-
-#define TEXTURE_WIDTH 255
-#define TEXTURE_HEIGHT 127
-
-/**
- * Creates a TEXTURE_WIDTH * TEXTURE_HEIGHT rectangular texture and draws it to
- * the window. It then reads the output back to verify that the texture stayed
- * intact.
- */
-void
-TexRectTest::runOne(BasicResult& r, Window& w)
-{
- float image[TEXTURE_WIDTH * TEXTURE_HEIGHT * 3];
- float actual[TEXTURE_WIDTH * TEXTURE_HEIGHT * 3];
- (void) w;
-
- /* Set up a texture that is color ramps with red to black top to
- * bottom and green to black left to right.
- */
- for (int y = 0; y < TEXTURE_HEIGHT; y++) {
- for (int x = 0; x < TEXTURE_WIDTH; x++) {
- int i = (y * TEXTURE_WIDTH + x) * 3;
-
- image[i + 0] = (float)x / (TEXTURE_WIDTH - 1);
- image[i + 1] = 1.0 - ((float) y / (TEXTURE_HEIGHT - 1));
- image[i + 2] = 0.0;
- }
- }
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glShadeModel(GL_FLAT);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0, 256, 0, 256, -1, 1);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glViewport(0, 0, windowSize, windowSize);
-
- glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGB, 255, 127, 0,
- GL_RGB, GL_FLOAT, image);
- glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER,
- GL_NEAREST);
- glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER,
- GL_NEAREST);
- glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glEnable(GL_TEXTURE_RECTANGLE_ARB);
-
- glDrawBuffer(GL_BACK);
- glReadBuffer(GL_BACK);
-
- r.pass = true;
-
- /* Draw our texture to the window such that each texel should map
- * to the corresponding pixel of the window.
- */
- glBegin(GL_POLYGON);
- glTexCoord2f(0, 0);
- glVertex2f(0, 0);
-
- glTexCoord2f(TEXTURE_WIDTH, 0);
- glVertex2f(TEXTURE_WIDTH, 0);
-
- glTexCoord2f(TEXTURE_WIDTH, TEXTURE_HEIGHT);
- glVertex2f(TEXTURE_WIDTH, TEXTURE_HEIGHT);
-
- glTexCoord2f(0, TEXTURE_HEIGHT);
- glVertex2f(0, TEXTURE_HEIGHT);
- glEnd();
-
- /* Read back the output */
- glReadPixels(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT,
- GL_RGB, GL_FLOAT, actual);
-
- w.swap(); // lets us watch the progress
-
- CalculateTolerance();
-
- /* Verify the output */
- for (int y = 0; y < TEXTURE_HEIGHT; y++) {
- for (int x = 0; x < TEXTURE_WIDTH; x++) {
- int i = (y * TEXTURE_WIDTH + x) * 3;
-
- if (!TestColor(&image[i], &actual[i])) {
- // Report the error
- env->log << name
- << ": FAIL at (" << x << "," << y
- << "):\n"
- << " Expected=("
- << image[i + 0] << ", "
- << image[i + 1] << ", "
- << image[i + 2] << ")\n"
- << " Measured=("
- << actual[i + 0] << ", "
- << actual[i + 1] << ", "
- << actual[i + 2] << ")\n";
- r.pass = false;
- }
- }
- }
-} // TexRectTest::runOne
-
-
-void
-TexRectTest::logOne(BasicResult& r) {
- logPassFail(r);
- logConcise(r);
-} // TexRectTest::logOne
-
-
-///////////////////////////////////////////////////////////////////////////////
-// The test object itself:
-///////////////////////////////////////////////////////////////////////////////
-TexRectTest texRectTest("texRect", "window, rgb",
- "GL_ARB_texture_rectangle",
- "Test basic texture rectangle functionality.\n");
-
-
-} // namespace GLEAN
deleted file mode 100644
@@ -1,62 +0,0 @@
-// BEGIN_COPYRIGHT -*- glean -*-
-
-/*
- * Copyright © 2006 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Eric Anholt <eric@anholt.net>
- *
- */
-
-
-// ttexenv.h: Test basic ARB_texture_rectangle support.
-// Author: Eric Anholt <eric@anholt.net>
-
-#ifndef __ttexrect_h__
-#define __ttexrect_h__
-
-#include "tbasic.h"
-
-#define windowSize 256
-namespace GLEAN {
-
-class TexRectTest: public BasicTest {
- public:
- TexRectTest(const char* testName, const char* filter,
- const char *prereqs, const char* description):
- BasicTest(testName, filter, prereqs, description),
- mTolerance() {
- }
-
- virtual void runOne(BasicResult& r, Window& w);
- virtual void logOne(BasicResult& r);
-
- private:
- bool TestColor(const GLfloat c1[3], const GLfloat c2[3]);
- void CalculateTolerance();
- GLfloat mTolerance[3];
-
-}; // class TexRectTest
-
-} // namespace GLEAN
-
-#endif // __ttexrect_h__
Remove ttexrect.* from glean as the previous patch ports the test to piglit. Signed-off-by: Tom Gall <tom.gall@linaro.org> --- tests/glean/CMakeLists.gl.txt | 1 - tests/glean/ttexrect.cpp | 215 ----------------------------------------- tests/glean/ttexrect.h | 62 ------------ 3 files changed, 278 deletions(-) delete mode 100644 tests/glean/ttexrect.cpp delete mode 100644 tests/glean/ttexrect.h