@@ -47,25 +47,25 @@ struct snd_opl3_drum_note {
unsigned char feedback_connection;
};
-static struct snd_opl3_drum_voice bass_op0 = {6, 0, 0x00, 0x32, 0xf8, 0x66, 0x30, 0x00};
-static struct snd_opl3_drum_voice bass_op1 = {6, 1, 0x00, 0x03, 0xf6, 0x57, 0x30, 0x00};
-static struct snd_opl3_drum_note bass_note = {6, 0x90, 0x09};
+static const struct snd_opl3_drum_voice bass_op0 = {6, 0, 0x00, 0x32, 0xf8, 0x66, 0x30, 0x00};
+static const struct snd_opl3_drum_voice bass_op1 = {6, 1, 0x00, 0x03, 0xf6, 0x57, 0x30, 0x00};
+static const struct snd_opl3_drum_note bass_note = {6, 0x90, 0x09};
-static struct snd_opl3_drum_voice hihat = {7, 0, 0x00, 0x03, 0xf0, 0x06, 0x20, 0x00};
+static const struct snd_opl3_drum_voice hihat = {7, 0, 0x00, 0x03, 0xf0, 0x06, 0x20, 0x00};
-static struct snd_opl3_drum_voice snare = {7, 1, 0x00, 0x03, 0xf0, 0x07, 0x20, 0x02};
-static struct snd_opl3_drum_note snare_note = {7, 0xf4, 0x0d};
+static const struct snd_opl3_drum_voice snare = {7, 1, 0x00, 0x03, 0xf0, 0x07, 0x20, 0x02};
+static const struct snd_opl3_drum_note snare_note = {7, 0xf4, 0x0d};
-static struct snd_opl3_drum_voice tomtom = {8, 0, 0x02, 0x03, 0xf0, 0x06, 0x10, 0x00};
-static struct snd_opl3_drum_note tomtom_note = {8, 0xf4, 0x09};
+static const struct snd_opl3_drum_voice tomtom = {8, 0, 0x02, 0x03, 0xf0, 0x06, 0x10, 0x00};
+static const struct snd_opl3_drum_note tomtom_note = {8, 0xf4, 0x09};
-static struct snd_opl3_drum_voice cymbal = {8, 1, 0x04, 0x03, 0xf0, 0x06, 0x10, 0x00};
+static const struct snd_opl3_drum_voice cymbal = {8, 1, 0x04, 0x03, 0xf0, 0x06, 0x10, 0x00};
/*
* set drum voice characteristics
*/
static void snd_opl3_drum_voice_set(struct snd_opl3 *opl3,
- struct snd_opl3_drum_voice *data)
+ const struct snd_opl3_drum_voice *data)
{
unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
unsigned char voice_offset = data->voice;
@@ -100,7 +100,7 @@ static void snd_opl3_drum_voice_set(struct snd_opl3 *opl3,
* Set drum voice pitch
*/
static void snd_opl3_drum_note_set(struct snd_opl3 *opl3,
- struct snd_opl3_drum_note *data)
+ const struct snd_opl3_drum_note *data)
{
unsigned char voice_offset = data->voice;
unsigned short opl3_reg;
@@ -118,7 +118,7 @@ static void snd_opl3_drum_note_set(struct snd_opl3 *opl3,
* Set drum voice volume and position
*/
static void snd_opl3_drum_vol_set(struct snd_opl3 *opl3,
- struct snd_opl3_drum_voice *data,
+ const struct snd_opl3_drum_voice *data,
int vel, struct snd_midi_channel *chan)
{
unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
@@ -170,7 +170,7 @@ void snd_opl3_drum_switch(struct snd_opl3 *opl3, int note, int vel, int on_off,
struct snd_midi_channel *chan)
{
unsigned char drum_mask;
- struct snd_opl3_drum_voice *drum_voice;
+ const struct snd_opl3_drum_voice *drum_voice;
if (!(opl3->drum_reg & OPL3_PERCUSSION_ENABLE))
return;
The snd_opl3_drum_voice items are all read-only, hence they can be declared as const. There should be no functional changes by this patch. Signed-off-by: Takashi Iwai <tiwai@suse.de> --- sound/drivers/opl3/opl3_drums.c | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-)