@@ -26,6 +26,7 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
{
struct device *dev = &gpu->pdev->dev;
const struct firmware *fw;
+ const char *signed_fwname = NULL;
struct device_node *np, *mem_np;
struct resource r;
phys_addr_t mem_phys;
@@ -58,8 +59,33 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
mem_phys = r.start;
- /* Request the MDT file for the firmware */
- fw = adreno_request_fw(to_adreno_gpu(gpu), fwname);
+ /*
+ * Check for a firmware-name property. This is the new scheme
+ * to handle firmware that may be signed with device specific
+ * keys, allowing us to have a different zap fw path for different
+ * devices.
+ *
+ * If the firmware-name property is found, we bypass the
+ * adreno_request_fw() mechanism, because we don't need to handle
+ * the /lib/firmware/qcom/* vs /lib/firmware/* case.
+ *
+ * If the firmware-name property is not found, for backwards
+ * compatibility we fall back to the fwname from the gpulist
+ * table.
+ */
+ of_property_read_string_index(np, "firmware-name", 0, &signed_fwname);
+ if (signed_fwname) {
+ fwname = signed_fwname;
+ ret = request_firmware_direct(&fw, signed_fwname, gpu->dev->dev);
+ if (ret) {
+ DRM_DEV_ERROR(dev, "could not load signed zap firmware: %d\n", ret);
+ fw = ERR_PTR(ret);
+ }
+ } else {
+ /* Request the MDT file for the firmware */
+ fw = adreno_request_fw(to_adreno_gpu(gpu), fwname);
+ }
+
if (IS_ERR(fw)) {
DRM_DEV_ERROR(dev, "Unable to load %s\n", fwname);
return PTR_ERR(fw);
@@ -95,7 +121,7 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
* not. But since we've already gotten through adreno_request_fw()
* we know which of the two cases it is:
*/
- if (to_adreno_gpu(gpu)->fwloc == FW_LOCATION_LEGACY) {
+ if (signed_fwname || (to_adreno_gpu(gpu)->fwloc == FW_LOCATION_LEGACY)) {
ret = qcom_mdt_load(dev, fw, fwname, pasid,
mem_region, mem_phys, mem_size, NULL);
} else {