@@ -1870,6 +1870,12 @@ static const struct hid_device_id
wiimote_hid_devices[] = {
USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
{ }
};
+
+bool dpad_as_analog = false;
+module_param(dpad_as_analog, bool, 0644);
+MODULE_PARM_DESC(dpad_as_analog,
+ "Treats the D-Pad as the main analog input");
+
MODULE_DEVICE_TABLE(hid, wiimote_hid_devices);
static struct hid_driver wiimote_hid_driver = {
b/drivers/hid/hid-wiimote-modules.c
@@ -1110,19 +1110,85 @@ static void wiimod_classic_in_ext(struct
wiimote_data *wdata, const __u8 *ext)
rt <<= 1;
lt <<= 1;
- input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20);
- input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
+ if(dpad_as_analog) {
+ if(wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE){
+ if((ext[4] & 0x80) && !(ext[1] & 0x01)) {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1X, 0x7F);
+ } else if(!(ext[4] & 0x80) && (ext[1] & 0x01)) {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1X, 0xFF);
+ } else {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1X, 0x00);
+ }
+
+ if((ext[4] & 0x40) && !(ext[0] & 0x01)) {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1Y, 0x7F);
+ } else if(!(ext[4] & 0x40) && (ext[0] & 0x01)) {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1Y, 0xFF);
+ } else {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1Y, 0x00);
+ }
+ } else {
+ if((ext[4] & 0x80) && !(ext[5] & 0x02)) {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1X, 0x7F);
+ } else if(!(ext[4] & 0x80) && (ext[5] & 0x02)) {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1X, 0xFF);
+ } else {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1X, 0x00);
+ }
+
+ if((ext[4] & 0x40) && !(ext[5] & 0x01)) {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1Y, 0x7F);
+ } else if(!(ext[4] & 0x40) && (ext[5] & 0x01)) {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1Y, 0xFF);
+ } else {
+ input_report_abs(wdata->extension.input,
+ ABS_HAT1Y, 0x00);
+ }
+ }
+
+ } else {
+ input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20);
+ input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
+ !(ext[4] & 0x80));
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
+ !(ext[4] & 0x40));
+
+ if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
+ !(ext[1] & 0x01));
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
+ !(ext[0] & 0x01));
+ } else {
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
+ !(ext[5] & 0x02));
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
+ !(ext[5] & 0x01));
+ }
+ }
+
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
- !(ext[4] & 0x80));
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
- !(ext[4] & 0x40));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
!(ext[4] & 0x20));
@@ -1157,21 +1223,7 @@ static void wiimod_classic_in_ext(struct
wiimote_data *wdata, const __u8 *ext)
wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
!(ext[5] & 0x04));
- if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
- !(ext[1] & 0x01));
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
- !(ext[0] & 0x01));
- } else {
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
- !(ext[5] & 0x02));
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
- !(ext[5] & 0x01));
- }
+
input_sync(wdata->extension.input);
}
@@ -372,4 +372,5 @@ static inline int wiimote_cmd_wait_noint(struct
wiimote_data *wdata)
return 0;
}
+extern bool dpad_as_analog;
The controllers from the Super Nintendo Classic Edition (AKA the SNES Mini) appear as a Classic Controller Pro when connected to a Wii Remote. All the buttons work as the same, with the d-pad being mapped the same as the d-pad on the Classic Controller Pro. This differs from the behaviour of most controllers with d-pads and no analogue sticks, where the d-pad maps to ABS_HAT1X for left and right, and ABS_HAT1Y for up and down. This patch adds an option to the hid-wiimote module to make the Super Nintendo Classic Controller behave this way. The patch has been tested with a Super Nintendo Classic Controller plugged into a Wii Remote in both with the option both enabled and disabled. When enabled the d-pad acts as the analogue control, and when disabled it acts as it did before the patch was applied. This patch has not been tested with e Wii Classic Controller (either the original or the pro version) as I do not have one of these controllers. Although I have not tested it with these controllers, I think it is likely this patch will also work with the NES Classic Edition Controllers. Signed-off-by: Daniel G. Morse <dmorse@speedfox.co.uk> --- drivers/hid/hid-wiimote-core.c | 6 ++ drivers/hid/hid-wiimote-modules.c | 98 +++++++++++++++++++++++-------- drivers/hid/hid-wiimote.h | 1 + 3 files changed, 82 insertions(+), 23 deletions(-) #endif -- 2.25.1