@@ -32,8 +32,11 @@
#define USE_VCHIQ_ARM
#include "interface/vchi/vchi.h"
-/* maximum number of components supported */
-#define VCHIQ_MMAL_MAX_COMPONENTS 4
+/*
+ * maximum number of components supported.
+ * This matches the maximum permitted by default on the VPU
+ */
+#define VCHIQ_MMAL_MAX_COMPONENTS 64
/*#define FULL_MSG_DUMP 1*/
@@ -168,8 +171,6 @@ struct vchiq_mmal_instance {
/* protect accesses to context_map */
struct mutex context_map_lock;
- /* component to use next */
- int component_idx;
struct vchiq_mmal_component component[VCHIQ_MMAL_MAX_COMPONENTS];
/* ordered workqueue to process all bulk operations */
@@ -1626,18 +1627,24 @@ int vchiq_mmal_component_init(struct vchiq_mmal_instance *instance,
{
int ret;
int idx; /* port index */
- struct vchiq_mmal_component *component;
+ struct vchiq_mmal_component *component = NULL;
if (mutex_lock_interruptible(&instance->vchiq_mutex))
return -EINTR;
- if (instance->component_idx == VCHIQ_MMAL_MAX_COMPONENTS) {
+ for (idx = 0; idx < VCHIQ_MMAL_MAX_COMPONENTS; idx++) {
+ if (!instance->component[idx].in_use) {
+ component = &instance->component[idx];
+ component->in_use = 1;
+ break;
+ }
+ }
+
+ if (!component) {
ret = -EINVAL; /* todo is this correct error? */
goto unlock;
}
- component = &instance->component[instance->component_idx];
-
ret = create_component(instance, component, name);
if (ret < 0) {
pr_err("%s: failed to create component %d (Not enough GPU mem?)\n",
@@ -1688,8 +1695,6 @@ int vchiq_mmal_component_init(struct vchiq_mmal_instance *instance,
goto release_component;
}
- instance->component_idx++;
-
*component_out = component;
mutex_unlock(&instance->vchiq_mutex);
@@ -1699,6 +1704,8 @@ int vchiq_mmal_component_init(struct vchiq_mmal_instance *instance,
release_component:
destroy_component(instance, component);
unlock:
+ if (component)
+ component->in_use = 0;
mutex_unlock(&instance->vchiq_mutex);
return ret;
@@ -1721,6 +1728,8 @@ int vchiq_mmal_component_finalise(struct vchiq_mmal_instance *instance,
ret = destroy_component(instance, component);
+ component->in_use = 0;
+
mutex_unlock(&instance->vchiq_mutex);
return ret;
@@ -82,6 +82,7 @@ struct vchiq_mmal_port {
};
struct vchiq_mmal_component {
+ u32 in_use:1;
u32 enabled:1;
u32 handle; /* VideoCore handle for component */
u32 inputs; /* Number of input ports */