Message ID | 20210208134108.22286-1-vbabka@suse.cz |
---|---|
State | Accepted |
Commit | 3286222fc609dea27bd16ac02c55d3f1c3190063 |
Headers | show |
Series | mm, slub: better heuristic for number of cpus when calculating slab order | expand |
On Mon, Feb 08, 2021 at 02:41:08PM +0100, Vlastimil Babka wrote: > When creating a new kmem cache, SLUB determines how large the slab pages will > based on number of inputs, including the number of CPUs in the system. Larger > slab pages mean that more objects can be allocated/free from per-cpu slabs > before accessing shared structures, but also potentially more memory can be > wasted due to low slab usage and fragmentation. > The rough idea of using number of CPUs is that larger systems will be more > likely to benefit from reduced contention, and also should have enough memory > to spare. > > <SNIP> > > So this patch tries to determine the best available value without specific arch > knowledge. > - num_present_cpus() if the number is larger than 1, as that means the arch is > likely setting it properly > - nr_cpu_ids otherwise > > This should fix the reported regressions while also keeping the effect of > 045ab8c9487b for PowerPC systems. It's possible there are configurations where > num_present_cpus() is 1 during boot while nr_cpu_ids is at the same time > bloated, so these (if they exist) would keep the large orders based on > nr_cpu_ids as was before 045ab8c9487b. > Tested-by: Mel Gorman <mgorman@techsingularity.net> Only x86-64 tested, three machines, all showing similar results as would be expected. One example; hackbench-process-sockets 5.11.0-rc7 5.11.0-rc7 5.11.0-rc7 vanilla revert-v1r1 vbabka-fix-v1r1 Amean 1 0.3873 ( 0.00%) 0.4060 ( -4.82%) 0.3747 ( 3.27%) Amean 4 1.3767 ( 0.00%) 0.7700 * 44.07%* 0.7790 * 43.41%* Amean 7 2.4710 ( 0.00%) 1.2753 * 48.39%* 1.2680 * 48.68%* Amean 12 3.7103 ( 0.00%) 1.9570 * 47.26%* 1.9470 * 47.52%* Amean 21 5.9790 ( 0.00%) 2.9760 * 50.23%* 2.9830 * 50.11%* Amean 30 8.0467 ( 0.00%) 4.0590 * 49.56%* 4.0410 * 49.78%* Amean 48 12.8180 ( 0.00%) 6.5167 * 49.16%* 6.4070 * 50.02%* Amean 79 20.5150 ( 0.00%) 10.3580 * 49.51%* 10.3740 * 49.43%* Amean 110 25.5320 ( 0.00%) 14.0453 * 44.99%* 14.0577 * 44.94%* Amean 141 32.4170 ( 0.00%) 17.3267 * 46.55%* 17.4977 * 46.02%* Amean 172 40.0883 ( 0.00%) 21.0360 * 47.53%* 21.1480 * 47.25%* Amean 203 47.2923 ( 0.00%) 25.2367 * 46.64%* 25.4923 * 46.10%* Amean 234 55.2623 ( 0.00%) 29.0720 * 47.39%* 29.3273 * 46.93%* Amean 265 61.4513 ( 0.00%) 33.0260 * 46.26%* 33.0617 * 46.20%* Amean 296 73.2960 ( 0.00%) 36.6920 * 49.94%* 37.2520 * 49.18%* Comparing just a revert and the patch 5.11.0-rc7 5.11.0-rc7 revert-v1r1 vbabka-fix-v1r1 Amean 1 0.4060 ( 0.00%) 0.3747 ( 7.72%) Amean 4 0.7700 ( 0.00%) 0.7790 ( -1.17%) Amean 7 1.2753 ( 0.00%) 1.2680 ( 0.58%) Amean 12 1.9570 ( 0.00%) 1.9470 ( 0.51%) Amean 21 2.9760 ( 0.00%) 2.9830 ( -0.24%) Amean 30 4.0590 ( 0.00%) 4.0410 ( 0.44%) Amean 48 6.5167 ( 0.00%) 6.4070 ( 1.68%) Amean 79 10.3580 ( 0.00%) 10.3740 ( -0.15%) Amean 110 14.0453 ( 0.00%) 14.0577 ( -0.09%) Amean 141 17.3267 ( 0.00%) 17.4977 * -0.99%* Amean 172 21.0360 ( 0.00%) 21.1480 ( -0.53%) Amean 203 25.2367 ( 0.00%) 25.4923 ( -1.01%) Amean 234 29.0720 ( 0.00%) 29.3273 ( -0.88%) Amean 265 33.0260 ( 0.00%) 33.0617 ( -0.11%) Amean 296 36.6920 ( 0.00%) 37.2520 ( -1.53%) That's a negligible difference and all but one group (141) was within the noise. Even for 141, it's very marginal and with the degree of overload at that group count, it can be ignored. Thanks! -- Mel Gorman SUSE Labs
diff --git a/mm/slub.c b/mm/slub.c index 176b1cb0d006..8fc9190e6cb3 100644 --- a/mm/slub.c +++ b/mm/slub.c @@ -3454,6 +3454,7 @@ static inline int calculate_order(unsigned int size) unsigned int order; unsigned int min_objects; unsigned int max_objects; + unsigned int nr_cpus; /* * Attempt to find best configuration for a slab. This @@ -3464,8 +3465,21 @@ static inline int calculate_order(unsigned int size) * we reduce the minimum objects required in a slab. */ min_objects = slub_min_objects; - if (!min_objects) - min_objects = 4 * (fls(num_online_cpus()) + 1); + if (!min_objects) { + /* + * Some architectures will only update present cpus when + * onlining them, so don't trust the number if it's just 1. But + * we also don't want to use nr_cpu_ids always, as on some other + * architectures, there can be many possible cpus, but never + * onlined. Here we compromise between trying to avoid too high + * order on systems that appear larger than they are, and too + * low order on systems that appear smaller than they are. + */ + nr_cpus = num_present_cpus(); + if (nr_cpus <= 1) + nr_cpus = nr_cpu_ids; + min_objects = 4 * (fls(nr_cpus) + 1); + } max_objects = order_objects(slub_max_order, size); min_objects = min(min_objects, max_objects);