diff mbox series

[09/11] drm/msm/disp/dpu1: Add support for DSC in topology

Message ID 20210715065203.709914-10-vkoul@kernel.org
State New
Headers show
Series [01/11] drm/msm/dsi: add support for dsc data | expand

Commit Message

Vinod Koul July 15, 2021, 6:52 a.m. UTC
For DSC to work we typically need a 2,2,1 configuration. This should
suffice for resolutions upto 4k. For more resolutions like 8k this won't
work.

The topology information is provided by DTS so we try to deduce the
topology required for DSC.
Furthermore, we can use 1 DSC encoder in lesser resolutions, but that is
not power efficient according to Abhinav, it is better to use 2 mixers
as that will split width/2 and is proven to be power efficient.

Also, the panel has been tested only with 2,2,1 configuration, so for
now we blindly create 2,2,1 topology when DSC is enabled

Co-developed-by: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org>

Signed-off-by: Vinod Koul <vkoul@kernel.org>

---
Changes since RFC:
 - Add more details in changelog

 drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 16 ++++++++++++++++
 1 file changed, 16 insertions(+)

-- 
2.31.1

Comments

Abhinav Kumar Aug. 3, 2021, 1:05 a.m. UTC | #1
On 2021-07-14 23:52, Vinod Koul wrote:
> For DSC to work we typically need a 2,2,1 configuration. This should
> suffice for resolutions upto 4k. For more resolutions like 8k this 
> won't
> work.
> 
> The topology information is provided by DTS so we try to deduce the
> topology required for DSC.
> Furthermore, we can use 1 DSC encoder in lesser resolutions, but that 
> is
> not power efficient according to Abhinav, it is better to use 2 mixers
> as that will split width/2 and is proven to be power efficient.

I think now that we have added the technical reason of why it is better 
to use
2-2-1 ( using 2 LMs is better than one as it will half layer width), we 
can drop my name from the commit text
as it holds less value than the actual reason itself :)
You can still keep my signed-off and co-developed by tag

> 
> Also, the panel has been tested only with 2,2,1 configuration, so for
> now we blindly create 2,2,1 topology when DSC is enabled
> 
> Co-developed-by: Abhinav Kumar <abhinavk@codeaurora.org>
> Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org>
> Signed-off-by: Vinod Koul <vkoul@kernel.org>
> ---
> Changes since RFC:
>  - Add more details in changelog
> 
>  drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 16 ++++++++++++++++
>  1 file changed, 16 insertions(+)
> 
> diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> index 41140b781e66..8f0a8bd9c8ff 100644
> --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> @@ -573,6 +573,8 @@ static struct msm_display_topology 
> dpu_encoder_get_topology(
>  			struct drm_display_mode *mode)
>  {
>  	struct msm_display_topology topology = {0};
> +	struct drm_encoder *drm_enc;
> +	struct msm_drm_private *priv;
>  	int i, intf_count = 0;
> 
>  	for (i = 0; i < MAX_PHYS_ENCODERS_PER_VIRTUAL; i++)
> @@ -607,8 +609,22 @@ static struct msm_display_topology
> dpu_encoder_get_topology(
>  	topology.num_enc = 0;
>  	topology.num_intf = intf_count;
> 
> +	drm_enc = &dpu_enc->base;
> +	priv = drm_enc->dev->dev_private;
> +	if (priv && priv->dsc) {
if dsc is moved to the encoder, this will need to be changed too
> +		/* In case of Display Stream Compression DSC, we would use
> +		 * 2 encoders, 2 line mixers and 1 interface
> +		 * this is power optimal and can drive upto (including) 4k
> +		 * screens
> +		 */
> +		topology.num_enc = 2;
> +		topology.num_intf = 1;
> +		topology.num_lm = 2;
> +	}
> +
>  	return topology;
>  }
> +
>  static int dpu_encoder_virt_atomic_check(
>  		struct drm_encoder *drm_enc,
>  		struct drm_crtc_state *crtc_state,
diff mbox series

Patch

diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
index 41140b781e66..8f0a8bd9c8ff 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
@@ -573,6 +573,8 @@  static struct msm_display_topology dpu_encoder_get_topology(
 			struct drm_display_mode *mode)
 {
 	struct msm_display_topology topology = {0};
+	struct drm_encoder *drm_enc;
+	struct msm_drm_private *priv;
 	int i, intf_count = 0;
 
 	for (i = 0; i < MAX_PHYS_ENCODERS_PER_VIRTUAL; i++)
@@ -607,8 +609,22 @@  static struct msm_display_topology dpu_encoder_get_topology(
 	topology.num_enc = 0;
 	topology.num_intf = intf_count;
 
+	drm_enc = &dpu_enc->base;
+	priv = drm_enc->dev->dev_private;
+	if (priv && priv->dsc) {
+		/* In case of Display Stream Compression DSC, we would use
+		 * 2 encoders, 2 line mixers and 1 interface
+		 * this is power optimal and can drive upto (including) 4k
+		 * screens
+		 */
+		topology.num_enc = 2;
+		topology.num_intf = 1;
+		topology.num_lm = 2;
+	}
+
 	return topology;
 }
+
 static int dpu_encoder_virt_atomic_check(
 		struct drm_encoder *drm_enc,
 		struct drm_crtc_state *crtc_state,