@@ -497,6 +497,7 @@ __sin (double x)
}
} /* else if (k < 0x42F00000 ) */
+#ifndef IN_SINCOS
/* -----------------281474976710656 <|x| <2^1024----------------------------*/
else if (k < 0x7ff00000)
retval = reduce_and_compute (x, 0);
@@ -508,6 +509,7 @@ __sin (double x)
__set_errno (EDOM);
retval = x / x;
}
+#endif
return retval;
}
@@ -729,6 +731,7 @@ __cos (double x)
}
} /* else if (k < 0x42F00000 ) */
+#ifndef IN_SINCOS
/* 281474976710656 <|x| <2^1024 */
else if (k < 0x7ff00000)
retval = reduce_and_compute (x, 1);
@@ -739,6 +742,7 @@ __cos (double x)
__set_errno (EDOM);
retval = x / x; /* |x| > 2^1024 */
}
+#endif
return retval;
}
@@ -27,13 +27,64 @@
#define IN_SINCOS 1
#include "s_sin.c"
+/* Consolidated version of reduce_and_compute in s_sin.c that does range
+ reduction only once and computes sin and cos together. */
+static inline void
+__always_inline
+reduce_and_compute_sincos (double x, double *sinx, double *cosx)
+{
+ double a, da;
+ unsigned int n = __branred (x, &a, &da);
+
+ n = n & 3;
+
+ if (n == 1 || n == 2)
+ {
+ a = -a;
+ da = -da;
+ }
+
+ if (n & 1)
+ {
+ double *temp = cosx;
+ cosx = sinx;
+ sinx = temp;
+ }
+
+ if (a * a < 0.01588)
+ *sinx = bsloww (a, da, x, n);
+ else
+ *sinx = bsloww1 (a, da, x, n);
+ *cosx = bsloww2 (a, da, x, n);
+}
+
void
__sincos (double x, double *sinx, double *cosx)
{
+ mynumber u;
+ int k;
+
SET_RESTORE_ROUND_53BIT (FE_TONEAREST);
- *sinx = __sin (x);
- *cosx = __cos (x);
+ u.x = x;
+ k = 0x7fffffff & u.i[HIGH_HALF];
+
+ if (k < 0x42F00000)
+ {
+ *sinx = __sin_local (x);
+ *cosx = __cos_local (x);
+ return;
+ }
+ if (k < 0x7ff00000)
+ {
+ reduce_and_compute_sincos (x, sinx, cosx);
+ return;
+ }
+
+ if (isinf (x))
+ __set_errno (EDOM);
+
+ *sinx = *cosx = x / x;
}
weak_alias (__sincos, sincos)
#ifdef NO_LONG_DOUBLE