@@ -65,7 +65,7 @@ void qkbd_state_key_event(QKbdState *kbd, QKeyCode qcode, bool down);
* using qemu_input_event_send_key_delay().
*
* @kbd: state tracker state.
- * @delay_ms: the delay in miliseconds.
+ * @delay_ms: the delay in milliseconds.
*/
void qkbd_state_set_delay(QKbdState *kbd, int delay_ms);
@@ -42,7 +42,7 @@
#define NUM_MEMSLOTS_GROUPS 2
/*
- * Internal enum to differenciate between options for
+ * Internal enum to differentiate between options for
* io calls that have a sync (old) version and an _async (new)
* version:
* QXL_SYNC: use the old version
@@ -44,7 +44,7 @@ typedef struct {
/* "up" flag */
#define SCANCODE_UP 0x80
-/* Additional modifiers to use if not catched another way. */
+/* Additional modifiers to use if not caught another way. */
#define SCANCODE_SHIFT 0x100
#define SCANCODE_CTRL 0x200
#define SCANCODE_ALT 0x400
@@ -485,7 +485,7 @@ static inline void wavelet(int *buf, int width, int height, int level)
/*
RGB <=> YUV conversion stuffs.
- YUV coversion is explained as following formula in strict meaning:
+ YUV conversion is explained as following formula in strict meaning:
Y = 0.299R + 0.587G + 0.114B ( 0<=Y<=255)
U = -0.169R - 0.331G + 0.500B (-128<=U<=127)
V = 0.500R - 0.419G - 0.081B (-128<=V<=127)
@@ -539,7 +539,7 @@ static inline void wavelet(int *buf, int width, int height, int level)
+------+------+
So, we must transfer each sub images individually in strict meaning.
- But at least ZRLE meaning, following one decompositon image is same as
+ But at least ZRLE meaning, following one decomposition image is same as
avobe individual sub image. I use this format.
(Strictly saying, transfer order is reverse(Hxy->Hy->Hx->L)
for simplified procedure for any wavelet level.)
@@ -150,7 +150,7 @@ bool sdl2_2d_check_format(DisplayChangeListener *dcl,
{
/*
* We let SDL convert for us a few more formats than,
- * the native ones. Thes are the ones I have tested.
+ * the native ones. These are the ones I have tested.
*/
return (format == PIXMAN_x8r8g8b8 ||
format == PIXMAN_a8r8g8b8 ||
@@ -860,7 +860,7 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
#endif
#ifndef CONFIG_WIN32
- /* QEMU uses its own low level keyboard hook procecure on Windows */
+ /* QEMU uses its own low level keyboard hook procedure on Windows */
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
#endif
#ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
@@ -110,7 +110,7 @@ static void ZRLE_ENCODE_TILE(VncState *vs, ZRLE_PIXEL *data, int w, int h,
ZRLE_PIXEL *end = ptr + h * w;
*end = ~*(end-1); /* one past the end is different so the while loop ends */
- /* Real limit is 127 but we wan't a way to know if there is more than 127 */
+ /* Real limit is 127 but we want a way to know if there is more than 127 */
palette_init(palette, 256, ZRLE_BPP);
while (ptr < end) {
@@ -2045,7 +2045,7 @@ static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts)
/*
* Create the menu entries which depend on QEMU state (for consoles
- * and removeable devices). These make calls back into QEMU functions,
+ * and removable devices). These make calls back into QEMU functions,
* which is OK because at this point we know that the second thread
* holds the iothread lock and is synchronously waiting for us to
* finish.