@@ -885,67 +885,45 @@ static void disas_jcc(DisasContext *s, DisasCompare *c, uint32_t mask)
case CC_OP_STATIC:
c->is_64 = false;
c->u.s32.a = cc_op;
- switch (mask) {
- case 0x8 | 0x4 | 0x2: /* cc != 3 */
- cond = TCG_COND_NE;
+
+ /* Fold half of the cases using bit 3 to invert. */
+ switch (mask & 8 ? mask ^ 0xf : mask) {
+ case 0x1: /* cc == 3 */
+ cond = TCG_COND_EQ;
c->u.s32.b = tcg_constant_i32(3);
break;
- case 0x8 | 0x4 | 0x1: /* cc != 2 */
- cond = TCG_COND_NE;
- c->u.s32.b = tcg_constant_i32(2);
- break;
- case 0x8 | 0x2 | 0x1: /* cc != 1 */
- cond = TCG_COND_NE;
- c->u.s32.b = tcg_constant_i32(1);
- break;
- case 0x8 | 0x2: /* cc == 0 || cc == 2 => (cc & 1) == 0 */
- cond = TCG_COND_EQ;
- c->u.s32.a = tcg_temp_new_i32();
- c->u.s32.b = tcg_constant_i32(0);
- tcg_gen_andi_i32(c->u.s32.a, cc_op, 1);
- break;
- case 0x8 | 0x4: /* cc < 2 */
- cond = TCG_COND_LTU;
- c->u.s32.b = tcg_constant_i32(2);
- break;
- case 0x8: /* cc == 0 */
- cond = TCG_COND_EQ;
- c->u.s32.b = tcg_constant_i32(0);
- break;
- case 0x4 | 0x2 | 0x1: /* cc != 0 */
- cond = TCG_COND_NE;
- c->u.s32.b = tcg_constant_i32(0);
- break;
- case 0x4 | 0x1: /* cc == 1 || cc == 3 => (cc & 1) != 0 */
- cond = TCG_COND_NE;
- c->u.s32.a = tcg_temp_new_i32();
- c->u.s32.b = tcg_constant_i32(0);
- tcg_gen_andi_i32(c->u.s32.a, cc_op, 1);
- break;
- case 0x4: /* cc == 1 */
- cond = TCG_COND_EQ;
- c->u.s32.b = tcg_constant_i32(1);
- break;
- case 0x2 | 0x1: /* cc > 1 */
- cond = TCG_COND_GTU;
- c->u.s32.b = tcg_constant_i32(1);
- break;
case 0x2: /* cc == 2 */
cond = TCG_COND_EQ;
c->u.s32.b = tcg_constant_i32(2);
break;
- case 0x1: /* cc == 3 */
+ case 0x4: /* cc == 1 */
cond = TCG_COND_EQ;
- c->u.s32.b = tcg_constant_i32(3);
+ c->u.s32.b = tcg_constant_i32(1);
+ break;
+ case 0x2 | 0x1: /* cc == 2 || cc == 3 => cc > 1 */
+ cond = TCG_COND_GTU;
+ c->u.s32.b = tcg_constant_i32(1);
+ break;
+ case 0x4 | 0x1: /* cc == 1 || cc == 3 => (cc & 1) != 0 */
+ cond = TCG_COND_TSTNE;
+ c->u.s32.b = tcg_constant_i32(1);
+ break;
+ case 0x4 | 0x2: /* cc == 1 || cc == 2 => (cc - 1) <= 1 */
+ cond = TCG_COND_LEU;
+ c->u.s32.a = tcg_temp_new_i32();
+ c->u.s32.b = tcg_constant_i32(1);
+ tcg_gen_addi_i32(c->u.s32.a, cc_op, -1);
+ break;
+ case 0x4 | 0x2 | 0x1: /* cc != 0 */
+ cond = TCG_COND_NE;
+ c->u.s32.b = tcg_constant_i32(0);
break;
default:
- /* CC is masked by something else: (8 >> cc) & mask. */
- cond = TCG_COND_NE;
- c->u.s32.a = tcg_temp_new_i32();
- c->u.s32.b = tcg_constant_i32(0);
- tcg_gen_shr_i32(c->u.s32.a, tcg_constant_i32(8), cc_op);
- tcg_gen_andi_i32(c->u.s32.a, c->u.s32.a, mask);
- break;
+ /* case 0: never, handled above. */
+ g_assert_not_reached();
+ }
+ if (mask & 8) {
+ cond = tcg_invert_cond(cond);
}
break;