=== modified file 'src/scene-texture.cpp'
@@ -296,13 +296,13 @@
const std::string &filter = options_["texture-filter"].value;
if (filter == "nearest")
- ref = Canvas::Pixel(0x3b, 0x3a, 0x39, 0xff);
+ ref = Canvas::Pixel(0x2b, 0x2a, 0x28, 0xff);
else if (filter == "linear")
- ref = Canvas::Pixel(0x36, 0x36, 0x34, 0xff);
+ ref = Canvas::Pixel(0x2b, 0x2a, 0x28, 0xff);
else if (filter == "linear-shader")
- ref = Canvas::Pixel(0x30, 0x30, 0x2f, 0xff);
+ ref = Canvas::Pixel(0x2d, 0x2c, 0x2a, 0xff);
else if (filter == "mipmap")
- ref = Canvas::Pixel(0x35, 0x35, 0x34, 0xff);
+ ref = Canvas::Pixel(0x2c, 0x2d, 0x2a, 0xff);
else
return Scene::ValidationUnknown;