Toggle navigation
Patchwork
Patches credited to afrantzis
Login
Register
Mail settings
Current Team Memberships
None
Show patches with
: none
| 362 patches
Series
Submitter
State
any
Action Required
New
Under Review
Accepted
Rejected
RFC
Not Applicable
Changes Requested
Awaiting Upstream
Superseded
Deferred
Search
Archived
No
Yes
Both
Apply
«
1
2
3
4
»
▾
Patch
Series
S/W/F
Date
Submitter
Delegate
State
[Branch,~glmark2-dev/glmark2/trunk] Rev 56: Add man pages for glmark2 and glmark2-es2
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 57: Update informational files for 10.07 release.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 59: Updated informational files for release.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 58: Define the precision of fragment shader variables for OpenGL ES 2.0.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 43: Add OpenGL ES 2.0 screen.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 54: Set the version string using a compile time #define.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 44: Silence compiler warnings.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 46: Use only values allowed by OpenGL ES 2.0 for the internalFormat in glTexImage2D().
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 53: Change score scaling to produce the average for each test.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 55: Fix the alignment of the display of results for the shading Scene.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 49: Add some informational files.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 51: Update informational files.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 47: Remove redundant switch statement.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 42: Refactor Screen class.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 48: When setting a uniform for a program make sure that the program is in use.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 45: When loading a texture that is not RGBA or RGB, convert it to one of these two formats.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 52: Fix textures data path in build file.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 50: Add license headers to source files.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 30: Refactor Scene class and main().
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 31: Don't try to start the next part of the scene if the scene is finished!
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 38: Replace *ARB functions and constants with their OpenGL (ES) 2.0 equivalents.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 36: Whitespace fixes.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 29: Add Shader::unload() method.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 40: Remove references to GL_BGRA and GL_BGR pixel formats that don't exist in OpenGL ES 2.0.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 33: Use a shader to draw the Texture Scene.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 32: Add "MaterialTexture0" uniform.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 39: Remove OpenGL 1.x compatible Mesh::render_vbo() and Mesh::render_array() methods.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 37: Remove Mesh::make_cube implementation as it depends on GL_QUADS that doesn't exist in OpenGL ES 2.0
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 35: Create mipmaps using glGenerateMipmaps. This gets rid of glu.h once and for all!
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 34: Get rid of gl functions not available in or relevant to OpenGL ES 2.0.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 28: Add MaterialColor uniform to shaders.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 15: Clean up code.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 16: Add Matrix4f::perspective(), Matrix4f::identity() and copy constructor.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 20: Initialize scene variables properly.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 22: Change basic shader to use user-defined vertex attributes exclusively.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 24: Add more light and material related uniforms to shader.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 26: Add Mesh:render_array_attrib() method.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 25: Change advanced shader to use user-defined vertex attributes exclusively.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 27: Change Build Scene to use a shader for rendering.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 18: Add mProjection matrix in Screen.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 19: Associate each Scene with the Screen it is going to draw on.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 21: Add Matrix4f::invert() method.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 17: Remove accesses to non-existent array elements.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 23: Simplified and improved basic shader efficiency.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 10: Use enumerated values instead of plain numbers for attribute locations.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 12: Fix errors in shaders.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 9: Enable lighting when starting each scene (not just the first one), so that they can be started in...
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 4: Remove dependency on GLEW.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 5: Add back output header string.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 3: Removed request for user input at start of program.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 6: Remove built-in smooth shading functionality which is not available in OpenGL ES 2.0.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 7: Add matrix class.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 11: Add Mesh::render_vbo_attrib() that renders using user-defined vertex attributes exclusively.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 13: Fix part number for shading scene.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 8: Add support for some standard shader uniforms.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 14: Improve Makefile.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 1: Initial release of original OpenGL code.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 2: Remove immediate rendering and display list functionality that is not available in OpenGL ES 2.0.
-
-
-
2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 285: NativeStateMir: Update for newest Mir client API
-
-
-
2013-10-29
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 282: NativeStateWayland: use wl_display_roundtrip in flip method
-
-
-
2013-09-04
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 283: NativeStateWayland: make wayland window opaque
-
-
-
2013-09-04
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 274: SceneCollection: Consolidate the scene vector population into an object to
-
-
-
2013-05-27
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 274: SceneCollection: Consolidate the scene vector population into an object to
-
-
-
2013-05-27
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 270: Replace the logic used previously to check for libpng12. Check for supported
-
-
-
2013-05-05
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 268: ImageReader: cast to void*, not voidp
-
-
-
2013-04-17
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 265: NativeStateMir: Add NativeState for Mir
-
-
-
2013-03-05
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 263: build, doc: Fix man page creation and installation
-
-
-
2013-03-05
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 264: doc: Ensure all main authors are mentioned in the man page
-
-
-
2013-03-05
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 262: build: Improve build system support for multiple flavors
-
-
-
2013-03-05
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 261: CanvasGeneric: Replace custom Canvases with a customizable generic Canvas
-
-
-
2013-03-04
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 248: Build, Doc: Update files for 2012.08 release.
-
-
-
2012-08-17
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 247: MainLoop, Android: Exclude from score calculations benchmarks that weren't set up correctly.
-
-
-
2012-08-16
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 246: Scene*: Add ::supported() and change ::setup() to return bool.
-
-
-
2012-08-16
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 245: Android: Properly handle spaces in extra intent options.
-
-
-
2012-08-13
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 244: libmatrix: Sync with lp:libmatrix revision 41.
-
-
-
2012-08-13
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 243: Build: Convert waf usage to gnu_dirs.
-
-
-
2012-08-07
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 242: Android: Display the benchmark results log in the GUI.
-
-
-
2012-08-01
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 241: Android: Add options menu and implement menu actions.
-
-
-
2012-07-27
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 240: Include <stdint.h> to ensure proper builds on all architectures and OSes.
-
-
-
2012-07-27
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 237: Android: Use string resources for button labels.
-
-
-
2012-07-19
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 238: Build, Doc: Update files for 2012.07 release.
-
-
-
2012-07-19
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 236: DefaultBenchmarks: Add 'terrain' benchmark.
-
-
-
2012-07-19
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 235: Android: Ensure that the option list is updated after changing an option using a text entry.
-
-
-
2012-07-18
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 234: Android: Display a list of acceptable values instead of a text entry for options that have such a...
-
-
-
2012-07-18
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 233: Add support for options that have a finite set of acceptable values.
-
-
-
2012-07-18
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 232: SceneJellyfish: Properly initialize member variables.
-
-
-
2012-07-11
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 231: Android: Create a GUI for defining and running benchmarks.
-
-
-
2012-07-10
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 228: SceneIdeas, SceneTexture: Properly initialize member variables.
-
-
-
2012-07-04
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 229: SceneTerrain: Add scene based on WebGL dynamic terrain demo.
-
-
-
2012-07-04
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 226: Texture: Refactor image reading infrastructure and add support for JPEG files.
-
-
-
2012-06-28
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 224: Build, Doc: Update files for 2012.06 release.
-
-
-
2012-06-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 222: MainLoop, Android: Display average frame time in addition to FPS for each scene.
-
-
-
2012-06-19
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 223: CanvasX11, Doc: Support running in fullscreen mode (--fullscreen).
-
-
-
2012-06-19
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 221: Build: Exclude *.pyc files from the distribution tarball.
-
-
-
2012-06-11
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 219: Build, Doc: Update files for 2012.05 release.
-
-
-
2012-05-24
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 217: Android: Don't treat unused parameter warnings as errors when building with the NDK.
-
-
-
2012-05-24
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 218: Android: Fix crash when 'args' extra parameter is undefined.
-
-
-
2012-05-24
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 214: SceneTexture: Add support for additional models and textures.
-
-
-
2012-05-22
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 216: SceneIdeas: Return ValidationUnknown as a validation result.
-
-
-
2012-05-22
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 215: SceneTexture: Update reference pixel values used for validation.
-
-
-
2012-05-22
alexandros.frantzis@linaro.org
Accepted
«
1
2
3
4
»
Bundling
Create bundle: