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[v13,27/56] media: coda: Stop direct calls to queue num_buffers field

Message ID 20231019125222.21370-28-benjamin.gaignard@collabora.com
State Superseded
Headers show
Series Add DELETE_BUF ioctl | expand

Commit Message

Benjamin Gaignard Oct. 19, 2023, 12:51 p.m. UTC
Use vb2_get_num_buffers() to avoid using queue num_buffers field directly.
This allows us to change how the number of buffers is computed in the
future.

Signed-off-by: Benjamin Gaignard <benjamin.gaignard@collabora.com>
CC: Philipp Zabel <p.zabel@pengutronix.de>
---
 drivers/media/platform/chips-media/coda-common.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
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Patch

diff --git a/drivers/media/platform/chips-media/coda-common.c b/drivers/media/platform/chips-media/coda-common.c
index cc4892129aaf..f1d85758f6dd 100644
--- a/drivers/media/platform/chips-media/coda-common.c
+++ b/drivers/media/platform/chips-media/coda-common.c
@@ -794,7 +794,7 @@  static int coda_s_fmt(struct coda_ctx *ctx, struct v4l2_format *f,
 
 	if (vb2_is_busy(vq)) {
 		v4l2_err(&ctx->dev->v4l2_dev, "%s: %s queue busy: %d\n",
-			 __func__, v4l2_type_names[f->type], vq->num_buffers);
+			 __func__, v4l2_type_names[f->type], vb2_get_num_buffers(vq));
 		return -EBUSY;
 	}