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[bpf,v4,1/2] bpf: Fix verifier id tracking of scalars on spill

Message ID 20230607123951.558971-2-maxtram95@gmail.com
State New
Headers show
Series Fix verifier id tracking of scalars on spill | expand

Commit Message

Maxim Mikityanskiy June 7, 2023, 12:39 p.m. UTC
From: Maxim Mikityanskiy <maxim@isovalent.com>

The following scenario describes a bug in the verifier where it
incorrectly concludes about equivalent scalar IDs which could lead to
verifier bypass in privileged mode:

1. Prepare a 32-bit rogue number.
2. Put the rogue number into the upper half of a 64-bit register, and
   roll a random (unknown to the verifier) bit in the lower half. The
   rest of the bits should be zero (although variations are possible).
3. Assign an ID to the register by MOVing it to another arbitrary
   register.
4. Perform a 32-bit spill of the register, then perform a 32-bit fill to
   another register. Due to a bug in the verifier, the ID will be
   preserved, although the new register will contain only the lower 32
   bits, i.e. all zeros except one random bit.

At this point there are two registers with different values but the same
ID, which means the integrity of the verifier state has been corrupted.

5. Compare the new 32-bit register with 0. In the branch where it's
   equal to 0, the verifier will believe that the original 64-bit
   register is also 0, because it has the same ID, but its actual value
   still contains the rogue number in the upper half.
   Some optimizations of the verifier prevent the actual bypass, so
   extra care is needed: the comparison must be between two registers,
   and both branches must be reachable (this is why one random bit is
   needed). Both branches are still suitable for the bypass.
6. Right shift the original register by 32 bits to pop the rogue number.
7. Use the rogue number as an offset with any pointer. The verifier will
   believe that the offset is 0, while in reality it's the given number.

The fix is similar to the 32-bit BPF_MOV handling in check_alu_op for
SCALAR_VALUE. If the spill is narrowing the actual register value, don't
keep the ID, make sure it's reset to 0.

Fixes: 354e8f1970f8 ("bpf: Support <8-byte scalar spill and refill")
Signed-off-by: Maxim Mikityanskiy <maxim@isovalent.com>
Acked-by: Yonghong Song <yhs@fb.com>
---
 kernel/bpf/verifier.c | 3 +++
 1 file changed, 3 insertions(+)
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Patch

diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c
index 5871aa78d01a..0dd8adc7a159 100644
--- a/kernel/bpf/verifier.c
+++ b/kernel/bpf/verifier.c
@@ -3868,6 +3868,9 @@  static int check_stack_write_fixed_off(struct bpf_verifier_env *env,
 				return err;
 		}
 		save_register_state(state, spi, reg, size);
+		/* Break the relation on a narrowing spill. */
+		if (fls64(reg->umax_value) > BITS_PER_BYTE * size)
+			state->stack[spi].spilled_ptr.id = 0;
 	} else if (!reg && !(off % BPF_REG_SIZE) && is_bpf_st_mem(insn) &&
 		   insn->imm != 0 && env->bpf_capable) {
 		struct bpf_reg_state fake_reg = {};