diff --git a/hw/display/omap_lcd_template.h b/hw/display/omap_lcd_template.h
deleted file mode 100644
index a2f86eee3c8..00000000000
--- a/hw/display/omap_lcd_template.h
+++ /dev/null
@@ -1,154 +0,0 @@
-/*
- * QEMU OMAP LCD Emulator templates
- *
- * Copyright (c) 2006 Andrzej Zaborowski  <balrog@zabor.org>
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- *    notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- *    notice, this list of conditions and the following disclaimer in
- *    the documentation and/or other materials provided with the
- *    distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS''
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
- * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
- * PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-/*
- * 2-bit colour
- */
-static void draw_line2_32(void *opaque, uint8_t *d, const uint8_t *s,
-                          int width, int deststep)
-{
-    uint16_t *pal = opaque;
-    uint8_t v, r, g, b;
-
-    do {
-        v = ldub_p((void *) s);
-        r = (pal[v & 3] >> 4) & 0xf0;
-        g = pal[v & 3] & 0xf0;
-        b = (pal[v & 3] << 4) & 0xf0;
-        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
-        d += 4;
-        v >>= 2;
-        r = (pal[v & 3] >> 4) & 0xf0;
-        g = pal[v & 3] & 0xf0;
-        b = (pal[v & 3] << 4) & 0xf0;
-        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
-        d += 4;
-        v >>= 2;
-        r = (pal[v & 3] >> 4) & 0xf0;
-        g = pal[v & 3] & 0xf0;
-        b = (pal[v & 3] << 4) & 0xf0;
-        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
-        d += 4;
-        v >>= 2;
-        r = (pal[v & 3] >> 4) & 0xf0;
-        g = pal[v & 3] & 0xf0;
-        b = (pal[v & 3] << 4) & 0xf0;
-        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
-        d += 4;
-        s++;
-        width -= 4;
-    } while (width > 0);
-}
-
-/*
- * 4-bit colour
- */
-static void draw_line4_32(void *opaque, uint8_t *d, const uint8_t *s,
-                          int width, int deststep)
-{
-    uint16_t *pal = opaque;
-    uint8_t v, r, g, b;
-
-    do {
-        v = ldub_p((void *) s);
-        r = (pal[v & 0xf] >> 4) & 0xf0;
-        g = pal[v & 0xf] & 0xf0;
-        b = (pal[v & 0xf] << 4) & 0xf0;
-        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
-        d += 4;
-        v >>= 4;
-        r = (pal[v & 0xf] >> 4) & 0xf0;
-        g = pal[v & 0xf] & 0xf0;
-        b = (pal[v & 0xf] << 4) & 0xf0;
-        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
-        d += 4;
-        s++;
-        width -= 2;
-    } while (width > 0);
-}
-
-/*
- * 8-bit colour
- */
-static void draw_line8_32(void *opaque, uint8_t *d, const uint8_t *s,
-                          int width, int deststep)
-{
-    uint16_t *pal = opaque;
-    uint8_t v, r, g, b;
-
-    do {
-        v = ldub_p((void *) s);
-        r = (pal[v] >> 4) & 0xf0;
-        g = pal[v] & 0xf0;
-        b = (pal[v] << 4) & 0xf0;
-        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
-        s++;
-        d += 4;
-    } while (-- width != 0);
-}
-
-/*
- * 12-bit colour
- */
-static void draw_line12_32(void *opaque, uint8_t *d, const uint8_t *s,
-                           int width, int deststep)
-{
-    uint16_t v;
-    uint8_t r, g, b;
-
-    do {
-        v = lduw_le_p((void *) s);
-        r = (v >> 4) & 0xf0;
-        g = v & 0xf0;
-        b = (v << 4) & 0xf0;
-        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
-        s += 2;
-        d += 4;
-    } while (-- width != 0);
-}
-
-/*
- * 16-bit colour
- */
-static void draw_line16_32(void *opaque, uint8_t *d, const uint8_t *s,
-                           int width, int deststep)
-{
-    uint16_t v;
-    uint8_t r, g, b;
-
-    do {
-        v = lduw_le_p((void *) s);
-        r = (v >> 8) & 0xf8;
-        g = (v >> 3) & 0xfc;
-        b = (v << 3) & 0xf8;
-        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
-        s += 2;
-        d += 4;
-    } while (-- width != 0);
-}
diff --git a/hw/display/omap_lcdc.c b/hw/display/omap_lcdc.c
index 58e659c94ff..2db04fad2fc 100644
--- a/hw/display/omap_lcdc.c
+++ b/hw/display/omap_lcdc.c
@@ -72,8 +72,131 @@ static void omap_lcd_interrupts(struct omap_lcd_panel_s *s)
 
 #define draw_line_func drawfn
 
-#define DEPTH 32
-#include "omap_lcd_template.h"
+/*
+ * 2-bit colour
+ */
+static void draw_line2_32(void *opaque, uint8_t *d, const uint8_t *s,
+                          int width, int deststep)
+{
+    uint16_t *pal = opaque;
+    uint8_t v, r, g, b;
+
+    do {
+        v = ldub_p((void *) s);
+        r = (pal[v & 3] >> 4) & 0xf0;
+        g = pal[v & 3] & 0xf0;
+        b = (pal[v & 3] << 4) & 0xf0;
+        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
+        d += 4;
+        v >>= 2;
+        r = (pal[v & 3] >> 4) & 0xf0;
+        g = pal[v & 3] & 0xf0;
+        b = (pal[v & 3] << 4) & 0xf0;
+        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
+        d += 4;
+        v >>= 2;
+        r = (pal[v & 3] >> 4) & 0xf0;
+        g = pal[v & 3] & 0xf0;
+        b = (pal[v & 3] << 4) & 0xf0;
+        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
+        d += 4;
+        v >>= 2;
+        r = (pal[v & 3] >> 4) & 0xf0;
+        g = pal[v & 3] & 0xf0;
+        b = (pal[v & 3] << 4) & 0xf0;
+        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
+        d += 4;
+        s++;
+        width -= 4;
+    } while (width > 0);
+}
+
+/*
+ * 4-bit colour
+ */
+static void draw_line4_32(void *opaque, uint8_t *d, const uint8_t *s,
+                          int width, int deststep)
+{
+    uint16_t *pal = opaque;
+    uint8_t v, r, g, b;
+
+    do {
+        v = ldub_p((void *) s);
+        r = (pal[v & 0xf] >> 4) & 0xf0;
+        g = pal[v & 0xf] & 0xf0;
+        b = (pal[v & 0xf] << 4) & 0xf0;
+        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
+        d += 4;
+        v >>= 4;
+        r = (pal[v & 0xf] >> 4) & 0xf0;
+        g = pal[v & 0xf] & 0xf0;
+        b = (pal[v & 0xf] << 4) & 0xf0;
+        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
+        d += 4;
+        s++;
+        width -= 2;
+    } while (width > 0);
+}
+
+/*
+ * 8-bit colour
+ */
+static void draw_line8_32(void *opaque, uint8_t *d, const uint8_t *s,
+                          int width, int deststep)
+{
+    uint16_t *pal = opaque;
+    uint8_t v, r, g, b;
+
+    do {
+        v = ldub_p((void *) s);
+        r = (pal[v] >> 4) & 0xf0;
+        g = pal[v] & 0xf0;
+        b = (pal[v] << 4) & 0xf0;
+        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
+        s++;
+        d += 4;
+    } while (-- width != 0);
+}
+
+/*
+ * 12-bit colour
+ */
+static void draw_line12_32(void *opaque, uint8_t *d, const uint8_t *s,
+                           int width, int deststep)
+{
+    uint16_t v;
+    uint8_t r, g, b;
+
+    do {
+        v = lduw_le_p((void *) s);
+        r = (v >> 4) & 0xf0;
+        g = v & 0xf0;
+        b = (v << 4) & 0xf0;
+        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
+        s += 2;
+        d += 4;
+    } while (-- width != 0);
+}
+
+/*
+ * 16-bit colour
+ */
+static void draw_line16_32(void *opaque, uint8_t *d, const uint8_t *s,
+                           int width, int deststep)
+{
+    uint16_t v;
+    uint8_t r, g, b;
+
+    do {
+        v = lduw_le_p((void *) s);
+        r = (v >> 8) & 0xf8;
+        g = (v >> 3) & 0xfc;
+        b = (v << 3) & 0xf8;
+        ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b);
+        s += 2;
+        d += 4;
+    } while (-- width != 0);
+}
 
 static void omap_update_display(void *opaque)
 {
