diff mbox series

[PULL,09/13] virtio-gpu: Add virgl resource management

Message ID 20241029121030.4007014-10-alex.bennee@linaro.org
State Accepted
Commit df4c498e02e48c4dfc13e5d961b58f890a66c832
Headers show
Series [PULL,01/13] virtio-gpu: Use trace events for tracking number of in-flight fences | expand

Commit Message

Alex Bennée Oct. 29, 2024, 12:10 p.m. UTC
From: Huang Rui <ray.huang@amd.com>

In a preparation to adding host blobs support to virtio-gpu, add virgl
resource management that allows to retrieve resource based on its ID
and virgl resource wrapper on top of simple resource that will be contain
fields specific to virgl.

Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Antonio Caggiano <quic_acaggian@quicinc.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Message-Id: <20241024210311.118220-10-dmitry.osipenko@collabora.com>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
diff mbox series

Patch

diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index b3aa444bcf..3ffea478e7 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -22,6 +22,23 @@ 
 
 #include <virglrenderer.h>
 
+struct virtio_gpu_virgl_resource {
+    struct virtio_gpu_simple_resource base;
+};
+
+static struct virtio_gpu_virgl_resource *
+virtio_gpu_virgl_find_resource(VirtIOGPU *g, uint32_t resource_id)
+{
+    struct virtio_gpu_simple_resource *res;
+
+    res = virtio_gpu_find_resource(g, resource_id);
+    if (!res) {
+        return NULL;
+    }
+
+    return container_of(res, struct virtio_gpu_virgl_resource, base);
+}
+
 #if VIRGL_RENDERER_CALLBACKS_VERSION >= 4
 static void *
 virgl_get_egl_display(G_GNUC_UNUSED void *cookie)
@@ -35,11 +52,34 @@  static void virgl_cmd_create_resource_2d(VirtIOGPU *g,
 {
     struct virtio_gpu_resource_create_2d c2d;
     struct virgl_renderer_resource_create_args args;
+    struct virtio_gpu_virgl_resource *res;
 
     VIRTIO_GPU_FILL_CMD(c2d);
     trace_virtio_gpu_cmd_res_create_2d(c2d.resource_id, c2d.format,
                                        c2d.width, c2d.height);
 
+    if (c2d.resource_id == 0) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource id 0 is not allowed\n",
+                      __func__);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+        return;
+    }
+
+    res = virtio_gpu_virgl_find_resource(g, c2d.resource_id);
+    if (res) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already exists %d\n",
+                      __func__, c2d.resource_id);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+        return;
+    }
+
+    res = g_new0(struct virtio_gpu_virgl_resource, 1);
+    res->base.width = c2d.width;
+    res->base.height = c2d.height;
+    res->base.format = c2d.format;
+    res->base.resource_id = c2d.resource_id;
+    QTAILQ_INSERT_HEAD(&g->reslist, &res->base, next);
+
     args.handle = c2d.resource_id;
     args.target = 2;
     args.format = c2d.format;
@@ -59,11 +99,34 @@  static void virgl_cmd_create_resource_3d(VirtIOGPU *g,
 {
     struct virtio_gpu_resource_create_3d c3d;
     struct virgl_renderer_resource_create_args args;
+    struct virtio_gpu_virgl_resource *res;
 
     VIRTIO_GPU_FILL_CMD(c3d);
     trace_virtio_gpu_cmd_res_create_3d(c3d.resource_id, c3d.format,
                                        c3d.width, c3d.height, c3d.depth);
 
+    if (c3d.resource_id == 0) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource id 0 is not allowed\n",
+                      __func__);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+        return;
+    }
+
+    res = virtio_gpu_virgl_find_resource(g, c3d.resource_id);
+    if (res) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already exists %d\n",
+                      __func__, c3d.resource_id);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+        return;
+    }
+
+    res = g_new0(struct virtio_gpu_virgl_resource, 1);
+    res->base.width = c3d.width;
+    res->base.height = c3d.height;
+    res->base.format = c3d.format;
+    res->base.resource_id = c3d.resource_id;
+    QTAILQ_INSERT_HEAD(&g->reslist, &res->base, next);
+
     args.handle = c3d.resource_id;
     args.target = c3d.target;
     args.format = c3d.format;
@@ -82,12 +145,21 @@  static void virgl_cmd_resource_unref(VirtIOGPU *g,
                                      struct virtio_gpu_ctrl_command *cmd)
 {
     struct virtio_gpu_resource_unref unref;
+    struct virtio_gpu_virgl_resource *res;
     struct iovec *res_iovs = NULL;
     int num_iovs = 0;
 
     VIRTIO_GPU_FILL_CMD(unref);
     trace_virtio_gpu_cmd_res_unref(unref.resource_id);
 
+    res = virtio_gpu_virgl_find_resource(g, unref.resource_id);
+    if (!res) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource does not exist %d\n",
+                      __func__, unref.resource_id);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+        return;
+    }
+
     virgl_renderer_resource_detach_iov(unref.resource_id,
                                        &res_iovs,
                                        &num_iovs);
@@ -95,6 +167,10 @@  static void virgl_cmd_resource_unref(VirtIOGPU *g,
         virtio_gpu_cleanup_mapping_iov(g, res_iovs, num_iovs);
     }
     virgl_renderer_resource_unref(unref.resource_id);
+
+    QTAILQ_REMOVE(&g->reslist, &res->base, next);
+
+    g_free(res);
 }
 
 static void virgl_cmd_context_create(VirtIOGPU *g,