Patch Metrics

There are 2615 patches submitted by members of this team, and 792 of those have been accepted upstream.

Patches per month: Submitted Accepted
Time-to-acceptance distribution (in days)

Current Members

Show patches with: Archived = No       |   2605 patches
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Patch Series S/W/F Date Submitter Delegate State
[Branch,~glmark2-dev/glmark2/trunk] Rev 58: Define the precision of fragment shader variables for OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 59: Updated informational files for release. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 56: Add man pages for glmark2 and glmark2-es2 --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 57: Update informational files for 10.07 release. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 45: When loading a texture that is not RGBA or RGB, convert it to one of these two formats. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 51: Update informational files. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 43: Add OpenGL ES 2.0 screen. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 46: Use only values allowed by OpenGL ES 2.0 for the internalFormat in glTexImage2D(). --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 44: Silence compiler warnings. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 47: Remove redundant switch statement. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 49: Add some informational files. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 53: Change score scaling to produce the average for each test. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 55: Fix the alignment of the display of results for the shading Scene. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 48: When setting a uniform for a program make sure that the program is in use. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 54: Set the version string using a compile time #define. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 52: Fix textures data path in build file. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 50: Add license headers to source files. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 42: Refactor Screen class. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 34: Get rid of gl functions not available in or relevant to OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 38: Replace *ARB functions and constants with their OpenGL (ES) 2.0 equivalents. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 37: Remove Mesh::make_cube implementation as it depends on GL_QUADS that doesn't exist in OpenGL ES 2.0 --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 33: Use a shader to draw the Texture Scene. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 35: Create mipmaps using glGenerateMipmaps. This gets rid of glu.h once and for all! --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 40: Remove references to GL_BGRA and GL_BGR pixel formats that don't exist in OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 29: Add Shader::unload() method. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 36: Whitespace fixes. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 30: Refactor Scene class and main(). --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 32: Add "MaterialTexture0" uniform. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 39: Remove OpenGL 1.x compatible Mesh::render_vbo() and Mesh::render_array() methods. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 31: Don't try to start the next part of the scene if the scene is finished! --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 21: Add Matrix4f::invert() method. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 25: Change advanced shader to use user-defined vertex attributes exclusively. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 17: Remove accesses to non-existent array elements. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 15: Clean up code. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 27: Change Build Scene to use a shader for rendering. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 28: Add MaterialColor uniform to shaders. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 26: Add Mesh:render_array_attrib() method. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 23: Simplified and improved basic shader efficiency. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 22: Change basic shader to use user-defined vertex attributes exclusively. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 24: Add more light and material related uniforms to shader. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 16: Add Matrix4f::perspective(), Matrix4f::identity() and copy constructor. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 18: Add mProjection matrix in Screen. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 20: Initialize scene variables properly. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 19: Associate each Scene with the Screen it is going to draw on. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 4: Remove dependency on GLEW. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 13: Fix part number for shading scene. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 8: Add support for some standard shader uniforms. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 7: Add matrix class. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 14: Improve Makefile. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 9: Enable lighting when starting each scene (not just the first one), so that they can be started in... --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 10: Use enumerated values instead of plain numbers for attribute locations. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 12: Fix errors in shaders. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 3: Removed request for user input at start of program. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 11: Add Mesh::render_vbo_attrib() that renders using user-defined vertex attributes exclusively. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 5: Add back output header string. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 6: Remove built-in smooth shading functionality which is not available in OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 2: Remove immediate rendering and display list functionality that is not available in OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 1: Initial release of original OpenGL code. --- 2011-07-21 Alexandros Frantzis Accepted
drm: stm: implement get_scanout_position function drm: stm: implement get_scanout_position function --- 2018-06-29 Benjamin Gaignard Superseded
[v1,7/7] drm: sti: remove the last call to debugfs Remove debugfs from sti display driver --- 2018-06-05 Benjamin Gaignard New
[v1,6/7] drm: sti: make encoders use atomic_print_state instead of debugfs Remove debugfs from sti display driver --- 2018-06-05 Benjamin Gaignard New
[v1,5/7] drm: sti: make crtc use atomic_print_state instead of debugfs Untitled series #11963 --- 2018-06-05 Benjamin Gaignard New
[v1,4/7] drm: sti: make connectors use atomic_print_state instead of debugfs Untitled series #11963 --- 2018-06-05 Benjamin Gaignard New
[v1,3/7] drm: sti: make planes use atomic_print_state instead of debugfs Untitled series #11963 --- 2018-06-05 Benjamin Gaignard New
[v1,2/7] drm: add hook to print encoder status Remove debugfs from sti display driver --- 2018-06-05 Benjamin Gaignard New
[v1,1/7] drm: print plane state normalized zpos value Remove debugfs from sti display driver --- 2018-06-05 Benjamin Gaignard Accepted
[2/2] cec: stm32: add suspend/resume functions cec: stm32: add wakeup support --- 2018-03-15 Benjamin Gaignard New
[1/2] cec: stm32: simplify clock management [1/2] cec: stm32: simplify clock management --- 2018-03-15 Benjamin Gaignard New
[v3] clk: stm32: add configuration flags for each of the stm32 drivers [v3] clk: stm32: add configuration flags for each of the stm32 drivers --- 2018-03-12 Benjamin Gaignard Accepted
[RESEND] firmware: qcom_scm: use correct parameter type for dma_alloc_coherent [RESEND] firmware: qcom_scm: use correct parameter type for dma_alloc_coherent --- 2018-03-06 Benjamin Gaignard New
[v2,2/2] ARM: mach-stm32: Add Extended TrustZone Protection driver Untitled series #9536 --- 2018-03-01 Benjamin Gaignard New
[v2,1/2] dt-bindings: stm32: Add bindings for Extended TrustZone Protection STM32 Extended TrustZone Protection driver --- 2018-03-01 Benjamin Gaignard New
ARM: mach-stm32: restore reboot capabilities ARM: mach-stm32: restore reboot capabilities --- 2018-02-27 Benjamin Gaignard Accepted
[3/3] ARM: mach-stm32: Add Extended TrustZone Protection driver [1/3] driver core: check notifier_call_chain return value --- 2018-02-27 Benjamin Gaignard New
[2/3] dt-bindings: stm32: Add bindings for Extended TrustZone Protection STM32 Extended TrustZone Protection driver --- 2018-02-27 Benjamin Gaignard New
[1/3] driver core: check notifier_call_chain return value [1/3] driver core: check notifier_call_chain return value --- 2018-02-27 Benjamin Gaignard New
firmware: qcom_scm: use correct parameter type for dma_alloc_coherent firmware: qcom_scm: use correct parameter type for dma_alloc_coherent --- 2018-02-08 Benjamin Gaignard Superseded
[v2] drm/stm: check pitch and size calculations even if !CONFIG_MMU [v2] drm/stm: check pitch and size calculations even if !CONFIG_MMU --- 2018-01-31 Benjamin Gaignard Accepted
drm/stm: check pitch and size calculations even if !CONFIG_MMU drm/stm: check pitch and size calculations even if !CONFIG_MMU --- 2018-01-30 Benjamin Gaignard Superseded
ARM: dts: stm32: Add push button to stm32f769 Discovery board ARM: dts: stm32: Add push button to stm32f769 Discovery board --- 2018-01-17 Benjamin Gaignard New
ARM: dts: stm32: Add push button to stm32f469 Discovery board ARM: dts: stm32: Add push button to stm32f469 Discovery board --- 2018-01-17 Benjamin Gaignard New
ARM: dts: stm32: Add leds support to stm32f769 Discovery board ARM: dts: stm32: Add leds support to stm32f769 Discovery board --- 2018-01-17 Benjamin Gaignard New
ARM: dts: stm32: Add leds support to stm32f469 Discovery board ARM: dts: stm32: Add leds support to stm32f469 Discovery board --- 2018-01-17 Benjamin Gaignard New
[v2] clk: stm32: add configuration flags for each of the stm32 drivers [v2] clk: stm32: add configuration flags for each of the stm32 drivers --- 2018-01-17 Benjamin Gaignard New
clk: stm32: add configuration flags for each of the stm32 drivers clk: stm32: add configuration flags for each of the stm32 drivers --- 2018-01-15 Benjamin Gaignard Superseded
[4/4] clocksource: stm32: Update license and copyright stm32 clocksource driver rework --- 2017-12-15 Benjamin Gaignard New
[3/4] clocksource: stm32: add clocksource support stm32 clocksource driver rework --- 2017-12-15 Benjamin Gaignard New
[2/4] clocksource: stm32: use prescaler to adjust the resolution stm32 clocksource driver rework --- 2017-12-15 Benjamin Gaignard New
[1/4] clocksource: stm32: convert driver to timer_of stm32 clocksource driver rework --- 2017-12-15 Benjamin Gaignard New
[v9,6/6] arm: dts: stm32: remove useless clocksource nodes [v9,1/6] clocksource: stm32: convert driver to timer_of --- 2017-12-08 Benjamin Gaignard New
[v9,5/6] clocksource: stm32: Update license and copyright [v9,1/6] clocksource: stm32: convert driver to timer_of --- 2017-12-08 Benjamin Gaignard Superseded
[v9,4/6] clocksource: stm32: add clocksource support [v9,1/6] clocksource: stm32: convert driver to timer_of --- 2017-12-08 Benjamin Gaignard New
[v9,3/6] clocksource: stm32: only use 32 bits timers stm32 clocksource driver rework --- 2017-12-08 Benjamin Gaignard New
[v9,2/6] clocksource: stm32: increase min delta value [v9,1/6] clocksource: stm32: convert driver to timer_of --- 2017-12-08 Benjamin Gaignard New
[v9,1/6] clocksource: stm32: convert driver to timer_of [v9,1/6] clocksource: stm32: convert driver to timer_of --- 2017-12-08 Benjamin Gaignard New
gpu: drm: sti: Adopt SPDX identifiers gpu: drm: sti: Adopt SPDX identifiers --- 2017-12-06 Benjamin Gaignard Accepted
gpu: drm: stm: Adopt SPDX identifiers gpu: drm: stm: Adopt SPDX identifiers --- 2017-12-06 Benjamin Gaignard Accepted
[v2] mfd: stm32: Adopt SPDX identifier [v2] mfd: stm32: Adopt SPDX identifier --- 2017-12-05 Benjamin Gaignard Accepted
mfd: stm32: Adopt SPDX identifier mfd: stm32: Adopt SPDX identifier --- 2017-12-05 Benjamin Gaignard Superseded
pwn: stm32: Adopt SPDX identifier pwn: stm32: Adopt SPDX identifier --- 2017-12-05 Benjamin Gaignard New
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