Show patches with: Submitter = Alexandros Frantzis       |    Archived = No       |   265 patches
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Patch Series S/W/F Date Submitter Delegate State
[Branch,~glmark2-dev/glmark2/trunk] Rev 148: CanvasX11: Check GL version string to ensure that OpenGL(ES) 2.0 is really supported. --- 2011-09-29 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 147: Android: Use a custom EGLConfigChooser that gracefully handles eglChooseConfig failures. --- 2011-09-29 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 144: SceneShading: Fix validation check for phong shading. --- 2011-09-22 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 146: Build, Doc: Update files for the 2011.09 release. --- 2011-09-22 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 145: SceneDesktop: Include cstdlib header file to fix compilation with older compilers. --- 2011-09-22 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 143: Options: Update option help text and man page. --- 2011-09-22 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 141: shaders: Add README file explaining the state and usage of shader sources. --- 2011-09-22 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 142: SceneBuild: Correct "model" option documentation. --- 2011-09-22 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 140: Main, Options: Add support for loading the list of benchmark to run from a file. --- 2011-09-22 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 139: Scene, Options: Don't display all the scene options used for benchmarks, unless the user asks for it. --- 2011-09-20 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 137: SceneBuild: Add support for loading different models and add the Stanford Bunny model. --- 2011-09-19 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 138: ShaderSource: Add support for setting shader precision at runtime using per-scene options. --- 2011-09-19 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 136: SceneDesktop: Use new features in LibMatrix to simplify some vector expressions. --- 2011-09-19 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 135: LibMatrix: Sync with upstream trunk at rev. 25. --- 2011-09-19 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 134: Model: Add support for loading models from OBJ geometry files. --- 2011-09-16 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 133: Android: Fix typo in desktop scene registration statement. --- 2011-09-16 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 132: SceneShading: Merge multiple light support for phong shading. --- 2011-09-14 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 130: Merge desktop scene and blur effect. --- 2011-09-13 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 129: Free memory alloacated by scenes and benchmarks on program exit. --- 2011-09-07 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 127: Add custom dist command to the build system that preserves symbolic links. --- 2011-08-18 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 126: Update files for 2011.08 release. --- 2011-08-18 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 125: Merge pulsar scene. --- 2011-08-18 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 124: Properly initialize SceneBump object variables. --- 2011-08-17 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 123: Merge Android port. --- 2011-08-16 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 121: Make GL_CLAMP_TO_EDGE the default texture wrap mode. --- 2011-08-11 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 122: Remove useless statement from SceneGrid::setup(). --- 2011-08-11 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 120: Access resources in an abstract way using std::istream. --- 2011-08-10 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 119: Add support for setting the size of the drawing area. --- 2011-08-10 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 118: Move the string split() function to a separate Util module. --- 2011-08-10 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 117: Average all the individual FPS values to calculate the final score. --- 2011-08-04 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 116: Fix compilation warning/error about uninitialized variables. --- 2011-08-02 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 115: Implement a benchmarking scene for GPU-based 2D image filtering. --- 2011-08-02 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 114: Implement ShaderSource object and use it to clean up shader source initialization. --- 2011-07-27 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 110: Fix validation of SceneShading. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 108: Use uniforms in the fragment shader for the light and the half vector in light-advanced. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 111: Merge SceneBump implementation. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 112: Open 3ds model files in read-only mode. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 113: Update files for 2011.07 release. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 99: Fix typo in Canvas::height() and adjust validation reference values. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 104: Merge implementation of shader loop benchmarking scene. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 105: Refactor Model class to correctly read 3ds files with multiple objects. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 98: Add Scene::load_shaders_from_strings() helper method. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 97: Merge refactoring of Mesh class. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 103: Simplified shader construction in SceneConditionals. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 101: Merge SceneFunction implementation. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 96: Merge SDL removal branch. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 102: Refactor SceneConditionals to derive from SceneGrid base class. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 100: Merge shader conditionals benchmark. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 90: Bring some sanity to source file names. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 83: Merge validation branch. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 93: Update files for 2011.06 release. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 87: Improve man pages. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 89: Document the special benchmark description string syntax used for setting --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 95: Automatically set the application version in the man page. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 92: Improve robustness of 3ds model loading. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 94: gl: Disable VSync manually (work around an SDL bug). --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 88: Add special SceneDefaultOptions class, used for setting default options for all other scenes. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 91: Use a "safer" pixel for the validation of SceneTexture. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 85: Ensure all Mesh instance variables are properly initialized and reset. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 86: Improve debug and error message reporting. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 84: Merge port to LibMatrix/Program infrastructure. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 75: Update files for 11.01 release. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 80: gl: Ensure our screen updates are not synchronized with the vertical retrace. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 73: Update copyright for 2011. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 82: Merge new-arch branch. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 77: Use the correct GL headers depending on the flavor (desktop vs ES2). --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 74: Rename include guards to values not reserved to the compiler implementation. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 76: Get the link status from the program object not the fragment shader object. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 71: Display shader compilation/linking info only if an error has occured. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 72: Make result reporting more parser-friendly. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 79: gles2: Ensure our screen updates are not synchronized with the vertical retrace (LP: 761855). --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 81: Update files for 11.05 release. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 78: Don't use the SDL_OPENGL flag for GLESv2 (LP: #761848) --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 59: Updated informational files for release. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 57: Update informational files for 10.07 release. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 66: Use the correct GL call (glDeleteProgram) to delete a shader program. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 67: Draw the current scene only if it is still running. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 69: Rename --gl, --glesv2 configuration options to --enable-gl, --enable-glesv2. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 68: Explicitly link against needed libraries. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 65: Fix typo in debug code. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 61: Request non-zero sizes for the rgb components of the color buffer and the depth buffer when creat... --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 60: Use correct function get log for shader program linking. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 58: Define the precision of fragment shader variables for OpenGL ES 2.0. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 63: Use a vec4 for the MaterialColor uniform, so that the alpha value can be specified by the user. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 62: Whitespace fixes. --- 2011-07-21 alexandros.frantzis@linaro.org Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 56: Add man pages for glmark2 and glmark2-es2 --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 44: Silence compiler warnings. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 49: Add some informational files. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 55: Fix the alignment of the display of results for the shading Scene. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 46: Use only values allowed by OpenGL ES 2.0 for the internalFormat in glTexImage2D(). --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 47: Remove redundant switch statement. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 45: When loading a texture that is not RGBA or RGB, convert it to one of these two formats. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 54: Set the version string using a compile time #define. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 48: When setting a uniform for a program make sure that the program is in use. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 53: Change score scaling to produce the average for each test. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 43: Add OpenGL ES 2.0 screen. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 50: Add license headers to source files. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 42: Refactor Screen class. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 51: Update informational files. --- 2011-07-21 Alexandros Frantzis Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 52: Fix textures data path in build file. --- 2011-07-21 Alexandros Frantzis Accepted
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