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Show patches with
: Submitter =
Alexandros Frantzis
| Archived =
No
| 265 patches
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andy.doan@linaro.org
andy.doan@linaro.org
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Patch
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Date
Submitter
Delegate
State
[Branch,~glmark2-dev/glmark2/trunk] Rev 148: CanvasX11: Check GL version string to ensure that OpenGL(ES) 2.0 is really supported.
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2011-09-29
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 147: Android: Use a custom EGLConfigChooser that gracefully handles eglChooseConfig failures.
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2011-09-29
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 144: SceneShading: Fix validation check for phong shading.
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2011-09-22
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 146: Build, Doc: Update files for the 2011.09 release.
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2011-09-22
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 145: SceneDesktop: Include cstdlib header file to fix compilation with older compilers.
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2011-09-22
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 143: Options: Update option help text and man page.
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2011-09-22
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 141: shaders: Add README file explaining the state and usage of shader sources.
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2011-09-22
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 142: SceneBuild: Correct "model" option documentation.
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2011-09-22
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 140: Main, Options: Add support for loading the list of benchmark to run from a file.
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2011-09-22
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 139: Scene, Options: Don't display all the scene options used for benchmarks, unless the user asks for it.
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2011-09-20
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 137: SceneBuild: Add support for loading different models and add the Stanford Bunny model.
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2011-09-19
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 138: ShaderSource: Add support for setting shader precision at runtime using per-scene options.
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2011-09-19
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 136: SceneDesktop: Use new features in LibMatrix to simplify some vector expressions.
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2011-09-19
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 135: LibMatrix: Sync with upstream trunk at rev. 25.
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2011-09-19
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 134: Model: Add support for loading models from OBJ geometry files.
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2011-09-16
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 133: Android: Fix typo in desktop scene registration statement.
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2011-09-16
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 132: SceneShading: Merge multiple light support for phong shading.
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2011-09-14
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 130: Merge desktop scene and blur effect.
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2011-09-13
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 129: Free memory alloacated by scenes and benchmarks on program exit.
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2011-09-07
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 127: Add custom dist command to the build system that preserves symbolic links.
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2011-08-18
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 126: Update files for 2011.08 release.
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2011-08-18
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 125: Merge pulsar scene.
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2011-08-18
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 124: Properly initialize SceneBump object variables.
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2011-08-17
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 123: Merge Android port.
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2011-08-16
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 121: Make GL_CLAMP_TO_EDGE the default texture wrap mode.
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2011-08-11
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 122: Remove useless statement from SceneGrid::setup().
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2011-08-11
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 120: Access resources in an abstract way using std::istream.
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2011-08-10
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 119: Add support for setting the size of the drawing area.
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2011-08-10
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 118: Move the string split() function to a separate Util module.
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2011-08-10
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 117: Average all the individual FPS values to calculate the final score.
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2011-08-04
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 116: Fix compilation warning/error about uninitialized variables.
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2011-08-02
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 115: Implement a benchmarking scene for GPU-based 2D image filtering.
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2011-08-02
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 114: Implement ShaderSource object and use it to clean up shader source initialization.
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2011-07-27
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 110: Fix validation of SceneShading.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 108: Use uniforms in the fragment shader for the light and the half vector in light-advanced.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 111: Merge SceneBump implementation.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 112: Open 3ds model files in read-only mode.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 113: Update files for 2011.07 release.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 99: Fix typo in Canvas::height() and adjust validation reference values.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 104: Merge implementation of shader loop benchmarking scene.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 105: Refactor Model class to correctly read 3ds files with multiple objects.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 98: Add Scene::load_shaders_from_strings() helper method.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 97: Merge refactoring of Mesh class.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 103: Simplified shader construction in SceneConditionals.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 101: Merge SceneFunction implementation.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 96: Merge SDL removal branch.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 102: Refactor SceneConditionals to derive from SceneGrid base class.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 100: Merge shader conditionals benchmark.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 90: Bring some sanity to source file names.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 83: Merge validation branch.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 93: Update files for 2011.06 release.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 87: Improve man pages.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 89: Document the special benchmark description string syntax used for setting
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 95: Automatically set the application version in the man page.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 92: Improve robustness of 3ds model loading.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 94: gl: Disable VSync manually (work around an SDL bug).
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 88: Add special SceneDefaultOptions class, used for setting default options for all other scenes.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 91: Use a "safer" pixel for the validation of SceneTexture.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 85: Ensure all Mesh instance variables are properly initialized and reset.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 86: Improve debug and error message reporting.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 84: Merge port to LibMatrix/Program infrastructure.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 75: Update files for 11.01 release.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 80: gl: Ensure our screen updates are not synchronized with the vertical retrace.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 73: Update copyright for 2011.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 82: Merge new-arch branch.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 77: Use the correct GL headers depending on the flavor (desktop vs ES2).
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 74: Rename include guards to values not reserved to the compiler implementation.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 76: Get the link status from the program object not the fragment shader object.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 71: Display shader compilation/linking info only if an error has occured.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 72: Make result reporting more parser-friendly.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 79: gles2: Ensure our screen updates are not synchronized with the vertical retrace (LP: 761855).
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 81: Update files for 11.05 release.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 78: Don't use the SDL_OPENGL flag for GLESv2 (LP: #761848)
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 59: Updated informational files for release.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 57: Update informational files for 10.07 release.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 66: Use the correct GL call (glDeleteProgram) to delete a shader program.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 67: Draw the current scene only if it is still running.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 69: Rename --gl, --glesv2 configuration options to --enable-gl, --enable-glesv2.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 68: Explicitly link against needed libraries.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 65: Fix typo in debug code.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 61: Request non-zero sizes for the rgb components of the color buffer and the depth buffer when creat...
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 60: Use correct function get log for shader program linking.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 58: Define the precision of fragment shader variables for OpenGL ES 2.0.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 63: Use a vec4 for the MaterialColor uniform, so that the alpha value can be specified by the user.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 62: Whitespace fixes.
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2011-07-21
alexandros.frantzis@linaro.org
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 56: Add man pages for glmark2 and glmark2-es2
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 44: Silence compiler warnings.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 49: Add some informational files.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 55: Fix the alignment of the display of results for the shading Scene.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 46: Use only values allowed by OpenGL ES 2.0 for the internalFormat in glTexImage2D().
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 47: Remove redundant switch statement.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 45: When loading a texture that is not RGBA or RGB, convert it to one of these two formats.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 54: Set the version string using a compile time #define.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 48: When setting a uniform for a program make sure that the program is in use.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 53: Change score scaling to produce the average for each test.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 43: Add OpenGL ES 2.0 screen.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 50: Add license headers to source files.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 42: Refactor Screen class.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 51: Update informational files.
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2011-07-21
Alexandros Frantzis
Accepted
[Branch,~glmark2-dev/glmark2/trunk] Rev 52: Fix textures data path in build file.
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2011-07-21
Alexandros Frantzis
Accepted
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